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KQ3+ Suggestions

Started by FataliOmega, March 03, 2004, 10:27:29 AM

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Celli

If they get rid of the path, how will Derek discover the house then? :P

Storm

He'll just have to train very hard with his pogo-stick  ;P

I agree the magic map is pretty useless, except for running away from random monsters. Same with the rock... at least one of those should be cancelled. Turning into an eagle to get on/off the mountain would be cool  8)
"Never argue with idiots. They'll drag you down to their level and beat you with experience."

Questing Character

Maybe Mananan should just live on the same level as everyone else and have a *really* tall tower with a telescope in it?  That could work, and it would solve the Derek issue.



racx_00

But the mountain is important ;), if there is no mountain then there is no KQ3 :-\
Knight of Jarada - Master Mind 8)
Assistant Manager of the TSL Asylum XD

Storm

There should be a mountain, just no mountain path. We can't accomodate Derek on EVERYTHING... he can just scale the cliff to the top with a rope and a couple of stakes  ::)

Y'know, I bet that between us, we could write the entire KQ3+ plot!!  ;)
"Never argue with idiots. They'll drag you down to their level and beat you with experience."

racx_00

whats wrong with the mountain path besides falling off ???
Knight of Jarada - Master Mind 8)
Assistant Manager of the TSL Asylum XD

Questing Character

Good idea, Storm!  We COULD, and then we could just give the plot and such to a group of people who are technically skilled......that might actually not be a bad idea!

Well, Jason...the thing is...if Mananan didn't use it, and he didn't 'cause he could teleport or whatever, and Gwydion wasn't allowed down the mountain...logically, it would make sense not to have it there.  And yet, Mananan did.  And then he was surprised and angry when his slaves could leave the mountain, despite the fact that the path was *right* there.  He's a smarter bad guy than that, I think.
Although, maybe villagers from Bruce brought things up to him sometimes.  That would explain both the path and the food in the kitchen.  We could, however, say that Mananan buys his own food when he's out and get rid of the path and the food question that way.



racx_00

ok i understand thanks for explaining ;)
Knight of Jarada - Master Mind 8)
Assistant Manager of the TSL Asylum XD

Oldbushie

#48
The path was there before the castle, and it would've taken too much magic to remove it. ;)
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Questing Character

Well....he should've at least fenced it off or something!



Storm

Quote from: Oldbushie on April 23, 2004, 06:38:15 PM
The path was there before the castle, and it would've taken too much magic to remove it. ;)

It would have been easy enough for a powerful wizard like Manannan to do. If he can zap Alex into dust with very little effort, he could probably do away with that path in a couple of hour, at the most  ;)
"Never argue with idiots. They'll drag you down to their level and beat you with experience."

racx_00

I never had any problems with the path ;D
Knight of Jarada - Master Mind 8)
Assistant Manager of the TSL Asylum XD

Storm

Just wondering, Racx... have you ever played KQ3?  ;P
"Never argue with idiots. They'll drag you down to their level and beat you with experience."

racx_00

i waited for Mannanan to say im going on a little trip ;), then i tried going down the path ;D, but that reminds me i had trouble with the part where the path is behind the rock and you cant see where you are going :-\, so i did have trouble with the path ;B, but still not any major problems :D
Knight of Jarada - Master Mind 8)
Assistant Manager of the TSL Asylum XD

Storm

I don't think people had problems or got seriously stuck on the path... it was just darn irritating, that's all  :-\
"Never argue with idiots. They'll drag you down to their level and beat you with experience."

racx_00

i dont really have much of a problem with the path :-\
Knight of Jarada - Master Mind 8)
Assistant Manager of the TSL Asylum XD

Storm

Don't tell me you ENJOYED it  :o
"Never argue with idiots. They'll drag you down to their level and beat you with experience."

racx_00

I didnt enjoy it but without the path the game would not be complete, lol ;D
Knight of Jarada - Master Mind 8)
Assistant Manager of the TSL Asylum XD

Storm

But there will be lots of new fun stuff! you wouldn't even notice the path is missing!  ;-D
"Never argue with idiots. They'll drag you down to their level and beat you with experience."

racx_00

I probably would ;), BTW were there Walkthroughs made for AGDI's KQ1 and KQ2 ???
Knight of Jarada - Master Mind 8)
Assistant Manager of the TSL Asylum XD