Is it just me? Or is anyone else noticing the plethora of bugs in episode 3? For one, when I spoke to Edgar (which triggered the same conversation starter I had with him in Episode 2... odd) Graham's head was stuck in down position, like he was forever ashamed. Ashamed of all the bugs to come maybe? The, in the village market, where is black widow? She's gone, but if I touch the web, she invisibly bites me and I die? Really?? How could they not notice this when it's pretty obvious there's another puzzle here? Also, there is an item I won't mention, but once obtained, I tried clicking on the black smith with it, and the music volume goes down as if the narrator is going to speak, but nothing is said. If I click this item on ANYTHING in the blacksmith shop it does the same thing. Odd.
I love TSL so far, it's a great game, but why release this if it isn't even tested, and this is maybe within the first 30 minutes of game play... Maybe I just expect to much from fans of King's Quest =/