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Old Retro Games

Started by stika, February 21, 2013, 03:22:41 AM

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stika


snabbott

Quote from: Blackthorne on May 06, 2013, 04:40:52 PM
That game's been supposedly releasing for almost two decades!


Bt
Yes, but this time it's definitely releasing this month. :P ::)

Steve Abbott | Beta Tester | The Silver Lining

stika


stika

here's my map of the first floor :P



I have floor 2 mostly mapped too

snabbott

#64
Is that from the Grimoire demo or something else?
Edit: Oh. Ultima Underworld.
I started that game a few months ago, but I didn't get very far, and I haven't gone back to it since. :-\

Steve Abbott | Beta Tester | The Silver Lining

GrahamRocks!

Adding little notes on the map. *nods and grins* Clever.

stika

You pretty much have to add notes or else you'll be walking around looking for food, weapons and armor

Bludshot

The only time I tolerate having to map a place is if I am actively robbing it.  Otherwise what is my incentive to go back to a place marked 'leeches?'
Deep Thoughts with Connor Mac Lyrr
"Alack! The heads do not die!"

stika

they're useful as crafting ingredients and you have a very limited weight carrying capacity.

The map always fills itself, so the only thing the player has to do is to place pins within the map to remember important stuff

Some players always pick up everything and basically create one giant cache of supplies, but I'm not so fussy lol

Bludshot

Definitely a game from a bygone era, a game made with the assumption you don't have other games to play instead. :P
Deep Thoughts with Connor Mac Lyrr
"Alack! The heads do not die!"

stika

As a general rule I'd say the Ultima games have aged somewhat poorly, though the Underworld series are definitely the ones that aged better imo

stika

more of my Ultima underworld exploits:

I find a beholder



Attacking it only damages my weapons



One wasted wand and two mana potions later it is dead



and my map of level 2


Bludshot

You need the shield of Balduran.
Deep Thoughts with Connor Mac Lyrr
"Alack! The heads do not die!"

stika

Is that a Baldur's Gate 2 reference I detect?  ;D

Lambonius

I have to say, those maps and these screenshots are really making me want to hunt down a copy of this game and play it.  I never really got into the dungeon crawler RPGs when I was a kid, but I nerd out about that sort of thing now.  I love games that reward exploration and particularly games that have self-mapping features that tangibly show the percentage of the map you've uncovered so far.  I tried the early Elder Scrolls games a while back (those are free now!) and wasn't impressed, but this looks like it might be more up my alley.

stika

Ultima Underworld 1&2 are available for $5 on GOG.com

Personally the part I least liked about the first Elder Scrolls games was the outside exploration. The Dungeons were fun, the the actual towns, world and quests aged fairly poorly by today's standards imo

stika

Currently on the third sub-floor

Remember when games required you to grab a Pen&Paper and write down little notes? That's what I'm doing with this conversation


Numbers

What's a paladin?

He shakes his head no, looking particularly pissed off as he does it.
He indicates for you to never say that again.
I have no mouth, and I must scream.

GrahamRocks!

I still use pen and paper (or rather a little blue notebook and pen/pencil) for when I play Nancy Drew games.

stika

when i next see the guy I'll ask him if he know what's a Paladin :P