POStudios Forum

Tech Support => Closed Issues => Moebius Technical Support => [NON-ISSUE] Tickets => Topic started by: Tazettae on April 05, 2014, 01:41:36 PM

Title: [NON-ISSUE](Demo) Malachi's model
Post by: Tazettae on April 05, 2014, 01:41:36 PM
In the cutscenes, Malachi's model is beautiful. As soon as you get into the game, however, his shoulders suddenly become a T-shape, parallel to the floor and at right angles to his spine. His arms become sausages with little shaping, his thighs are too thin ... meh. Compare Malachi-in-cutscene to Malachi-in-game, and it's painful.

I hope this is a demo-only issue, and will be corrected.
Title: Re: (Demo) Malachi's model
Post by: wilco64256 on April 05, 2014, 09:32:09 PM
We actually used the exact same model for both cutscenes and gameplay, the cutscenes are just captured into video. As this isn't a thread dealing with a specific bug that can be addressed, I'm closing it.