Author Topic: The World of King's Quest  (Read 26214 times)

Offline Baggins

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Re: The World of King's Quest
« Reply #40 on: September 06, 2011, 07:30:41 PM »
Heh, it would be interesting to have to list on the KQ Omnipedia;

 "Trivia: Pheonix Online Studios bans any discussion of King's Quest: Mask of Eternity" on their website."

Reminds me of apparently one of the QFG fan sites pretty much bans all discussion of the fangame, QFG 4 1/2 on their forum.

BTW, here is the quote from Roberta (c. 1995) where she mentions that Rosella, Alexander, and Valanice were also supposed to be in the game turned to stone, and appear in castle!

Quote
KQ8 will be set in Daventry -- at the beginning of the game, at least. YOU will be a brand new character -- a marble statue of a knight which has been brought to life through an accidental reversal of a spell which turned King Graham and his family into stone (by an evil sorcerer)...As far as King Graham, Alexander, Valanice, and Rosella are concerned -- they ARE in the game, but they are the poor victims of the evil sorcerer's spell. YOU -- as a "former" statue-turned-alive-knight -- are the main character of King's Quest 8. You can save the royal family from the evil spell they've been placed under. You -- as the knight -- can save them and then get the chance to become a "real man" in the end (a la Pinocchio). Princess Rosella might be SO grateful that he saved her and her family that...who knows?

BTW, here is another bit of interesting trivia for KQ8, from one of the interviews. Roberta had apparently chosen not to have Graham and Alexander as playable characters, because she thought Graham was getting too old to go on adventures, and Alexander had more or less settled in the Land of the Green Isles!
Well, ya, King's Quest is on Earth. Daventry is very old city from a long time ago. It's in ruins now and people aren't quite sure exactly where it used to be. There are some archaeologists searching through the ruins, they think they know its Daventry. But its somewhere on Earth."-Roberta Williams http://kingsquest.wikia.com/wiki/File:Daventryisearth.ogg

Offline KatieHal

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Re: The World of King's Quest
« Reply #41 on: September 06, 2011, 07:38:44 PM »
More like Phoenix Online started to get a little tired of reading the same discussions over and over and over.....
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Offline Lambonius

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Re: The World of King's Quest
« Reply #42 on: September 06, 2011, 08:11:06 PM »
I like how Bt's comment was just completely and totally ignored.  Lol

Offline Baggins

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Re: The World of King's Quest
« Reply #43 on: September 06, 2011, 08:15:04 PM »
Actually I replied to the first half of BT's post (his premise was wrong). As I stated, the finished game is more or less what was planned from the beginning... What many don't like about KQ8 was decided from the start, long before CUC ever stepped in!

If you mean the second half of his post?

No I don't think the Royal Family, has a last name. Did Edward have a last name? 'the Benevolent' wasn't his last name, its a title, ;).
« Last Edit: September 06, 2011, 11:55:23 PM by Baggins »
Well, ya, King's Quest is on Earth. Daventry is very old city from a long time ago. It's in ruins now and people aren't quite sure exactly where it used to be. There are some archaeologists searching through the ruins, they think they know its Daventry. But its somewhere on Earth."-Roberta Williams http://kingsquest.wikia.com/wiki/File:Daventryisearth.ogg

Offline MusicallyInspired

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Re: The World of King's Quest
« Reply #44 on: September 06, 2011, 10:45:40 PM »
I'm going to throw a wrench in this whole conversation and say that I could care less if King's Quest continued to succeed and got away from the Royal Family. As long as it had to do with Daventry and KQ's established lore I'd be happy. I mean come on, how many adventures can the royal family actually have anyway? What about descendants? What about ancestors? What about King/Sir Edward the Benevolent? Lots of possibilities there.

King Graham is the man, but he gets old.

And I believe what Bt meant was that whatever Roberta intended, she did not intend for the backlash that KQ8 got.
« Last Edit: September 06, 2011, 10:47:56 PM by MusicallyInspired »

Offline Baggins

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Re: The World of King's Quest
« Reply #45 on: September 06, 2011, 11:00:40 PM »
Quote
And I believe what Bt meant was that whatever Roberta intended, she did not intend for the backlash that KQ8 got

If that's what he meant, I agree. If not, I agree with you.
Well, ya, King's Quest is on Earth. Daventry is very old city from a long time ago. It's in ruins now and people aren't quite sure exactly where it used to be. There are some archaeologists searching through the ruins, they think they know its Daventry. But its somewhere on Earth."-Roberta Williams http://kingsquest.wikia.com/wiki/File:Daventryisearth.ogg

Offline DawsonJ

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Re: The World of King's Quest
« Reply #46 on: September 06, 2011, 11:38:24 PM »
I'm going to throw a wrench in this whole conversation and say that I could care less if King's Quest continued to succeed and got away from the Royal Family. As long as it had to do with Daventry and KQ's established lore I'd be happy. I mean come on, how many adventures can the royal family actually have anyway? What about descendants? What about ancestors? What about King/Sir Edward the Benevolent? Lots of possibilities there.

King Graham is the man, but he gets old.

And I believe what Bt meant was that whatever Roberta intended, she did not intend for the backlash that KQ8 got.

I'm with MI on this one. I appreciate (most of) the games, but the King's family going all "Lightnin' Strikes" ("...again and again and again and again!") on us was hitting its end. Another (8th) game centered around the royal family would've been wasteful. I mean... Really, where are the other valuable citizens in Daventry? (I'm hearing the song, "I Need A Hero," in my head right now.) New characters, new needs to fill - MoE gave us that. Roberta overdid it, though. Don't take 80% of what we enjoy, and just throw it away. 3-D? Yes! New protagonist? YES! New plot? Yes! Everything else can be added to future games. We don't want Pokémon, which never changes. But, for example, we also wouldn't want to start with an RPG and end up with a flight simulator; Just make gradual changes to tie the game into the series better.

Offline Blackthorne

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Re: The World of King's Quest
« Reply #47 on: September 06, 2011, 11:56:40 PM »
And I believe what Bt meant was that whatever Roberta intended, she did not intend for the backlash that KQ8 got.

That's exactly what I meant.


And I also meant that I'm sick of the same damn discussion about MoE.  It's tedious and old.


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Offline Delling

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Re: The World of King's Quest
« Reply #48 on: September 07, 2011, 04:16:31 AM »
I'm going to throw a wrench in this whole conversation and say that I could care less if King's Quest continued to succeed and got away from the Royal Family. As long as it had to do with Daventry and KQ's established lore I'd be happy. I mean come on, how many adventures can the royal family actually have anyway? What about descendants? ...

Actually, I think I've said it before, but I always thought that's where the story was going: after Rosella and Alexander were married off, future games would involve their children and/or spouses and/or themselves while Graham would retire. That's what I thought anyway... *shrugs*
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Offline Bludshot

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Re: The World of King's Quest
« Reply #49 on: September 07, 2011, 07:48:42 AM »
Actually, I think I've said it before, but I always thought that's where the story was going: after Rosella and Alexander were married off, future games would involve their children and/or spouses and/or themselves while Graham would retire. That's what I thought anyway... *shrugs*

I just wonder how long that would last until things got stale.  I think we tend to forget that this series has eight installments.  Many successful series don't get half that many games. 

This is not to say it couldn't be done.  But I feel it would require a total reinvention of adventure games.  While adventure games are coming back with things like episodic games and smaller, cheaper games from digital downloads services, adventure games haven't really left there comfort zone since the mid-90s.
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Re: The World of King's Quest
« Reply #50 on: September 07, 2011, 07:53:05 AM »
Actually, I think I've said it before, but I always thought that's where the story was going: after Rosella and Alexander were married off, future games would involve their children and/or spouses and/or themselves while Graham would retire. That's what I thought anyway... *shrugs*

I just wonder how long that would last until things got stale.  I think we tend to forget that this series has eight installments.  Many successful series don't get half that many games. 

This is not to say it couldn't be done.  But I feel it would require a total reinvention of adventure games.  While adventure games are coming back with things like episodic games and smaller, cheaper games from digital downloads services, adventure games haven't really left there comfort zone since the mid-90s.

But then look at a series like FF. That's gone on, for what, 20something years with how many installments now? It's all a matter of creativity...and openmindedness! The latter is something adventure game fans greatly lack.

Offline DawsonJ

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Re: The World of King's Quest
« Reply #51 on: September 07, 2011, 08:48:11 AM »
Yeah. FF has had so many different takes; it's more of a universe than a set group of characters. Therefore, it's open to the main stories, the spinoffs (like Crystal Chronicles,) and even Chocobo racing games! That's a great example of an open world, where anything can happen; no one is anal about how it progresses.

Offline Baggins

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Re: The World of King's Quest
« Reply #52 on: September 07, 2011, 08:53:14 AM »
Final Fantasy is really more a series of separate univeres, parallel or alternate universes really.

FF4 universe for example took place in 'our universe' on Earth, but many centuries in the future.
Well, ya, King's Quest is on Earth. Daventry is very old city from a long time ago. It's in ruins now and people aren't quite sure exactly where it used to be. There are some archaeologists searching through the ruins, they think they know its Daventry. But its somewhere on Earth."-Roberta Williams http://kingsquest.wikia.com/wiki/File:Daventryisearth.ogg

Offline DawsonJ

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Re: The World of King's Quest
« Reply #53 on: September 07, 2011, 10:34:41 AM »
By "universe," I meant the whole of Final Fantasy. Like references to the Mortal Kombat "universe" encapsulate alternate dimensions, Heaven and Hell, and many other locations which are part of the games' stories.

Offline Baggins

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Re: The World of King's Quest
« Reply #54 on: September 07, 2011, 10:45:16 AM »
Well what I meant was with Final Fantasy there really aren't connections between the various games stories worlds directly.

At least with MK the various worlds are connected with visitors traveling between worlds.

I think only Gilgamesh has been suggested to be a traveler between the worlds of FF5 and FF12? Otherwise the worlds aren't connected any way. A lot of reused ideas though, A character named Cid exists on every world, as do Wedge and Antilles.

FF12's is part of the Ivalice universe that includes FF tactics and Vagrant Story. The two Tactics Advance also occur in a version of Ivalice.

http://en.wikipedia.org/wiki/Ivalice
« Last Edit: September 07, 2011, 11:05:05 AM by Baggins »
Well, ya, King's Quest is on Earth. Daventry is very old city from a long time ago. It's in ruins now and people aren't quite sure exactly where it used to be. There are some archaeologists searching through the ruins, they think they know its Daventry. But its somewhere on Earth."-Roberta Williams http://kingsquest.wikia.com/wiki/File:Daventryisearth.ogg

Offline Blackthorne

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Re: The World of King's Quest
« Reply #55 on: September 07, 2011, 10:56:08 AM »
It's not about "openmindedness"; it's about having the wisdom to leave something be.


Bt
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get older - but in the end you'll pack up, fly down south, hide your head in the sand.  Just another sad old man, all alone and dying of cancer." - Dogs, Pink Floyd.

Offline DawsonJ

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Re: The World of King's Quest
« Reply #56 on: September 07, 2011, 11:08:46 AM »
It's not about "openmindedness"; it's about having the wisdom to leave something be.


Bt


In some cases, repetition works - nothing proves that better than Pokémon. However, some things become stale, which Roberta was trying to avoid. KQ was at high risk of becoming stale. Hence, her MoE ideas.

Offline Baggins

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Re: The World of King's Quest
« Reply #57 on: September 07, 2011, 11:48:24 AM »
Ya multiple game mags and fan sites already accused Roberta of creating a stale series... They found KQ7 to be outdated and stale... Even KQ6 was getting stale by their standards. If KQ8 had stayed that way, many probably would have avoided the series. She was damned if she did and damned if she didn't Catch 22.

Case in point Gabriel Knight 3 is an example of an adventure game done in 3D with limited action elements. As a template it might have made for a much more 'traditional' KQ style. But that game was a failure when it was released like all adventure games during that period. Critics still complained that adventure games were old and outdated, even with 3d the genre hadn't innovated itself.

It's a sad fact, that Sierra's last true adventure went out with a market wimper.... The powers that be never gave the genre another chance.

(Posted on: September 07, 2011, 01:37:08 PM)


Btw Dawson, I never played FF12 didn't it switch to a more action-RPG/MMO style gameplay interface (similar to FF11) as opposed to turnbased of the earlier games? So in a sense changed genres?
Well, ya, King's Quest is on Earth. Daventry is very old city from a long time ago. It's in ruins now and people aren't quite sure exactly where it used to be. There are some archaeologists searching through the ruins, they think they know its Daventry. But its somewhere on Earth."-Roberta Williams http://kingsquest.wikia.com/wiki/File:Daventryisearth.ogg

Offline Cez

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Re: The World of King's Quest
« Reply #58 on: September 07, 2011, 01:06:35 PM »
Gabriel Knight 3 wasn't really a failure, if we are talking commercial value. It sold the same amount of copies as the other 2, which was what a normal succesful adventure game sold during that period.



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Offline Cez

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Re: The World of King's Quest
« Reply #59 on: September 07, 2011, 01:12:07 PM »
.

(Posted on: September 07, 2011, 01:37:08 PM)


Btw Dawson, I never played FF12 didn't it switch to a more action-RPG/MMO style gameplay interface (similar to FF11) as opposed to turnbased of the earlier games? So in a sense changed genres?

Not really. If anything, what made Final Fantasy different was the way the story was told, not really the gameplay as much. But it stell felt like a Final Fantasy in every way, from the characters, to the magics used, to the summons, etc. It was my least fav Final Fantasy, but I never felt I was not playing a Final Fantasy --more like I was playing an odd Final Fantasy.

The fighting style was more like an MMO sort of game, but you still had a bar that filled and you still input commands to perform once that bar was filled and in a certain order, and you couldn't control your partly directly anymore (well you could switch between them), but you could program the way they fought. So, in many ways, it was a faster and more controllable turn based system -it never became a hack&slash game.
« Last Edit: September 07, 2011, 01:13:57 PM by Cez »


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