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Telltale

Started by Deloria, February 15, 2013, 05:32:44 PM

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GrahamRocks!

Oh, I didn't realise you guys were *snooty british impression* "official" KQ makers. So... does that make TSL canon now?

KatieHal

LOL, no. Those are Joystiq's words, not ours. TSL is not an official King's Quest game.

Katie Hallahan
~Designer, PR Director~

"Change is the constant, the signal for rebirth, the egg of the phoenix." Christina Baldwin

I have a blog!

stika


GrahamRocks!

Awww :(

You guys SHOULD be canon! You make greater stories than Roberta's at times!

Blackthorne

Bickety BAM.  There.  Finally.


Bt
"You've got to keep one eye looking over your shoulder
you know it's going to get harder and harder as you
get older - but in the end you'll pack up, fly down south, hide your head in the sand.  Just another sad old man, all alone and dying of cancer." - Dogs, Pink Floyd.

KatieHal

Haha, thanks GR  :)


Well, Bt, looks like you don't need to hand out free copies of QfI to the people at the Telltale forums now!

Katie Hallahan
~Designer, PR Director~

"Change is the constant, the signal for rebirth, the egg of the phoenix." Christina Baldwin

I have a blog!

Blackthorne

I knew I'd never have to.  But hey, some people cling to the smallest of hopes.  It's cool, though.  If they were really hard up and wanted to play an adventure game, I'd give them a copy - cause I'd rather people play something real and fun, than sit and pine over something that's not happening.

I love adventure games, and I think everyone should play 'em!  Heh.



Bt
"You've got to keep one eye looking over your shoulder
you know it's going to get harder and harder as you
get older - but in the end you'll pack up, fly down south, hide your head in the sand.  Just another sad old man, all alone and dying of cancer." - Dogs, Pink Floyd.

GrahamRocks!


stika

Quote from: GrahamRocks! on April 03, 2013, 02:45:56 PM
Awww :(

You guys SHOULD be canon! You make greater stories than Roberta's at times!
I think I just heard Lambonius screaming in agony as he read this :P

GrahamRocks!

Haha! That made my day, stika!

stika


Lambonius

Quote from: stika on April 03, 2013, 03:48:02 PM
Quote from: GrahamRocks! on April 03, 2013, 02:45:56 PM
Awww :(

You guys SHOULD be canon! You make greater stories than Roberta's at times!
I think I just heard Lambonius screaming in agony as he read this :P

My agonized scream was trumped by the uncontrollable pelvic thrusting that I found my body doing now that Telltale has officially dropped the axe on their King's Quest ambitions.

Bludshot

Quote from: snabbott on April 03, 2013, 07:26:15 AM
QuoteWhere I think Monkey Island had its roots, its deep roots, in the types of LucasArts games that kept Telltale as the 'little LucasArts' that I think people used to call us.
Not sure why this is a bad thing. I get that they want to have their own identity, but if you're going to be compared with a studio of the past, I think this is quite a compliment.

Yeah same here, they are putting distance between themselves and the adventure genre, thought that would make you happy since you already separated the two.
Deep Thoughts with Connor Mac Lyrr
"Alack! The heads do not die!"

stika

Quote from: Lambonius on April 03, 2013, 04:24:54 PM
Quote from: stika on April 03, 2013, 03:48:02 PM
Quote from: GrahamRocks! on April 03, 2013, 02:45:56 PM
Awww :(

You guys SHOULD be canon! You make greater stories than Roberta's at times!
I think I just heard Lambonius screaming in agony as he read this :P

My agonized scream was trumped by the uncontrollable pelvic thrusting that I found my body doing now that Telltale has officially dropped the axe on their King's Quest ambitions.
don't worry, I'm sure TSL will be cannon soon 8)

Bludshot

Quote from: GrahamRocks! on April 03, 2013, 02:45:56 PM
Awww :(

You guys SHOULD be canon! You make greater stories than Roberta's at times!

I've only played two episodes of TSL so this isn't a snark comment on Phoneix, but it isn't terribly difficult to outwrite Roberta Williams.
Deep Thoughts with Connor Mac Lyrr
"Alack! The heads do not die!"

KatieHal

Quote from: Lambonius link=topic=13214.msg353457#msg353457

My agonized scream was trumped by the uncontrollable pelvic thrusting that I found my body doing now that Telltale has officially dropped the axe on their King's Quest ambitions.

:rofl:

Katie Hallahan
~Designer, PR Director~

"Change is the constant, the signal for rebirth, the egg of the phoenix." Christina Baldwin

I have a blog!

GrahamRocks!

Quote from: Bludshot on April 03, 2013, 05:03:39 PM
Quote from: GrahamRocks! on April 03, 2013, 02:45:56 PM
Awww :(

You guys SHOULD be canon! You make greater stories than Roberta's at times!

I've only played two episodes of TSL so this isn't a snark comment on Phoneix, but it isn't terribly difficult to outwrite Roberta Williams.
Good point. *shrug*

If I may quote Sir Cray: "I love the King's Quest games, I love the stories, I love the world... but the thing of it is... Roberta herself? Not that impressive in my opinion. I know, it's heresy, but she didn't really tell any cohesive story or do that much cohesive world building. She threw a bunch of puzzles and a few characters together, created some lands.... most of the actual world we all know and love comes from things other people wrote to make her games make more sense. And even after that, there's a lot of it comes out.... not making much sense or just being outright ridiculous, or contradicting Roberta completely.

I don't have high hopes for the Tell Tale Games King's Quest reboot -- but if it goes well, I'm praying it will fix all of that. If not, I will just have to get obscenely rich, buy the rights, and reboot the series myself so *I* can fix it. "

Lambonius

Quote from: GrahamRocks! on April 03, 2013, 05:30:48 PM

I don't have high hopes for the Tell Tale Games King's Quest reboot -- but if it goes well, I'm praying it will fix all of that. If not, I will just have to get obscenely rich, buy the rights, and reboot the series myself so *I* can fix it. "

Uh...did you miss the part above where Telltale officially stated they were not doing King's Quest anymore?  ;)

GrahamRocks!

That was WAAAAAAY before that, Lamb.

Who knows? Sir Cray might get a shot now.

Numbers

Roberta is probably the worst thing to happen to King's Quest in its later stages. MoE's action/adventure design was her idea, after all. I think it was Toegoff who said that MoE's design was like taking Zelda and turning it into a first-person shooter.
I have no mouth, and I must scream.