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The Lounge => Gaming Talk => Topic started by: daventry on July 28, 2015, 03:25:47 AM

Title: Kings Quest 2015
Post by: daventry on July 28, 2015, 03:25:47 AM
Today marks the Release of the KQ2015 Game, based on the Classic Sierra Franchise of King Quest.

You can already start watching the Walkthrough on Youtube or you can just go onto Steam and Buy the Complete 5 Chapters of the Game. I just Purchased the 5 Chapters on Steam, but im not sure if the Game will come to Stores though.

Sadly theres No Forum Board, so forget about Discussions and whatnot in witch you have to Twitter Sierra or TheOddGentlemen about the Game.

Im already giving this Game 10/10

Its a Fantastic Remake with Memories of the Series, plus a certain Chime when finding things plays out.

This Game truly has a Backstory on Everything, including a Town. No more just a Castle with a Forest in witch 1 2 3 all treasures found and your done.
Title: Re: Kings Quest 2015
Post by: Numbers on July 28, 2015, 01:25:26 PM
Quote from: daventry on July 28, 2015, 03:25:47 AM
Im already giving this Game 10/10

Perhaps you should wait until all the episodes are released before giving it a perfect score. You never know; the last episode might be awful. I know I would've given Cognition more leeway if the last episode had been as good as the first three.
Title: Re: Kings Quest 2015
Post by: kyranthia on July 29, 2015, 12:00:05 AM
I'm 3 hours into chapter 1 so far.  I will say, I was a bit disappointed that there was no introduction to at least give you an idea of what you trying to do.  It just kinda drops you into Graham's story from the original game.  But after that at least, there was a bit of dialogue to give an idea of what I was supposed to do.

Overall though, I am enjoying the game so far.  Once we got to the Squire Graham story, I felt at least like I had an idea of what I was supposed to try to do. 

The game has auto save as well and the look, touch and talk icons appear only when there in something to do.
Title: Re: Kings Quest 2015
Post by: daventry on July 29, 2015, 12:01:49 AM
Its great to hear you are 3 Hours or more into Chapter 1 not like TSL Chapter 1 though, even Telltale Games had Longer Chapter 1  ::)

Finally got the $40 Game downloaded, so here is the Beginning of my Review

The Controls
Sadly i cant set the Keys to my liking, hence its forced as it is in witch im starting to get used to it.

Save/Load System
There is none, so the Game saves for you at its choice in witch its really bad if i want to load a previous save to try something else.

Gameplay
The Gameplay is automatic at some of the times in witch the Hand/Look Icon only appears when theres something important and you run/walk/climb automatically.

Theres no Intro to the Game, you just start it.

When theres a Cutscene, you must sit through it, theres no escape button to skip.

Loving the Chime when you find things.

Sadly theres no fast travel, so it gets boring running around when your stuck.
Title: Re: Kings Quest 2015
Post by: Numbers on July 29, 2015, 10:03:51 AM
See? Definitely not 10/10 material. And while we're on the subject...

http://www.metacritic.com/game/pc/kings-quest-the-complete-collection (http://www.metacritic.com/game/pc/kings-quest-the-complete-collection)

TOG's KQ so far has no reviews from critics, but the audience score is 3.3/10. I totally called that this game was going to suck, but I didn't know it was going to be that bad.
Title: Re: Kings Quest 2015
Post by: daventry on July 29, 2015, 11:12:53 AM
Its by far not that bad at all, i give the Game a 9/10

People of today like to hack and slash, they dont have the Patient for a relaxing Quest Game where you have to think for yourself.

How did TSL fare in Score so to speak, even i give the Game a 9/10
Title: Re: Kings Quest 2015
Post by: Jack Stryker on July 29, 2015, 11:23:12 AM
I'm running it now and so far, the only negative thing I have to say is that I have to wait for a damn update before I can actually play it.  As if the incredibly long download wait wasn't bad enough.

But yeah, the game is barely even out yet.  So of course there's not going to be a wave of people ranting about how wonderful it is already. 
Title: Re: Kings Quest 2015
Post by: Numbers on July 29, 2015, 11:41:44 AM
Quote from: daventry on July 29, 2015, 11:12:53 AM
People of today like to hack and slash, they dont have the Patient for a relaxing Quest Game where you have to think for yourself.

If you honestly believe that the people rating this game are the same kind of people who play Call of Duty, you are dead wrong. The negative ratings aren't coming from trolls. They're coming from people who anticipated the revival of the adventure game genre and were betrayed with the flawed product they got.

Quote from: Jack Stryker on July 29, 2015, 11:23:12 AM
But yeah, the game is barely even out yet.  So of course there's not going to be a wave of people ranting about how wonderful it is already. 

Thing is, it's usually the opposite that happens. People heap praises upon something on the day of its release, and its score slowly dwindles down as time goes by and people start to notice the flaws in it. The fact that there isn't a single positive score for TOG's KQ on Metacritic, and the best that can be said is that one of the ratings is mixed, speaks volumes about how bad it is.

And if any of you go on there and give it a perfect 10 score to balance things out, then congratulations, you will have cemented your status as a fangirl brainlessly eating anything that gets shoveled into your drooling mouth without regard for the actual quality of it.
Title: Re: Kings Quest 2015
Post by: KatieHal on July 29, 2015, 12:30:54 PM
Oh MetaCritic. I kinda hate that site. It so selectively picks up critic's reviews that, now that I can look at it from the other side, it's a very skewed idea of what a game's rating really is across the board.
Title: Re: Kings Quest 2015
Post by: Birdy on July 29, 2015, 01:13:36 PM
From what I can tell based on the reviews on Metacritic, the general consensus seems to be "good, not great," which was pretty much my view on it. The visuals are amazing and the character animation is really good, but my problem was mostly with the acting and dialogue.
Title: Re: Kings Quest 2015
Post by: daventry on July 29, 2015, 01:41:05 PM
Just finished Chapter 1, yet theres no Loading a previous Save, in witch i have to Restart the Game completely
Title: Re: Kings Quest 2015
Post by: waltzdancing on July 29, 2015, 02:14:21 PM
I have to say, I thoroughly enjoyed the game. The controls weren't that hard after I took the time to figure them out, the music was heavenly (Caught myself humming along), and there were many parts I was laughing and crying about. It had some downs, I won't spoil it for anyone with my opinion, but I am looking forward to Chapter 2. Gwendolyn and her cousin remind me a lot of my students :) I feel that this game was different but brought King's Quest into the 21st century.
Title: Re: Kings Quest 2015
Post by: beernutts on July 29, 2015, 03:29:01 PM
Quote from: Numbers on July 29, 2015, 10:03:51 AM
See? Definitely not 10/10 material. And while we're on the subject...

http://www.metacritic.com/game/pc/kings-quest-the-complete-collection (http://www.metacritic.com/game/pc/kings-quest-the-complete-collection)

TOG's KQ so far has no reviews from critics, but the audience score is 3.3/10. I totally called that this game was going to suck, but I didn't know it was going to be that bad.

How about linking the actual Meta Critic site for the game:
http://www.metacritic.com/game/pc/kings-quest-chapter-1-a-knight-to-remember (http://www.metacritic.com/game/pc/kings-quest-chapter-1-a-knight-to-remember)
Title: Re: Kings Quest 2015
Post by: Lambonius on July 29, 2015, 05:02:43 PM
At some point in the writing process, TOG seems to have forgotten they were making a KQ game.  This game feels like Tales of Monkey Island with a fantasy skin.  I like a lot about it, but I think they majorly missed the mark, tonally.
Title: Re: Kings Quest 2015
Post by: GrahamRocks! on July 29, 2015, 05:18:18 PM
I WOULD be bringing up that Graham's age probably has a factor in the tone of the game, but I doubt you'd listen to me.
Title: Re: Kings Quest 2015
Post by: Birdy on July 29, 2015, 05:50:48 PM
I feel like it was a bit too goofy... Not that it should've been a totally serious game, but the lighthearted atmosphere makes a certain part near the middle a little jarring. It ends up resulting in a pretty bad mood whiplash.
Title: Re: Kings Quest 2015
Post by: Numbers on July 29, 2015, 05:52:45 PM
Quote from: GrahamRocks! on July 29, 2015, 05:18:18 PM
I WOULD be bringing up that Graham's age probably has a factor in the tone of the game, but I doubt you'd listen to me.

No, we're not listening to you because you're defending an abysmal game.
Title: Re: Kings Quest 2015
Post by: Lambonius on July 29, 2015, 06:11:46 PM
Gameplay-wise it shapes up a bit better.  There are some solid exploration/puzzle moments once the game opens up after the 1-2 hour mark.  The on-rails action sequences are the low point of the game, by far--unfortunately, they decided to not only open the game with one, but then basically make the entire first 2 hours into a corridor run with minimal hotspots.  It does reach a point in the middle where you then have several objectives and can explore and figure things out at your leisure, and there are some decent puzzles here with a few nice little Ah ha! moments.  There's nothing here that will significantly challenge any classic adventure gamer, but it's possible they could improve this element in future episodes.

I can only hope they take all the moronic reviews with a grain of salt.  Most of the "professional" games journalist reviewers are lamenting all the ways this game is not a Telltale game.  These idiots have no clue how to judge a more traditional adventure game.
Title: Re: Kings Quest 2015
Post by: GrahamRocks! on July 29, 2015, 06:28:06 PM
What about the game makes it so abysmal to you, Numbers? I don't recall you ever saying you've actually played it. Then again, it is a rather long game and it did just come out yesterday. My first file ended up being 13 hours, though I blame myself for that as I am not as smart at adventure game puzzles than I thought.

But seriously, it seems like you're the only real naysayer here. So please, be honest. I mean, it's not every day I find myself agreeing with Lambonius here. Back when he was more frequent here, we used to butt heads almost as much as you and I do now. So I'm actually kinda curious here.
Title: Re: Kings Quest 2015
Post by: Jack Stryker on July 29, 2015, 07:20:09 PM
So, now that I've had a chance to play through the first episode, I have to say it was quite an entertaining experience. 

Aside from the incredibly long update wait, the only thing I really didn't like was the lack of a save/load feature.  I haven't spent this much time playing a game in one day, since the endless setlist in Rock Band 2.  (Not literally endless, mind you, just all the songs on the disc.) 

The game certainly had some good comedic moments as well as its share of drama.  The racing event in particular gave me some good laughs, when I figured out what to do at the end of it.  I can't wait to see what the next episode has in store.
Title: Re: Kings Quest 2015
Post by: wilco64256 on July 29, 2015, 09:06:25 PM
Quote from: Birdy on July 29, 2015, 05:50:48 PM
I feel like it was a bit too goofy... Not that it should've been a totally serious game, but the lighthearted atmosphere makes a certain part near the middle a little jarring. It ends up resulting in a pretty bad mood whiplash.

I do completely agree with this, that part definitely just didn't jive with everything else that was flowing along in the game.
Title: Re: Kings Quest 2015
Post by: kyranthia on July 29, 2015, 10:55:45 PM
I do wonder if the tone shifts with each chapter.  The opening screen shows Graham at different ages in the mirror so maybe now it's lighthearted which he's a squire and a bit of klutz.  But maybe as he grows older, the mood will shift and get a bit more serious once Graham is king.
Title: Re: Kings Quest 2015
Post by: Birdy on July 30, 2015, 12:10:05 AM
Yeah, I honestly didn't really like the tone of this one... But from what I've seen I have pretty high hopes for the rest. I wouldn't mind if there was a shift in tone as the chapters went on, as long as it felt natural.
Title: Re: Kings Quest 2015
Post by: GrahamRocks! on July 30, 2015, 07:31:17 AM
You said it for me, Kyranthia.
Title: Re: Kings Quest 2015
Post by: KatieHal on July 30, 2015, 07:48:24 AM
Again with the caveat that I have not yet played this: I would imagine the aim with Episode 1 was for a game that was light-hearted, fun, easy to play and not yet TOO serious but had elements of things to come. They're rebooting a franchise, really, which is VERY hard to do: you want to appeal to your core audience (us hardcore nitpicky KQ fanatics here) but also welcome in new players. Episode 1 is the one that needs the broadest appeal.

It sounds like they've done well in that regard: a lighter tone, gameplay isn't all that long, and the story is one that makes it easy to come in and feel like you haven't missed something by not playing the previous 7 games.
Title: Re: Kings Quest 2015
Post by: Lambonius on July 30, 2015, 08:18:26 PM
Here's my full review:

Quote
Alright, I've had enough time after finishing the episode and starting two new playthroughs that I feel like I'm in a good place to share a more thorough review.


First thing's first:

I like it.  The game has won me over, despite my initial misgivings and my distaste for some of the on-rails "modern" sequences (more on that later.)

The most important element of this game is whether or not it successfully does what it sets out to do, which is to blend classic adventure gameplay with "modern" (God, I hate the way that word is used to talk about dumbed down gameplay) sensibilities.  I would go so far as to say that the result is the best mainstream modern adventure game out there right now.  Granted, the only competition is Telltale, so go figure.

Telltale really did a number on adventure games.  It's no secret that I utterly loathe Telltale's game design philosophy.  Perhaps more than just the fact that their games are not my cup of tea, I hate the way they've had this serious impact on what the world at large thinks contemporary adventure games should look and play like, and the way they should be structured and released (episodically.)  The fact that The Odd Gentlemen deliberately tried to deviate from this arguably safer approach and has successfully blended old and new deserves much praise, in my opinion.

Okay, now to specifics:


Story:

I've said it before and I'll say it again; I think the way The Odd Gentlemen is handling the narrative is the best possible way to revive the series.  The framing narrative that allows the game to seamlessly combine prequel, sequel, and reboot is brilliant.  The writing is charming, the characters fun and memorable, and the humor is both witty and kid-friendly (though your mileage may vary.)

That said, I stand by my criticism that this game gets the tonal balance wrong.  Despite the disparities between individual entries in the classical King's Quest series, there was a consistent tone (up until 7, but that's one of the reasons why I hate 7,) and while this game doesn't miss the mark completely, it is different enough that I found it very distracting and off-putting at first.  It is objectively sillier and more cartoonish in both its humor and world logic than any previous KQ game, but I think that's okay.  I can accept taking the series in a fresh tonal direction, even if it does feel somewhat derivative of other, better adventure games (Curse of Monkey Island, for example.)


Audio/Visual:

No surprises here.  The game looks and sounds great.  Your mileage may vary on the art direction, but at least it's consistent, and they absolutely own the visual style.  It fits with the more cartoonish tone, and looks vivid and beautiful on a big screen.  People have already discussed the great voice acting at length, so I won't go over it again here.  It's great.  The music is evocative and perfectly suits every scene where it appears.  The classic KQ melodic hints are great, and I hope we get more of that kind of thing in future episodes.  The classic point chime is a nice touch, but I wish it was used more frequently when you actually accomplish tasks, as opposed to just picking up inventory items.  Still, it was an effective nostalgia device, certainly.


Gameplay:

Here we come to the heart of the matter, and the area where I certainly find the most faults.  I've already said that I think this game manages a perfect blend of old and new, and once it opens up and allows for freedom of exploration and some non-linear puzzling, it becomes a really good time.

That said, they opened the game in just about the worst way possible.  It's not JUST the on-rails sequence in the well, but really the first 2 hours of the game are extremely linear, find the single hotspot, and push A to proceed.  This was a terrible decision if they were trying to draw old school adventure game fans into this game.  I've read a number of posts on different forums of people who basically gave up on the game because SO much of the first portion was straight, linear, and overly simplistic.  I can only hope that this is just a feature of this first episode, to try and gradually introduce new players to adventure game mechanics, but if future episodes maintain this pacing and those long linear stretches of gameplay, I'll be sorely disappointed.

Again, once you get to the tournament and the game opens up, the experience really starts to feel like a classic adventure, albeit a simple and easy one.

The controls work well and feel a lot like Grim Fandango on PC, but with more fluid animation and movement.  I think all the people lamenting the lack of fast travel are lazy crybaby morons, but I suppose the addition a sprint button wouldn't be a bad compromise.  A sprint button could also add some depth to the action sequences, too, if you had control not only over direction, but also speed.

My one big gripe about the controls is the lack of a dedicated Look function.  I have never bought the apologist argument that better graphics removes the need for a Look function.  There were plenty of instances in my first playthrough where I found myself really missing the ability to right-click and get a description of the item, instead of just pressing a button to do the one single available interaction.  When you have to choose between wheel substitutes, for example, it's very obvious that choosing one is going to lead you down a specific path, but you only have the option to interact with it; I'd have loved to be able to get an actual narrated description, maybe with Graham offering some thoughts about the implications of choosing that object, BEFORE I decided to pick it up.

The interactivity in the game also leaves a lot to be desired.  From the standpoint of a fan of classic adventure games, this game world feels very sparse in comparison to the old games.  There is a lot of great dialog here, and the multiple interaction responses for repeatedly clicking on certain objects are a lot of fun, but I can't help but feel like all that extra voice acting could have been better used if they had spread it around over MORE HOTSPOTS.  There were a lot of beautiful screens that are visually dense that would have really benefited from the ability to examine non-essential objects and scenery to add some more narrative flavor to the world.  The town square is a good example.  The only extra object, other than the three shop doors, is the tree in the middle, but there's SO MUCH stuff in that scene.  As is, in most cases, the only interactive objects are the items that are directly needed to progress the game.  There are some exceptions, but I think a better balance could have been reached here, and it would have gone a long way to making the game feel more like a classic King's Quest game.

The puzzles themselves, while easy, are actually quite well done, I think.  They do a nice job of getting gradually more complicated as the story goes on, which I think serves new players well.  I would have liked to have seen a few more difficult or complex multi-stage puzzles, perhaps optional, so that more hardore adventure gamers would have had some stuff they could really sink their teeth into, but the sheer fact that there actually are this many puzzles in a mainstream adventure game made in 2015 in the shadow of Telltale (f***ing Telltale) is something worthy of admiration.  Thank you, Odd Gentlemen, for actually giving me something to DO in your adventure game.


Bugs:

The game runs nicely on my somewhat outdated laptop, which was a pleasant surprise.  That said, I have encountered a number of minor bugs in my playthroughs.  Nothing gamebreaking, but certainly some immersion breaking stuff.  Graham's cape has a tendency to glitch out and stretch across the screen for a split second when changing scenes and in some closeups.  I also had a few instances where the audio for dialog failed to play, and the mouths failed to move on characters, even though the characters themselves were clearly supposed to be speaking--they were gesturing and moving their heads, but no audio and no moving mouths.  Weird.  In any case, the game runs very smoothly, even on older hardware.  I've got a s****y integrated Intel graphics card and only 4 GB ram, and I had very few issues and a smooth frame rate even on highest graphics settings.


Replayability:

This was another pleasant surprise.  There is a LOT of optional dialog and content here.  The game is obviously set up to be played at least 3 times to see the full extent of the different story choices and scenes, but what I was really impressed by was the amount of small changes from playthrough to play through.  Little insignificant dialog choices seemed to have a lasting impact on the way certain characters approached you and interacted with you.  The interactions with the bridge troll for example, seem to change quite a bit depending on a few different factors.  I expect that some of the choices will have repercussions in future episodes, but it was nice to see so many little divergences within THIS episode itself.  Another step up from Telltale, I'd say.

My one major gripe about the different choices is that the main divergent path choices are far too obviously sign-posted.  Choice works best in games when you don't realize it's happening until you've already headed down a specific path.  The sense of discovery is better when you can find the different paths out for yourself, as opposed to the game clearly telling you that you were at a crossroads and then giving you a big "Are you sure?" Yes or No prompt to confirm your choice.  That kind of ruined it for me a bit.  The Odd Gentlemen should take a page from The Witcher games and make the choices a little more subtle in future episodes.


Final Thoughts:

I enjoyed this first episode a lot more than I thought I would, to be completely honest.  The gameplay formula that The Odd Gentlemen have created here is fun and engaging, and is a successful blend of classic and "modern" design.  That said, I think a lot of what I like about this episode is the POTENTIAL that it has to become a great adventure game series, if they increase the gameplay complexity a bit in future episodes, and tone down the narrative silliness.  The emotional beats in this game's story are really nice, and I hope that future episodes will give us some heavier moments of pathos.

As it stands, I'd give it a solid B-, maybe a B.  Its adventure game heart is in the right place, but it feels a bit too much like it's pandering to the worst aspects of modern gamers--the lazy, GIVE IT TO ME NOW, ADHD attitude.  Lose the on-rails action moments and the linear corridor runs, add a few more interactive hotspots to add more descriptive meat to the world, and give me a few more taxing puzzles, and this game could go from decent to great very quickly.  All of the pieces are there.
Title: Re: Kings Quest 2015
Post by: GrahamRocks! on July 30, 2015, 09:01:24 PM
And for the most part, I agree for once. It's nice to see you actually like something for once, Lamb!
Title: Re: Kings Quest 2015
Post by: Lambonius on July 30, 2015, 09:06:58 PM
Well, a lot is going to be dependent on what they do with future episodes.  I do see a lot of potential in this first one though, despite its shortcomings.  Pretty much all of its shortcomings are things that COULD be reasonably fixed as the series goes on.
Title: Re: Kings Quest 2015
Post by: GrahamRocks! on July 30, 2015, 09:37:41 PM
Yeah, yeah, exactly. I still got unanswered questions from this first chapter. Hopefully they'll be answered in the upcoming ones.
Title: Re: Kings Quest 2015
Post by: Numbers on July 30, 2015, 10:26:31 PM
Great, now even Lambonius is on the "TOG isn't so bad after all" bandwagon.
Title: Re: Kings Quest 2015
Post by: Lambonius on July 30, 2015, 10:32:42 PM
Quote from: Numbers on July 30, 2015, 10:26:31 PM
Great, now even Lambonius is on the "TOG isn't so bad after all" bandwagon.

I suggest you improve your reading comprehension.  I took an entirely objective look at it.  The game series could be great, IF they improve it.  As it stands, this is a competent, albeit too easy, adventure game, by no means great.  A definite step up from Telltale though.
Title: Re: Kings Quest 2015
Post by: daventry on July 30, 2015, 11:50:13 PM
My Eyes on the tiny words Lambonius and what a fantastic read.  ;D
Title: Re: Kings Quest 2015
Post by: Jack Stryker on July 30, 2015, 11:59:52 PM
Quote from: Numbers on July 30, 2015, 10:26:31 PM
Great, now even Lambonius is on the "TOG isn't so bad after all" bandwagon.

SHUT UP, Numbers!

We get it.  You don't like the game.  And that's fine.  Nobody ever said YOU had to play it or like it.  But just because YOU don't like it, doesn't mean WE don't have the right to play it and enjoy it.  Like MovieBob said, "Life is short.  Like what you like."
Title: Re: Kings Quest 2015
Post by: Lambonius on July 31, 2015, 12:29:15 AM
Quote from: daventry on July 30, 2015, 11:50:13 PM
My Eyes on the tiny words Lambonius and what a fantastic read.  ;D

Just use your browser's zoom feature.  It was a reasonable size, but the quote function shrinks it all!  :)
Title: Re: Kings Quest 2015
Post by: daventry on July 31, 2015, 04:45:01 AM
Thanks  :P
Title: Re: Kings Quest 2015
Post by: GrahamRocks! on July 31, 2015, 06:28:43 AM
Yeah, seriously Numbers! What's your problem?! So we like a game you don't, well so what?! Suck it up and move on! Don't be all hostile and calling us drooling fangirls or whatever, just let it go and blow off your steam somewhere else! Or at least explain WHY you hate this game, because you're usually very thorough and clear about why you hate something, but here you're giving us no explanation and just look like an ass to everyone!

Title: Re: Kings Quest 2015
Post by: kyranthia on July 31, 2015, 09:11:06 AM
I don't get how reviews that say "It's enjoyable but..." are 'fangirling.'  Most of us pointed out what we found to be flaws of the first chapter.

I think while waiting for Chapter 2, I will go back and retry some options in Chapter 1 to see what other outcomes I could have gotten. I kinda wish though it was posted somewhere the timetable for each chapter's release.
Title: Re: Kings Quest 2015
Post by: Numbers on July 31, 2015, 12:57:41 PM
You know what they say, "Nothing brings people closer together than the presence of an ass-hole."

Well, actually, I don't think anybody says that. Just me. But just look at how united all of you are. Against me, of course, but somebody's gotta be the fall guy--the source of the conflict--and I'm no stranger to that position. All of you just enjoy yourselves. I'm gonna lay low for a little while until this all blows over.
Title: Re: Kings Quest 2015
Post by: Rock Knight on July 31, 2015, 01:11:13 PM
Quote from: Numbers on July 31, 2015, 12:57:41 PM
You know what they say, "Nothing brings people closer together than the presence of an ass-hole."

Well, actually, I don't think anybody says that. Just me. But just look at how united all of you are. Against me, of course, but somebody's gotta be the fall guy--the source of the conflict--and I'm no stranger to that position. All of you just enjoy yourselves. I'm gonna lay low for a little while until this all blows over.

I tried that tactic ("nothing brings people closer than the presence of an A-hole) and it got me banned from two different Sierra related facebook groups.
Title: Re: Kings Quest 2015
Post by: GrahamRocks! on July 31, 2015, 01:14:22 PM
*nods* Yeeeeah... that probably is wise.

Sorry if I seemed snappish to you, Numbers.
Title: Re: Kings Quest 2015
Post by: Jack Stryker on July 31, 2015, 09:24:49 PM
He started it.
Title: Re: Kings Quest 2015
Post by: daventry on August 01, 2015, 12:40:27 AM
Would be so cool to start Chapter 2 where we find the Magic Mirror and then in Chapter 3 the Magic Chest and then in Chapter 4 the Magic Shield, witch would leave Chapter 5 open with the Epilogue.

I dont want to find All the Treasures at once in Chapter 2 or if its to be in Chapter 3
Title: Re: Kings Quest 2015
Post by: Lambonius on August 01, 2015, 10:57:37 AM
We already found the Magic Mirror in this prologue...what?
Title: Re: Kings Quest 2015
Post by: GrahamRocks! on August 01, 2015, 11:18:26 AM
Yeah... we kinda need to move on past the TMT.
Title: Re: Kings Quest 2015
Post by: Birdy on August 01, 2015, 11:55:39 AM
This game is supposed to take place in between the others, so I don't think we'll be finding them in any other chapters...
Title: Re: Kings Quest 2015
Post by: daventry on August 01, 2015, 11:57:02 AM
The prologue is for show. I dont know if you ever played a Tomb Raider Game, but theres a Game called Tomb Raider Underworld where we started the prologue first and then the Game until we entered the same place as the prologue witch we had to repeat and conclude.

Birdy, are you saying we are not gonna find all the Treasures then.
Title: Re: Kings Quest 2015
Post by: Birdy on August 01, 2015, 12:39:21 PM
Quote from: daventry on August 01, 2015, 11:57:02 AM
Birdy, are you saying we are not gonna find all the Treasures then.

Yeah... I think they aaid the next chapter is about Graham and Valanice.
Title: Re: Kings Quest 2015
Post by: GrahamRocks! on August 01, 2015, 01:35:26 PM
Or at least, that's the most logical next step to me.
Title: Re: Kings Quest 2015
Post by: Jack Stryker on August 01, 2015, 03:00:01 PM
Yeah, I've played Tomb Raider: Underworld.  Other games have done prologues like that too.

Maybe the next episode will start with a story about his journey to Kolyma.  Or one that begins with Graham saving Valanice from the tower and then maybe talks about some kind of quest he did, and ends with Alex and Rosella being born.
Title: Re: Kings Quest 2015
Post by: Birdy on August 01, 2015, 05:00:31 PM
And then the third one would be during/after the 4th game?
Title: Re: Kings Quest 2015
Post by: daventry on August 01, 2015, 05:41:48 PM
Oh i see :)
Title: Re: Kings Quest 2015
Post by: GrahamRocks! on August 01, 2015, 05:59:07 PM
How can one of the chapters be during 4? Graham's dying in 4! That's hardly the best time to go on an adventure!
Title: Re: Kings Quest 2015
Post by: Birdy on August 01, 2015, 07:19:18 PM
Or after...
Title: Re: Kings Quest 2015
Post by: Lambonius on August 01, 2015, 07:27:46 PM
I strongly hope we don't end up replaying select rebooted moments from the original series.  I honestly think that's a lame way to go--too much of a pointless retread.
Title: Re: Kings Quest 2015
Post by: GrahamRocks! on August 01, 2015, 08:50:54 PM
Can't wait for someone to start the TV Tropes article on this game...
Title: Re: Kings Quest 2015
Post by: Birdy on August 01, 2015, 10:15:02 PM
Quote from: GrahamRocks! on August 01, 2015, 08:50:54 PM
Can't wait for someone to start the TV Tropes article on this game...

Agreed... Surprised one hasn't popped up yet. It feels like people make those things so quickly after something is released.
Title: Re: Kings Quest 2015
Post by: GrahamRocks! on August 01, 2015, 10:32:25 PM
Yeah!

And good point, Lamb. I guess if it logically fits into the story Graham is about to tell, then it makes sense. Like, we went into the KQ1 well in the intro, and got a chance to compare how things were different then and in chapter 1. Something like going to the Rnchanted Island in Kolyma wouldn't make sense in that regard, because I doubt that Graham would need or want to go back there anyway. *shrugs*
Title: Re: Kings Quest 2015
Post by: Birdy on August 01, 2015, 11:46:20 PM
Yeah. But it really makes me wonder how much they can do in between games, since according to what I've read that's what they're doing. Each chapter has Graham at a different age, so it doesn't all take place at the same time.
Title: Re: Kings Quest 2015
Post by: Bludshot on August 02, 2015, 07:46:03 AM
Haven't played it yet but I checked out a bit of an LP and was actually into the style, it is a very pretty game. Though I agree I really hope this isn't just a series of of KQ 0.5, 1.5, 2.5 etc

But I don't think that is necessarily what TOG is aiming for.  It is perfectly viable for pre KQ 1 which is what I think episode one is doing, and there is plenty of old Doc Brown Graham to do after the events of V.

The grampa Graham approach was pretty clever, lets the game reimagine scenes like the dragon under the guise of gramps embellishing his own story for his granddaughter (would be nice to give her her own game after this). From what little I've seen the game seems to be striking a good balance of doing something new without ditching the source material altogether MOE style.

Also I want Triumph retroactively added to all the old games.
Title: Re: Kings Quest 2015
Post by: GrahamRocks! on August 02, 2015, 07:56:33 AM
Yes! Triumph is adorable!
Title: Re: Kings Quest 2015
Post by: Lambonius on August 02, 2015, 09:28:11 AM
It has already been stated by the developers that each chapter of the game takes place over the course of Graham's life, and that they're working around the original stories.

If you look at the different portraits that show up in the mirror when you select different chapters, it's pretty clear that he's a kid in this first one, a young man in the second one, about the age we know him from KQ5 in the third one, an older bearded man in the 4th one, and Grampa Graham in the last one.
Title: Re: Kings Quest 2015
Post by: GrahamRocks! on August 02, 2015, 09:37:59 AM
Well, you just took the words out of my mouth there.

I wonder, assuming the next chapter IS indeed KQ2 based, what Gwen's trouble is this time. She got a crush on somebody? ;)
Title: Re: Kings Quest 2015
Post by: Bludshot on August 02, 2015, 11:21:56 AM
Oh. >_>

Well good luck with that TOG, I'll probably wait still all the episodes are out to check it out then.
Title: Re: Kings Quest 2015
Post by: daventry on August 02, 2015, 11:42:35 AM
If Chapter 2 is about Kolyma and Valanice, then Chapter 1 shouldve been about All 3 Treasures and Graham becoming King, since it would be stupid to show KQ2015 to New Players that doesent know what KQ is that would Alienate the Franchise where TOG said you dont need to play the Old Games in witch KQ2015 Skips the Point of the Stories in Graham's Life.

You cant tell New Players bits and pieces of the Franchise and skip ahead, so i still say in Chapter 2 we will go to Daventry where King Edward tells Graham to go get the Mirror and the Chest and the Shield, even in Chapter 1 there are Two Locations where Old Graham tells the Player that we arent suppose to be here yet that is meant for another day.

I also have a feeling that we will start Chapter 2 with Young Graham without Old Graham telling the tales, because he might Die where at the End of Chapter 1 the Children were called to Old Graham in witch Valanice might tell the Tales of how Graham met her and then in Chapter 3 it will be Alexander and then in Chapter 4 Rosella and then in Chapter 5 something in witch the Epilogue Concludes where the Children stands at the bed of Old Graham in Mourning in witch we will watch an Emotional Funural that closes the book on Kings Quest.
Title: Re: Kings Quest 2015
Post by: Birdy on August 02, 2015, 11:57:02 AM
But what's the point in rehashing existing games?
Title: Re: Kings Quest 2015
Post by: daventry on August 02, 2015, 12:00:08 PM
I dont mind Rehashing (AGDI KQ2VGA is a fantastic example), just dont tell quart of a Story and then throw us with something completely New where we still want to know what happened before.
Title: Re: Kings Quest 2015
Post by: GrahamRocks! on August 02, 2015, 12:31:34 PM
But... the thing is that everyone knows the story of KQ1 already...

I just don't get you... *blinks in astonishment*
Title: Re: Kings Quest 2015
Post by: daventry on August 02, 2015, 12:40:06 PM
Imagine showing your 10 Year Old Kid KQ2015 or Friends of yours that never heard of a KQ Game and then give them KQ1VGA by AGDI, they would say KQ2015 is Crap, because People would waste $40 on Chapters that tells Quart of a Story in witch the Originals are 10x better, since TOG states you dont need the originals to play KQ2015 and yet People assume Chapter 2 will be a whole New Story that completely Skips the cruecial part of Graham finding the rest of the Treasures and Becoming King. Unless thats a Cutscene in Chapter 2 and we jump right into the Next Adventure already as King on Kolyma in finding Valanice.

I firmly hold my ground and statement that Chapter 2 will be where Graham is being greeted by King Edward and then we find the Treasures of Daventry.
Title: Re: Kings Quest 2015
Post by: Birdy on August 02, 2015, 12:45:02 PM
A bit of exposition could easily fix that. Not too much, but just enough to put things into context. I'd honestly rather see something new revolving around these characters. Think about it- In the other games, the royal family is hardly ever seen together. If you put some stuff inbetween that we haven't seen yet, we could see different interactions between characters and such... It could be interesting.
Title: Re: Kings Quest 2015
Post by: daventry on August 02, 2015, 12:51:25 PM
Now thats something i really want where they sit with the two children and continue the Tales of Graham right after he's Death in Chapter 2 or the Epilogue i suppose.

No way are we going to see Old Graham throughout the Chapters in Bed when he is clearly dying.

I think TOG said that the rest of the Family will be in the rest of the Chapters or they want to put them there.

KQ2015 shouldent just focus on the Magic Mirror where Graham becomes King even though the Land is Defenseless and Poor so to speak, hence the Magic Chest of Gold and the Magic Shield.

I am perfectly fine if TOG skips the Pouch of Diamonds in a stump or Golden Acorns around a tree or a Golden Egg in a Nest, because those things were silly in KQ1 back in the day, i mean every citizen would go on a hunting spree at every Squirrel and make them Extincted to find a Golden Nut. Plus finding the Bowl in the middle of nowhere that gives you magic soup is dumb too, since its never explained where it came from in the first place or how it got there.
Title: Re: Kings Quest 2015
Post by: Birdy on August 02, 2015, 01:18:58 PM
That would be awesome... I really want to see Alexander and Rosella show up.
Title: Re: Kings Quest 2015
Post by: GrahamRocks! on August 02, 2015, 01:28:09 PM
Dude... we went back to the well in chapter 1 for a reason. There's NO reason to do a prologue where Graham goes to The Land of the Clouds or the Realm of the Leprechauns because they're not important to the story that Graham is trying to tell, and he's trying to MOVE ON to the next stage in his life. Going backwards AGAIN to when he's searching for the Treasures would negate that and make it seem like he's stuck in that loop of telling the story of how he became King over and over again. And that would be bad storytelling from both TOG and Graham.

Also, "He's just old," to quote Gart. There's NO way they're going to kill Graham immediately in chapter 2. Have his condition worsen as the chapters go on? Maybe. But suddenly kill him when we just got introduced to him again as an old man in chapter 1? No. And while I'm sure Alexander could tell a good story, I doubt that Valanice could do it nearly as well as Graham. You know why? Because she's NOT an adventurer and aside from 7, never will be one. She has no life experience to pull from to exaggerate to Gwendolyn, because what was she doing in 2? She was stuck in a tower. She ONLY has one side of the story, and frankly, Graham's is the more interesting one.

With how well the game has faired so far, with, y'know, people judging it on their own merits and some have NOT played the series, I say that's false. Wouldn't chapter 1 make people want to, y'know, actually PLAY KQ1 for themselves to get what happened next? Back during E3 and even before it, there were people who reviewed the demo they got, and some of them admitted, "I have not played the series/played any adventure games myself" but they said that this game might make them want to check it out. That's positive. That's a VERY good sign! They WANT to be Questors like us. They want to see where Graham's adventures lead him next. And just having them get remade over and over again is bound to get tiresome after awhile.
Title: Re: Kings Quest 2015
Post by: daventry on August 02, 2015, 01:38:07 PM
Quote from: GrahamRocks! on August 02, 2015, 01:28:09 PM
Dude... we went back to the well in chapter 1 for a reason. There's NO reason to do a prologue where Graham goes to The Land of the Clouds or the Realm of the Leprechauns because they're not important to the story that Graham is trying to tell, and he's trying to MOVE ON to the next stage in his life.
TOG should've done a better Job with the Ending Cutscene of Chapter 1 where we see King Edward in the Mirror while Old Graham just say that he went on to find the Chest and Shield where we see him become King. That would've made so much sense and then i would shut up about the Chest and Shield.  :P
Title: Re: Kings Quest 2015
Post by: Birdy on August 02, 2015, 01:41:19 PM
Quote from: GrahamRocks! on August 02, 2015, 01:28:09 PM
Dude... we went back to the well in chapter 1 for a reason. There's NO reason to do a prologue where Graham goes to The Land of the Clouds or the Realm of the Leprechauns because they're not important to the story that Graham is trying to tell, and he's trying to MOVE ON to the next stage in his life. Going backwards AGAIN to when he's searching for the Treasures would negate that and make it seem like he's stuck in that loop of telling the story of how he became King over and over again. And that would be bad storytelling from both TOG and Graham.

Also, "He's just old," to quote Gart. There's NO way they're going to kill Graham immediately in chapter 2. Have his condition worsen as the chapters go on? Maybe. But suddenly kill him when we just got introduced to him again as an old man in chapter 1? No. And while I'm sure Alexander could tell a good story, I doubt that Valanice could do it nearly as well as Graham. You know why? Because she's NOT an adventurer and aside from 7, never will be one. She has no life experience to pull from to exaggerate to Gwendolyn, because what was she doing in 2? She was stuck in a tower. She ONLY has one side of the story, and frankly, Graham's is the more interesting one.

With how well the game has faired so far, with, y'know, people judging it on their own merits and some have NOT played the series, I say that's false. Wouldn't chapter 1 make people want to, y'know, actually PLAY KQ1 for themselves to get what happened next? Back during E3 and even before it, there were people who reviewed the demo they got, and some of them admitted, "I have not played the series/played any adventure games myself" but they said that this game might make them want to check it out. That's positive. That's a VERY good sign! They WANT to be Questors like us. They want to see where Graham's adventures lead him next. And just having them get remade over and over again is bound to get tiresome after awhile.

Exactly. In fact, it was the announcement of this game that got me into the others in the first place. If someone is curious/confused, there are still 7 other games to look into. But from the looks of this game's premise, that's not required.
Title: Re: Kings Quest 2015
Post by: Numbers on August 02, 2015, 06:33:24 PM
Gods above...I'm gone for like five minutes and this place turns into a shithole. Daventry, I don't know what you're blathering on about, but stop. Nobody cares about seeing the magic chest and shield in this game. The mirror is the only item that's ever important throughout the series regardless, hence why the prologue of the game has you fetching it, and why Grahampa and Gwen are looking into it as he narrates the story.

And yes, I've been watching a walkthrough of this game on YouTube over the past couple of days. The playthrough only shows one of the three possible paths to take, so I'll let you know how I feel about it once I'm finished watching and have seen roughly one third of the game.
Title: Re: Kings Quest 2015
Post by: GrahamRocks! on August 02, 2015, 07:10:41 PM
Grahampa! Nice nickname, I wanna use that one! :D

And yeah, good luck Numbers! :) I wasn't really mad at you, just very confused because you presumably hated something but didn't explain why like you normally do. Glad things have settled down. Hope you enjoy what you see, but if you don't then that's okay, just explain why.
Title: Re: Kings Quest 2015
Post by: Bludshot on August 02, 2015, 08:26:12 PM
I can see this game being used as an abridged version of the KQ story so far, because frankly there is ton of stuff in the old games that just isn't very memorable. I really don't see the point of Graham recounting the one time he killed Dracula. (TOG please don't have Grahambrush kill Dracula)
Title: Re: Kings Quest 2015
Post by: Lambonius on August 02, 2015, 10:20:01 PM
I just remembered why I stopped posting here for so long.
Title: Re: Kings Quest 2015
Post by: KatieHal on August 03, 2015, 07:56:26 AM
Well, that didn't take long.

Numbers: You're on a one week ban. Treat other forum members with respect, regardless of if you agree with them or are feeling impatient. Also, profanity, again.
Title: Re: Kings Quest 2015
Post by: daventry on August 03, 2015, 08:55:22 AM
More Proof that the Chest and Shield matters, even though like you guys say the Mirror was the only important thing through the KQ Series and maybe they wont be in Chapter 2, here at the Game Chapter Menu, you can clearly see the Magic Chest with the Magic Shield and the Magic Mirror, plus right after you made your choice with the Dragon at the beginning of the Game, Gwendolyn states that King Edward was so proud of Graham for finding the 3 lost Treasures of Daventry, so my statement stays, we will go after the Treasures in Chapter 2, otherwise an Extended Chapter 1 Cuscene Ending where the Chest and Shield with Edward can be seen in the Mirror is good enough for me so we can get a New story for Chapter 2.

(http://s30.postimg.org/au7oydj5d/Screen_Shot001.jpg)
Title: Re: Kings Quest 2015
Post by: Lambonius on August 03, 2015, 10:09:21 AM
Yes, I think we all got that obvious reference in the game's menu room.  There is absolutely no reason to believe that we'll be revisiting any more of the KQ1 plot in this game.  Everything that the devs have stated so far makes this highly unlikely, not to mention the fact that it's just a stupid and unnecessary idea from a story standpoint.  Just drop it already, man.  If you're right and it happens, by all means, come back and gloat.  But you're not right.
Title: Re: Kings Quest 2015
Post by: GrahamRocks! on August 03, 2015, 10:10:20 AM
Just because they're there doesn't mean they matter. It's just a reference. Nobody cares about the Chest and Shield.

To quote Waddles, "I feel like we're talking in circles here..."
Title: Re: Kings Quest 2015
Post by: Jack Stryker on August 03, 2015, 08:03:30 PM
Nobody cares about them?  I'm pretty sure the people of Daventry do.  After all, the chest is the one thing keeping their economy going.  And the shield is the one thing keeping the kingdom safe from invasions.
Title: Re: Kings Quest 2015
Post by: Lambonius on August 03, 2015, 08:37:26 PM
Quote from: Jack Stryker on August 03, 2015, 08:03:30 PM
Nobody cares about them?  I'm pretty sure the people of Daventry do.  After all, the chest is the one thing keeping their economy going.  And the shield is the one thing keeping the kingdom safe from invasions.

(http://i.imgur.com/iWKad22.jpg?fb)
Title: Re: Kings Quest 2015
Post by: Jack Stryker on August 03, 2015, 08:41:43 PM
Some people just don't have a sense of humor around here.
Title: Re: Kings Quest 2015
Post by: GrahamRocks! on August 03, 2015, 08:50:57 PM
Heh heh! ;) Well, you know what we mean, of course.
Title: Re: Kings Quest 2015
Post by: Lambonius on August 03, 2015, 10:05:32 PM
Quote from: Jack Stryker on August 03, 2015, 08:41:43 PM
Some people just don't have a sense of humor around here.

The problem is that SOME people will take your post completely seriously and continue insisting that the entire series will involve a complete retelling of the plot of KQ1... ;)
Title: Re: Kings Quest 2015
Post by: daventry on August 04, 2015, 02:20:59 PM
my Walkthrough in Three Categories where you play the Bravery Compassion Wisdom Parts.
http://www.gameboomers.com/wtcheats/pcKk/KQ2015.htm
Title: Re: Kings Quest 2015
Post by: GrahamRocks! on August 04, 2015, 06:28:17 PM
I think I might tweak one liiiiittle thing in that walkthrough. The three paths are Wisdom, Bravery and Compassion, not Strength. ;)
Title: Re: Kings Quest 2015
Post by: daventry on August 05, 2015, 01:34:32 PM
Ah thanks :D
Title: Re: Kings Quest 2015
Post by: Bludshot on August 05, 2015, 02:20:40 PM
So basically Graham has to pick which triforce he likes best?  ;D
Title: Re: Kings Quest 2015
Post by: GrahamRocks! on August 05, 2015, 02:33:51 PM
HAHAHAHA!!!!

Title: Re: Kings Quest 2015
Post by: daventry on August 06, 2015, 01:00:27 PM
Gart said that it took Gwendolyn and her Family days to reach Daventry, did The Odd Gentlemen forget about the Genie from Alexander quick teleport
Title: Re: Kings Quest 2015
Post by: Birdy on August 06, 2015, 01:11:28 PM
Huh... that is a bit of a plothole...
Title: Re: Kings Quest 2015
Post by: Jack Stryker on August 06, 2015, 04:54:18 PM
Hmm... well, he does have a weakness for mint; which makes him drunk.  Not that I personally blame him, I love mint too.  :P Though I fortunately don't get drunk after consuming it. 

I guess the pawn shop owner must've made some more mints, now that the ferry's running, and the genie must've eaten one.  So rather than risk the effects of a drunk genie's magic, they must've decided to take the ferry.
Title: Re: Kings Quest 2015
Post by: Bludshot on August 07, 2015, 12:36:22 PM
Hey that Genie needs a break now and then.
Title: Re: Kings Quest 2015
Post by: kyranthia on August 07, 2015, 08:46:46 PM
Hmm, didn't it take Alexander 3 months to reach the Land of The Green Isles by ship?  I know, he was searching so maybe his route wasn't direct. 

I'm trying to remember the line now.  Was it that they were waiting days for Gwendolyn to arrive or was it that it definitely took days to arrive?  Because maybe it took days since something delayed her and her family, even though they used the genie to get there.
Title: Re: Kings Quest 2015
Post by: daventry on August 08, 2015, 11:25:27 AM
Theres a Mistake in the Game, Graham Frees Triumph and race the starts, how did he get over the broken bridge.

Another mistake, how did the Merchant get over the chasm when you rescue him from the Goblins.

After the death of Achaka, theres a mistake. How did Graham get over the water when Manny stopped him.

Just figured out a Secret (imo). Manny is a Leprechaun to stop Graham, he saw in the mirror all 3 treasures recovered by Graham, thats why he doesent even know where Achaka comes from in witch he made up the Village, plus he is Short-er then the Merchant and he has Green Feathers on he's Helmet. Theres also no reason just leave out Manny from Chapter 2 witch would leave a Plot Hole.
Title: Re: Kings Quest 2015
Post by: Jack Stryker on August 08, 2015, 06:03:30 PM
Interesting theory, though I would've thought Manny'd have an Irish accent.  Unless maybe he was disguising his voice.

And it's "which", by the way.
Title: Re: Kings Quest 2015
Post by: GrahamRocks! on August 08, 2015, 08:06:21 PM
*blinks* .........
Title: Re: Kings Quest 2015
Post by: daventry on August 09, 2015, 01:33:20 AM
Whats wrong GrahamRocks  :P
Title: Re: Kings Quest 2015
Post by: Nilan8888 on August 18, 2015, 08:48:46 PM
Wow, been a long time since posting here...

Really liked this first chapter. However, on the content of the next ones...

Clearly they're not going to do the other treasures. The mirror is the most important anyway to the saga as a whole, and clearly the other treasures are right there.

That said, it seems clear that this game is going to stay in daventry even as time goes on. Not sure what that means, but there's enough questions to answer for the next instalments... What's up with the goblins stealing the beds, where do these other areas lead to, etc. in order for the narratives to flow thoug, I'd expect intros to quickly fill in the gaps... Just explanations on king Edward dying and stuff to make it clear what had happened in between segments.

If the next one is on graham and valanice though, it would have to be after kq2 is completed. That, or you divide the game in half and you play both of them prior to the game, but then it would be anticlimactic to end on "and then kq2 happened."

All this talk of Llewdor has me thinking they're already thinking ahead to manannan, though. It was the only other land mentioned in the game.
Title: Re: Kings Quest 2015
Post by: GrahamRocks! on August 18, 2015, 10:34:34 PM
No, Serenia was mentioned too.
Title: Re: Kings Quest 2015
Post by: Birdy on August 19, 2015, 04:21:02 PM
Aaaaand Yahtzee just ripped this game a new one. Welp, I guess that was to be expected.
Title: Re: Kings Quest 2015
Post by: Numbers on August 19, 2015, 04:45:14 PM


This is what Birdy's referring to, by the way. And I wholeheartedly agree with Yahtzee; the old King's Quest games really weren't that great, and this new game is awful. I'll explain why I think that later.

Wow, I come back from being banned and this is my first post? Well ain't I a sourpuss.
Title: Re: Kings Quest 2015
Post by: GrahamRocks! on August 19, 2015, 06:01:18 PM
QuoteI'll explain why I think that later.

*respectful nod* Good. That's all I ask, Numbers. :) Thank you.
Title: Re: Kings Quest 2015
Post by: Birdy on August 19, 2015, 06:23:43 PM
He does make some good points, but for a typical review of his it's actually rather positive. Make of that what you will.

Also, while the older games really weren't amazing, I wouldn't go so far as to call them awful. If anything, they were incredible in the visuals department. Where they really faltered most was writing and consistency. Didn't keep them from being enjoyable, though.
Title: Re: Kings Quest 2015
Post by: Numbers on August 19, 2015, 07:54:00 PM
In all honesty, a game has to be GOTY material for Yahtzee to like it. I actually liked the Wolfenstein 2009 game, but he found it to be such a mediocre experience that he had to review it in limerick to prevent himself from gnawing his hands off at the wrist.
Title: Re: Kings Quest 2015
Post by: Birdy on August 19, 2015, 08:38:54 PM
Yeah... though one must wonder if those are indeed his honest opinions on games. There are plenty he's reviewed that were otherwise critically acclaimed but he ripped apart. Then again, it's all up to personal preference I guess.
Title: Re: Kings Quest 2015
Post by: Nilan8888 on August 19, 2015, 09:21:04 PM
You know, when someone says you ripped off something 30 years old... Why do they sound like EVERYONE will obviously roll their eyes at it? They do realize that people playing those games 30 years ago would be close to 40 now at least? Or older?

I mean geez, when does the statute of limitations on dragons lair run out? It reminds me of someone saying they were annoyed that game of thrones ripped off the wars of the roses. Yeah, because richard of york's been on everyone's mind this past decade...
Title: Re: Kings Quest 2015
Post by: Birdy on August 19, 2015, 09:28:01 PM
To be fair, the references to the Princess Bride are... um... let's just say less than subtle? I mean, if the inclusion of Wallace Shawn and his role tells you anything. Again, not dissing this game, I really enjoyed it, just saying I understand the argument.
Title: Re: Kings Quest 2015
Post by: Numbers on August 19, 2015, 09:55:29 PM
That also reminds me of people who accuse Hunger Games of ripping off Battle Royale. I can assure you 99% of those accusers didn't even know what Battle Royale was before Hunger Games got popular. There are reasons to dislike Hunger Games (its morose, humorless tone, for instance), but comparing it unfavorably to Battle Royale is not one of them.
Title: Re: Kings Quest 2015
Post by: GrahamRocks! on August 19, 2015, 10:07:13 PM
*nods in agreement* And even if it was true, does it really matter in the end?
Title: Re: Kings Quest 2015
Post by: Birdy on August 19, 2015, 11:03:17 PM
There was also his comparison to Lucasarts which kinda bugged me. Yeah, I get that Sierra and Lucasarts both made adventure games, but must they always be compared and pitted against each other? They both have their merits and their faults, can't we leave it at that? I don't think either of them did better, necessarily. Visually, in my opinion, Sierra excelled, while Lucasarts was better in the area of writing.
Title: Re: Kings Quest 2015
Post by: daventry on August 19, 2015, 11:38:36 PM
Tomb Raider and Drake Uncharted are being hammered of copying eachother since 2007 :rofl:

by the way:

I finished the Bravery Compassion Wisdom Parts where Gwendolyn said in all 3 acts: Thanks Grandpa, you've always guided me straight.

Would be so cool to somehow see him in KQ2015
http://kingsquest.wikia.com/wiki/Derek_Karlavaegen

The Title of Chapter 2 Revealed: Good Knight Stories
https://twitter.com/SierraGames/status/632208820228354051
Title: Re: Kings Quest 2015
Post by: Nilan8888 on August 20, 2015, 03:53:19 AM
Ok, sure there's stuff from the princess bride in there. But I've seen multiple reviews state that this is a major part of the game when the developers must have known that using Wallace Shawn was going to draw attention to that.

But let's be real about this as well. Whisper is nothing like Montoya. Acorn is nothing like fezzik. Asock is only kinda-sorta resembling the dread pirate Roberts until the latter starts to actually speak and be something other than a mysterious stranger. The old couple is like miracle max in that they're old, but the actual personalities bear no resemblance. There's no six fingered man, no evil prince, no hidden torture chamber, no buttercup, and even the storytelling framing device is reversed with the older man bed-ridden rather than the child. If this is like the princess bride, then it's only like the first third of the film, with the primary plot switched out (as well as the main character, buttercup) and the archetype characters almost completely 100% rewritten except Vizinni, who at least is actually like manny.

The princess bride is a classic, but it's also a 28 year old movie that nobody's exactly emulating a lot right now. In fact, had the final act with manny not so deliberately referenced it with the wine and wallace Shawn, I doubt most people would even have seen the connection. Who knows, they probably would have tried to say it was ripping off back to the future, because it has doc brown and it takes place in the past, or something....
Title: Re: Kings Quest 2015
Post by: GrahamRocks! on August 20, 2015, 07:35:42 AM
Uh, Daventry? That's the name of the artwork, not the chapter. And people have known about that artwork for months.
Title: Re: Kings Quest 2015
Post by: Jack Stryker on August 20, 2015, 08:45:32 AM
Yeah, Whisper is really a lot more like Gaston from Beauty and the Beast; which is fitting since he's voiced by the same actor, Richard White.  I could totally see Gaston doing all the same things Whisper did in the game too.

On a similar note, the latest Homestar Runner cartoon pokes fun at how similar the movies Deep Impact and Armageddon are.

Homestar:  "Oh, I got you.  Sounds like somebody's asking for another heaping helping of..." *Homestar holds up a DVD cover of Deep Impact*  "Deep Impact!"

*Strong Bad groans*

Homestar: *putting the DVD in front of his face and impersonating a commander*  "Strong Bad, this is Morgan Shawshank, I need you to hit that meteor with every Duvall you've got."

Strong Bad:  "Never mind.  I'll be in Bubs' fallout shelter if anybody needs me.  *Picking up his sack and walking away*  "Good luck with yourself, Homestar."

Homestar:  "I don't want to miss a thing!"

Strong Bad:  *in the distance*  "Wrong movie."

Homestar:  "Wait, those were two different movies?  But they both came out, like, the same summer even."
Title: Re: Kings Quest 2015
Post by: GrahamRocks! on August 20, 2015, 08:57:28 AM
Agreed about the Whisper-Gaston thing. I also was reminded a bit of Magnum Opus from QFG5 too, except Whisper unlike Magnum, is actually likable in his hammyness and makes me simultaneously laugh and want to punch him in his pompous face. Magnum just made me want to do the latter. ;)
Title: Re: Kings Quest 2015
Post by: Jack Stryker on August 20, 2015, 02:08:52 PM
Yeah.  You do get a chance to, in the arena, provided you face him before doing the rite of conquest.  I personally like it better when Toro beats him though.

"Fight with loudmouth.  Good fight.  Toro make loudmouth shut up!"
Title: Re: Kings Quest 2015
Post by: Numbers on August 20, 2015, 02:29:29 PM
In my "Honest Trailer" for this game, I considered putting the casting of Whisper as "Gaston", but I felt like it was too obvious. I also considered "Captain American't" but decided it didn't apply enough to him. That's why I settled on "Captain Qwark", who, like Whisper, is an incompetent buffoon and a manchild with a disproportionately large chest.

Also, this is directed towards the forum moderators: If you notice profanity on this forum that you don't want, you should probably update what words get censored. Sh*t by itself gets censored, but that doesn't take into account its variants, such as bullsh*t and sh*thole, both of which were uncensored for some reason, and only have an asterisk in them right now because I chose to write them that way, rather than incur your wrath a second time. The filter should probably be changed a bit. I'm not saying you should take the Dark Souls 2 route and ban every little word that could possibly be interpreted the wrong way, but it could be a little more thorough.

This is the list of banned Dark Souls 2 usernames. Don't click on this link if you are easily offended...by everything.
http://pastebin.com/DLpHA40C (http://pastebin.com/DLpHA40C)

...seriously, that list is so nitpicky it's ridiculous. Did Baggins write it?
Title: Re: Kings Quest 2015
Post by: GrahamRocks! on August 20, 2015, 02:36:27 PM
Hey, it's a Space Quest reference, which is awesome.
Title: Re: Kings Quest 2015
Post by: daventry on August 21, 2015, 10:41:25 AM
https://blog.activision.com/community/games-blog/more-games/blog/2015/08/20/king-s-quest-gets-a-brand-new-trailer-and-a-panel-at-pax-prime
Title: Re: Kings Quest 2015
Post by: Jack Stryker on August 22, 2015, 02:55:10 PM
I just thought of something...

[spoiler]Is it possible that Manny is short for... Mannanan?  I mean, yeah... it would be pretty low of him to kidnap, enslave, and eventually murder Graham's son; just for humiliating him.  But I'm pretty sure there'd be more to it than that.  But think about it.  He often talks about getting things done with brains, rather than brawn, (just look at how he defeats Whisper in the duel of strength) and tells Graham that he could be the one to inspire change.  "More so than those bucketheads, anyway."  Then there's the hypnotic powder; which he could have cooked up himself.  After all, if you wait around in the alchemy shop for a while, the owners will occasionally say that Graham reminds them of their son; who was a big help around the shop.[/spoiler]
Title: Re: Kings Quest 2015
Post by: GrahamRocks! on August 22, 2015, 03:05:03 PM
Oh no, not this theory again...
Title: Re: Kings Quest 2015
Post by: Numbers on August 22, 2015, 03:15:19 PM
[spoiler]The idea that Manannan would be cosplaying as a short person while being voiced by Wallace Shawn and helping Graham on his path to knighthood only to betray him just as Graham is powerful enough to fight back is downright insulting, not to mention nonsensical.[/spoiler]
Title: Re: Kings Quest 2015
Post by: Jack Stryker on August 22, 2015, 03:35:54 PM
Wait... I'm not the first to think of this theory?

And what do you care, numbers?  You already hate the game.
Title: Re: Kings Quest 2015
Post by: GrahamRocks! on August 22, 2015, 04:48:54 PM
I don't like it either, but for an entirety different reason. Though what you said, Numbers, admittedly does bother me.

[spoiler]Said reason being Gwydion. Manannan is paranoid about being overthrown and thusly always kills his slaves at eighteen or sometimes younger if they got too ambitious. Whenever he goes on a journey like this, he risks that severely, and even moreso if he turns out to be Manny.  Why would a powerful, oppressive Wizard  wish to serve on King Edward's Court let alone become a Knight hopeful at all? There is always a chance that he could get killed somehow during these events, and that would give Gwyd an opening to escape because he's dead.

Also, if it IS Manannan, then why is there a book in the Well called "Amateur Spells to impress friends"? Like I said, Manannan is *powerful*! He's got the town of Bruce under his thumb, he can teleport pretty much anywhere, and he's been a menace for years now! And he's NOT a nice person, and I doubt he'd try to form an alliance with anybody even if he was just manipulating them, let alone slip up on his lie like that. [/spoiler]
Title: Re: Kings Quest 2015
Post by: Numbers on August 22, 2015, 05:30:28 PM
[spoiler]You're right about that; Manny seems to be too incompetent to be the same character as Manannan. He cheats at the strategy game at the end to beat you, and when you finally win, he pulls out a mace to kill you, and still loses to Graham, who has barely any experience at this point, not to mention flubbing his lie about Achaka's village, and then fleeing on horseback when things go sour for him, rather than overpowering everyone with magic or teleporting out. He's just too wimpy.[/spoiler]
Title: Re: Kings Quest 2015
Post by: GrahamRocks! on August 22, 2015, 06:18:59 PM
Wow. You and I actually agree on something for once. That's rare!
Title: Re: Kings Quest 2015
Post by: Jack Stryker on August 22, 2015, 06:22:32 PM
Well, not to get defensive or anything- I'll admit now that I think about it, it does sound a little messed up.  But...

[spoiler]I'm pretty sure Manannan didn't start out as an all-powerful wizard.  He had to have learned magic skills at some point.  People do change, you know.[/spoiler]
Title: Re: Kings Quest 2015
Post by: Numbers on August 22, 2015, 06:34:44 PM
[spoiler]Being able to shapeshift into a smaller form and walk on water strikes me as pretty powerful magic for a beginner. For that matter, was he actually walking on the water, or did he just find a little path unseen by Graham?[/spoiler]
Title: Re: Kings Quest 2015
Post by: GrahamRocks! on August 22, 2015, 06:39:47 PM
[spoiler]Yes, that is true... but he's kinda old! Every Wizard has to start somewhere yes, but Manannan has been doing this whole Gwydion thing for YEARS by now.[/spoiler]

[spoiler]Judging from the achievement I got, I assume it was the latter. Look up the one called Graham the Basilisk, and he's doing the exact same thing.[/spoiler]
Title: Re: Kings Quest 2015
Post by: Numbers on August 23, 2015, 12:39:06 PM
[spoiler]Well, that further confirms my theory that Manny is a different character from Manannan. Manannan has both powerful magic and psychological warfare to use on his slaves. Manny gets by on moderately effective deception and cheating over any magical skill. Besides, if he were magical, he'd be able to tell which drink Graham spiked. Or even if he'd, you know, look at the drinks with his own eyes and see which one looked a different color. Or is it just a joke that he's too short to see the drinks?

All in all, I think giving the bad guy the name "Manny" is just a shout-out to Manannan, who was probably the most popular villain from the original series, and nothing more. But what do I know, I'm just a hater, right? And if this little twit does turn out to be Manannan, I will get a sneaking suspicion that M. Night Shyamlan was involved, because...what a twist![/spoiler]
Title: Re: Kings Quest 2015
Post by: Nilan8888 on August 23, 2015, 08:08:43 PM
[spoiler]Manny does seem a bit circumspect, I feel silly for not having noticed that.

It seems a very strange coincidence. So much so that I think if they're going to include manannan, this is somehow connected. If not, they'll never mention him and this was just a shout out.

But if he is in the game, as people stated, Manny is a totally different sort of character. Frankly, he's probably the most intimidating villain in the entire series: this would be a potential character assassination. More likely Manny is not Manny's real name, and he's more of a Grima Wormtongue type servant of Mannannan.[/spoiler]

At least, that's what I'd hope.
Title: Re: Kings Quest 2015
Post by: GrahamRocks! on August 23, 2015, 09:00:56 PM
[spoiler]Eh... *shrugs* If he's that paranoid about Gwydion, I doubt he'd want another servant to watch over.  Now there is a mention in I believe the manual that says Manannan *could* just conjure up servants himself, but they're tricksters and it'd get annoying. Hence the whole Gwydion thing. Sorry, I'm just skeptical.[/spoiler]
Title: Re: Kings Quest 2015
Post by: Numbers on August 23, 2015, 09:26:07 PM
[spoiler]Let's not read too much into this. The first chapter is all we have to go on right now, and we don't know what Manannan might be doing at this point in time. He raises and then kills kids, and that's pretty much all we got from the actual game. We don't know if he has henchmen or if he really is just an angry tyrant watching Llewdor, living alone with only a boy he despises for company, as was the case in KQ3. We don't know much about his relationship with Mordack, only that getting transmogrified pissed both of them off. He's the only villain to appear more than once in the series, but his appearance in KQ5 was a cameo, at best. He's also the first villain that TSL introduces into the mix, appearing onscreen before Hagatha or Shadrack do. Speaking of which...do you think TSL will do anything with Alhazred? Cause that guy has got to go.[/spoiler]
Title: Re: Kings Quest 2015
Post by: Rock Knight on August 24, 2015, 05:15:29 PM
What we do know of Manannan beyond his penchant for slavery comes from the KQ3 manual:

"He was very learned in all matters of the Heavens and the Earth."

"Although he was capable of conjuring up vast armies of spirit servants to sweep his hearth, prepare his meals and other menial tasks with which he would not soil his hands, this solution to his everyday needs was not satisfactory to him. For he liked his solitude, and didn't want a lot of spirits (who besides all else, are quite inquisitive and mischievous) cluttering up his house. Instead, he impressed a young boy to do his bidding, taking the lad when he was only a year old, so he would have no memories to tug at him in the years to come."

It also describes his appearance in depth.

If the new game went down the path some are theorizing, it would be an immense insult to an epic character.
Title: Re: Kings Quest 2015
Post by: GrahamRocks! on August 24, 2015, 05:41:46 PM
So basically what we've been saying already. :nod:
Title: Re: Kings Quest 2015
Post by: Numbers on August 24, 2015, 08:16:09 PM
[spoiler]Finally, something we can all agree upon: Manny is not, and never will be, the same character as Manannan.[/spoiler]
Title: Re: Kings Quest 2015
Post by: GrahamRocks! on August 24, 2015, 08:44:02 PM
And if that does happen, may we all scream in rage.
Title: Re: Kings Quest 2015
Post by: Numbers on August 24, 2015, 09:35:03 PM
And my "reboot rage" will be justified.
Title: Re: Kings Quest 2015
Post by: GrahamRocks! on August 24, 2015, 10:13:42 PM
 :P
Title: Re: Kings Quest 2015
Post by: Jack Stryker on August 25, 2015, 02:31:35 PM
Jeez... SORRY!
Title: Re: Kings Quest 2015
Post by: Birdy on August 25, 2015, 06:26:10 PM
that escalated quickly
Title: Re: Kings Quest 2015
Post by: Numbers on August 25, 2015, 11:18:50 PM
(http://cdn.meme.am/instances/500x/41777581.jpg)

No need to apologize. You actually got me and GrahamRocks to agree on something.
Title: Re: Kings Quest 2015
Post by: KatieHal on August 26, 2015, 02:30:10 PM
Unless he's wearing an illusion!*


*Still haven't played the game, so I don't know the "hints" first-hand, only from what I've read here. ...basically, I'm being a scootch. :)
Title: Re: Kings Quest 2015
Post by: GrahamRocks! on August 26, 2015, 03:44:42 PM
I think you'd like the game, Katie.

Eh, I'm still kinda skeptical about it. Hopefully some of my questions will be answered in chapter 2.
Title: Re: Kings Quest 2015
Post by: Numbers on August 26, 2015, 04:12:19 PM
And then, in chapter 2, it's revealed that Manny was actually Nikstlitselpmur the whole time.
Title: Re: Kings Quest 2015
Post by: GrahamRocks! on August 26, 2015, 05:21:07 PM
 :rofl:
Title: Re: Kings Quest 2015
Post by: KatieHal on August 28, 2015, 07:28:45 PM
I'm sure I would, actually. It's mostly a matter of cost and saving up where we can for the incoming little one. :)
Title: Re: Kings Quest 2015
Post by: GrahamRocks! on August 28, 2015, 07:42:26 PM
Awwww! The Phoenix is hatching an egg?! :D Congrats!
Title: Re: Kings Quest 2015
Post by: Jack Stryker on August 28, 2015, 09:45:19 PM
Oh my God, we are SO throwing you a shower!   :hug: :partyhat:  :drinking:
Title: Re: Kings Quest 2015
Post by: daventry on August 29, 2015, 12:10:02 AM
KQ2015 Chapter 2: Rubble Without A Cause

https://blog.activision.com/community/games-blog/more-games/blog/2015/08/28/king-s-quest-rubble-without-a-cause-will-arrive-this-fall

http://www.polygon.com/2015/8/28/9223837/kings-quest-episode-two-will-be-rubble-without-a-cause
Title: Re: Kings Quest 2015
Post by: GrahamRocks! on August 29, 2015, 08:13:51 AM
Oh boy, Goblins! :D I just hope we get Amaya's mattress back. Felt bad that I couldn't in chapter 1.
Title: Re: Kings Quest 2015
Post by: Jack Stryker on August 29, 2015, 02:27:15 PM
Yes, that would be nice.

[spoiler]Saving the merchant from them was one thing... I guess... but it would be fitting for Graham to have officially won the people over, by putting an end to their bed-stealing scheme once and for all.[/spoiler]
Title: Re: Kings Quest 2015
Post by: KatieHal on August 29, 2015, 04:31:29 PM
Haha, yep, we're expecting a boy in November :) thanks!
Title: Re: Kings Quest 2015
Post by: Numbers on September 02, 2015, 04:17:47 PM
I can't throw you a shower, but I can show you a shower scene. For best results, watch this video right after you wake up in the morning.

Title: Re: Kings Quest 2015
Post by: KatieHal on September 03, 2015, 03:38:33 PM
NOPE.  :no:
Title: Re: Kings Quest 2015
Post by: Numbers on September 03, 2015, 07:41:43 PM
In all fairness, you should probably seek counseling if you actually enjoyed watching that video.
Title: Re: Kings Quest 2015
Post by: Rock Knight on September 04, 2015, 09:05:31 AM
I kind of wish KQ had been taken in a more of Game of Thrones-esque direction.
Title: Re: Kings Quest 2015
Post by: Numbers on September 04, 2015, 09:09:59 AM
Quote from: Rock Knight on September 04, 2015, 09:05:31 AM
I kind of wish KQ had been taken in a more of Game of Thrones-esque direction.

You know what KQ has been missing this whole time?...castration scenes.
Title: Re: Kings Quest 2015
Post by: KatieHal on September 04, 2015, 10:23:03 AM
Hah, I didn't even watch the video! Saw the title, that was enough for me.

Ee....I don't think I'd like to see a GoT-esque KQ. Too dark. Now, the direction of LotR, on the other hand, I could get behind. But GoT is just too much.
Title: Re: Kings Quest 2015
Post by: GrahamRocks! on September 04, 2015, 10:40:42 AM
Quote from: Rock Knight on September 04, 2015, 09:05:31 AM
I kind of wish KQ had been taken in a more of Game of Thrones-esque direction.
Uhhhhhh....
Title: Re: Kings Quest 2015
Post by: Numbers on September 04, 2015, 11:39:40 AM
Yeah, I was kidding about the castration scenes. Game of Thrones and King's Quest are polar opposites. Lord of the Rings, while family-friendly for the most part, is still pretty extreme where KQ is concerned, violence-wise. If anything, KQ is more like Narnia; young protagonists each with their own strengths and weaknesses, trying to overcome odds in a world where everything is trying to kill them. LotR's characters are mostly straight up badass one-man armies that are hard to relate to on a personal level. And the less said about GoT's cast of deviants, the better.

On a related note: the third Hobbit movie is getting an extended edition (even though it was plenty long enough as is), and it's getting an R-rating...what? The Hobbit, a kid's book, getting turned into R-rated material? Phew, at last all of those f-bombs and orc rape scenes that were totally in the book can get a visual representation.
Title: Re: Kings Quest 2015
Post by: GrahamRocks! on September 04, 2015, 08:24:55 PM
That's actually kind of a nice comparison there! :)

The Chronicles of Narnia was actually my first Fantasy series, so I have a certain fondness for it, both books and movies.
Title: Re: Kings Quest 2015
Post by: Birdy on September 04, 2015, 08:33:40 PM
Ugh, those Hobbit movies. Peter Jackson... we trusted you...

I must say though, the scene with Gollum was a highlight. Probably the only good thing about those movies.
Title: Re: Kings Quest 2015
Post by: Numbers on September 05, 2015, 08:33:25 AM
I liked the scene with Gollum in the first movie, the scene with Smaug in the second, and the scene with Sauron in the third. Absolutely nothing else was even remotely up to par. I never thought I'd see a battle scene more boring than the one in the second Transformers movie, but my God did the third Hobbit movie succeed in that regard.
Title: Re: Kings Quest 2015
Post by: Birdy on September 05, 2015, 11:37:03 AM
And the second.... Who's bright idea was it to turn the river scene into a 15 minute long action scene?!
Title: Re: Kings Quest 2015
Post by: Numbers on September 05, 2015, 01:02:22 PM
You know you're in trouble when the scene that looks like an amusement park ride is one of the better action scenes in the trilogy. I mean, look at the other action scenes we have to compare it to; the escape from Goblin Town and most of the titular Battle of the Five Armies looks like a video game cutscene. My favorite action scenes were the White Council vs. Sauron in the third movie (happened, but not in the book) and Legolas vs. Bolg in the second movie (never happened at all). That's the best we got. That's the low standard those movies set. I genuinely feel bad for those who went into the third movie expecting to see another battle as epic as the one in the middle of Return of the King. It baffles me that the movies have IMDB ratings as high as they do. Then again, IMDB is a quagmire of idiot fanboys anyways (just look at the undeservedly high scores for piss-poor movies like Avatar and The Dark Knight Rises).
Title: Re: Kings Quest 2015
Post by: Rock Knight on September 05, 2015, 08:50:33 PM
The Hobbit movies were very poor adaptations of the book (the '77 animated version I think succeeds in that respect), but are great fantasy films.
Title: Re: Kings Quest 2015
Post by: Birdy on September 06, 2015, 09:37:20 AM
Oooh, the 77 animated one was the best! It's probably just nostalgia, but I watched that before I even knew what Lord of the Rings was. Funny how a cheap, low budget little animated movie that's nearly 40 years old (and by Rankin/Bass, seriously) makes a better adaptation than a big name director and a big studio practically throwing money at it.
Title: Re: Kings Quest 2015
Post by: Numbers on September 06, 2015, 01:05:16 PM
It would have been great if the second Hobbit movie ended with that song from the '77 cartoon playing during the end credits.

Smaug: I am fire. I am death.

Bilbo: ...what have we done?

*end credits start rolling*

Singer (voice stuttering throughout): The greeeeaaaatest adventure is what lies aheeeeeaaaad...

The mood whiplash that resulted from that would've hospitalized millions of people.
Title: Re: Kings Quest 2015
Post by: GrahamRocks! on September 06, 2015, 01:15:35 PM
 :rofl:
Title: Re: Kings Quest 2015
Post by: Birdy on September 06, 2015, 02:17:15 PM
Ffffft  ;D
Title: Re: Kings Quest 2015
Post by: Rock Knight on September 06, 2015, 09:23:28 PM
I'm still miffed they didn't include the "Fifteen Birds in Five Fir Trees" song sung by the Goblins. That's a badass song right there, and I'm not being sarcastic.
Title: Re: Kings Quest 2015
Post by: Birdy on September 06, 2015, 09:59:52 PM
Well, I guess more upbeat songs in big budget flicks aren't quite marketable enough. Or the goblins were just to awesome to do that or something. Also, is it just me, or were there just far too many completely CGI characters in those movies? Beorn, all the orcs, Billy Connolly dwarf?! Seriously, that was creepy.
Title: Re: Kings Quest 2015
Post by: Numbers on September 07, 2015, 02:06:47 PM
I'll give them a pass for Gollum, Smaug and Sauron, since they all kind of had to be CG. They had no such excuse for the orcs, all of whom could have easily been played by stunt doubles wearing makeup much like in the first trilogy. They also didn't need the stone giants to be in there at all, the Goblin King was way too big, and the special effects for the giant eagles were somehow worse than they were in the original trilogy. For that matter, the entirety of the third Hobbit movie looked much faker than anything in LotR. Those trolls, the wide shots of the armies, that giant moose Thranduil was riding, the bats, the Dune worms...dear God, everything looked so bad. And what was up with the Nazgul's new appearance? The ominous hooded figures in LotR were just fine, they didn't have to turn them into Dark Souls monsters.
Title: Re: Kings Quest 2015
Post by: GrahamRocks! on September 07, 2015, 02:11:43 PM
Sauron had to be CGI? 
Title: Re: Kings Quest 2015
Post by: Birdy on September 07, 2015, 02:47:08 PM
Gollum looked awesome, Smaug looked pretty cool, Sauron....

Sauron didn't need to be there.
Title: Re: Kings Quest 2015
Post by: Numbers on September 07, 2015, 05:02:03 PM
Quote from: GrahamRocks! on September 07, 2015, 02:11:43 PM
Sauron had to be CGI? 

Okay, you try coming up with a practical effect for a character that alternates between being a shadowy humanoid, a cloud of utter blackness, a ten-foot tall giant clad in armor that morphs into a fiery cat's eye and back again ad infinitum, and a weird combination of all of the above that levitates on top of all that.

Quote from: Birdy on September 07, 2015, 02:47:08 PM
Gollum looked awesome, Smaug looked pretty cool, Sauron....

Sauron didn't need to be there.

Smaug is my favorite live-action dragon in any movie. True story. It's a pity they built him up as being this unstoppable force of nature at the end of the second movie...and then he dies within the first five minutes of the third. What a waste. They should've just had that scene at the end of the second movie and not ended it on a cliffhanger that got so easily resolved.

Yeah, Sauron didn't need to be in the movies...but we did get a kickass fight scene out of it involving Hugo Weaving, Christopher Lee's stunt double, and Cate Blanchett turning into Samara. And also Nazgul that look like the Black Knights from Dark Souls, Radagast making stupid faces, and Gandalf being completely useless and literally being carried from the battlefield, but you take what you can get. The YMMV page on TV Tropes for the third Hobbit movie even says that the Smaug and Sauron scenes are the best in the movie, and the rest of the film is extremely subpar by comparison.
Title: Re: Kings Quest 2015
Post by: GrahamRocks! on September 07, 2015, 05:26:06 PM
*facepalms* I completely forgot about that. Thanks, Numbers!

And yeah, Smaug's pretty awesome. Well, I think he dies that quickly in the book too.
Title: Re: Kings Quest 2015
Post by: Numbers on September 07, 2015, 05:36:41 PM
Quote from: GrahamRocks! on September 07, 2015, 05:26:06 PM
*facepalms* I completely forgot about that. Thanks, Numbers!

And yeah, Smaug's pretty awesome. Well, I think he dies that quickly in the book too.

I love how you and I have dispositions towards each other that change from friendly to hostile at the drop of a hat, depending on what thread it is.

Smaug's death was even more anticlimactic in the book, as it's told from Bilbo's point of view, and Bilbo doesn't even know Smaug's dead until later on. Smaug, one of the greatest dragons in fantasy fiction, gets killed off-screen in his own book. You only know how he died because Bard said how it happened.
Title: Re: Kings Quest 2015
Post by: GrahamRocks! on September 07, 2015, 07:58:38 PM
Yeah, we're weird like that. Vitriolic friendship/rivalry thing.
Title: Re: Kings Quest 2015
Post by: Jack Stryker on September 21, 2015, 02:52:34 PM
Here's the review from GameInformer.

In recent years, a wellspring of modern adventure games have bubbled up attempting to recapture the magic of yesteryear's point-and-click titles.  Modernizing a genre built upon abstract puzzle logic, trial and error, and frequent backtracking is a tall order, but The Odd Gentlemen has found a solid balance in its return to the classic Sierra fantasy series.  Save for a couple nuisances, this first chapter is a heartfelt and entertaining return for King Graham.

Part of King's Quest's charm lies in the narrative framework of an elderly King Graham recounting the stories of his youth to his granddaughter, Gwendolyn.  Her effervescent attitude meshes well with the tired-yet-playful Graham(voiced by Back to the Future's Christopher Lloyd), giving off a fun, unmistakable The Princess Bride vibe.  Speaking of The Princess Bride, much of the voice acting is spot-on, like the diminutive yet cunning knight-in-training Manny, voiced by the aforementioned film's Wallace Shawn ("inconceivable!").  Lloyd's performance as old Graham mostly works, though the 76-year-old actor occasionally sounds like he's either phoning it in or too tired.  Regardless, I found Graham's storytelling with Gwendolyn sweet and refreshing.

This first chapter features Graham's bumbling attempts to fulfill his lifelong goal of becoming a knight.  Players directly control Graham using an analog stick, which feels perfectly natural.  During some brief early sections, King's Quest appears to be disappointingly linear, with Graham crawling through a straightforward dragon's lair, throwing switches to reveal obvious paths through the monster's sprawling cave network.

Thankfully, the world opens up in a delightfully nostalgic way, embracing the design tenets of the genre's roots.  A large portion of Daventry is open to explore, like the town square's shops, a dubiously advertised floating island, and a spooky woods crawling with wolves.  Players are left to ponder solutions for various conundrums.  How could dipping all my objects into purple dye help me?  Should I pilfer a big shield, wooden tabletop, or a huge circular loaf of bread to use as a wagon wheel?  King's Quest nails that delightful adventure-game sweet spot for me, where a sudden eureka moment triggers a domino effect of puzzle solutions.

Like the Sierra games of old, Graham can venture into certain death.  I watched the prospective knight get crushed by a dragon and turned into squirrel food.  Thankfully, Gwendolyn calls out her obviously alive grandfather on the mistelling, allowing players to select a safer path.  This clever mechanic, along with generous auto-saving, prevents players from becoming too frustrated or falling into the infamous fail states of the old games.

Being free from severe punishment takes the edge off in a nice way, but King's Quest occasionally frustrates.  The open design of Daventry is the biggest asset and most frequent hang up.  Without any type of map, you can easily lose track of where the winding paths lead, even if you've traveled them several times.  Adventure-game purists might appreciate it, but even as someone who grew up playing many LucasArts and King's Quest gamesI found it tedious.  Another snag lies in the unskippable cutscenes and dialogue, which become even more annoying when you're trying to investigate an object and accidentally activate a scene you've seen too many times.

Visually, King's Quest is comparable to other modern episodic adventure games.  The heavily stylized character design reminds me of Telltale's suite of games.  However, The Odd Gentlemen's wonderful animation brings these characters to life.  Little touches like young Graham's flowing scarf and flailing arms as he flees add a lot of personality.  I noticed a couple woodland critters scampering along with jarringly minimal animations, but these flaws are infrequent.

So far, King's Quest is remarkable in its ability to call back to the classic design of the '90s point-and-click adventures without succumbing to as many pitfalls.  The combination of wacky character interactions, goofy logic puzzles, and heartfelt story beats has me eager to see what's in sotre in Chapter II.  The team at The Odd Gentlemen has created one of the most endearing, true-to-form adventure games I've played in recent years.

- Tim Turi.

8

Concept

Return to old-school adventure game form with a feather-capped legend in the genre, while shaving off the most annoying bits.

Graphics

The rough, basic character models and environments are saved by a charming art direction and incredible animations.

Sound

Most of the voice actors perform wonderfully, with a few odd exceptions.  The music and puzzle sound design is on point.

Playability

Controlling Graham directly feels great.  Frequently getting lost while backtracking and the occasional repetitive puzzle design are issues, though.

Entertainment

One of the best examples of an aging formula done right by modern standards.  The engaging characters, challenging puzzles, and entertaining story arcs make it easy to recommend.

Replay value

Moderately high.
Title: Re: Kings Quest 2015
Post by: Birdy on September 21, 2015, 03:16:56 PM
Hm. Sounds like a pretty standard review of this game. Like I said, the general consensus seems to be "good, not great."
Title: Re: Kings Quest 2015
Post by: GrahamRocks! on September 22, 2015, 01:03:58 PM
Well, that's still better than having it be irredeemably horrible. TSL has a mixed reaction too.
Title: Re: Kings Quest 2015
Post by: Rock Knight on September 23, 2015, 07:09:51 AM
Quote from: Numbers on September 06, 2015, 01:05:16 PM
It would have been great if the second Hobbit movie ended with that song from the '77 cartoon playing during the end credits.

Smaug: I am fire. I am death.

Bilbo: ...what have we done?

*end credits start rolling*

Singer (voice stuttering throughout): The greeeeaaaatest adventure is what lies aheeeeeaaaad...

The mood whiplash that resulted from that would've hospitalized millions of people.

It's a pity Led Zeppelin's Battle of Evermore was never used to close out any of those movies.
Title: Re: Kings Quest 2015
Post by: Numbers on September 23, 2015, 06:06:33 PM
Oh man, can you imagine if a Gorgoroth song played during the end credits of one of the movies? Imagine Return of the King's ending, with all of its emotional heaviness, suddenly followed by this song playing during the end credits:


(For those not in the know, the name Gorgoroth comes from Tolkien's writings.)
Title: Re: Kings Quest 2015
Post by: Rock Knight on September 24, 2015, 02:27:58 PM
That'd have been awesome

To go back on-topic though, honestly, it seems like the new KQ was incredibly forgettable - and quickly forgotten. No one at all really cares about Chapter 2's release. Doing a re-watch there's nothing that special about the game, it's just a bunch of overly-used Pixar archetypes, stupid kiddie humor, and cliches. Every single character in the game has no real substance and basically just fulfills standard, generic Pixar-y, Disney-esque Fantasy tropes, IE Amaya  is the strong, outspoken, tough, tomboy woman; Pillare is the disgruntled, touch as nails French woman; Olfie is the dummy; the Alchemist and his wife are the creepy old couple...The rest of the characters outside of Whisper are utterly one-note and forgettable...

And Manny is basically Wallace Shawn in every movie ever. He makes for a very weak villain when you compare him to Manannan, Lolotte, Mordack or Abdul.

Maybe it was because of the horrible voice acting, but even though characters like Jollo, Cedric or Abdul Alhazed aren't particularly "deep", they're very memorable.
Title: Re: Kings Quest 2015
Post by: GrahamRocks! on September 24, 2015, 03:06:08 PM
I have nothing to say. -_-
Title: Re: Kings Quest 2015
Post by: Jack Stryker on September 24, 2015, 03:24:38 PM
Maybe YOU don't care, but YOU don't represent the entire fanbase.  And of course Manny was a weak villain.  He'd have to be, for Graham to defeat him before he's even a knight.  How was he supposed to defeat some powerful sorcerer, with very little adventuring experience and only a dagger, a bird bomb, or a pie to defend himself with?
Title: Re: Kings Quest 2015
Post by: Rock Knight on September 24, 2015, 03:28:13 PM
Quote from: Jack Stryker on September 24, 2015, 03:24:38 PM
Maybe YOU don't care, but YOU don't represent the entire fanbase.  And of course Manny was a weak villain.  He'd have to be, for Graham to defeat him before he's even a knight.  How was he supposed to defeat some powerful sorcerer, with very little adventuring experience and only a dagger, a bird bomb, or a pie to defend himself with?

Only like 10 people care about this game. it's been forgotten. Do you see any talk about the game anywhere anymore? No. No one really cares outside of a very few.
Title: Re: Kings Quest 2015
Post by: GrahamRocks! on September 24, 2015, 04:05:35 PM
Quote from: Jack Stryker on September 24, 2015, 03:24:38 PM
Maybe YOU don't care, but YOU don't represent the entire fanbase.  And of course Manny was a weak villain.  He'd have to be, for Graham to defeat him before he's even a knight.  How was he supposed to defeat some powerful sorcerer, with very little adventuring experience and only a dagger, a bird bomb, or a pie to defend himself with?
Well, to be fair, Gwydion... *disheartened shrug*

I just... I just don't know anymore. I'm listening to Chuggaaconroy's LP of Kirby's Epic Yarn in an attempt to cheer myself up about... all this.
Title: Re: Kings Quest 2015
Post by: Jack Stryker on September 24, 2015, 04:28:35 PM
Alexander had access to Manannan's spell book.

Also...

https://www.facebook.com/OfficialSierraGames/posts/886964848005750
https://www.youtube.com/all_comments?v=TtoJchJSJSc

I count quite a few more who seem interested in episode 2.  And yes, I do see talk about the game elsewhere.  Like GameInformer; which is where that review came from.  And the community hub for the game, on Steam.  So shut up and stop trying to kill our interest in the game.  Just because YOU don't like it, doesn't mean WE don't have the right to.
Title: Re: Kings Quest 2015
Post by: GrahamRocks! on September 24, 2015, 04:53:55 PM
At least Numbers is being civil. He doesn't like the game either, but he at least understands why people like it, and expresses why he doesn't like it in informative and funny ways.

Me, I want my friend back. :( RK and I bonded over this game, back when it was first announced and he was just as satisfied as I was about it on release day. Heck, LAMBONIUS liked the game! You know how rare it is for Lamb and I to agree on something?! Though he did say the game had it's flaws, which I'm not surprised at, really. I could see where he was coming from, though.

No game is perfect, after all. Especially on the first episode.
Title: Re: Kings Quest 2015
Post by: Birdy on September 24, 2015, 05:02:13 PM
Goodness... odd that a game like this could be so divisive...
Title: Re: Kings Quest 2015
Post by: Numbers on September 24, 2015, 05:40:11 PM
Quote from: Birdy on September 24, 2015, 05:02:13 PM
Goodness... odd that a game like this could be so divisive...

It's actually not surprising at all that a franchise being rebooted by a different team of people would be divisive amongst the fans who are old-school KQ only, and those who love all things KQ and are just happy to be getting more stories. Reminds me of the Star Trek reboot, wherein all the old-school Trekkies were up in arms about JJ Abrams "ruining Star Trek forever" and the rest of the world was just happy to finally have Star Trek films that didn't suck. Check out Damar's pissy posts on the new Star Trek movies on this forum, they're a goldmine of comedy.
Title: Re: Kings Quest 2015
Post by: GrahamRocks! on September 24, 2015, 06:11:32 PM
Oh my, yes.... I remember that.

I think divisive, I think 50/50. The new game has been received mostly positively... It's just that the minority is who didn't like it is louder. Er, no offense to you, Numbers.
Title: Re: Kings Quest 2015
Post by: Birdy on September 24, 2015, 06:17:50 PM
Ah... I can understand that. That also probably explains my knee-jerk negative reaction to the Hobbit movies
Title: Re: Kings Quest 2015
Post by: Rock Knight on September 24, 2015, 06:38:18 PM
Quote from: Numbers on September 24, 2015, 05:40:11 PM
Quote from: Birdy on September 24, 2015, 05:02:13 PM
Goodness... odd that a game like this could be so divisive...

It's actually not surprising at all that a franchise being rebooted by a different team of people would be divisive amongst the fans who are old-school KQ only, and those who love all things KQ and are just happy to be getting more stories. Reminds me of the Star Trek reboot, wherein all the old-school Trekkies were up in arms about JJ Abrams "ruining Star Trek forever" and the rest of the world was just happy to finally have Star Trek films that didn't suck. Check out Damar's pissy posts on the new Star Trek movies on this forum, they're a goldmine of comedy.

Yeah but the new Star Trek movies actually did suck. Zachary Quinto looks goddamn constipated as Spock, the movies are nothing but dumb, dumbed down, generic action sci-fi films. Basically Abrams turned Star Trek into a less charming version of Star Wars. Seriously, while I don't really like TNG at all, the original cast movies were all great with the exception of 1 and 5, and 5 was only "so-so" IMO.

As to the new KQ: Put bluntly, it sucks and killed my interest in King's Quest. I have no desire to see other "Quest" series similarly raped. And that's all these stupid reboots/reimaginings do, be of game or movie series.
Title: Re: Kings Quest 2015
Post by: GrahamRocks! on September 24, 2015, 06:55:30 PM
*tsks sadly and shakes head* ................

What's happened to you, my friend?  :(
Title: Re: Kings Quest 2015
Post by: Numbers on September 24, 2015, 07:16:56 PM
Quote from: Rock Knight on September 24, 2015, 06:38:18 PM
Yeah but the new Star Trek movies actually did suck. Zachary Quinto looks goddamn constipated as Spock, the movies are nothing but dumb, dumbed down, generic action sci-fi films. Basically Abrams turned Star Trek into a less charming version of Star Wars. Seriously, while I don't really like TNG at all, the original cast movies were all great with the exception of 1 and 5, and 5 was only "so-so" IMO.

Oh really? Then why do the new movies have higher Metacritic scores than the rest? Because, in your words, they "sucked?" The more people I see who complain about them, the more I realize that old-school Trekkies are a bunch of autistic c*nts who can't wrap their tiny brains around the fact that the new Star Trek is telling new stories better than what they grew up with. So go on Rock Knight, keeping bashing the only Star Trek movies that weren't complete garbage. You'll only be proving me right.

This goes to you too, Birdy. No one cares what you think. About anything. You're a nobody. Neither you nor Rock Knight deserve to be taken seriously, let alone have Internet connections. Both of you retire to your closets and think about the fact that you've made asses out of yourself on the Internet in front of thousands of people.

If I get banned for this post, then so be it. I'm simply saying it how it is.
Title: Re: Kings Quest 2015
Post by: Rock Knight on September 24, 2015, 07:33:34 PM
Quote from: Numbers on September 24, 2015, 07:16:56 PM

Oh really? Then why do the new movies have higher Metacritic scores than the rest? Because, in your words, they "sucked?" The more people I see who complain about them, the more I realize that old-school Trekkies are a bunch of autistic c*nts who can't wrap their tiny brains around the fact that the new Star Trek is telling new stories better than what they grew up with. So go on Rock Knight, keeping bashing the only Star Trek movies that weren't complete garbage. You'll only be proving me right.

Why? Because we live in a culturally vapid and utterly unimaginative age where the most successful and critically acclaimed movies nowadays are dumb action movies and stupid, soulless reboots, so J.J.'s Trek movies fit in well with a very undemanding and easily satisfied audience who only needs explosions and Benedict Cumberb*tch to sell a film. You want to see a good Khan? Go watch Space Seed, I'll take that any day over Cumberb*tch playing the lovechild of Snape and Hans Gruber. I mean, we live in a time period where Avatar is the highest grossing movie of all time. Avatar has the same Metacritic average as the 2009 Star Trek. We live in an age where Jurassic World was praised, when really, it would've been an average summer movie had it come out in the 1990s. We live in a time where despite their rampart suckiness, the new Hobbit movies were box office successes. The only reboot series that really knocked it out of the park in terms of quality were Nolan's Batman films.
Title: Re: Kings Quest 2015
Post by: GrahamRocks! on September 24, 2015, 07:36:22 PM
 :o

Uhhhh...


...........

>.>
Title: Re: Kings Quest 2015
Post by: Numbers on September 24, 2015, 07:50:18 PM
As I said, Rock Knight, you're proving my point. By the way, stop trying to sound educated when you clearly dropped out of high school.

And mods, if you would be so kind as to lock this thread, as it is filled with nothing but arrogant loud-mouthed pond scum...?

Seriously, lock it. Ban us all, I don't give a sh*t. And nothing of value will be lost.
Title: Re: Kings Quest 2015
Post by: Rock Knight on September 24, 2015, 07:56:29 PM
Quote from: Numbers on September 24, 2015, 07:50:18 PM
As I said, Rock Knight, you're proving my point. By the way, stop trying to sound educated when you clearly dropped out of high school.

And mods, if you would be so kind as to lock this thread, as it is filled with nothing but arrogant loud-mouthed pond scum...?

Seriously, lock it. Ban us all, I don't give a sh*t. And nothing of value will be lost.

You're the one coming off as a child here. By disagreeing with you, I'm somehow proving your point? Are you having a mental breakdown dude?

I actually completed high school with a diploma....

Do you have that big of a crush on Benedict Cumberbatch that I'm not free to dislike the mediocre Star Trek film he was in?
Title: Re: Kings Quest 2015
Post by: GrahamRocks! on September 24, 2015, 08:01:13 PM
THAT'S ENOUGH!!!!!!!! BOTH OF YOU GET A GRIP ON YOURSELVES!!!  >:( :argue: :smack:

Title: Re: Kings Quest 2015
Post by: Birdy on September 24, 2015, 10:52:56 PM
I didn't mean to make anyone angry... I'm sorry. If you want me to leave, I will.
Title: Re: Kings Quest 2015
Post by: GrahamRocks! on September 24, 2015, 10:59:44 PM
It's not your fault, Birdy. :( We're getting off topic again, guys! Blow off your steam PLEASE!

This is meant to be a friendly forum. Right now, you two aren't really meeting those standards. Take a breather, both of you.
Title: Re: Kings Quest 2015
Post by: Numbers on September 25, 2015, 08:10:36 AM
Well...last night was kind of embarrassing.
Title: Re: Kings Quest 2015
Post by: Birdy on September 25, 2015, 08:22:47 AM
For who?

Seriously, I'll stop posting if I'm bugging anyone.
Title: Re: Kings Quest 2015
Post by: GrahamRocks! on September 25, 2015, 08:59:51 AM
I highly doubt that, Birdy. We all have our bad days.

You okay, Numbers? I mean that sincerely.
Title: Re: Kings Quest 2015
Post by: Jack Stryker on September 25, 2015, 02:49:13 PM
You are blameless, Birdy. 

It's just those two, moreso Rock Knight, who are creating a lot of unnecessary drama, when they could easily just choose not to play the game and to stop talking about it.  I'm not a fan of Splatoon, but you don't see me ranting and raving about how much it sucks.  I just don't talk about it.  That's all you have to do.  Just ignore the thread and post in threads that are related to things you are interested in.
Title: Re: Kings Quest 2015
Post by: GrahamRocks! on September 25, 2015, 03:44:37 PM
Not much to talk about in terms of the new game at the moment, really. Only so much you can say about a 30 second teaser.

I got some theories though! :)
Title: Re: Kings Quest 2015
Post by: Numbers on September 25, 2015, 04:38:55 PM
Yes, I was having a mental breakdown. Sorry you had to see that.
Title: Re: Kings Quest 2015
Post by: GrahamRocks! on September 25, 2015, 05:13:03 PM
I feel bad for you, man. I hope you're feeling better now.

I hope Rock Knight is too. I want my friend back.
Title: Re: Kings Quest 2015
Post by: Numbers on September 25, 2015, 05:21:06 PM
I forgot to take a pill that wards off anxiety, panic and rage attacks, so here we are.

And Rock Knight, we're just going to have to agree to disagree...on several things.

Quote from: Jack Stryker on September 25, 2015, 02:49:13 PM
I'm not a fan of Splatoon, but you don't see me ranting and raving about how much it sucks.  I just don't talk about it.

Speaking of Splatoon, this is an excellent review of the game that tells you everything you need to know about it:



Seriously, look at this video on YouTube proper and check out that dislike bar.
Title: Re: Kings Quest 2015
Post by: GrahamRocks! on September 25, 2015, 05:50:25 PM
I guess I can agree to disagree on stuff too.

Also, I'm helping out on TV Tropes with the KQ2015 article!
Title: Re: Kings Quest 2015
Post by: Numbers on September 26, 2015, 01:11:35 PM
Make sure to add a "Vocal Minority" entry on the YMMV page.
Title: Re: Kings Quest 2015
Post by: GrahamRocks! on September 26, 2015, 01:30:30 PM
Ah, good idea! Thanks!
Title: Re: Kings Quest 2015
Post by: Numbers on September 26, 2015, 04:12:28 PM
Also, I dare you to put Achaka under the "Scrappy" trope just to see how many people it'll annoy and confuse.
Title: Re: Kings Quest 2015
Post by: GrahamRocks! on September 26, 2015, 05:59:47 PM
Hahahaha!

Actually, I wonder if Ensemble Darkhorse is associated with his section yet? Because I know that's one thing we agree on- we both like Achaka.
Title: Re: Kings Quest 2015
Post by: Numbers on September 26, 2015, 09:45:12 PM
Yeah, if anybody's a Scrappy, it's the Merchant of Miracles...although his being annoying is intentional on the creator's part, so he should probably go under Hate Sink instead. Other potential Scrappies would probably include Manny, for obvious reasons; maybe Gart as well. My vote for the Ensemble Darkhorse entries go to Achaka, Whisper, and possibly Kyle and Larry. The Scottish accent did it for me. It reminds me of Groundskeeper Willie.
Title: Re: Kings Quest 2015
Post by: GrahamRocks! on September 26, 2015, 10:39:48 PM
No love for Mr.Fancycakes? ;)
Title: Re: Kings Quest 2015
Post by: Numbers on September 27, 2015, 03:54:03 PM
He's more of a One-Scene Wonder to me. Yes, I know he shows up multiple times, but he's only ever relevant in one scene.
Title: Re: Kings Quest 2015
Post by: GrahamRocks! on September 27, 2015, 04:28:45 PM
Good point.

I'm still baffled at the fact that he can eat Graham! Nice touch with the hat, though!
Title: Re: Kings Quest 2015
Post by: KatieHal on September 28, 2015, 08:55:48 AM
Glad you've all moved on, but this thread is getting locked anyways. If you want to discuss--IN A CIVIL MANNER--specific aspects of remakes, King's Quest, Let's Play, or whatever else, start a new thread for it.

And Numbers, seriously, watch it. This is the last time I will remind you that while you can have differing opinions all you like, on this forum, you will respect that others have their own opinions and not insult them for it.  This has been stated repeatedly, and the next time you violate that, the ban will be open-ended and indefinite.