developer diary

Moebius Community Hub And An Update On Raleigh

by on Apr.18, 2014, under developer diary, featured, moebius

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With Moebius: Empire Rising recently released on Steam, the Community Hub for the game has been alight with activity. Players have been coming together to talk about the game, provide assistance to each other, and even to share their screenshots. Even if you haven’t picked up the game from Steam, feel free to stop by and join this growing community of adventure gaming fans from all over the world. We actively monitor the forum there for those who also would like to post there request assistance with any issues they may encounter in the game. (continue reading…)

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Moebius: Available Now

by on Apr.17, 2014, under developer diary, featured, moebius

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Moebius: Empire Rising is the first in an all-new series of paranormal mystery adventures from award-winning game designer Jane Jensen, creator of the bestselling Gabriel Knight series and Gray Matter. Step into the shoes of Malachi Rector, a brilliant antiques dealer and historian whose photographic memory and eye for deduction transforms locations and clues into interactive puzzle pieces and historical patterns.

Players will criss-cross the globe’s most exotic locales as they solve challenging riddles, search for hidden clues, and connect evidence and events to uncover a global conspiracy that threatens to bring worldwide ruin.

Moebius: Empire Rising is available now from these digital outlets:

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Please feel free to reach out for any comments or support as needed. We are available on many platforms including Facebook and Twitter and also via email atsupport@postudios.com.

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Drew Beardall
Social Media Associate
Phoenix Online Studios

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Moebius: The Epic Bromance

by on Apr.17, 2014, under developer diary, featured, moebius

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With Gabriel Knight and Gray Matter, Jane Jensen explored different human connections between the characters of these games. With Moebius: Empire Rising, she continues these explorations by bringing together the two main male characters of the game in what she likes to call an “epic bromance”. In the developer diary below, hear Jane and the voice actors for Malachi and David talk about the relationship between these two characters and how their different personalities clash to create a meaningful and enjoyable experience for the player. (continue reading…)

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Moebius: Empire Rising and Lost Civilization Available Now on Steam

by on Apr.16, 2014, under developer diary, featured, lost civilization, moebius

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Moebius: Empire Rising and Lost Civilization are now available!

Moebius: Empire Rising is the latest game from legendary game designer and author Jane Jensen. In this paranormal thriller, players will fill the expensive shoes of Malachi Rector, a brilliant historian and antiquities expert, as he is sent on a mission to unravel a global conspiracy that reaches through the fabric of time itself.

You can find Moebius: Empire Rising on STEAMGOGGamersGateand Phoenix Online Store.

Lost Civilization asks the question, “Who are we, and where do we come from?” After your fiance is kidnapped following a ground-breaking archaeological find, players will travel the globe in search of his captors as they unravel the mystery behind his discovery. Can you save your fiance, and the world, before it is too late?

Lost Civilization is available on STEAM and Phoenix Online Store.

If there are any questions about the games, or you would require any technical assistance, we are available on Steam and via email at support@postudios.com.

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Drew Beardall
Social Media Associate
Phoenix Online Studios

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Moebius Soundtrack Free With Pre-Orders

by on Apr.14, 2014, under developer diary, featured, moebius

One of the benefits of pre-ordering Moebius: Empire Rising is that you get a copy of the game’s soundtrack entirely for free. The soundtrack contains 32 songs from the game, composed by Robert Holmes. To give you an example of the music you will find on this soundtrack, you can check out the two videos below. (continue reading…)

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Lost Civilization Launching April 15

by on Apr.11, 2014, under developer diary, featured, lost civilization

Race to unearth the mystery of a forgotten civilization and rescue your kidnapped fiancé in this atmospheric adventure, suitable for beginners and diehards alike, which features a haunting blend of puzzle-solving and investigation. Journey from the dark corners of Prague to the forgotten chapters of Mayan civilization as you solve clever puzzles and unravel ancient secrets that could lead to proof that alien life exists on Earth. (continue reading…)

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Moebius Empire Rising Live Launch Event

by on Apr.10, 2014, under developer diary, featured, moebius

April 15th is only a day away now, the day in which we launch Moebius on Steam, GOG.com, Gamersgate, our own Phoenix Online Store, and many other distribution outlets.

However – you still have time to lock in your pre-order. You will get the full game at 20% off and the complete soundtrack – 32 songs in all – absolutely free!

As it is now a Phoenix tradition, that date becomes a day to celebrate! We shall be hosting the launch event live on our Youtube channel. The date is April 15th, at 2pm Eastern time, 11 am Pacific. (continue reading…)

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Moebius: Publishing Pinkerton Road

by on Apr.09, 2014, under developer diary, four winds, moebius

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Pinkerton Road was in charge of the direction and lifeline of all development details of Moebius, from the story to every creative decision; however, Phoenix Online takes on the role of both the development and publishing for Moebius. In this blog entry we review most of the publishing processes of manufacturing, distribution, localization, and overall marketing efforts. (continue reading…)

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Moebius Blog Arc Recap

by on Apr.08, 2014, under developer diary, featured, moebius

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Over the past month we’ve created blog entries detailing certain aspects of Moebius. This aims to be a recap/repository of sorts, summarizing each week’s worth of content with links to the individual entries that were published. We hope you enjoy this comprehensive look into Jane Jensen’s Moebius: Empire Rising. (continue reading…)

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The Last Door: Low-Res Graphics, High Suspense

by on Apr.04, 2014, under developer diary, featured, the last door

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“Videte ne quis sciat.”

After receiving a cryptic letter from an old friend, Jeremiah Devitt knows he must investigate the situation immediately. Arriving by train, he is taken aback at the sheer size of his friend’s house and of the land upon which it sits. Unsure what to expect he cautiously approaches the house. (continue reading…)

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