POStudios Forum

Phoenix Online Studios => The Silver Lining => General => Topic started by: Numbers on March 02, 2015, 05:56:59 PM

Title: Let's get serious here.
Post by: Numbers on March 02, 2015, 05:56:59 PM
There's something important that needs to be addressed. I guess I'll be the one to say it. It's been about four years since TSL Episode 4 was released. In that interim, we've had a few amusing images on the forums courtesy of Stika, and an updated Episode 5 texture for things we've already seen before. And we've had nothing else. There hasn't been a trailer, much less any screenshots. Nobody seems to know when it will be released, or if they do, they don't want to admit it. I can't remember the last time Cez posted anything on here. Recently, Rock Knight and me asked the very valid question of why the soundtrack for Episodes 3 and 4 can't be released, and we've gotten no response, other than it's supposed to be released when Episode 5 is. Whenever that is.

I don't want people to blindly jump to POStudios' defense here. I don't want blind approval of my own argument either. I don't want anyone to accuse me of trying to start a smear campaign, or that I'm flaming the studio. I don't want people to dogpile on POStudios. I don't want another response of "we're working on it, we promise," or "be patient," or "buy our official games and maybe you'll get it sooner."

All I want is for POStudios to cut the crap.

I want them to give us a reason to keep hanging onto TSL, because currently, we have no reason to do so. We've seen almost no proof that Episode 5 is considered any kind of priority for POStudios. I want them to prove to us that they still consider the game worth finishing. I want to know exactly how much or how little manpower is on the project, and how much or how little work they do on it everyday. I want to know if they're willing to take on additional support, and I will gladly be a moderator if you wish me to be, since that's the only contribution I could possibly give. I want to know if TSL, the closest we'll get to a grand finale for the original KQ series, will be finished sometime before yet another cease-and-desist order inevitably comes knocking at the door.

Furthermore, I want an answer from one of the higher-ups. Not from Stika, not from any of the moderators. I want an answer from either KatieHal or Cez, someone who knows all the answers.

And let me reiterate, I don't want people to take my constructive criticisms and pitch a temper tantrum over them. I don't want people to accuse me of being audacious, or of possessing anti-POStudios sentiment, because I don't. I want everyone to read this and come to their own conclusions without jumping onto any bandwagon, or taking sides without formulating their own opinions.

POStudios, this is your chance to shine. This is your chance to be upfront with us. We don't want to see you come so close to closing out King's Quest only to choke right when it mattered the most. We want to believe in you, but we can't, and this is your chance to bring us hope again.

Please give us something, anything. Please don't let us down.
Title: Re: Let's get serious here.
Post by: Rock Knight on March 02, 2015, 08:40:22 PM

I completely agree. In November it will be four years. As I said in another thread, in 4 years time, we got KQs 5, 6 and 7. Just to put that into perspective. TSL does not seem to be of high level of priority to Phoenix at this point. I do not think asking for say, a screenshot--Just a singular screenshot--would be asking too much after all this time. And once more, I must agree with you in that it seems that the people at the top have utterly forgotten about the game. This the game which launched Phoenix as a company. This is the game which got Phoenix a fanbase--many of the people here who got on board back in 2000-2002 are the people who fought for Phoenix when it faced hardship--fought for TSL. To put TSL on the backburner, as it seems to have been, is a slap in the face to the loyalty which made everything Phoenix has done besides TSL a possibility.

Finishing TSL should've been and still should be the company's first priority. It's been 15 years since it began production, it has been ten years since the first shut down happened (and at that time, we were told the game was "90% done". We were teased with a Winter 2005 release of the game.....Which turned out to be a demo release of about 2-3 screens. When the first episode finally came out, it was heavily promoted as being part of a series which would be released "between 2010 and 2011"....And right around the time Ep 4 came out is when Phoenix began to get real exposure in the media which fueled their other projects...And TSL was left out to dry. I think the last full update on the status of the game overall was in the fall of 2011, at which point it was again stated that the game was "90%" finished.

Why is this last 10%, then, taking so long? And why not throw the fans--some of whom have waited nearly 20 years now for this particular game--something, anything?

Would releasing a screenshot every few months or so be so harmful to the development process?

Would a quickie trailer derail development that badly? I'd think after 3 and a half years, there would be at least enough workable footage to create a short teaser at the very least.

Would communication--even if it is not daily or monthly--in the form of even a quick progress update from the core development staff--such as Cez or Katie--be that hard?

At this point, with the length of the time that has passed, the lack of updates of any sort, the lack of communication and even the lack of seeming commitment or enthusiasm (IE empty statements "it'll be finished when it is finished"), the project is starting to seem like Abandonware or Vaporware.

It seems that TSL is not at all a priority anymore--more a boring commitment which they're slowly eeking to completion, with possibly a skeleton staff of volunteers, that the core developers have long since moved on from. Which isn't fair to the fans who've committed years to following this game or the fanbase which helped Phoenix become an actual company. TSL is what made Phoenix Online...Shouldn't completing it, for the people who built up, pushed and followed Phoenix when no one else believed in them, be a major priority? Sure, it doesn't make them money...But Phoenix would be nothing without TSL. TSL's development is what got Phoenix media attention, helped to legitimize them with the press, and allowed for the company to grow from a small group of fan developers to an actual company. None of this would have been possible without the hype and attention TSL brought them or the loyal fanbase it created.

You said it best right here, and I have to quote it to echo your sentiments:

"POStudios, this is your chance to shine. This is your chance to be upfront with us. We don't want to see you come so close to closing out King's Quest only to choke right when it mattered the most. We want to believe in you, but we can't, and this is your chance to bring us hope again.

Please give us something, anything. Please don't let us down."

If the game is basically dead, just tell us. If it's something the team has in large measure emotionally moved on from and don't really care about anymore...If the staff is 5 people, or if it's 15...Let us know. There should be a genuine, open dialogue between the team and the fans at this point, after nearly half a decade.

Come on guys. It's literally been at least a good 2 years, if not 3, since any real update was given to us. We're starting to feel strung along.
Title: Re: Let's get serious here.
Post by: KatieHal on March 03, 2015, 03:38:27 PM
I wanted to let you know I've seen and read this, and that I'm working on a longer reply that I'll put up tomorrow. Short version is no, the project is not cancelled, and yes, I'll have more details both on where it's at currently as well as why it's taken a long time.
Title: Re: Let's get serious here.
Post by: Numbers on March 03, 2015, 04:04:30 PM
Thanks for being willing to respond. It's just what I needed to hear.
Title: Re: Let's get serious here.
Post by: KatieHal on March 04, 2015, 04:04:44 PM
I know we've been very quiet and lax on giving updates, and I know that's frustrating. So upfront, my apologies for that. 

While I feel it's been said before, but maybe not in one place, is that progress on TSL Episode 5 is very slow. We absolutely DO want to release it, we WANT to close out the story that we started, that desire is 100% there.

The team working on TSL and the people working on the commercial games are different groups. The majority of the ones working on TSL are volunteers and as has always been the case, working on the game in your spare time is a slow-moving thing. There are reasons that it took us ten years to release the first episodes, and those shared most of the same backgrounds and characters! A video game is a LOT of work even if you're working on it full time with a full team. These people are awesome to be giving their time to this, because they have jobs, classes, families, and so forth. Currently, the team is very small, yes, and while those of us doing commercial work try to help when we can, that's also hard because we likewise have day jobs (that is, the commercial games).

That said, there is progress happening, and yes, we are getting closer to completion. So here are some of the things we've been working on, a rough status check, and a few new images to show you how the game is shaping up now.


(http://postudios.com/blog/images/tsl/forestent_old.jpg)
(http://postudios.com/blog/images/tsl/forestent_new.png)

(http://postudios.com/blog/images/tsl/sanctuary_old.jpg)
(http://postudios.com/blog/images/tsl/sanctuary_new.png)

(http://postudios.com/blog/images/tsl/sacredcircle_old.jpg)
(http://postudios.com/blog/images/tsl/SacredCircle_new.jpg)


(http://postudios.com/blog/images/tsl/rosella_old.jpg)
(http://postudios.com/blog/images/tsl/Rosella2.jpg)
(http://postudios.com/blog/images/tsl/OogaBooga_new.png)


Status Report:

So while there is still a lot to be done, we have also made a lot of progress, slowly but surely. I'd love to say the game will come out this year, but I can't promise that will happen. When we DO know when it will release, you can be sure we'll plaster the whole site with that information!

As well, I'll try to make sure that I or other team members make some more regular updates. I won't promise a specific schedule or frequency beyond that, though, because I don't want to disappoint anyone further if we then get off that schedule. But I can at least say we will try to do better than we have, and I hope that helps.

To close out, I want to reiterate: we DO want to finish this project, and we WILL. I can't give you a date, but I can promise that much. It's a very big deal to us to finish TSL, and everyone who has supported us along the way more than deserves to see that ending for all their belief and patience over the years! It truly does mean so much to us, and thanks to that, we've been able to work on these commercial games, from Cognition to Gabriel Knight, and they've all been dreams come true.
Title: Re: Let's get serious here.
Post by: Numbers on March 04, 2015, 04:29:54 PM
So overall, 62%, huh? Another four years of steady progress and we'll be in the clear, it sounds like.

I just had a KQgasm looking at those updated pictures.

I sincerely thank you for taking the time to make that in-depth reply. My post calling you out was not one of my nicest, but it was probably the most important thing I've said on this forum to date.

And lastly...

[spoiler]Episodes 3 and 4 soundtracks? Pretty please?[/spoiler]
Title: Re: Let's get serious here.
Post by: GrahamRocks! on March 04, 2015, 07:34:44 PM
*just stares in awe at the pretty pictures* Oooh~! :D

And, tbh Numbers, you OP sounded a LOT better than most would have said it. Others would have been ranting and flailing and begging for it to "FINISH IT RIGHT NOW! WE'VE WAITED LONG ENOUGH! I HATE THIS STUDIO NOW!! BLAAAAGH!!" but you kept calm and while I could see the bitterness and anxiety in there, I was just glad you were keeping your cool and writing your thoughts rationally as you always do.
Title: Re: Let's get serious here.
Post by: Orion on March 04, 2015, 08:50:39 PM
This still leaves a sour taste in my mouth.  You push out 80% of a project - four episodes in a year and a half!  Great!  But now here we are three and a half years later, and we're still left hanging?

Why?

Because you decide that, 80% of the way through a project to take and switch up the engines for the final episode.  Which requires retraining and relearning - on a zero budget (so people are doing this in their free time).  It doesn't sit right with me, even for a free game.  It just feels like you went "Here's four episodes!  Enjoy!  We pushed them out fast for you!  Hype up for the finale!" to a sudden "We gave you something good and fast and now you've got to wait, because eff you!  You get to wait, and you'll like it. <smiley face>"  That's how it feels.  It's poor business, even for a 'free game' business.  Especially with the pushing out other games and this one feeling forgotten to all us.

Thanks for the screenshots and all, but in the end, it still sucks that you guys are taking so gorram long doing this in the first place.

And this is all for just Episode 5.  I could understand this long of a delay if you were releasing the whole thing under the new engine in one mass download, but this is for one bleedin' episode.

</rant>

And sorry for 'not keeping cool and rational' here, but yeah, hearing all that just made it hit home just how far from finished you actually are, especially with how long we've already waited.
Title: Re: Let's get serious here.
Post by: wilco64256 on March 05, 2015, 07:49:47 AM
It's worth noting here that at the time Episode 1 of TSL was released, Episodes 2-4 were also already well underway and probably each in the range of 80-90% complete. All four used a number of repeated locations and characters, so much of the development was done simultaneously. We always knew that Episode 5 was going to use a number of new assets so that one was not being actively developed the way the others were.

Once we started getting more into Episode 4 and preparing to develop Episode 5 properly we were faced with a really problematic situation - development and support for the actual engine we were using was going away. We were already having odd problems with the engine and had been hoping to upgrade to a newer version but when it was announced that it was all shutting down that's when we went shopping and starting using Unity. And while Episode 5 of TSL has suffered in terms of development timing, it's also reaping the benefits of our experience in developing the commercial products we've put out with the engine and there have been a couple of times already where we've scrapped a bunch of stuff in the game to redo it in a far better way.
Title: Re: Let's get serious here.
Post by: Orion on March 05, 2015, 11:34:59 AM
Hindsight is always 20/20 - but in the end, PoS still left the fans hanging for a conclusion to a series that was initially released pretty quickly.  Heck, at this rate, we'll have the new official game before we get a conclusion to this one.
Title: Re: Let's get serious here.
Post by: Numbers on March 05, 2015, 12:56:44 PM
"Initially released pretty quickly?" Orion, have you followed TSL's development at all? It took a long long time for the first episode to come out. A decade, if I remember correctly. The cease-and-desist orders made the development take even longer.
Title: Re: Let's get serious here.
Post by: Orion on March 05, 2015, 04:16:34 PM
Quote from: Numbers on March 05, 2015, 12:56:44 PM
"Initially released pretty quickly?" Orion, have you followed TSL's development at all? It took a long long time for the first episode to come out. A decade, if I remember correctly. The cease-and-desist orders made the development take even longer.
Sorry, let me clarify what I meant. :)

I meant that they were initially released pretty quickly in succession - once the first episode was released.  Four episodes in roughly a year and a half is fantastic, but then they come out now saying that they're only about two thirds of the way done with the final episode and this is going on four years later.

I'm well aware that the whole development has been going on for probably around 13 years now, if I'm not mistaken. I remember being one of the first to be super hyped about this - probably back when AGDI I was still call Tierra - and everyone was big on Hero6.  The whole fan game community itself has me a little bit jaded, so take my words with a grain of salt, but having this delay just makes me feel, I don't know "cheated?" after how quickly those four episodes were released.
Title: Re: Let's get serious here.
Post by: Jack Stryker on March 05, 2015, 05:23:59 PM
How about we just play the game when it comes out, and then see how much we like it?
Title: Re: Let's get serious here.
Post by: Rock Knight on March 05, 2015, 10:14:39 PM
Quote from: KatieHal on March 04, 2015, 04:04:44 PM
I know we've been very quiet and lax on giving updates, and I know that's frustrating. So upfront, my apologies for that. 

While I feel it's been said before, but maybe not in one place, is that progress on TSL Episode 5 is very slow. We absolutely DO want to release it, we WANT to close out the story that we started, that desire is 100% there.

The team working on TSL and the people working on the commercial games are different groups. The majority of the ones working on TSL are volunteers and as has always been the case, working on the game in your spare time is a slow-moving thing. There are reasons that it took us ten years to release the first episodes, and those shared most of the same backgrounds and characters! A video game is a LOT of work even if you're working on it full time with a full team. These people are awesome to be giving their time to this, because they have jobs, classes, families, and so forth. Currently, the team is very small, yes, and while those of us doing commercial work try to help when we can, that's also hard because we likewise have day jobs (that is, the commercial games).

That said, there is progress happening, and yes, we are getting closer to completion. So here are some of the things we've been working on, a rough status check, and a few new images to show you how the game is shaping up now.


  • Engine Upgrade. As you all know, we've moved from Torque to Unity. This is a big change and means not only that everyone using the engine needs to learn how to use it, but also that many assets are being adjusted or even remade entirely to work with Unity.
  • Visual Upgrades. By this, I mean both upgrading scenes used in Episodes 1-4, as well as finishing and upgrading the new screens. We've especially been working on giving them a lovely new painted look. For example, here's the Isle of Mist Sacred Circle, the Forest Sanctuary and the Forest Entrance as seen before in Episodes 1-4, and for Episode 5.

(PICTURES)

  • Model Upgrades. The characters are also all being upgraded from their previous version, and new models are being made/upgraded to match this look. Here are the old and new version of Rosella and the icy Ooga Booga land we last saw her in:

(MORE PICTURES)

Status Report:
  • Game logic and programming: 80%
  • Props: 80%
  • Backgrounds: 70% (without polish)
  • Cinematics: 50%
  • Characters: 30% (including uprezzing and rigging)

So while there is still a lot to be done, we have also made a lot of progress, slowly but surely. I'd love to say the game will come out this year, but I can't promise that will happen. When we DO know when it will release, you can be sure we'll plaster the whole site with that information!

As well, I'll try to make sure that I or other team members make some more regular updates. I won't promise a specific schedule or frequency beyond that, though, because I don't want to disappoint anyone further if we then get off that schedule. But I can at least say we will try to do better than we have, and I hope that helps.

To close out, I want to reiterate: we DO want to finish this project, and we WILL. I can't give you a date, but I can promise that much. It's a very big deal to us to finish TSL, and everyone who has supported us along the way more than deserves to see that ending for all their belief and patience over the years! It truly does mean so much to us, and thanks to that, we've been able to work on these commercial games, from Cognition to Gabriel Knight, and they've all been dreams come true.

Thank you for the update.
If we could start a system where an update with this level of detail (including the break down of percentages) every 4-6 months or so from here on out, I think the fans might be more easily sated.
Title: Re: Let's get serious here.
Post by: Numbers on March 08, 2015, 01:27:56 PM
Quote from: GrahamRocks! on March 04, 2015, 07:34:44 PM
And, tbh Numbers, you OP sounded a LOT better than most would have said it. Others would have been ranting and flailing and begging for it to "FINISH IT RIGHT NOW! WE'VE WAITED LONG ENOUGH! I HATE THIS STUDIO NOW!! BLAAAAGH!!" but you kept calm and while I could see the bitterness and anxiety in there, I was just glad you were keeping your cool and writing your thoughts rationally as you always do.

Funny story; one time I was following a completely unrelated fanmade video game project that took a long time to create, as fanmade stuff is wont to do. (It was a game mod for Dark Forces, a Star Wars FPS, and it actually was never finished, but that's off-topic right now.) Somebody who had apparently been following the project for a while registered just to make one post that literally read "YOURS VERY SLOW! PLS NEW PROGRESSS PLS NEW UPDATES PLS DARK FORCES FİNAL VERSİON ;)" With a winking emoticon as if that made it any better. When I saw that, I made a mental note to never, ever look as bad as that loser noob did whenever I got butthurt about something.
Title: Re: Let's get serious here.
Post by: stika on March 10, 2015, 10:07:27 AM
I think the real question is: How long until we see a gritty reboot of Jones in the Fast Lane?
Title: Re: Let's get serious here.
Post by: GrahamRocks! on March 10, 2015, 11:14:06 AM
I'd like a Freddy Pharkas sequel. *shrugs*
Title: Re: Let's get serious here.
Post by: Neonivek on March 11, 2015, 01:04:45 PM
Yeah even my patience had worn thin at this point...

Thanks for cluing us in on recent developments.
Title: Re: Let's get serious here.
Post by: Numbers on March 12, 2015, 01:49:47 PM
I'd like another Leisure Suit Larry sequel, just to see how much worse it could possibly get. And while we're at it, a dark and gritty reboot of Big Rigs: Over the Road Racing.
Title: Re: Let's get serious here.
Post by: GrahamRocks! on March 12, 2015, 04:48:55 PM
I think the only way it could get worse is to have either Larry outright rape a girl just to get his rocks off.
Title: Re: Let's get serious here.
Post by: Jack Stryker on March 12, 2015, 05:12:06 PM
If AGD ever decided to do a KQIV remake, I wonder if they'd beat my group to the punch.  I mean, we have made a *little* progress lately, but it's been difficult without Karen's skills.   :'(

But, to quote one Lenny Kravitz:

"So many tears we've cried, so much pain inside
but baby, it ain't over till it's over"
Title: Re: Let's get serious here.
Post by: Numbers on March 12, 2015, 05:27:56 PM
I don't think you have to worry about AGD. They've said that now that they've gone commercial, there will be no more free remakes. That line of thinking may be subject to change, but probably not for years and years down the line. Of course, none of us knew about KQ3 Redux until a couple months before its release, so there's no stopping them from pulling that again. A poll on their forums regarding what remake they should do next was overwhelmingly in favor of KQ4. IIRC, the second place went to making a VGA remake of Mask of Eternity that made it more King's Quest-like.
Title: Re: Let's get serious here.
Post by: GrahamRocks! on March 12, 2015, 10:29:22 PM
Speaking of AGDI, is Mage's Initiation out yet or still in development?
Title: Re: Let's get serious here.
Post by: Numbers on March 13, 2015, 09:10:31 AM
Google is your friend.
Title: Re: Let's get serious here.
Post by: stika on March 13, 2015, 09:59:36 AM
Still in development. I hope it'll be released this year. :)
Title: Re: Let's get serious here.
Post by: Neonivek on March 15, 2015, 09:41:35 AM
Quote from: GrahamRocks! on March 12, 2015, 04:48:55 PM
I think the only way it could get worse is to have either Larry outright rape a girl just to get his rocks off.

Already happened >_>

Well ok, it was his son who did it... but still.
Title: Re: Let's get serious here.
Post by: GrahamRocks! on March 15, 2015, 11:44:57 AM
What? When did Laffer have a baby?

Unless you're talking about Larry Lovage, which I could have sworn that was his nephew. I think?

Actually, no, I thought of something even worse. Rape, then cruelly murders her with no remorse at what he's done because she doesn't return his affections. And violating the corpse after that.

*shudders*
Title: Re: Let's get serious here.
Post by: Numbers on March 15, 2015, 12:07:58 PM
(http://img3.wikia.nocookie.net/__cb20141012013530/wingsoffirefanon/images/c/c2/Alrighty_then.jpg)

Somebody's been watching too many sexploitation movies.
Title: Re: Let's get serious here.
Post by: stika on March 16, 2015, 07:41:10 AM
Wait, which game did that? How did THAT get through the censors o.O
Title: Re: Let's get serious here.
Post by: Numbers on March 16, 2015, 07:59:06 AM
I can almost guarantee that Larry Lovage raping a girl happened in Box Office Bust. Obviously, the murder fantasy GrahamRocks came up with didn't happen in any of the games, and is more or less something that would've happened--whether onscreen or alluded to--in Cognition.
Title: Re: Let's get serious here.
Post by: stika on March 16, 2015, 08:40:55 AM
Yeah, I never played the newer ones and reading that... it really makes me glad I didn't.
Title: Re: Let's get serious here.
Post by: Numbers on March 16, 2015, 09:35:04 AM
Leisure Suit Larry: Box Office Bust has a 25/100 on Metacritic. That's...pretty bad.

Although, for comparison, Big Rigs: Over the Road Racing has an 8/100, which makes it objectively the worst video game in history. If The Last of Us is gaming's Citizen Kane, then Big Rigs is gaming's Plan 9 From Outer Space.
Title: Re: Let's get serious here.
Post by: KatieHal on March 16, 2015, 09:49:24 AM
How about we not so much play the 'hey what's worse than [horrifying thing]' game.
Title: Re: Let's get serious here.
Post by: Neonivek on March 16, 2015, 11:35:03 AM
Yeah while I'd love to fill in this group about the exact scene of horrificness in the Leisure suit Larry series.

I don't quite thing it matches the tone of this board...
Title: Re: Let's get serious here.
Post by: stika on March 16, 2015, 12:17:12 PM
Which means, the next topic of discussion should be: King's Quest VI, best game ever or best game ever?
Title: Re: Let's get serious here.
Post by: GrahamRocks! on March 16, 2015, 12:17:52 PM
..............

*hangs head in shame*

..............
Title: Re: Let's get serious here.
Post by: stika on March 16, 2015, 12:21:49 PM
Aww no need to hang your head in shame D:
Title: Re: Let's get serious here.
Post by: Jack Stryker on March 16, 2015, 02:59:09 PM
I could certainly agree that it was the best *King's Quest* game ever.  At least so far.
Title: Re: Let's get serious here.
Post by: stika on March 16, 2015, 03:03:44 PM
Oh I was just joking in that regard. I have no favorite game. If I did it'd probably an RPG or a Strategy game. Maybe something along the lines of Master of Orion 2, Gothic 2 or something.
Title: Re: Let's get serious here.
Post by: Numbers on March 16, 2015, 03:20:53 PM
It's bizarre how GrahamRocks is the one who got in trouble this time and not me. It's always me. I need to one-up her...but how?

I know...My Little Pony DeviantART pages!

*gets banned immediately*
Title: Re: Let's get serious here.
Post by: Jack Stryker on March 16, 2015, 03:37:13 PM
Quote from: Numbers on March 16, 2015, 03:20:53 PM

I know...My Little Pony DeviantART pages!


https://www.youtube.com/watch?v=O2hlEwRA-wo
Title: Re: Let's get serious here.
Post by: GrahamRocks! on March 16, 2015, 05:23:59 PM
Quote from: Numbers on March 16, 2015, 03:20:53 PM
It's bizarre how GrahamRocks is the one who got in trouble this time and not me. It's always me. I need to one-up her...but how?

I know...My Little Pony DeviantART pages!

*gets banned immediately*
Yay.

;)

What? I happen to like the show. A lot. Excited for season 5!
Title: Re: Let's get serious here.
Post by: Numbers on March 16, 2015, 05:50:57 PM
Quote from: Jack Stryker on March 16, 2015, 03:37:13 PM
Quote from: Numbers on March 16, 2015, 03:20:53 PM

I know...My Little Pony DeviantART pages!


https://www.youtube.com/watch?v=O2hlEwRA-wo

As Duke Nukem would say, "Get that crap outta here!"

Quote from: GrahamRocks! on March 16, 2015, 05:23:59 PM
Quote from: Numbers on March 16, 2015, 03:20:53 PM
It's bizarre how GrahamRocks is the one who got in trouble this time and not me. It's always me. I need to one-up her...but how?

I know...My Little Pony DeviantART pages!

*gets banned immediately*
Yay.

;)

What? I happen to like the show. A lot. Excited for season 5!

You're excused, since you're not male. Because all males who like My Little Pony are immature underdeveloped autistic bestiality-practicing monsters. At least, that's what the YouTube community would have you believe.
Title: Re: Let's get serious here.
Post by: GrahamRocks! on March 16, 2015, 05:57:27 PM
Hahaha! ;) :)
Title: Re: Let's get serious here.
Post by: Numbers on March 16, 2015, 06:26:09 PM
I would have you know, the YouTube community is made up of the most thoughtful, generous people the world has to offer. Anyone who disagrees should go kill themselves.
Title: Re: Let's get serious here.
Post by: Jack Stryker on March 16, 2015, 06:33:59 PM
http://eternities22.deviantart.com/art/Brony-to-Ex-Brony-296244871
Title: Re: Let's get serious here.
Post by: Numbers on March 16, 2015, 07:57:42 PM
Quote from: Jack Stryker on March 16, 2015, 06:33:59 PM
http://eternities22.deviantart.com/art/Brony-to-Ex-Brony-296244871

Stuff like this may have something to do with it:
http://fc01.deviantart.net/fs70/i/2011/339/5/7/thankful_rarity_by_niban_destikim-d4i6v4m.jpg (http://fc01.deviantart.net/fs70/i/2011/339/5/7/thankful_rarity_by_niban_destikim-d4i6v4m.jpg)

Warning: Kinda NSFW. On the bright side, though, I literally can't look at the last panel without bursting out laughing.
Title: Re: Let's get serious here.
Post by: GrahamRocks! on March 16, 2015, 08:53:39 PM
XD

That was great!
Title: Re: Let's get serious here.
Post by: Numbers on March 18, 2015, 10:33:02 AM
Back on topic, in another thread in this subforum, dark-daventry has said, and I quote:

"Phoenix has all but moved on to commercial games and that means that volunteer stuff like TSL is being left behind. Episode 5 may yet come out, but a mac build for any of the episodes is probably unlikely at this point. Sorry to be the bearer of bad news, but that's the way things appear to be right now."

Um, "Episode 5 may yet come out?" I'm getting conflicting reports on Episode 5 from different people on the staff here. Explanation, please?
Title: Re: Let's get serious here.
Post by: KatieHal on March 18, 2015, 01:45:26 PM
I don't know when that was said without doing a search for it, but that's not correct. Consider my previous post in this thread to be the current, up-to-date and superseceding all others information on this topic at this point: Episode 5 has NOT been cancelled, it IS being worked on, and we WILL try to be better with updates.

Mac ports of Eps 1-4, however, are pretty much a no at this point though. That part is correct. Torque's too outdated and too much of a bear to work with, and we don't have anyone familiar enough with how to make those ports with us any longer.

(EDIT: I see the post in question came from today, and I've posted in that thread to clarify. Though we love Chris and all his support, he's not on the team at this time, so his information is a little outdated ;) )
Title: Re: Let's get serious here.
Post by: Numbers on March 18, 2015, 03:19:07 PM
Great to hear.
Title: Re: Let's get serious here.
Post by: GrahamRocks! on March 18, 2015, 04:18:40 PM
Well, there ya go. Thanks again, Katie!
Title: Re: Let's get serious here.
Post by: Justin64 on March 21, 2015, 08:28:27 PM
While you're waiting for The Silver Lining, you could always play Dreamfall Chapters :D : Linky (http://redthreadgames.com/games/chapters/)

Title: Re: Let's get serious here.
Post by: boopish on April 06, 2015, 12:39:16 PM
Numbers - Thank you for your thorough post requesting information!

KatieHal - Thank you for taking the time to put together an abundance of information for the fans! I appreciated every word you wrote, was happily surprised to see the addition of the awe inspiring pictures, and very much appreciated the inclusion of a status estimate!

Yay!  ;D
Title: Re: Let's get serious here.
Post by: Shalkar on August 13, 2015, 07:08:58 PM
Hi. Quick thought's on the new King's Quest 2015 by ODD Gentlemen. I watched a video recently an thought this is not King's Quest at all. It takes away from the atmosphere and story of King Graham an how he progressed through the years going on Journeys. I don't think I'd enjoy playing the game even if I were to get it. lol

Anyway, Back to TSL: Chapter 5. I cannot wait for this to be complete. It has the King's Quest Atmosphere in it an it really makes me happy just playing it. A very good story I play chapters 1-4 an I am just happy playing them. It's relaxing as well. Please make this chapter come true an provide a good ending an try to add as much story as possible including plot from the four wind's section. Including Andrew an Mordack lol. He's not a wizard I'd take very lightly he would make someone feel uncomfortable quickly   :rofl:
Title: Re: Let's get serious here.
Post by: GrahamRocks! on August 14, 2015, 12:51:57 PM
Okay, Shalkar, if you're gonna say stuff like that about the new game, you oughta explain why, because a LOT of people will disagree. Also, why would you buy a game you knew you weren't going to enjoy anyway? Well... I guess if you lost a bet, maybe.

Also, your thoughts on TSL episode 5- btw Katie said that Mordack and Andrew aren't going to appear in-game, and even if they were, you DO realize that TFW is meant to be the BACKSTORY to TSL right? Not the current events? -remind me of something I wish to do someday.

I don't think I've ever tried doing a proper review of TSL have I? I've expressed several times that I love the game (most likely to the point of annoyance by now), and have realized that it has flaws after playing it several times, but I don't think I have ever actually reviewed it or anything. Huh.
Title: Re: Let's get serious here.
Post by: Neonivek on August 15, 2015, 04:36:02 AM
Honestly playing the first game of Kings Quest is kind of incredulous if you played any of the others...

Because for some unfathomable reason Graham is kind of badass... He seems to be capable of feats of heroism that even his second game counterpart wishes he could do.

Sure the new one makes him more "unlikely" in a manner... but it fits more then his original counterpart.
Title: Re: Let's get serious here.
Post by: daventry on August 21, 2015, 11:29:02 AM
Will we get Ep5 after all 5 Chapters of KQ2015

Please make TSL a Re-playable worthwhile, it would be cool if you guys add scenes that was cut from each Chapter, i dont want Ep5 after waiting so long and just look at the pretty Upgrade and im done, thats it. Please consider stretching the TSL Eps longer like Chapter 1 of KQ2015 that is about 6 Hours of gameplay. How long are each Gameplay of TSL.
Title: Re: Let's get serious here.
Post by: Numbers on August 21, 2015, 11:43:52 AM
Quote from: daventry on August 21, 2015, 11:29:02 AM
Please make TSL a Re-playable worthwhile, it would be cool if you guys add scenes that was cut from each Chapter, i dont want Ep5 after waiting so long and just look at the pretty Upgrade and im done, thats it. Please consider stretching the TSL Eps longer like Chapter 1 of KQ2015 that is about 6 Hours of gameplay. How long are each Gameplay of TSL.

Work on TSL episodes 1-4 are finished. They're not going to go back and do major overhauls using an outdated engine just because the current KQ has branching paths.

...also, does your keyboard have a question mark? You should at least use this emoticon ??? when you're asking a question.
Title: Re: Let's get serious here.
Post by: ThunderChild on August 23, 2015, 02:55:58 AM
Quote from: KatieHal on March 04, 2015, 04:04:44 PM

  • Engine Upgrade. As you all know, we've moved from Torque to Unity. This is a big change and means not only that everyone using the engine needs to learn how to use it, but also that many assets are being adjusted or even remade entirely to work with Unity.
Does this mean that the older chapters will be ported to Unity as well ??

If not, how do you intent the progression from Chapter IV to Chapter V and accompanying menu structures (e.g: Chapter selection) ??
Title: Re: Let's get serious here.
Post by: Numbers on August 23, 2015, 12:18:43 PM
Quote from: ThunderChild on August 23, 2015, 02:55:58 AM
Does this mean that the older chapters will be ported to Unity as well ??

Short answer: no. Long answer: noooooooooooo. They've already spent over a decade getting the first four chapters out, and redoing them all again just to look slightly better is not worth the time it would take.

Quote from: ThunderChild on August 23, 2015, 02:55:58 AM
If not, how do you intent the progression from Chapter IV to Chapter V and accompanying menu structures (e.g: Chapter selection) ??

I'm not on the team, but I'm assuming episode 5 will be separate from the rest. Meaning you can play eps 1-4 on their own, but to play 5 you'll have to quit the 1-4 executable and load up 5 by itself.
Title: Re: Let's get serious here.
Post by: daventry on August 23, 2015, 12:40:48 PM
Im pretty sure the Team isent gonna just spend 4 Years on Ep5 while leaving the rest of the Eps as they are, so expect Ep1-4 with Upgrades aswell, because we would've gotten Ep5 2 Years ago already, i mean look how Short the other Eps are, its easy to tweak them in 6 Months or so.
Title: Re: Let's get serious here.
Post by: GrahamRocks! on August 23, 2015, 01:12:31 PM
*genuinely confused* Episodes 1-2 are kinda short, but 3-4 aren't.
Title: Re: Let's get serious here.
Post by: Numbers on August 23, 2015, 01:17:41 PM
Daventry, I don't think you understand how time-consuming TSL has been. Can I get input from someone on the team here? I'm pretty sure episodes 1-4 will never be touched again.
Title: Re: Let's get serious here.
Post by: snabbott on August 24, 2015, 05:41:55 AM
Yeah, as nice as if would be to port Episodes 1-4 to Unity, it's not going to happen. It would be an enormous amount of (volunteer) work.
Title: Re: Let's get serious here.
Post by: KatieHal on August 24, 2015, 06:03:11 AM
There's no plan currently to port Eps 1-4 to Unity. Sorry to disappoint some of you with that, but as some others have pointed out the amount of work would be far too great to get that done, much less to add anything new to them. We would need to recreate all of the programming from scratch, and possibly more than just that--some graphics and animations would also need to be redone. The team just doesn't have the manpower or the time to take that on, especially with Ep 5 still being worked on as it is.
Title: Re: Let's get serious here.
Post by: daventry on August 24, 2015, 08:34:45 AM
Will Ep5 be a Single Chapter/Game then
Title: Re: Let's get serious here.
Post by: GrahamRocks! on August 24, 2015, 08:44:00 AM
Why wouldn't it be?
Title: Re: Let's get serious here.
Post by: KatieHal on August 24, 2015, 09:10:53 AM
Yes, it'll be a complete chapter. Length-wise it should be about the same as Ch. 3 or 4, maybe a little longer. And yes, it'll be available as its own separate download.
Title: Re: Let's get serious here.
Post by: GrahamRocks! on August 24, 2015, 09:54:33 AM
Makes sense to me.
Title: Re: Let's get serious here.
Post by: Shalkar on September 28, 2015, 01:11:40 AM
UPDATE: King's Quest The Odd Gentleman's: Well, I decided to actually play this game tonight. I was thinking it was going to be a hard game an boring like Mask of Eternity but no. I actually went down the well, an played. An noticed an old man telling a story to his grandson Gwendolyn. I was like wow this game is a retelling of the first King's Quest. The game isn't hard at all. It's actually funny an has beautiful graphics. After I recovered the mirror I realized it's King Graham at his old age. This game is sooo good I begging to laugh. It's like watching a High Quality cartoon/story. I laugh so much it makes me happy to play this. I am tired right now. I made it to the part where I need to pass a test where I need to mingle with the guards.

This is awesome. Atmosphere is very friendly an I don't get bored with this game. I love it. Everything I said earlier about it I take it back. Sorry for this.

Have a nice night everyone. Shalkar  :suffer:
Title: Re: Let's get serious here.
Post by: Numbers on September 29, 2015, 06:00:19 PM
Glad you enjoyed it.
Title: Re: Let's get serious here.
Post by: GrahamRocks! on September 29, 2015, 07:46:55 PM
Same here.
Title: Re: Let's get serious here.
Post by: brlinton on October 31, 2016, 11:08:11 PM
Quote from: Numbers on March 02, 2015, 05:56:59 PM
There's something important that needs to be addressed. I guess I'll be the one to say it. It's been about four years since TSL Episode 4 was released. In that interim, we've had a few amusing images on the forums courtesy of Stika, and an updated Episode 5 texture for things we've already seen before. And we've had nothing else. There hasn't been a trailer, much less any screenshots. Nobody seems to know when it will be released, or if they do, they don't want to admit it. I can't remember the last time Cez posted anything on here. Recently, Rock Knight and me asked the very valid question of why the soundtrack for Episodes 3 and 4 can't be released, and we've gotten no response, other than it's supposed to be released when Episode 5 is. Whenever that is.

I don't want people to blindly jump to POStudios' defense here. I don't want blind approval of my own argument either. I don't want anyone to accuse me of trying to start a smear campaign, or that I'm flaming the studio. I don't want people to dogpile on POStudios. I don't want another response of "we're working on it, we promise," or "be patient," or "buy our official games and maybe you'll get it sooner."

All I want is for POStudios to cut the crap.

I want them to give us a reason to keep hanging onto TSL, because currently, we have no reason to do so. We've seen almost no proof that Episode 5 is considered any kind of priority for POStudios. I want them to prove to us that they still consider the game worth finishing. I want to know exactly how much or how little manpower is on the project, and how much or how little work they do on it everyday. I want to know if they're willing to take on additional support, and I will gladly be a moderator if you wish me to be, since that's the only contribution I could possibly give. I want to know if TSL, the closest we'll get to a grand finale for the original KQ series, will be finished sometime before yet another cease-and-desist order inevitably comes knocking at the door.

Furthermore, I want an answer from one of the higher-ups. Not from Stika, not from any of the moderators. I want an answer from either KatieHal or Cez, someone who knows all the answers.

And let me reiterate, I don't want people to take my constructive criticisms and pitch a temper tantrum over them. I don't want people to accuse me of being audacious, or of possessing anti-POStudios sentiment, because I don't. I want everyone to read this and come to their own conclusions without jumping onto any bandwagon, or taking sides without formulating their own opinions.

POStudios, this is your chance to shine. This is your chance to be upfront with us. We don't want to see you come so close to closing out King's Quest only to choke right when it mattered the most. We want to believe in you, but we can't, and this is your chance to bring us hope again.

Please give us something, anything. Please don't let us down.

We have candy.
Title: Re: Let's get serious here.
Post by: snabbott on November 01, 2016, 06:01:43 AM
 :suffer:
Title: Re: Let's get serious here.
Post by: Numbers on November 01, 2016, 11:44:29 AM
Sounds good. I'll be sure to visit my dentist soon afterward; these Jolly Ranchers I've been eating are doing a...

(•_•)
( •_•)>⌐■-■
(⌐■_■)

...number on my teeth.

YEEEEEAAAAAAHHHHHHHH