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The Royal Archives => General => The Silver Age => Adventure Gaming => Topic started by: TribeHasSpoken on January 25, 2007, 10:48:25 PM

Title: IA developing SQ2 remake?
Post by: TribeHasSpoken on January 25, 2007, 10:48:25 PM
The following thread on the Infamous Adventures forums would seem to indicate that one of their next projects will be a VGA remake of Space Quest II - Vohaul's Revenge.

LINK (http://www.infamous-adventures.com/forum/index.php?topic=1848.msg25302)

EDIT: I contacted IA, and their official stance on the screenshot is that they will not currently confirm or deny that it is an actual project.
Title: Re: IA developing SQ2 remake?
Post by: dark-daventry on February 07, 2007, 07:29:36 AM
Sounds pretty good to me. I've never played Space Quest that much. (Alright, so I did when I was younger when I was in school. Yes, my school had space quest, but I only figured that out recently! It's been years since then! I only remember certain things, but it was pretty cool!) I'd like to see a remake, but what I would love is to see a collection of all the remakes sold commericially. That would be pretty cool!
Title: Re: IA developing SQ2 remake?
Post by: Deloria on February 07, 2007, 07:52:49 AM
I'm a bit disappointed, the trailer for Project X looked fascinating.  :-\
Title: Re: IA developing SQ2 remake?
Post by: tessspoon on February 07, 2007, 08:24:36 AM
Quote from: Deloria on February 07, 2007, 07:52:49 AM
I'm a bit disappointed, the trailer for Project X looked fascinating.  :-\
Yea, I want to see that one.

I still need to play the first SQ, I have it on my hard drive. I'll get to it one of these days... maybe... :P
Title: Re: IA developing SQ2 remake?
Post by: TribeHasSpoken on February 07, 2007, 02:50:50 PM
They recently started recruiting for animators, and their ad suggested they may be working on more than one project at a time, so I wouldn't give up hope on Project X or QFI.
Title: Re: IA developing SQ2 remake?
Post by: MusicallyInspired on February 08, 2007, 11:58:17 PM
Man, you King's Quest people need to come out from under your King's Quest rock and play some other games. Space Quest is brilliant. Brialliant, I say! You can't experience the adventure genre without experiencing Space Quest....and loving it! Lol well ok, you don't have to love it...but you have to at least experience it. Get out your old copies and play!
Title: Re: IA developing SQ2 remake?
Post by: Deloria on February 09, 2007, 12:21:33 AM
I've played the first five SQ's and I just didn't like them as much as the KQ's. Sorry. :P I mean, yes, they're wonderful games (just as all of the Sierra classics are) but I still prefer KQ. :)
Title: Re: IA developing SQ2 remake?
Post by: racx_00 on February 09, 2007, 04:47:42 AM
I always preferred LucasArts adventure games over most. King's Quest and Legend of Kyrandia are exceptions. :D
Title: Re: IA developing SQ2 remake?
Post by: Deloria on February 09, 2007, 04:52:30 AM
The three Monkey Islands that I played were awesome, but that's about the extent of my LucasArts gaming.
Title: Re: IA developing SQ2 remake?
Post by: TribeHasSpoken on February 09, 2007, 05:07:23 AM
If we seem insular, Brandon, I think it's because of our focus on the completion of this game as a goal and not because of a lack of exposure to, or interest in, other adventure games. As far as Sierra goes, I love Police Quest just as much as King's Quest. To answer you more specifically, I think Space Quest is a great series and I've gotten a lot of laughs from it.

I believe it takes a certain type of personality to really appreciate Space Quest the way you do. It is a personality that the Two Guys from Andromeda (three if you include Josh Mandel) have taken from themselves and infused into their games. Likewise, you and other fans have taken that personality from within yourselves and are infusing it into your own games, starting with Replicated and The Lost Chapter.

The type of personality I talk about may be slightly alien to me, but the important thing is that I believe your games reach others who really do get it just like you did. In my mind, that's what fangames are all about.
Title: Re: IA developing SQ2 remake?
Post by: Shades2585 on February 09, 2007, 05:49:49 AM
I liked SQ (better then KQ but you won't hear that from me on the forum) :P But not as much as I like HQ aka QFG
Title: Re: IA developing SQ2 remake?
Post by: MusicallyInspired on February 09, 2007, 09:36:31 AM
QuoteI believe it takes a certain type of personality to really appreciate Space Quest the way you do. It is a personality that the Two Guys from Andromeda (three if you include Josh Mandel) have taken from themselves and infused into their games.
Heh, that's very true. I was more kidding than anything else :). It's all good.

Quote(better then KQ but you won't hear that from me on the forum)
Er....we just did.
Title: Re: IA developing SQ2 remake?
Post by: Deloria on February 09, 2007, 09:49:32 AM
Quote from: Shades2585 on February 09, 2007, 05:49:49 AM
I liked SQ (better then KQ but you won't hear that from me on the forum) :P But not as much as I like HQ aka QFG
QFG's a favorite of mine too. :) I enjoyed all but the third immensely. :D
Title: Re: IA developing SQ2 remake?
Post by: Shades2585 on February 09, 2007, 06:22:46 PM
Quote from: MusicallyInspired on February 09, 2007, 09:36:31 AM
Quote(better then KQ but you won't hear that from me on the forum)
Er....we just did.

No I didn't that was in my head. Wait a minute you can hear my thoughts? That's not right.  XD

Quote from: Deloria on February 09, 2007, 09:49:32 AM
QFG's a favorite of mine too. :) I enjoyed all but the third immensely. :D
Three definitely stank if you were a thief. It wasn't to bad as a fighter or magic-user. I think four was the best though I wasn't fond of the fighting style.
Title: Re: IA developing SQ2 remake?
Post by: Storm on February 11, 2007, 10:29:36 AM
Personally, I'd see an original game made rather than another remake. Remakes are fun, but playing a new game where you don't have the walkthrough memorized yet is even better 8)
Quest for Infamy sounds pretty good... I'd rather see that released than SQ2VGA or any other remake they may or may not be making ;)
Title: Re: IA developing SQ2 remake?
Post by: Shades2585 on February 11, 2007, 11:06:38 AM
I agree. QFI would be my first choice too.
Title: Re: IA developing SQ2 remake?
Post by: Deloria on February 11, 2007, 02:50:59 PM
I'd choose Project X over QFI, as amazing as that looked.
Title: Re: IA developing SQ2 remake?
Post by: Blackthorne on February 22, 2007, 01:05:53 PM
And they're all still being worked on.

We just like a great variety of themes and styles of adventure games at IA.

QFI and Project X are still in production, and being worked on heavily.

QFI has taken the most amount of time, as we're actually creating a new game from the ground up, not just remaking a game.

Bt
Title: Re: IA developing SQ2 remake?
Post by: Shades2585 on February 22, 2007, 04:09:57 PM
That's awesome I look forward to seeing it. Keep us posted please.
Title: Re: IA developing SQ2 remake?
Post by: TribeHasSpoken on February 23, 2007, 09:02:40 PM
Quote from: Blackthorne on February 22, 2007, 01:05:53 PM
And they're all still being worked on.

We just like a great variety of themes and styles of adventure games at IA.

QFI and Project X are still in production, and being worked on heavily.

QFI has taken the most amount of time, as we're actually creating a new game from the ground up, not just remaking a game.

Bt


Can we take that as a signal that Project X is indeed a remake?
Title: Re: IA developing SQ2 remake?
Post by: Blackthorne on February 24, 2007, 02:29:02 AM
No, actually, Project X isn't a remake.  You'll see about that game in the future.

With QFI, what I mean is that the game has been redesigned and rewritten several times since we first conceived it years ago.  We started a version of it, became dissatisfied with the direction, and started over again from scratch.  Because of the sheer size of the game, it's taking a bit of time!

Bt
Title: Re: IA developing SQ2 remake?
Post by: TribeHasSpoken on February 24, 2007, 03:03:25 AM
Were any of the changes made to avoid intellectual property issues? For example, you've changed one of the locations from Spielberg to Lucas (or something similar). Was that to make it more "inspired by Quest for Glory" rather than have it definitely in the QFG universe?
Title: Re: IA developing SQ2 remake?
Post by: Blackthorne on February 24, 2007, 09:47:30 AM
Quote from: TribeHasSpoken on February 24, 2007, 03:03:25 AM
Were any of the changes made to avoid intellectual property issues? For example, you've changed one of the locations from Spielberg to Lucas (or something similar). Was that to make it more "inspired by Quest for Glory" rather than have it definitely in the QFG universe?

Well, officially, I'd say no comment.

But, off the record, yes, intellectual property rights were a concern.


Bt
Title: Re: IA developing SQ2 remake?
Post by: MusicallyInspired on March 24, 2007, 06:15:10 PM
Just for those who don't know and wish to, IA is having a chat meeting on their website's java chatroom on Sunday April 1st at 4:00 PM EST time. Yes it's on April 1st but it's not a gag. In fact IA are openly admitting to not doing any April Fool's jokes on account of them being stupid.

If java is disabled or non-existent in your browser you can get in with any IRC chat program with the following info:

Server: Loopy.NJ.US.VillageIRC.net
Room: #infamous
Ports: 6660-6670, 7000, 9999 (SSL)


This is the chance to ask all those questions that have been going through your mind (not that we're obliged to answer ALL of them...hehe).

Hope to see you all there.
Title: Re: IA developing SQ2 remake?
Post by: Storm on March 25, 2007, 07:07:58 PM
Let me just say... Rrrrrrrrright ::)
Years of experience have taught me to never trust anything said/released on April 1st around here. If you want to make a dramatic announcement or release, there are 364 perfectly fine days in the year which won't make people wonder if it's a prank or not - so choosing this particular date is trying to mess with people's heads from the get-go.

IA don't strike me as the types who'd knock something just because it's stupid, especially the long-standing tradition of April Fool's jokes ;P They already have a pretty good track record for messing with peoples heads with their "Secret Project X" and unexplained SQ2 VGA screenshots... I don't think I'd be able to attend that chat without the constant fear of some IA joker coming up the next day saying "Remember all that stuff we told you yesterday? Gotcha! April Fool's!! heheheh". :pokerface:
Title: Re: IA developing SQ2 remake?
Post by: TribeHasSpoken on March 25, 2007, 07:30:06 PM
The guys at IA do have a peculiar sense of humor, and I believe it's their intention to get people wondering if a joke is going to be played on them. That having been said, I believe that any announcements made during the chat will be absolutely genuine.
Title: Re: IA developing SQ2 remake?
Post by: PirateKingChris on March 26, 2007, 03:58:22 PM
Stupid question, but what's IA and where is their site?  ::)

EDIT: Oops, nevermind. I even downloadead KQ3 Remake recentley. Apologies on my stupidity  :-\
Title: Re: IA developing SQ2 remake?
Post by: tessspoon on March 26, 2007, 04:10:20 PM
IA "are a game development group focused on bringing adventure games back into the mainstream by updating classic adventure games as well as creating new masterworks of our own."

There site is here (http://www.infamous-adventures.com/).

They've already released a remake of KQ III (which I really like ;D) and are working on a game based off Quest for Glory but playing as a villain called Quest for Infamy: So You Want to be a Villain and a secret game called "Project X".
They may be working on a remake of SQ2, this hasn't been confirmed.

Quote from: PirateKingChris on March 26, 2007, 03:58:22 PM
EDIT: Oops, nevermind. I even downloadead KQ3 Remake recentley. Apologies on my stupidity  :-\
Edit: Oh, nevermind then. ;)
Title: Re: IA developing SQ2 remake?
Post by: MusicallyInspired on March 26, 2007, 04:49:46 PM
QuoteIA don't strike me as the types who'd knock something just because it's stupid, especially the long-standing tradition of April Fool's jokes
Well the AGDI April Fools' are legendary but really, too much of a good thing can be bad. And this is the case here. I can say in pure truth that IA aren't pulling an April Fool this year (whether on April 1st or not). They're all bored of them. And I agree. We're just having it on April 1st because....it's the irony of it. So don't worry guys, no jokes this year.

And how do I know? Why, I'm on the team.
Title: Re: IA developing SQ2 remake?
Post by: PirateKingChris on March 26, 2007, 09:16:13 PM
Thanks for the response anyway tesss....I must not have refreshed in time to see your post when I edited :P
Title: Re: IA developing SQ2 remake?
Post by: tessspoon on April 01, 2007, 03:01:51 PM
Quote from: tessspoon on March 26, 2007, 04:10:20 PM
They may be working on a remake of SQ2, this hasn't been confirmed.
And now it has.
Title: Re: IA developing SQ2 remake?
Post by: MusicallyInspired on April 01, 2007, 03:05:35 PM
Indeed it has. Head over to the IA website now for a live chat where you can ask any question and we'll probably answer. Check it out!
Title: Re: IA developing SQ2 remake?
Post by: TribeHasSpoken on April 01, 2007, 04:43:34 PM
I've actually known since February that the SQ2VGA project was genuine. Certain members of IA swore me to secrecy, but they never had to worry that I was going to tell anyone before they made an official announcement.
Title: Re: IA developing SQ2 remake?
Post by: Broomie on April 01, 2007, 04:54:34 PM
Quote from: TribeHasSpoken on April 01, 2007, 04:43:34 PM
I've actually known since February that the SQ2VGA project was genuine. Certain members of IA swore me to secrecy, but they never had to worry that I was going to tell anyone before they made an official announcement.

It was only because of your l337 hacking skills that you knew about it.  :P Heh, just kidding but thanks for not spilling the beans... even though we trusted you anyway.

Yes, we are remaking Space Quest 2 and we hope to have an estimate release date of "soon." We've already put a lot of work into it and in terms of production (minus the beta testing and bug fixing) we can safely say we're pretty much half done. The game is nearly playable from start to finish and some of the sprites and art are absolutely fantastic... so you really are in for a treat I can tell you that!

If you pop over to our website (http://www.infamous-adventures.com) you can find more on the SQ2 remake. Here though we can show a cool little demo of what's to come. Well, close enough anyway.

http://www.infamous-adventures.com/sq2/sq2demo.zip
Title: Re: IA developing SQ2 remake?
Post by: dew7 on April 01, 2007, 05:52:32 PM
Nice Demo but really short!  I like how you start out in another place.  I will refrain from saying more for those of you who have not tried it yet.  <grin>
Title: Re: IA developing SQ2 remake?
Post by: TribeHasSpoken on April 02, 2007, 07:12:25 PM
Quote from: Broomie on April 01, 2007, 04:54:34 PM
It was only because of your l337 hacking skills that you knew about it.

Actually, I found out when I was informed the delivery of my clones would be delayed because of extra time needed to complete Vohaul's clone insurance salesmen. You owe me some clones, man!
Title: Re: IA developing SQ2 remake?
Post by: Blackthorne on April 09, 2007, 03:14:46 PM
Yeah... about those clones.... it's gonna be just a bit longer.

But we'll send you 3,477 copies of unsold "Star Wars II: Attack Of The Clones" DVD's we have!


Bt