Phoenix Anniversary Summary

by on May.30, 2014, under featured, phoenix people, phoenix values

We celebrated our 10 year anniversary through all of May, sharing most of what it would be moments of joy and sadness, the things we believe in as well as those production stories that usually don’t make it to the news. Everything we are, everything we do and most of all who we are.Now, we would like to summarize most of what has been shared during our anniversary month, in case you may have missed some of it.On mondays we would share from our purpose to our core values, to define who are are we thought it was only important to voice what we believe in as a team.Identifying our team purpose as: Crafting dreams with stories and hard work. Building hope and evolving through hardship since 2004. We identified our values as Belonging, Growth, Perseverance, Communication and Tradition.Sharing most of where these ideas come from, you may find all of these entries organized right here.Following on Tuesday, we would share production stories. Not many would know all the happiness and struggle each project brought into our lives. From The Silver Lining days, to Cognition, then Moebius and eventually what to expect from Phoenix in the future.In the early days we struggled with the idea of ever becoming a real company, we were nothing more than a team that shaped up from a common love from a community to a community. While not much of that has changed, we do have taken Phoenix into alegal entity which produces and publishes games.If you would like to read the behind doors stories, and all the crazy we went through, you may find all the entries right here.On Wednesday, we would share most of the team and community stories. We have got the kindest and most amazing bunch of people supporting Phoenix work in and out of the team, of course we would showcase some of these lovely folks all through wednesday with both The faces behind the story and Community Voice.For the team stories we shared Cesar Bittar and Richard Flores as our funders, then we moved on the Directive tier with Katie Hallahan, Weldon Hathaway as well as our Publishing rockstar team: Scott Steinbert and Mario Kroll. Including of course, the team of interns that we have had the lovely opportunity to work with from early days as of today.To read and meet all of Phoenix people, please follow this one link.Finally, on thursdays we would share memorable moments for us through representative artwork and quotes from our games.We shared quite a lot through the month and sometimes it doesn’t feel as nearly enough. There were so many stories we would have liked to tell, so many more moments to share but overall we hope to have been able to share as much as to allow you to get to know us better and feel the joy we feel about such important milestone for us. Say Mistage Social Media Director Phoenix Online Studios

We celebrated our 10 year anniversary through all of May, sharing most of what it would be moments of joy and sadness, the things we believe in as well as those production stories that usually don’t make it to the news. Everything we are, everything we do and most of all who we are.

Now, we would like to summarize most of what has been shared during our anniversary month, in case you may have missed some of it.

On mondays we would share from our purpose to our core values, to define who are are we thought it was only important to voice what we believe in as a team.

Identifying our team purpose as: Crafting dreams with stories and hard work. Building hope and evolving through hardship since 2004. We identified our values as Belonging, Growth, Perseverance, Communication and Tradition.

Sharing most of where these ideas come from, you may find all of these entries organized right here.

Following on Tuesday, we would share production stories. Not many would know all the happiness and struggle each project brought into our lives. From The Silver Lining days, to Cognition, then Moebius and eventually what to expect from Phoenix in the future.

In the early days we struggled with the idea of ever becoming a real company, we were nothing more than a team that shaped up from a common love from a community to a community. While not much of that has changed, we do have taken Phoenix into alegal entity which produces and publishes games.

If you would like to read the behind doors stories, and all the crazy we went through, you may find all the entries right here.

On Wednesday, we would share most of the team and community stories. We have got the kindest and most amazing bunch of people supporting Phoenix work in and out of the team, of course we would showcase some of these lovely folks all through wednesday with both The faces behind the story and Community Voice.

For the team stories we shared Cesar Bittar and Richard Flores as our funders, then we moved on the Directive tier with Katie Hallahan, Weldon Hathaway as well as our Publishing rockstar team: Scott Steinbert and Mario Kroll. Including of course, the team of interns that we have had the lovely opportunity to work with from early days as of today.

To read and meet all of Phoenix people, please follow this one link.

Finally, on thursdays we would share memorable moments for us through representative artwork and quotes from our games.

We shared quite a lot through the month and sometimes it doesn’t feel as nearly enough. There were so many stories we would have liked to tell, so many more moments to share but overall we hope to have been able to share as much as to allow you to get to know us better and feel the joy we feel about such important milestone for us.


Say Mistage
Social Media Director
Phoenix Online Studios


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