it's not. kq5 is.
however, better graphics, better voice acting, better gameplay, and better music are certainly true.
I liked the fact that KQ6 was (somewhat) nonlinear and had multiple endings depending on what you did.
Why is KQ6 your favorite KQ?Hmmm, there's not much more I can say that hasn't already been said, but I really like the storyline of King's Quest 6. I love that it's based from Alexander's perspective, and that it was an adventure game with a love story at its center. Plus, it was deep--you can take hours and hours to get through it, and there are different endings depending on which path you choose. And you can click on almost anything and get a description of some kind, how cool is that?
Though technically, KQ4 did the whole multiple ending thing first.
- You really, really win - have a cookie!Cookies are good, that's what! :pleased:
Not sure what my point is, though ;)
...plus the sound of Robby Benson's voice makes me melt into my shoes.
Playing it just feels like childhood. <3
The way I see it, being a KQ fanboy/girl because of KQ6 is kind of like saying you're a Miles Davis fan but only owning Kind of Blue. ;)
The way I see it, being a KQ fanboy/girl because of KQ6 is kind of like saying you're a Miles Davis fan but only owning Kind of Blue. ;)
Not everyone can live up to your high standards, I suppose :P
I played KQ6 first (I had played 3 a while before when I was a kid but only at my cousin's house.) It was such an involving game that I just couldn't stop playing it. KQ5 may have been pretty and all, but the game was crappy --it frustrated me at best. Liking KQ5 over KQ6 is a matter of nostalgia and preferring King Graham, because there's nothing subjective about KQ6 being a better game. KQ5 is the perfect Sierra fan dream. But heck, any other King's Quest was better gameplay wise than 5. 5 is just very special in people's heart because it started the VGA era. I, on the other hand, experienced the start of the VGA era with SQ4 (which is why I love it so much).
Great music, very different characters, very different lands, a sense of the world as it was built by levels, two different paths to the end, a great love story, and exciting ending sequence that starts once you disrupt the wedding. What's there not to like?
While V is my favorite as far as tone goes (and there's no nostalgia involved as I played it after KQVI), I don't understand why VI is considered to be the darkest of the series or even dark at all. To me, it has a tone of a fable, or rather a collection of fables, each different than the last. I'm not sure what in KQ VI is "worse" than the haunted house or the witches from IV, not the mention the entirety of III, which was depressing as hell and had entirely different structure and pacing than any other game in the series.
The light hearted moments in KQ6 end up feeling a little disconcerting as the game breaks it's serious atmosphere by having light hearted moments which are painfully lighthearted, and feel forced; It feels like those light hearted moments were just shoved in there since lightheartedness is expected in a KQ game. It makes the game feel uneven, as if it doesn't know whether it wants to be a dark, serious, mature game...or a family friendly childish game. It feels kind of bipolar in that respect.Ever heard of catharsis?
The light hearted moments in KQ6 end up feeling a little disconcerting as the game breaks it's serious atmosphere by having light hearted moments which are painfully lighthearted, and feel forced; It feels like those light hearted moments were just shoved in there since lightheartedness is expected in a KQ game. It makes the game feel uneven, as if it doesn't know whether it wants to be a dark, serious, mature game...or a family friendly childish game. It feels kind of bipolar in that respect.Ever heard of catharsis?
I do see where you're coming from. Obviously, different people have different tastes. I thought KQ5 and KQ6 were both great games, but I did prefer KQ6.
I think the Miles Davis analogy is a good one. Mostly because I love Live/Evil, b****es Brew and On The Corner more than I like Kind of Blue. They're all very different. Kind of Blue is a 180 from b****es Brew - one's a very standard Jazz album - the kind one thinks of when they think of "Jazz". And ones is a crazy, cacophanous experiment to the broad edges of fusion - rock and jazz meeting in a jam with a huge amount of musicians. Just majorly different - and both Miles.
I think Kind of Blue is good, but a little safe and bland compared to something like "On The Corner". It's how I feel about KQVI. It seems like its this deep, dark, intense tale - but it relies so much on standard "dark" cliches, that it comes off as lame to half the time. For an intense game, it's pretty safe.
Bt
I just think KQ6 is the safe choice. Personally, I love that you can get screwed in KQ5. I love that the game doesn't pull any punches, doesn't lead you by the hand, and isn't afraid to check you in the balls when you least expect it. For people looking for a kinder, gentler experience, I can see why they like KQ6 more. It's just not my own preference. I relish the challenge of a game like KQ5.
Why can't we all just get along?
I love KQ5.
I love KQ6 too.
Why can't we all just get along?
And there's a couple of themes in KQ5 which are just awesome, the weeping tree is one of my favorite pieces of music.
Can you find a link to it? I didn't make it that far in KQV and I'd like to hear it.
I also love the Village theme from KQVI. Oh, and Beauty's theme, one screen to the left.
Can you find a link to it? I didn't make it that far in KQV and I'd like to hear it.Click here. (http://www.queststudios.com/quest/kq5.html) It's the penultimate song, aptly named "Princess Cassima." It's pretty much an instrumental "Girl in the Tower," but there are some definite changes. It's beautiful.
Can you find a link to it? I didn't make it that far in KQV and I'd like to hear it.
I also love the Village theme from KQVI. Oh, and Beauty's theme, one screen to the left.
http://www.youtube.com/watch?v=iom1vtRpmFM&feature=related
Can you find a link to it? I didn't make it that far in KQV and I'd like to hear it.Click here. (http://www.queststudios.com/quest/kq5.html) It's the penultimate song, aptly named "Princess Cassima." It's pretty much an instrumental "Girl in the Tower," but there are some definite changes. It's beautiful.
My favorite version of her theme is when Sing Sing delivers the letter from Alexander to Cassima.Oh my gosh, I LOVE that song. :) I can't find it for download anywhere, though, which is frustrating.
Don't get me wrong; KQVI is a GREAT game! Now King's Quest 7.... I don't like that game at all! I pretend it doesn't even exist, honestly!
Bt
It's kind of ironic that a sweet, pretty bird is named after a horrible prison in real life.
Can you find a link to it? I didn't make it that far in KQV and I'd like to hear it.Click here. (http://www.queststudios.com/quest/kq5.html) It's the penultimate song, aptly named "Princess Cassima." It's pretty much an instrumental "Girl in the Tower," but there are some definite changes. It's beautiful.
My favorite version of her theme is when Sing Sing delivers the letter from Alexander to Cassima.Oh my gosh, I LOVE that song. :) I can't find it for download anywhere, though, which is frustrating.
PS--Mods, we already have a "King's Quest music" thread, right? Perhaps some of these more recent posts would be better suited there. ;)
This is indeed beautiful, and much better than GitT. I think it also plays during KQVI's opening cutscene, where Alexander is moping about Cassima, appropriately.It sure does! :) Not for very long, but it's definitely there.
It's kind of ironic that a sweet, pretty bird is named after a horrible prison in real life.
Woah, I never realized that. What do you figure it signifies? Does it just allude to the fact that Cassima is locked away, as if in prison?
I kind of wish we could've heard Sing Sing talk. Her role in KQ6 is underplayed; it could've been bigger."It's not that kind of [bird,] Graham..." ;)
It's kind of ironic that a sweet, pretty bird is named after a horrible prison in real life.
Woah, I never realized that. What do you figure it signifies? Does it just allude to the fact that Cassima is locked away, as if in prison?
Perhaps, and also I guess a clever allusion (I think that's the right word here) to her being a songbird.
I kind of wish we could've heard Sing Sing talk. Her role in KQ6 is underplayed; it could've been bigger.
It's kind of ironic that a sweet, pretty bird is named after a horrible prison in real life.
Woah, I never realized that. What do you figure it signifies? Does it just allude to the fact that Cassima is locked away, as if in prison?
Perhaps, and also I guess a clever allusion (I think that's the right word here) to her being a songbird.
I kind of wish we could've heard Sing Sing talk. Her role in KQ6 is underplayed; it could've been bigger.
Don't get me wrong; KQVI is a GREAT game! Now King's Quest 7.... I don't like that game at all! I pretend it doesn't even exist, honestly!
Bt
=O
Not even the desert or Vulcanix Underground or Eldritch forest bits?
The way I see it, being a KQ fanboy/girl because of KQ6 is kind of like saying you're a Miles Davis fan but only owning Kind of Blue. ;)
Not everyone can live up to your high standards, I suppose :P
I think he meant "bigger" in a quantitative sense. Obviously, she has an important role - just not a big one.It's kind of ironic that a sweet, pretty bird is named after a horrible prison in real life.
Woah, I never realized that. What do you figure it signifies? Does it just allude to the fact that Cassima is locked away, as if in prison?
Perhaps, and also I guess a clever allusion (I think that's the right word here) to her being a songbird.
I kind of wish we could've heard Sing Sing talk. Her role in KQ6 is underplayed; it could've been bigger.
Why is this? She's pretty important to me. She passes messages to Cassima to reassure her that Alexander is there to save her. It opens up the perfect ending as an option too. That's pretty important to me :)
And frankly, I was much more frustrated by dead ends in KQ6 than in KQ5.
Okay, I can understand why people may consider parser games less accessible to those unfamiliar with parsers, but what makes KQ6 more accessible than KQ5?
most of them do, yes. even the weird ones are easy enough to figure out after a few minutes, just by trying everything. i always hated the one with the cat and rat though.And frankly, I was much more frustrated by dead ends in KQ6 than in KQ5.
Could you elaborate, please? Do you think that dead ends in KQ6 are more frustrating than those in 5, or were you simply personally more frustrated by them because you had the bad luck to run into them?Okay, I can understand why people may consider parser games less accessible to those unfamiliar with parsers, but what makes KQ6 more accessible than KQ5?
I was about to say less obscure puzzles, but then I realized that's just some myth that stuck to KQ5. I was playing the game for the first time fairly recently and I only got stuck in two places - once indark forest because I couldn't hit a hotspot and gave up, coming to an incorrect conclusion that the glowing eyes are only window dressingand the second time at the end, because it didn't occur to me that I shoulddo nothing for a few minutes in the villain's library(that one solved itself after I went to make myself a sandwich ;)). Other than that, I was making constant progress because contrary to popular opinion, the puzzles make a lot of sense.
i always hated the one with the cat and rat though.That one still scares me when I play five! I'm always afraid I'm not going to make it in time to rescue her.
Could you elaborate, please? Do you think that dead ends in KQ6 are more frustrating than those in 5, or were you simply personally more frustrated by them because you had the bad luck to run into them?