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The Quest For Glory Thread!

Started by snabbott, July 01, 2013, 12:11:12 PM

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snabbott

Quote from: GrahamRocks! on July 01, 2013, 11:07:33 AM
- Going to play some more QFG5 today. I'm enjoying it thus far! :)
Did you play 1 - 4 already? If so, how did you like them?

Steve Abbott | Beta Tester | The Silver Lining

GrahamRocks!

#1
Yes, I did actually! I liked all of them! I bought them on GOG.

I think 3 and 4 are my favorites so far.

I'm currently doing a pure Magic User/Wizard file, named after the same Magic User/eventual Wizard in my Quest for Glory fanfic named Finn Dillon. 

Unfortunately, I do tend to do a LOT of grinding when I'm a Magic User as I want all my Spells to be at peak proficiency. And I grind EVERY. SINGLE. ONE! Even ones that I know won't be appearing in the next game such as Glide in 4, which is gone by 5 (which is a shame! I'm just imagining a situation when Finn could freeze the water with Frostbite and then use Glide and go ice skating!). If I didn't do that, then I'm sure that these games would be going a LOT faster!

Also, I still haven't been able to get the max score.

Let's see...

Spielburg: 60 days.

Shapier: 29 (of course, due to the time limit. This was also the only game I didn't )

Tarna: 86

Mordavia: 114!

Ironically, my first QFG game was actually the QFG2 remake by AGDI. I actually started as a Magic User there too, and I can remember getting so hopelessly lost on that first day that by the time I'd gotten back to the Gate Plaza it was Midnight and the Inn was closed. I think I slept outside that night. Soon after realizing that I was terrible at combat in this game, I restarted as a Fighter.

Due to me playing the series now, I haven't touched that file for awhile.

Speaking of QFG2, I also remember the one time I actually got a bit of a fright in the original. It was around the middle of the night, and I needed the Bellows to trap the Air Elemental. I knew that there was no possible way I could defeat Issur in arm wrestling (since I'm a Mage and physical stuff is not my thing), so decided to steal it instead. I Levitated up and grabbed it quickly... and then a Shapierian Guard just so happened to walk by and notice me! Surprisingly, I didn't get arrested, but he did tell me to not use Magic in the Plazas IIRC.

Also, I think someone needs to go onto the Quest for Glory Omnipedia and fix the Ritual of Release article. Why? Because they said that it cannot be trained at all. I say to them, HA! Then what do you consider THIS to be then?! https://www.facebook.com/taylor.martin.5201254#!/photo.php?fbid=10200904830215886&set=a.10200629274087155.1073741825.1619120538&type=1&theater

Actually, the only thing I'm not liking about the game so far is how fast the clock moves in Silmaria! I could just be standing or walking around and all of a sudden 5-10 maybe even 20 minutes have passed already! Is there any way to slow down the clock so I don't feel so rushed all the time? Also, I'm typing this while in the Dead Parrot Inn, and I just want to say: I love the soundtrack already! Heck, I like the majority of the voice acting too.

snabbott

Glad you're enjoying them! When I originally played, I was a fighter with magic skills. By 2 or 3, the game changed my character to a magic user.
Quote from: GrahamRocks! on July 01, 2013, 02:05:34 PM
Speaking of QFG2, I also remember the one time I actually got a bit of a fright in the original. It was around the middle of the night, and I needed the Bellows to trap the Air Elemental. I knew that there was no possible way I could defeat Issur in arm wrestling (since I'm a Mage and physical stuff is not my thing), so decided to steal it instead. I Levitated up and grabbed it quickly... and then a Shapierian Guard just so happened to walk by and notice me! Surprisingly, I didn't get arrested, but he did tell me to not use Magic in the Plazas IIRC.
The Fetch spell works, too.

Quote from: GrahamRocks! on July 01, 2013, 02:05:34 PM
Also, I think someone needs to go onto the Quest for Glory Omnipedia and fix the Ritual of Release article. Why? Because they said that it cannot be trained at all. I say to them, HA! Then what do you consider THIS to be then?! https://www.facebook.com/taylor.martin.5201254#!/photo.php?fbid=10200904830215886&set=a.10200629274087155.1073741825.1619120538&type=1&theater
I can't get to that picture.

Steve Abbott | Beta Tester | The Silver Lining

GrahamRocks!

Oh, I didn't think to use Fetch. As for the picture, it was a picture of my Spells screen from 4 with the text box that shows what kind of Spell I'm looking at and what power it is. QFGO said that Ritual of Release couldn't be trained... and yet I got it up to 400 which is the max anyway!

Also, Frostbite is AMAZING in 5! And holy crap, my Flame Darts are HUGE in this game! Certainly a step up from QFG1 where they were so tiny.

snabbott

Quote from: GrahamRocks! on July 02, 2013, 10:45:44 AM
Oh, I didn't think to use Fetch.
I don't think I ever thought to use levitate. :P

Steve Abbott | Beta Tester | The Silver Lining

Cathenah19

I always used the calm spell after telling him about the air elemental and Ishur just handed the bellows over without any problems.

That's one thing I love about QFG. There are so many ways to solve problems, even in the same class.

Right now, I'm still working on finishing up QFG4. I've been sent out by Katrina to go find the remaining ritual. I already have them, so I'm just killing time and grinding up my skill a little because I don't think I will be able to once I bring the rituals back.


snabbott

Interesting - I definitely never thought about using Calm. I like when there are multiple ways to solve a puzzle. :)

Steve Abbott | Beta Tester | The Silver Lining

GrahamRocks!

#7
Woo hoo!! I just beat two Goons with my bare hands! And I'm a Mage, for Erana's sake!

Also, woo hoo! Quest for Glory Thread!!

Numbers

I have no mouth, and I must scream.

GrahamRocks!

*facepalm* I'm still wondering why they couldn't just make their own locations and sprites instead of copying backgrounds and characters from other Sierra games.

Yes, it would take more time, but it would be worth it.

Deloria

There's nothing wrong with nostalgia. :P I don't think that was that game's biggest issue either. >.<
 
Holy Roman Empress
Queen of *all* Albion
Précieuse and salonnière! :D
"In cases of doubt about language, it is ordinarily best to consult women."-Vaugelas
Space! :D Extraterrestrium! :D Espace! :D

GrahamRocks!

True. And at least it was funnier than... that LSL ripoff that I shall not speak the name of.

stika

yet another series I've barely touched. I really need to buy more stuff on GOG :P

Bludshot

Quote from: Deloria on July 04, 2013, 06:56:56 AM
There's nothing wrong with nostalgia. :P I don't think that was that game's biggest issue either. >.<

Haha what is that game?
Deep Thoughts with Connor Mac Lyrr
"Alack! The heads do not die!"

GrahamRocks!

That would be a fan game called Quest for Glory 4 1/2. It's supposed to be a parody of the first game, but from what I've heard from my colleagues at QFMG, it's horribly sickening and not really all that funny. They hate that game there so much, that it is forbidden to even speak of it on the forums there.

It's that bad!

The only people I know who apparently liked it were the folks at Infamous Adventures.

Numbers

Haha, those tasteless jerks! It sure is a good thing none of them frequent this forum...  :ninja:
I have no mouth, and I must scream.

GrahamRocks!

Quest for More Glory or Infamous Adventures?

Numbers

Infamous Adventures. I've never actually been to the QFMG site.
I have no mouth, and I must scream.

Neonivek

Quote"I think 3 and 4 are my favorites so far

Well it is easy to see why. They are the ones that had the perfected formula.

With 5 being a very unfortunate departure and another game that "Went to 3d too early and ended up with an ugly game where the previous games looked very nice"... Like Gabriel Knight 3 or Monkey Island 4.

Honestly if the creators of 4 made the plains less of a maze by making each screen look different, however slightly, it would probably be unquestionably the best in the series.

QuoteThat's one thing I love about QFG. There are so many ways to solve problems, even in the same

I like the fact that magic wasn't just an offensive bag of tricks. In fact the vast majority of the spells are there for utility with some crossing over to attack spells

It honestly made magic a lot more alive for me then in any other game in existence where magic is just: Lightning bolt, fireball, magic missile, hurt people spell, killing spell... This magic actually felt like magic and not just the power of killing.

GrahamRocks!

Well, as I said, I'm enjoying 5 quite a bit! I actually don't think the 3d looks all that bad. Heck, the only thing I don't like is some of the talking portraits look kinda odd. But the islands are beautiful, and I've actually had to stay light on my feet with the combat system. Frostbite may be a Game Breaker, but it still costs Mana and doesn't last forever. There's been a few times where I've been in a fight, and I was out of Mana, so I had to kill a bunch'a Goons with only my dagger or my bare hands.

It's difficult for me, being a Wizard with an AC of 5, but it is possible to do.

By the way, I'm intending to make it through the Dragon Fight with no deaths. How would I go about doing so?

Right now, I'm just grinding up money. I'm hoping to get 24,000 Drachmas so I can buy 100 Vitality, Mana and Health potions so I won't have to worry about it later on. I haven't even started the Rites yet! Also, I'm training Swimming because I can.