Get rid of the red "x" when you click on something it doesn't have a description for. Go with the generic room description.
The game already has generic room descriptions in every room! Roberta should have done a better job making them more global around the screen (Space Quest IV has a similar issue with the 'red Xs' as well).
Unfortunately there was a similar problem in the eariler games as well.
If you looked in the 'wrong places" in the earlier games, you'd get "I don't know what your are talking about" messages, the X's so to speak.
"look" often wasn't enough to get a room description, and 'look room' didn't always give a screen message!
The KQ1 remake might be the first game to have fully effective global room messages, and extra screen descriptions.
I was noticing the other day that there are a whole lot more 'X's in KQ7, and in that game you get no narration :p...