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Dark Souls group therapy session

Started by Lambonius, October 08, 2011, 02:42:08 PM

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drunkenmonkey

Poison works well against the centipedes and the giant minotaurs. If you have the lord vessel and the yellow mist is away, you need to have all the fire robes and the fire ring and the sweat pyro spell and a good fire shield for the boss through there. And he'll still take away most of your energy with the fire. No real way to defend against the explosions unless you get lucky and face them directly with shield up. Oh you give the fire embers to the blacksmith in the catacombs, he's kind of hidden.

I'm on my way to the lord vessel soul in the catacombs. These Large Skeletons and Skeleton Dogs are tough, and can easily take you out in seconds if you aren't careful. I have my fire weapon so I should be heading back to the archives to dispatch some crystal guards soon.

Cez

I just defeated one of the major 4 bosses. I want to finish this game before I leave tomorrow, but I don't think I will.


Cesar Bittar
CEO
Phoenix Online
cesar.bittar@postudios.com

Lambonius

So....Dark Souls still on anyone's mind now that Skyrim is here?

drunkenmonkey

Yeah, it's a great game, I'm hoping to get back to it when I have time.

Lambonius

#84
I've taken a break from Skyrim to get back into Dark Souls.  The game still rules.  I've started a new character and am following a guide this time--I know that's lame, but I'm trying out a specific build I read about, so I wanted to make sure I got it right.

I have to say though, now that I've got a small baby in the house--this game's lack of a pause feature is absolutely criminal.  No excuse whatsoever can justify it.  Just blatant, terrible, player-alienating design.  It seems they deliberately cut out a significant chunk of their customer base (the ones who play games, but also have kids or other obligations at home that can't sit still for 5-8 hour play sessions at a time.)  Absolutely ridiculous.  And the idea that it would screw up the online features is a totally invalid excuse.  They could have had the pause feature simply ghost your character, so that you'd still be seen in other players' worlds, but would not be able to be attacked.  Sure, this could be exploited, but honestly, the invasion and player-vs-player part of the game is really minor.  There definitely could have been work-arounds.

wilco64256

Quote from: Lambonius on December 12, 2011, 11:38:19 AM
I've taken a break from Skyrim to get back into Dark Souls.  The game still rules.  I've started a new character and am following a guide this time--I know that's lame, but I'm trying out a specific build I read about, so I wanted to make sure I got it right.

I have to say though, now that I've got a small baby in the house--this game's lack of a pause feature is absolutely criminal.  No excuse whatsoever can justify it.  Just blatant, terrible, player-alienating design.  It seems they deliberately cut out a significant chunk of their customer base (the ones who play games, but also have kids or other obligations at home that can't sit still for 5-8 hour play sessions at a time.)  Absolutely ridiculous.  And the idea that it would screw up the online features is a totally invalid excuse.  They could have had the pause feature simply ghost your character, so that you'd still be seen in other players' worlds, but would not be able to be attacked.  Sure, this could be exploited, but honestly, the invasion and player-vs-player part of the game is really minor.  There definitely could have been work-arounds.

Hahaha this is SO insanely true.  Yeah having the kids around just really interferes with games that can't be properly paused.  Can't tell you how many times I've just set the controller down to run and deal with some child-issue-thing and just known that I'd very likely be dead by the time I got back.
Weldon Hathaway

Lambonius

This game isn't nearly as hard once you know its secrets.

Level the s*** out of your weapons, and ascend them when you get the opportunity.  The various ascension states (Magic, Divine, Occult, etc.) all have damage multipliers that are affected by your level in specific stats.  For example, pump levels into intelligence, and then ascend a weapon like, say, the Winged Spear to the Magic Spear (first ascension level), and while the base attack level appears to be lower, the weapon actually gets crazy damage multipliers that make it an absolute murderer.  And since it is considered Magic damage, most enemies have very little resistance against it.  Add to that the fact that chained attacks ALSO multiply damage, and it becomes very easy to annihilate most enemies, especially early on in the game.

Once you get the hang of leveling wisely, the game really opens up and doesn't seem as daunting.

LadyTerra

Out of curiosity, which build are you going for?
I have my cake and eat it too, until it's gone.  Then I can't do either.


Aww!  You have the Sword of Hugging +3!  All of your attacks deal affectionate damage!

Lambonius

Quote from: LadyTerra on December 14, 2011, 08:15:23 AM
Out of curiosity, which build are you going for?

I'm doing the "Spell Warrior" build outlined in the following faq.  It's working pretty well for me.  My first run was as a pure melee character, and it was MUCH tougher going, and I didn't end up finishing the game, despite getting up into the 60s with my level.  However, it did force me to get good at dodging and countering, which makes this new playthrough even smoother.

http://www.gamefaqs.com/ps3/606312-dark-souls/faqs/63198

Cez

Resurrecting this old thread!

Now that I'm back home after a 2 months hiatus, I got back into playing this. I'm ultra high level now (80 I think), using a fire zant.. (forget its name) big ass sword +8. I have been getting all the trophies for ascending all the weapons, just missing fire and chaos.

I was trying to get a trophy for which I need Faith on 50 --Currently I have it on 30. Requirement is supposed to lower if you help others defeat their level bosses, but apparently that's a b**** to get summoned if you are high level. Bah. I want my trophy!

Anyhow, I'm missing 2 of the bosses once gotten the LordVessels, and I guess after that is the final boss. I'm almost around 100 hours put into this game (I have no idea when I've found the time to put that in honestly).

When's the third game in the series out? :)


Cesar Bittar
CEO
Phoenix Online
cesar.bittar@postudios.com

wilco64256

Apparently there's some DLC in the works for this one.
Weldon Hathaway

Lambonius

I have to admit I lost interest in this game in the wake of Skyrim, AC:Revelations, and Arkham City.  I'll get back to it one day, I'm sure.

wilco64256

Quote from: Lambonius on January 26, 2012, 12:59:24 AM
I have to admit I lost interest in this game in the wake of Skyrim, AC:Revelations, and Arkham City.  I'll get back to it one day, I'm sure.

Same.  Haven't played Arkham City though.  And Final Fantasy XIII-2 comes out next week, then RE:Revelations the week after.  Might be a bit before I get back to Dark Souls, but I will eventually.

Uncharted 3 distracted me temporarily but then I beat the whole thing in 8 hours so I'm glad I didn't buy it.
Weldon Hathaway

Cez

Yeah, that's why I try not to fall in the trap of buy a game as soon as it's released if I still have 20 other games I haven't gotten through yet. But sometimes, I can't resist, like with Dark Souls.

I finally beat it last night. I played a bit through the new game, which was such a breeze with my high levels.

Definitely my fav game of the year so far, but I haven't played any of the others contenders yet, like Arkham City, Skyrim, Zelda, Uncharted 3 or Portal 2.

107 hours was my total time put in. Crazy.


Cesar Bittar
CEO
Phoenix Online
cesar.bittar@postudios.com

MikPal

Everybodys favorite auteur Tommy Wiseau has finally played Dark Souls.













Can somebody please explain to me why does he still have a career?