moebius

Jane Jensen On Malachi Rector And The Graphics In Moebius

by on May.01, 2014, under featured, moebius

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Released on April 15th, 2014, Moebius: Empire Rising saw the return of Jane Jensen to the adventure game scene for the first time since 2010’s Gray Matter. During GDC 2014 she recorded an interview where sale online viagra ie she talked about various facets of her latest adventure game. Below she talks about the main character Malachi Rector, and also speaks about the game’s graphics. (continue reading…)

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Jane Jensen on the Moebius Kickstarter

by on Apr.29, 2014, under developer diary, featured, moebius

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During GDC 2014 this past March, Pinkerton Road‘s Jane Jensen took some time to conduct a video interview which included the topic of her newest adventure game, Moebius: Empire Rising. We divided up the interview into separate parts based on specific topics of the game, from the Kickstarter campaign to the characters and graphics to the game’s story and gameplay elements. (continue reading…)

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Moebius Review Roundup

by on Apr.25, 2014, under developer diary, featured, moebius

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Moebius: Empire Rising has been out for just slightly over a week now and reviews have been pouring in from various review outlets. So why don’t we take a look at what some of the reviewers out there thought of our game? (continue reading…)

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Moebius In Stores

by on Apr.22, 2014, under developer diary, featured, moebius

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With Moebius having been out on the market for a week now, we have been receiving plenty of reviews about the game, like for example: (continue reading…)

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Moebius Community Hub

by on Apr.22, 2014, under developer diary, featured, moebius

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It’s been officially a week since Moebius has been out, available on Steam, GOG, GamersGate and the Phoenix Online Studios Store. As always, we love interacting with the community, so we decided to highlight some Steam comments, screenshots and of course artwork!

First let’s share some of the latest build updates:

  • Fixed the blacked-out background bug in Chapter 4 Alfonse House
  • Clicking on the map is now prevented in places where doing so caused progress issues
  • Fixed zoom in/out issues in the statues in the Zurich garden
  • Fixed Chapter 3 bug for unlocking the Bethesda Plaza location on the map
  • Fixed some screen layout issues in Malachi’s bedroom
  • Added missing sound effects in Chapter 6
  • Updates to backer names in the credits

As for the community content, now let’s get it started! First we will share one of the many users reviews we have got available, this one comes from user thesilentdude and he gives Moebius thumbs up:

“This has all the strengths one comes to expect from a Jane Jensen title. Good story, great music, and a vast variety of characters. I enjoyed the game a lot and the plot kept me guessing until the end.”

While he grants us 3/5 indicating that he became aware of the technical problems here and there, do know that we are actively trying to patch the build up in hopes to tackle as many of these as we can, but thank you not only for giving the game a try but also giving us thumbs up, thesilentdude! Have you played Moebius yet? You should stop by and give This is one of my favorite products of all time. And your price is what keeeps me coming back, cheap viagra canadian pharmacy. This website provides highest quality generic medicines, which are shipped directly from India. us your feedback, too.

The screenshot highlight goes to RinuCZ who shares a scene from chapter 3 with some familiar faces.

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Have you found more easter eggs? Feel free to share them with us!

And last but not least, as some of you may know, many of us from the team completely “Ship” #Davichi, which is the “Epic Bromance” between Malachi and David – so of course, I had to share something like this:

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If you ship Malachi and David too, or have got any other artwork for Moebius that you would like to show, we would love it if you would share it with us too! We have seen some pop up on Tumblr and hopefully we get to see some of them on Steam, too.

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Say Mistage
Social Media Director
Phoenix Online Studios

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Moebius Community Hub And An Update On Raleigh

by on Apr.18, 2014, under developer diary, featured, moebius

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With Moebius: Empire Rising recently released on Steam, the Community Hub for the game has been alight with activity. Players have been coming together to talk about the game, provide assistance to each other, and even to share their screenshots. Even if you haven’t picked up the game from Steam, feel free to stop by and join this growing community of adventure gaming fans from all over the world. We actively monitor the forum there for those who also would like to post there request assistance with any issues they may encounter in the game. (continue reading…)

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Moebius: Available Now

by on Apr.17, 2014, under developer diary, featured, moebius

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Moebius: Empire Rising is the first in an all-new series of paranormal mystery adventures from award-winning game designer Jane Jensen, creator of the bestselling Gabriel Knight series and Gray Matter. Step into the shoes of Malachi Rector, a brilliant antiques dealer and historian whose photographic memory and eye for deduction transforms locations and clues into interactive puzzle pieces and historical patterns.

Players will criss-cross the globe’s most exotic locales as they solve challenging riddles, search for hidden clues, and connect evidence and events to uncover a global conspiracy that threatens to bring worldwide ruin.

Moebius: Empire Rising is available now from these digital outlets:

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Please feel free to reach out for any comments or support as needed. We are available on many platforms including Facebook and Twitter and also via email atsupport@postudios.com.

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Drew Beardall
Social Media Associate
Phoenix Online Studios

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Moebius: The Epic Bromance

by on Apr.17, 2014, under developer diary, featured, moebius

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With Gabriel Knight and Gray Matter, Jane Jensen explored different human connections between the characters of these games. With Moebius: Empire Rising, she continues these explorations by bringing together the two main male characters of the game in what she likes to call an “epic bromance”. In the developer diary below, hear Jane and the voice actors for Malachi and David talk about the relationship between these two characters and how their different personalities clash to create a meaningful and enjoyable experience for the player. (continue reading…)

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Launch Party Recap – Moebius Out Now On Steam!

by on Apr.16, 2014, under featured, moebius, publishing

Launch Party Recap

Yesterday we celebrated the launch of Moebius: Empire Rising with a live stream that included Pinkerton Road‘s Jane Jensen and Robert HolmesMoebius voice talentOwen Thomas and Colin Benoit along with voiceover director Julien Kwasneski; and Phoenix Online‘s own Cesar BittarKatie Hallahan, and Say Mistage. If you missed out, you can watch the whole thing right here or on our YouTube channel. It was a great time and we again thank all of our guests for stopping by and chatting about the game with the fans. (continue reading…)

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Moebius: Empire Rising and Lost Civilization Available Now on Steam

by on Apr.16, 2014, under developer diary, featured, lost civilization, moebius

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Moebius: Empire Rising and Lost Civilization are now available!

Moebius: Empire Rising is the latest game from legendary game designer and author Jane Jensen. In this paranormal thriller, players will fill the expensive shoes of Malachi Rector, a brilliant historian and antiquities expert, as he is sent on a mission to unravel a global conspiracy that reaches through the fabric of time itself.

You can find Moebius: Empire Rising on STEAMGOGGamersGateand Phoenix Online Store.

Lost Civilization asks the question, “Who are we, and where do we come from?” After your fiance is kidnapped following a ground-breaking archaeological find, players will travel the globe in search of his captors as they unravel the mystery behind his discovery. Can you save your fiance, and the world, before it is too late?

Lost Civilization is available on STEAM and Phoenix Online Store.

If there are any questions about the games, or you would require any technical assistance, we are available on Steam and via email at support@postudios.com.

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Drew Beardall
Social Media Associate
Phoenix Online Studios

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