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The Royal Archives => TSL General Archives => Topic started by: wilco64256 on September 25, 2010, 03:21:34 PM

Poll
Question: Of these five narrator comments, which 2 do you find most bothersome?
Option 1: That is not going to work. votes: 6
Option 2: Tic toc, tic toc, oh, are you done trying crazy things? votes: 69
Option 3: Who taught you that logic, Graham? votes: 23
Option 4: Those two don't work together. votes: 3
Option 5: You've gone insane, haven't you? votes: 37
Title: Narrator Poll - Specific Feedback Requested!
Post by: wilco64256 on September 25, 2010, 03:21:34 PM
Fairly straightforward here - we've gotten a lot of feedback that the narrator's general comments are overly sarcastic and get a bit frustrating for players, the question now is exactly which ones bug you guys the most?  We just want to get as specific of feedback as possible as we work on cleaning things up for the next episode.  Thanks!

UPDATE:  Bunch of votes in already, very nice, keep them coming!
Title: Re: Narrator Poll - Specific Feedback Requested!
Post by: duke on September 25, 2010, 07:02:51 PM
I actually don't have any problem with any of those lines, and I was amused by all of them when I first heard them. I think the issue (for me anyway) is just the frequency at which they occur. I wouldn't mind if they were reserved for when I actually did stupid or crazy things. It's just that the nature of adventure games is that you're constantly trying random things to make sure you don't miss anything, and being rewarded with one of the narrator's quips every time becomes a bit much.
Title: Re: Narrator Poll - Specific Feedback Requested!
Post by: wilco64256 on September 25, 2010, 07:17:04 PM
That's exactly what we're looking at, adjusting it so the more sarcastic comments are reserved for specific interactions, while the the more mellow ones are the ones that play more globally.
Title: Re: Narrator Poll - Specific Feedback Requested!
Post by: duke on September 25, 2010, 07:43:12 PM
Sounds great!
Title: Re: Narrator Poll - Specific Feedback Requested!
Post by: atec123 on September 25, 2010, 07:50:10 PM
Quote from: wilco64256 on September 25, 2010, 07:17:04 PM
That's exactly what we're looking at, adjusting it so the more sarcastic comments are reserved for specific interactions, while the the more mellow ones are the ones that play more globally.
that's as great idea.

I don't remember the KQ5 or 6 comments being irritating, but I don't really remember what they were like either.  I think there must not have been as much sarcasm. *goes to check*
Title: Re: Narrator Poll - Specific Feedback Requested!
Post by: wilco64256 on September 25, 2010, 07:51:39 PM
Quote from: atec123 on September 25, 2010, 07:50:10 PM
Quote from: wilco64256 on September 25, 2010, 07:17:04 PM
That's exactly what we're looking at, adjusting it so the more sarcastic comments are reserved for specific interactions, while the the more mellow ones are the ones that play more globally.
that's as great idea.

I don't remember the KQ5 or 6 comments being irritating, but I don't really remember what they were like either.  I think there must not have been as much sarcasm. *goes to check*

KQ5's most global comment was that red "x."  Not particularly sarcastic, but I wasn't a big fan.
Title: Re: Narrator Poll - Specific Feedback Requested!
Post by: waltzdancing on September 25, 2010, 07:53:22 PM
I didn't mind the narrator. I usually answered her back.  :P
Title: Re: Narrator Poll - Specific Feedback Requested!
Post by: Lambonius on September 25, 2010, 07:58:10 PM
Quote from: wilco64256 on September 25, 2010, 07:17:04 PM
That's exactly what we're looking at, adjusting it so the more sarcastic comments are reserved for specific interactions, while the the more mellow ones are the ones that play more globally.

But that's the thing...ARE there any mellow ones?  I can't recall any narrator responses that WEREN'T sarcastic and annoying.   :(  Even the ones that look like straight responses on paper, she read with a snarky and sarcastic inflection.  I would say that you'd need to get a straighter reading of a few of those lines before any of them will suffice for "straight" responses.
Title: Re: Narrator Poll - Specific Feedback Requested!
Post by: wilco64256 on September 25, 2010, 07:59:26 PM
Quote from: Lambonius on September 25, 2010, 07:58:10 PM
Quote from: wilco64256 on September 25, 2010, 07:17:04 PM
That's exactly what we're looking at, adjusting it so the more sarcastic comments are reserved for specific interactions, while the the more mellow ones are the ones that play more globally.

But that's the thing...ARE there any mellow ones?  I can't recall any narrator responses that WEREN'T sarcastic and annoying.  Even the ones that look like straight responses on paper, she read with a snarky and sarcastic inflection.  I would say that you'd need to get a straighter reading of a few of those lines before any of them will suffice for "straight" responses.

If the voice bugs you no matter what you can always turn that off and then just read them.  Re-recording anything isn't feasible at this point.
Title: Re: Narrator Poll - Specific Feedback Requested!
Post by: Lambonius on September 25, 2010, 08:02:17 PM
Quote from: wilco64256 on September 25, 2010, 07:59:26 PM


Re-recording anything isn't feasible at this point.

I don't see why.  I do audio recording regularly.  A vocal reading of a handful of lines would take no time at all.  It's not like we're talking about the entire script.  This is a volunteer project after all--surely your actors would be willing to take the small amount of time necessary to redo a line or two here and there if it was needed.   ???

And FYI, the narrator voice doesn't bother me at all.  I just don't understand why there were no straight-played failed-action responses put in the game.  Did you guys really think players would enjoy constantly being made fun of?
Title: Re: Narrator Poll - Specific Feedback Requested!
Post by: wilco64256 on September 25, 2010, 08:13:41 PM
Unfortunately I don't do a very good Amy Kurylo impression, and she is quite busy with her own work these days, so we're sticking with what we have.
Title: Re: Narrator Poll - Specific Feedback Requested!
Post by: rudy on September 25, 2010, 08:50:07 PM
First off, I think the narrator did a great job on the level of voice acting. However, one should keep in mind that adventure games require a lot of exploration. The harder puzzles get (which I do enjoy), the more testing is required. Ok, it's "just a game", but when you have to over and over again listen to the mocking for every attempt you make, it does get annoying and for some people possibly insulting.
Title: Re: Narrator Poll - Specific Feedback Requested!
Post by: wilco64256 on September 25, 2010, 09:01:48 PM
Quote from: rudy on September 25, 2010, 08:50:07 PM
First off, I think the narrator did a great job on the level of voice acting. However, one should keep in mind that adventure games require a lot of exploration. The harder puzzles get (which I do enjoy), the more testing is required. Ok, it's "just a game", but when you have to over and over again listen to the mocking for every attempt you make, it does get annoying and for some people possibly insulting.

Yeah it's just come up enough times that we're making a significant effort to improve this functionality.  As Cez mentioned before, we know what we're supposed to be doing in the game so we don't run into these global "you're doing the wrong thing" messages extremely often and so we underestimate how annoying they can get.  Hence the poll and our effort to clean things up a bit.
Title: Re: Narrator Poll - Specific Feedback Requested!
Post by: kindofdoon on September 25, 2010, 09:07:31 PM
So you aren't going to record new lines...Does that mean you're just going to delete the most "bothersome lines" entirely and leave everything else?
Title: Re: Narrator Poll - Specific Feedback Requested!
Post by: wilco64256 on September 25, 2010, 09:13:49 PM
Quote from: kindofdoon on September 25, 2010, 09:07:31 PM
So you aren't going to record new lines...Does that mean you're just going to delete the most "bothersome lines" entirely and leave everything else?

Not sure yet exactly how we're going to clean it up, maybe just save the more obnoxious things for some specific interactions that they match up with better or something, but we are going to make it so they're not constantly being thrown at people.
Title: Re: Narrator Poll - Specific Feedback Requested!
Post by: OrangeShirt on September 26, 2010, 12:34:24 AM
What I really hated about the narrator is how she grinds you down with rude, sarcastic remarks whenever you're doing what you should be doing in any adventure game -- EXPLORING. It's very disheartening, especially when the story already carries a gloomy mood. I'd vote for every option, but I am only allowed 2 and voting for all of them would completely null my vote anyhow. :suffer:

That said, she has a great voice and can usually deliver her lines very well.
Title: Re: Narrator Poll - Specific Feedback Requested!
Post by: daventry on September 26, 2010, 12:54:44 AM
Well thats Silly to Vote for 2, since All 5 of them are Bothersome.  ???
Title: Re: Narrator Poll - Specific Feedback Requested!
Post by: Lambonius on September 26, 2010, 01:01:12 AM
Quote from: wilco64256 on September 25, 2010, 08:13:41 PM
Unfortunately I don't do a very good Amy Kurylo impression, and she is quite busy with her own work these days, so we're sticking with what we have.

Well considering both her album AND website are plugged numerous times across both episodes, you'd think she'd owe you for the free advertising.  ;)
Title: Re: Narrator Poll - Specific Feedback Requested!
Post by: Rick_Florez on September 26, 2010, 02:35:43 AM
Actually Weldon is mistaken on this one.  We are going to try and get Amy to record some additional less sarcastic dialog.   However Amy is very busy these days so that may prove difficult.  We do have about 2-3 months to schedule something so hopefully we can make it happen.   Now that we've gotten some specific feedback on what the real issue with the Narrator is we can finally start trying to address it.

As for the shameless plug, if we're not offended, you should not be either.  Honestly I think we told her to do it and given the amount of dialog she actually recorded for us she deserves it.
Title: Re: Narrator Poll - Specific Feedback Requested!
Post by: KQ5Fan on September 26, 2010, 03:10:21 AM
I agree, the plug doesn't bother me that much. I just think that the sarcasm should be toned down intensely, to only being present in rare, specific occasions.
Title: Re: Narrator Poll - Specific Feedback Requested!
Post by: Novem on September 26, 2010, 03:45:50 AM
In King's Quest IV you could interact with or talk to almost all objects on the screen and did always get a individual response. Why not in TSL? We have just handfull standard responses we already know them from Episode 1! :(
Title: Re: Narrator Poll - Specific Feedback Requested!
Post by: KatieHal on September 26, 2010, 07:11:22 AM
Actually, a lot of response change from Day 1 to Day 2, especially on the Isle of the Crown.

We did write a lot of narrations for a lot of objects and scenes, but you'd be amazed how easy it is to write a lot of those and yet still have a big chunk of your screens still give a default reply or the same reply!
Title: Re: Narrator Poll - Specific Feedback Requested!
Post by: Novem on September 26, 2010, 07:29:34 AM
No matter what object I try to talk to, I always get the same "You're crazy" or "Visti TSL-Asylum" messages. Don't know what I'm doing wrong.
Title: Re: Narrator Poll - Specific Feedback Requested!
Post by: atec123 on September 26, 2010, 07:46:37 AM
Quote from: Novem on September 26, 2010, 07:29:34 AM
No matter what object I try to talk to, I always get the same "You're crazy" or "Visti TSL-Asylum" messages. Don't know what I'm doing wrong.
I never heard the visit TSL Asylum message.....

and about the KQ5 "X".  I remember that now.  I actually liked that a lot.  Saves time and the narrator doesn't get annoying. (though the KQV narrator was pretty good)  It doesn't hurt to have some funny comments, though.
Title: Re: Narrator Poll - Specific Feedback Requested!
Post by: kindofdoon on September 26, 2010, 07:58:39 AM
Quote from: atec123 on September 26, 2010, 07:46:37 AM
and about the KQ5 "X".  I remember that now.  I actually liked that a lot.  Saves time and the narrator doesn't get annoying. (though the KQV narrator was pretty good)  It doesn't hurt to have some funny comments, though.

Exactly! Otherwise you have to sit through a remark you've already heard before, or skip it, both of which are not desirable. I don't understand why the "X" seems to be unpopular...
Title: Re: Narrator Poll - Specific Feedback Requested!
Post by: atec123 on September 26, 2010, 08:21:34 AM
Quote from: kindofdoon on September 26, 2010, 07:58:39 AM
Quote from: atec123 on September 26, 2010, 07:46:37 AM
and about the KQ5 "X".  I remember that now.  I actually liked that a lot.  Saves time and the narrator doesn't get annoying. (though the KQV narrator was pretty good)  It doesn't hurt to have some funny comments, though.

Exactly! Otherwise you have to sit through a remark you've already heard before, or skip it, both of which are not desirable. I don't understand why the "X" seems to be unpopular...
me neither.

Example: I am now playing the KQ3 IA remake.  EVERY time you try to grab something you can't, it says "What would you do with it?"
a little red x would be much less aggravating. (Not dissing the remake or IA, just sayin)
Title: Re: Narrator Poll - Specific Feedback Requested!
Post by: Lambonius on September 26, 2010, 09:41:40 AM
Quote from: KQ5Fan on September 26, 2010, 03:10:21 AM
I agree, the plug doesn't bother me that much. I just think that the sarcasm should be toned down intensely, to only being present in rare, specific occasions.

Heh.  The plug doesn't really bother me either--I was just giving you guys a hard time.  ;)

Although, now that I think about it, it is one of those things where I probably would have hidden it a little better.  My philosophy on that sort of thing is that if the player can easily stumble across it in the course of a direct path through the story of the game, then it's out of place.  Those types of things can really snap you out of the story if they keep popping up too frequently, in my opinion.   :)

That's good to hear about the new lines, though.  I think it'll greatly help the enjoyability of the game and encourage players to explore and find all the goodies you guys spent so much time putting in there.  Thumbs up.  :)

Think about it this way--you make these corrections early on in the first few episodes, and players are going to have less and less to nitpick as further episodes come out.  ;)
Title: Re: Narrator Poll - Specific Feedback Requested!
Post by: Rick_Florez on September 26, 2010, 11:04:49 AM
Actually the narrator in KQ5 and KQ6 made me want to blow my brains out.  I always hated those narrators and that's actually the main reason there is an option to turn off narrations in TSL.  Cez and me had long arguments about that feature and I really pushed for it in the early days.  Ironically once Amy came onboard I actually started liking the narrations.  She had a fun style to the way she read unlike the KQ5 and KQ6 narrators which I found were very monotone and bland. 

Also I think the big reason narrations were a killer in the CD version of the early sierra games was that they were so bloody long.  They worked great when you simply read them since you read much faster than you can speak.  Ironic yes I know given the issue that caused us to implement short/long narrations.

As Katie said there are a LOT of responses in the game.  However they are mostly linked to the eye icon.   I guess that we naturally gravitated to since that's the icon you use most to explore.  I do agree that Hand or Ali for example should give a better response than your nuts, maybe something more like Ali would not appreciate that.  We'll see what we can do.
Title: Re: Narrator Poll - Specific Feedback Requested!
Post by: Jafar on September 26, 2010, 02:38:46 PM
Really? I mean, there's no denying the KQ5 narrator is pretty dry, but the KQ6 narrator never bothered me that much.

I see what you're getting at with the "boring, bland narration" point, but you don't really want to go to the opposite extreme either. (Hence all of the people complaining about Amy's sarcasm and wackiness)
It's all about balance, really. KQ6's narrator had his fair share of silly, playful lines, and John Rhys-Davies in QFG4 was just amazing all around. :P

I do think having the option to turn the narrator off is a pretty good idea, though. When AGDI's KQ remakes got updated with the narrator, I had a hard time getting used to him and kinda missed having silent narration with voiced characters.
Title: Re: Narrator Poll - Specific Feedback Requested!
Post by: crayauchtin on September 26, 2010, 02:40:26 PM
QfG4 has the single best narrator -- both in voice and in the writing -- over any game I have ever seen.
Title: Re: Narrator Poll - Specific Feedback Requested!
Post by: MangoMercury on September 26, 2010, 02:52:38 PM
I think the narrator for KQ5 suits the game more than if they had the KQ6 one.  KQ5 narrator sounds "older", to go with Graham, like the KQ6 one in comparison sounds younger to go with Alexander.

My two "least favourites" out of those lines are the "Tic-toc" and "You've gone insane" lines, just because they seem a bit too "extreme".  At least with "That logic is not going to work", it's just telling you as such, and the other two aren't overly interactive with Graham, so they work as well.
Title: Re: Narrator Poll - Specific Feedback Requested!
Post by: crayauchtin on September 26, 2010, 02:56:20 PM
I voted for tic, toc as well but I did vote for the "That logic..." one because, uhm, since when does logic have to do with it? Seriously? It's an adventure game not real life. :P
Title: Re: Narrator Poll - Specific Feedback Requested!
Post by: MangoMercury on September 26, 2010, 02:57:38 PM
Adventure gaming is serious business.

I guess I just didn't find it as annoying as the "insane" line!
Title: Re: Narrator Poll - Specific Feedback Requested!
Post by: Cez on September 26, 2010, 03:27:46 PM
Yes, that's exactly what I love about Amy. She brought LIFE to the lines. We had a previous Narrator that read all the lines in hte KQ6 way, and it honestly put me to sleep. Amy brought a dynamism to it so needed for these lines. With that, and the cinematic cameras, we found a balance between the long narrations and the 3D that made them work --maybe not all of the lines, but a good chunk of it.

So, yes, that was a choice. I personally love Amy's sarcasm, because she made hilarious deliveries of lines that weren't even supposed to be funny. Once she started doing that, it became natural that I wanted to write more lines suited for her. She became sort of my "muse" in that sense, and I started throwing lines in especially thinking of how she'd deliver them.

I think she's done a fantastic job. We did change the face of King's Quest narration wise, but I agree with Rich in that a slow drawn out narrations are a thing of the past. As a matter of fact, at one point, I wanted to do away completely with the narrations, but since everyone else disagreed, we experimented a lot to make something different from them. Some things worked, others didn't. We'll try to fix what we can for the remainders episodes. 
Title: Re: Narrator Poll - Specific Feedback Requested!
Post by: Haids1987 on September 26, 2010, 03:50:34 PM
I thought the narrator in KQ6 was the awesome!  I loved him.  But anyway, we're talking about Amy, not Bill Ratner. :P

I really like Amy as a narrator, I think she has a great voice for narration and it's very refreshing to have a female narrator.  However....yes, the constant sarcasm is pretty annoying.  This isn't her fault, it's just the frequency of the lines delivered.  I mean, they sound funny the first time you hear them, but after awhile it's like, "Ugh.  This again?"  Like everyone is suggesting, they wouldn't be so aggravating if they were timed more appropriately.
Title: Re: Narrator Poll - Specific Feedback Requested!
Post by: rowee on September 26, 2010, 08:48:41 PM
I agree with the basic sentiments here. The sarcastic lines start to grate and feels like it punishes players trying out new things (especially when the same line is repeated ad nauseam).

In other words the player is generally trying to do something they think is logical and the narrator b**** slaps them and calls them an idiot  ;D
Title: Re: Narrator Poll - Specific Feedback Requested!
Post by: atec123 on September 26, 2010, 09:04:17 PM
Quote from: rowee on September 26, 2010, 08:48:41 PM
I agree with the basic sentiments here. The sarcastic lines start to grate and feels like it punishes players trying out new things (especially when the same line is repeated ad nauseam).

In other words the player is generally trying to do something they think is logical and the narrator b**** slaps them and calls them an idiot  ;D
exactly.

this is where the KQV red X would come in handy.

some new programming, probably more than I think, but no new things would need to be recorded!
Title: Re: Narrator Poll - Specific Feedback Requested!
Post by: kindofdoon on September 26, 2010, 09:05:54 PM
I agree, but I doubt the team would ever get behind the idea so late into production.
Title: Re: Narrator Poll - Specific Feedback Requested!
Post by: kyranthia on September 27, 2010, 09:49:54 PM
I did pick two - the 'Are you done trying crazy things?' and the the 'Tic Toc' one.  The Tic Toc one I find the most irksome though. 

Other than those two, I don't have any issue with the other narrator's lines.  They're pretty direct saying something won't work without being too off putting. 

I don't have any issue with her general narration either.  I find that to be just fine.

QuoteI thought the narrator in KQ6 was the awesome!  I loved him.  But anyway, we're talking about Amy, not Bill Ratner.

I liked him too.  But then again, Bill also does the introduction for our local news so I got more of a kick out of hearing his voice.
Title: Re: Narrator Poll - Specific Feedback Requested!
Post by: Haids1987 on September 27, 2010, 10:00:28 PM
Quote from: kyranthia on September 27, 2010, 09:49:54 PM
QuoteI thought the narrator in KQ6 was the awesome!  I loved him.  But anyway, we're talking about Amy, not Bill Ratner.

I liked him too.  But then again, Bill also does the introduction for our local news so I got more of a kick out of hearing his voice.
Shut UP!  That's so cool! :D
Title: Re: Narrator Poll - Specific Feedback Requested!
Post by: kindofdoon on September 27, 2010, 10:04:35 PM
Woah! Is there anywhere we can watch a clip of your local news?
Title: Re: Narrator Poll - Specific Feedback Requested!
Post by: Rosella on September 27, 2010, 10:07:40 PM
Quote from: kindofdoon on September 27, 2010, 10:04:35 PM
Woah! Is there anywhere we can watch a clip of your local news?

That's probably the only time that statement has ever been said non-ironically.

Also, seconded. XD
Title: Re: Narrator Poll - Specific Feedback Requested!
Post by: kindofdoon on September 27, 2010, 10:08:48 PM
Rofl, very true.
Title: Re: Narrator Poll - Specific Feedback Requested!
Post by: Marlene55M on September 28, 2010, 03:30:59 PM
Quote from: Jafar on September 26, 2010, 02:38:46 PM
I do think having the option to turn the narrator off is a pretty good idea, though.

It's the best function in the game.
Title: Re: Narrator Poll - Specific Feedback Requested!
Post by: ThunderChild on September 29, 2010, 04:09:27 AM
The narrator is becomming more and more annoying then Cedric ever was (and that means a lot!). Never thought it was possible, it apparently it has . . .
Title: Re: Narrator Poll - Specific Feedback Requested!
Post by: drunkenmonkey on September 29, 2010, 10:59:05 AM
The best narrator was the one from King's Quest 6. You could play through the whole game and not get tired of his voice. Plus in that game every interaction with any object had unique dialog. Mostly due to the brilliant mind of Jane Jensen, I'll bet.

However in TLS most of the phrases are generic, there's almost no point in using anything with anything as you are almost certain to get the same response. This is something that needs to be looked into to make the episodes re-playable.

The narrator's sarcastic voice is anything but soothing, I felt. Not very helpful and slightly disrespectful given the nature of the story. There were some funny moments with the narrator in ep 1, but nothing I could pick out for ep 2. Convention dictates that an old guy narrates :) (preferably more King's Quest 6 than 5)

Anyway, I would say the narration needs a complete overhaul rather than a couple of annoying phrases taken out. There's a brilliant writing team on the TSL project, it shouldn't be difficult.
Title: Re: Narrator Poll - Specific Feedback Requested!
Post by: Novem on September 29, 2010, 12:36:55 PM
Quote from: drunkenmonkey on September 29, 2010, 10:59:05 AM
In that game every interaction with any object had unique dialog.
However in TLS most of the phrases are generic, there's almost no point in using anything with anything as you are almost certain to get the same response.
That's exactly what I'm talking about.

Quote from: drunkenmonkey on September 29, 2010, 10:59:05 AM
Anyway, I would say the narration needs a complete overhaul rather than a couple of annoying phrases taken out.
I agree 100%.
Title: Re: Narrator Poll - Specific Feedback Requested!
Post by: KatieHal on September 29, 2010, 12:38:24 PM
A complete overhaul won't be happening. It would be FAR too time-consuming to do that at this point. We can re-record some lines, which is why we're trying to get back specific feedback like this so we can do that for the most problematic ones.
Title: Re: Narrator Poll - Specific Feedback Requested!
Post by: KQ5Fan on September 29, 2010, 12:42:36 PM
Or just have reptitive lines that aren't sarcastic. That'd be over 9000 times better. :)
Title: Re: Narrator Poll - Specific Feedback Requested!
Post by: atec123 on September 29, 2010, 12:44:56 PM
Quote from: KQ5Fan on September 29, 2010, 12:42:36 PM
Or just have reptitive lines that aren't sarcastic. That'd be over 9000 times better. :)
true.

maybe throw in a sarcastic one once, but not much.  it gets annoying after a minute or 2.

repetitive lines aren't great, but they aren't that bad.  then as soon as you hear the first syllable you can click to skip it and look for something else.

the KQ3 remake had the "what would you do with it?".  I don't like that much but it's not bad.  something like that would be better.
Title: Re: Narrator Poll - Specific Feedback Requested!
Post by: Lambonius on September 29, 2010, 01:26:28 PM
Yeah.  It's not the repetitiveness that's the problem as much as it is the sarcastic tone.  That's the part that makes these narrations frustrating.  In an adventure game, you expect to hear generic failed action responses ad infitum, so that's not a huge deal.  Being openly MOCKED ad infitum however, is another issue entirely.  ;)

One or two sarcastic ones that pop up occasionally wouldn't be a big deal.  Or creating sarcastic responses that are specific to particularly stupid actions.  Those would be understandable and probably funny.  :)

PS: For what it's worth, I think you guys are doing a great job addressing all of these specific player complaints.  Keep up the good work.  :)  The game will just keep getting better and better.
Title: Re: Narrator Poll - Specific Feedback Requested!
Post by: atec123 on September 29, 2010, 01:37:35 PM
Quote from: Lambonius on September 29, 2010, 01:26:28 PM
Yeah.  It's not the repetitiveness that's the problem as much as it is the sarcastic tone.  That's the part that makes these narrations frustrating.  In an adventure game, you expect to hear generic failed action responses ad infitum, so that's not a huge deal.  Being openly MOCKED ad infitum however, is another issue entirely.  ;)

One or two sarcastic ones that pop up occasionally wouldn't be a big deal.  Or creating sarcastic responses that are specific to particularly stupid actions.  Those would be understandable and probably funny.  :)

PS: For what it's worth, I think you guys are doing a great job addressing all of these specific player complaints.  Keep up the good work.  :)  The game will just keep getting better and better.
yes.  example: That is not going to work.

if it was said without the sarcastic tone, it would be atotally normal response for when something... isn't going to work.  problem is almost everything she says when you do something you can't gets on your nerves after a while.  I agree that they would be really funny if you added the sarcastic comments to when you do really stupid things.
Title: Re: Narrator Poll - Specific Feedback Requested!
Post by: Damar on September 29, 2010, 04:47:40 PM
Normally, these kinds of responses drive me crazy regardless of whether it's sarcastic or not.  The repetitiveness gets to me, even if it's the calm narrator from KQ6, so I typically click through those narrations, particularly if I'm just randomly trying stuff in a pique of frustration.  That said though, the "Tic Toc..." line and the "Who taught you that logic," line did get to me mainly because the first goes on too long and the second's tone of voice is just derisive.  So those are my picks.
Title: Re: Narrator Poll - Specific Feedback Requested!
Post by: Haids1987 on September 30, 2010, 02:06:00 PM
Quote from: KQ5Fan on September 29, 2010, 12:42:36 PM
Or just have reptitive lines that aren't sarcastic. That'd be over 9000 times better. :)
Good idea.  Suggestions:

That won't work.
That item won't work there.
Please try something else, King Graham.

..etc.
Title: Re: Narrator Poll - Specific Feedback Requested!
Post by: AdumbroDeus on October 02, 2010, 03:39:44 PM
TBH, I really enjoyed the sarcasm, it made the game so much more amusing to play.


However having the SAME sarcastic line is a bit of a problem. If we have to have a default line, make it rare, or have a couple of "default lines" (like a few for each item or several for each island, etc) depending on the circumstances, cause the joke wears thin quickly.



We're hoping for a cult classic, remember, has to have a good sense of humor.
Title: Re: Narrator Poll - Specific Feedback Requested!
Post by: crayauchtin on October 02, 2010, 04:09:10 PM
I think maybe a generic response that was sort of complimentary but maintained the narrator's less-than-serious personality might work, as the narrator has become a character of its own in a way.

Along the lines of....
"Well, it was good in theory."
"When you played that out in your head, it worked fine! In reality.... at least you tried."
"If it makes you feel any better, I would have tried that too... if I hadn't read the script!"
"Must be nailed down... and there's no loose nails either!"
"It'd be crazy for someone who wasn't an adventurer to do that. Good thing you're wearing your cap!"

See, those are much less mocking but still keep the same sarcasm and sense of humor.
It'd probably be good to have some bland "That didn't work" ones as well, I guess.
Title: Re: Narrator Poll - Specific Feedback Requested!
Post by: koko_99_2001 on October 02, 2010, 04:32:10 PM
ooh! I like these! Great ideas!
Title: Re: Narrator Poll - Specific Feedback Requested!
Post by: Rosella on October 02, 2010, 04:35:58 PM
I really like Q's ideas. XD
Title: Re: Narrator Poll - Specific Feedback Requested!
Post by: crayauchtin on October 02, 2010, 04:40:16 PM
Cause I'm brilliant. :P How about one like this...

"That idea was pretty good, but it would take someone even more awesome but also named Graham to accomplish it!" :P
Or.... "If only you were Cray Auchtin, he could have pulled off that crazy stunt! He's so incredible!"


....no? Oh, come on! :P
Title: Re: Narrator Poll - Specific Feedback Requested!
Post by: Lambonius on October 03, 2010, 01:43:15 AM
Quote from: crayauchtin on October 02, 2010, 04:09:10 PM

Along the lines of....
"Well, it was good in theory."
"When you played that out in your head, it worked fine! In reality.... at least you tried."
"If it makes you feel any better, I would have tried that too... if I hadn't read the script!"
"Must be nailed down... and there's no loose nails either!"
"It'd be crazy for someone who wasn't an adventurer to do that. Good thing you're wearing your cap!"

See, those are much less mocking but still keep the same sarcasm and sense of humor.
It'd probably be good to have some bland "That didn't work" ones as well, I guess.

It really depends on how they are read though.  All of those lines could EASILY be just as mocking as the ones currently in the game.  It'd be a lot safer to just go with some explicitly neutral responses and readings.  If the team is going to go out of their way to make these changes anyway, they'd want to make sure they were fixing it properly, rather than taking the risk that the "fix" could be just as bad as the original issue.
Title: Re: Narrator Poll - Specific Feedback Requested!
Post by: Novem on October 03, 2010, 04:24:45 AM
Some more generic answers don't change much. That's not the point. We want to see comprehensible responses.

One Example: Use lamp with stuffed bear.

TSL would say: You're crazy!

KQ6 says:

(http://img814.imageshack.us/img814/3453/sierra25.jpg) (http://img814.imageshack.us/i/sierra25.jpg/)

Uploaded with ImageShack.us (http://imageshack.us)
Title: Re: Narrator Poll - Specific Feedback Requested!
Post by: MusicallyInspired on October 03, 2010, 07:59:57 AM
Perfect example.
Title: Re: Narrator Poll - Specific Feedback Requested!
Post by: daventry on October 03, 2010, 08:32:14 AM
Now why cant the TSL Narrator be like that, Simple and Intellegend ;)
Title: Re: Narrator Poll - Specific Feedback Requested!
Post by: kindofdoon on October 03, 2010, 05:09:29 PM
Plus, they're a bit long, though I do like the less sarcastic tone.
Title: Re: Narrator Poll - Specific Feedback Requested!
Post by: kyranthia on October 03, 2010, 09:07:08 PM
Quote from: kindofdoon on September 27, 2010, 10:04:35 PM
Woah! Is there anywhere we can watch a clip of your local news?

Sure.  :) You'll hear his voice at the very beginning and then at the 0:46 mark.

http://www.youtube.com/watch?v=rGOS7CJAykU 

Quote from: Novem on October 03, 2010, 04:24:45 AM
Some more generic answers don't change much. That's not the point. We want to see comprehensible responses.

One Example: Use lamp with stuffed bear.

TSL would say: You're crazy!

KQ6 says:

(http://img814.imageshack.us/img814/3453/sierra25.jpg) (http://img814.imageshack.us/i/sierra25.jpg/)

Uploaded with ImageShack.us (http://imageshack.us)


Oh I had forgotten about that one.  :)  That was pretty good.
Title: Re: Narrator Poll - Specific Feedback Requested!
Post by: Haids1987 on October 03, 2010, 10:44:30 PM
Quote from: kyranthia on October 03, 2010, 09:07:08 PM
Sure.  :) You'll hear his voice at the very beginning and then at the 0:46 mark.
I listened, but his voice sounds different now that it's not 1992! :( 

Thanks for sharing! :)
Title: Re: Narrator Poll - Specific Feedback Requested!
Post by: crayauchtin on October 03, 2010, 11:15:53 PM
Quote from: Lambonius on October 03, 2010, 01:43:15 AM
It really depends on how they are read though.  All of those lines could EASILY be just as mocking as the ones currently in the game.  It'd be a lot safer to just go with some explicitly neutral responses and readings.  If the team is going to go out of their way to make these changes anyway, they'd want to make sure they were fixing it properly, rather than taking the risk that the "fix" could be just as bad as the original issue.
I suppose that's true, though I think that if given instructions to not mock the player with those lines, I think Amy could certainly pull it off. Some neutral answers would be good as well, but would you appreciate some snark that didn't make you feel like a loser? :P
Title: Re: Narrator Poll - Specific Feedback Requested!
Post by: Lambonius on October 03, 2010, 11:40:12 PM
Quote from: crayauchtin on October 03, 2010, 11:15:53 PM
Quote from: Lambonius on October 03, 2010, 01:43:15 AM
It really depends on how they are read though.  All of those lines could EASILY be just as mocking as the ones currently in the game.  It'd be a lot safer to just go with some explicitly neutral responses and readings.  If the team is going to go out of their way to make these changes anyway, they'd want to make sure they were fixing it properly, rather than taking the risk that the "fix" could be just as bad as the original issue.
I suppose that's true, though I think that if given instructions to not mock the player with those lines, I think Amy could certainly pull it off. Some neutral answers would be good as well, but would you appreciate some snark that didn't make you feel like a loser? :P

A bit of chiding is okay--even the best Sierra KQ narrators did it on occasion (there are a few moments in KQ6 that I remember specifically) but they were pretty few and far between.
Title: Re: Narrator Poll - Specific Feedback Requested!
Post by: kindofdoon on October 04, 2010, 06:49:49 AM
Plus, the "chiding" remarks were specific to certain items, so the "chiding" could be targeted towards certain especially silly actions that don't make sense, as opposed having "chiding" remarks" upon virtually every non-fruitful action in TSL.
Title: Re: Narrator Poll - Specific Feedback Requested!
Post by: Lambonius on October 04, 2010, 09:18:50 AM
Quote from: kindofdoon on October 04, 2010, 06:49:49 AM
Plus, the "chiding" remarks were specific to certain items, so the "chiding" could be targeted towards certain especially silly actions that don't make sense, as opposed having "chiding" remarks" upon virtually every non-fruitful action in TSL.

Yep.  That's the important difference.
Title: Re: Narrator Poll - Specific Feedback Requested!
Post by: Enchantermon on October 04, 2010, 04:16:31 PM
Quote from: Haids1987 on October 03, 2010, 10:44:30 PMI listened, but his voice sounds different now that it's not 1992! :(
This is probably because in KQ6 his tone was gentle and very laid back, and as an announcer his tone is loud and snappy. Still full of awesome, though. :) Thanks for the clip, kyranthia! :)
Title: Re: Narrator Poll - Specific Feedback Requested!
Post by: Haids1987 on October 05, 2010, 02:03:45 PM
Quote from: Enchantermon on October 04, 2010, 04:16:31 PM
This is probably because in KQ6 his tone was gentle and very laid back, and as an announcer his tone is loud and snappy. Still full of awesome, though. :) Thanks for the clip, kyranthia! :)
He should make more money off of his voice by reading children's books on CD.  I could totally fall asleep to his King's Quest voice!

Robby Benson's, too.  I love the sound of that man's voice!  :sweetheart:
Title: Re: Narrator Poll - Specific Feedback Requested!
Post by: Enchantermon on October 05, 2010, 05:00:14 PM
Agreed and agreed. :)
Title: Re: Narrator Poll - Specific Feedback Requested!
Post by: kindofdoon on October 05, 2010, 05:03:12 PM
Seconded.
Title: Re: Narrator Poll - Specific Feedback Requested!
Post by: kyranthia on October 05, 2010, 09:21:34 PM
.
Quote from: Enchantermon on October 04, 2010, 04:16:31 PM
Quote from: Haids1987 on October 03, 2010, 10:44:30 PMI listened, but his voice sounds different now that it's not 1992! :(
This is probably because in KQ6 his tone was gentle and very laid back, and as an announcer his tone is loud and snappy. Still full of awesome, though. :) Thanks for the clip, kyranthia! :)

You're welcome.  :)

I will say, his voice was laid back at times, though it could be pretty deep in some of the darker areas - like when Alexander encounters the Minotaur.

I like how a narrator will do that  - set the mood of the scene a bit more through inflection and tone.
Title: Re: Narrator Poll - Specific Feedback Requested!
Post by: Enchantermon on October 05, 2010, 09:48:44 PM
That's the sign of a good narrator, imo.
Title: Re: Narrator Poll - Specific Feedback Requested!
Post by: windman on October 06, 2010, 02:04:27 PM
Just give the option to cut Amy out all together and put a text box or window up.
Title: Re: Narrator Poll - Specific Feedback Requested!
Post by: kindofdoon on October 06, 2010, 02:10:50 PM
That option already exists. It's under audio options.