Author Topic: Heavy Rain  (Read 3899 times)

Offline KatieHal

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Heavy Rain
« on: January 09, 2012, 07:51:29 AM »
So, I just finished playing this game last night, and I freaking loved it. It was like playing in a movie in a really good way--the storyline and mystery had me pulled in, they did a great job of getting me to connect with and feel for the characters. Here's a little more under the spoiler cut about my particular end-game went:

Spoiler (mouse over to reveal):

I am still wondering....
Spoiler (mouse over to reveal):

Overall, great game. If you like story-driven stuff, and/or good mysteries or thrillers, I really recommend it.

Anyone else play this one? Your thoughts? What were your ending(s)?

Katie Hallahan
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Offline Rosella

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Re: Heavy Rain
« Reply #1 on: January 09, 2012, 10:40:48 PM »
Ooooh. I love this game. The answer to your second question is no, and the answer to your first can be found in this fascinating making-of video. Obviously, spoilers abound, so only click that if you've finished the game. In short,
Spoiler (mouse over to reveal):

Like I said, I love this game. I pretty much make everyone I know play it, and my friend and I got the platinum trophy together. Another fun thing is to play the Heavy Rain drinking game (we had energy drinks as our poison of choice). We mostly paid attention to the loading screen making us uncomfortable, children having creepy European accents, failing an everyday action and someone mispronouncing origami. Our house rules were that you also had to drink whenever you noticed a plot hole and that the controller was rotated whenever you drank. :P

As for my ending
Spoiler (mouse over to reveal):

I did get all of them though. One of my favorites had to be
Spoiler (mouse over to reveal):

The making-of video really fills in a lot of the plot holes and I think it really makes the game so much better.
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Offline Lambonius

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Re: Heavy Rain
« Reply #2 on: January 10, 2012, 06:54:32 AM »
This game has boobs.

Offline KatieHal

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Re: Heavy Rain
« Reply #3 on: January 10, 2012, 07:20:14 AM »
I had read that about the truncated storyline--I think I'm glad they cut it.

Spoiler (mouse over to reveal):

Oh yeah--to find get new endings, do I only need to replay certain chapters the pertain to those endings? Or do I need to replay the whole thing?

Katie Hallahan
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Offline Fierce Deity

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Re: Heavy Rain
« Reply #4 on: January 10, 2012, 07:36:20 AM »
The game in itself is truly an amazing experience, but for the storyline, I was sadly disappointed. It's a case of the left hand not knowing what the right hand is doing. Every scene was set up to institute a perspective, to think a certain way, and then BAM!!! A plot twist shows that everything that happened was comprised through trickery and deception. Now, don't get me wrong, I liked the game, and the overall story had promise. But I actually guessed who the killer was just because of all the red herrings.

Spoiler (mouse over to reveal):

But the entire experience was still rewarding. I'd also like to see what else the developers can do with this interface for gaming. It has revolutionized the old-school adventure style of gaming into a more fresh and intuitive system. Hopefully, they can apply it to a new environment and atmosphere.
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Offline KatieHal

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Re: Heavy Rain
« Reply #5 on: January 10, 2012, 07:46:35 AM »
Spoiler (mouse over to reveal):

I do kinda wish I could also have come at it from the not-knowing angle, but I think I still would've loved it, personally. I can see feeling the way you do about it, too, though.

Katie Hallahan
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Offline darthkiwi

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Re: Heavy Rain
« Reply #6 on: January 10, 2012, 03:33:10 PM »
I really, really love this game but at the same time I'm so annoyed with its flaws. Overall I think it's a brilliant achievement - the four parallel characters, the fact the story will keep going whether you win or fail a section, the fact that most of the characters are kind of likeable and the fact that it forces you to consider how much you would do for someone you love - but there are some real hiccups here.

For one thing, I'm annoyed at how each character has exactly one weakness. Shelby has asthma, Jayden has the Ari, Madison has nightmares and Ethan has crowds. One would have been great; with four, I can't help wondering if the writers were just "writing by numbers".

On the plus side, I really liked the fact that it deals with a father and his family - the game was rightly praised for putting this front and centre - and that it has an intuitive interface. It made QTEs work, which is no mean feat. The fight scenes felt fluid and I felt like I was inhabiting the character - unlike Fahrenheit, the game's predecessor, which was a train wreck in that sense. (Pushing an "up" button on a keyboard does not equate to doing a flying kick.) I liked every aspect of the interface: it was sleek, a new take on adventure games, and the gesture system felt natural.

Which is why I'm so annoyed that they put a B-movie plot into it. I thought the plot was fairly compelling at first: there was the family stuff, Shelby was interesting, I even liked the police stuff with Jayden because I felt like I was working on an actual crime scene. (The ARI was a great tool because it didn't allow you to do anything an officer today would find impossible - it just gave you instant results instead of making you wait a few days, which meant Jayden could be a super-efficient detective, perfectly in tune with what the player would want.) Even the love scene with Madison was okay for me because the characters had backstory.

But when the entire thing is so clearly heading for a big, climactic, hollywood conclusion, it just feels a bit silly. I won't spoil what actually happens during the ending, so everyone can read the whole post, but if more than half the characters have survived by that point then you get some bizarrely contrasting cutting going on. On the one hand it tries to have a nice touching scene, but that's then ruined by the obligatory "precarious fightscene" which, to be honest, felt completely unnecessary. I just think the game's strengths lay in its ability to do stuff we'd never seen before in a videogame, and which (being emotionally interesting) is normally relegated to film or books. As soon as it stepped back into that territory to the extent that it had no faith in itself, that's when it kind of lost me.

I still think it's a great game. But it could have been much better, and much more involving. I hope they think bigger with the next one.
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Offline Lambonius

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Re: Heavy Rain
« Reply #7 on: January 10, 2012, 06:39:01 PM »
MOD EDIT: Derpy derp derp derp!

(Posted on: January 10, 2012, 07:35:44 PM)


MOD EDIT: Derpy derp derp derp!

FASCISTS!!   ;D

MOD EDIT: Why am I hitting myself? Why am I hitting myself? WHY AM I HITTING MYSELF?
« Last Edit: January 10, 2012, 08:50:01 PM by KatieHal »

Offline Fierce Deity

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Re: Heavy Rain
« Reply #8 on: January 10, 2012, 07:13:35 PM »
Is it sad that I can't tell the difference between Lamb's genuine posts and the mod edits?
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Offline KatieHal

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Re: Heavy Rain
« Reply #9 on: January 10, 2012, 07:27:24 PM »
No, it's AWESOME.  ;D

To get back to what you said, FD--yeah, the cutaways in the finale were a bit jarring. I mean, the game definitely builds to a confrontation, so there had to be some big, exciting, and tense stuff going on at that point. I didn't feel let down by it, personally, but yeah, I can see what you mean by some of it feeling unnecessary or not quite fitting with the rest of the game.

Then again, the rest of the game does vacillate between the tense scenarios and the quiet, touching ones. But in those instances, we have a chance to pause, catch our breath, and settle in, instead of jumping from one right into another.

Katie Hallahan
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Offline Fierce Deity

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Re: Heavy Rain
« Reply #10 on: January 10, 2012, 08:57:50 PM »
Oh, most definitely. I was on the edge of my seat in the last confrontation. I'm simply speaking in retrospect. The game was entertaining, and I wouldn't have expected a better conclusion. There were just moments that detracted from the overall suspense. Mainly, with:

Spoiler (mouse over to reveal):

But that's really my only complaint. The game was still fun. I don't know if I would like a sequel with these particular characters, but if they choose to make another game, I'd be more than content with checking it out. I still need to try out Indigo Prophecy. I had a friend play it, and he said it was a very good game.
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Offline KatieHal

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Re: Heavy Rain
« Reply #11 on: January 10, 2012, 09:03:06 PM »
Ahh, I see what you mean now. Yeah, since I went in already knowing that I can't really speak to the surprise factor. I am fairly good at figuring out those sorts of twists myself, though, so I feel like I at least might have figured it out before it's revealed, too.

Spoiler (mouse over to reveal):

Katie Hallahan
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I have a blog!

Offline Fierce Deity

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Re: Heavy Rain
« Reply #12 on: January 10, 2012, 10:05:18 PM »
It is nice to know the ending before playing these games sometimes. You can pick up on all of the red herrings and foreshadowing. Of course, like you said, the plot twists don't have the intended effect. That's the one downside.  :-\
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Offline wilco64256

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Re: Heavy Rain
« Reply #13 on: January 10, 2012, 10:07:50 PM »
I actually retried that first scene with the girl like 4 times trying to figure out how to do it "successfully" before realizing there wasn't a way to get through it the way I was trying to.

And after playing all the way through the game I learned there were a couple of chapters that I never even saw at all.  Excellent game.
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