Author Topic: Positive thinking time!  (Read 31236 times)

Offline GrahamRocks!

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Positive thinking time!
« on: December 06, 2014, 05:30:07 PM »
Am I the only one who really, really liked the trailer and the art style?

I don't mind the platforming scenes, nor that little QTE scene with Graham jumping (I think TSL might have spoiled me on that and for all we know that could just be a cutscene thing not a button thing), I don't mind Graham's new look, and I'm certainly excited for this game!

Also, that was so sweet when Roberta did the "passing the torch" with the hat.

Of course, I'm always excited for TSL ep.5 but I'm happy we're getting this too!

Many thanks and good luck to Mark and Lindsey AND to Phoenix Online Studios team both, in making Daventry come alive again!

I know I've said this before, but, thank you. For everything.

Offline Numbers

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Re: Positive thinking time!
« Reply #1 on: December 06, 2014, 07:35:59 PM »
I didn't mind the gameplay sections, I just frankly think TSL has a better art style than what we saw in that trailer. It just looks so off-putting, and it's not at all what I would've gone with if I were on that team.
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Offline GrahamRocks!

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Re: Positive thinking time!
« Reply #2 on: December 06, 2014, 09:19:13 PM »
Ah~

Fair enough. :)

Offline daventry

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Re: Positive thinking time!
« Reply #3 on: December 06, 2014, 10:46:12 PM »
I agree with Numbers, even TSL sticked to the Classic Graham style when the New Graham isent even wearing he's Classic Clothing.

I like how in KQ2VGA where theres a little backstory with the town and that is what i prefer, not Graham walking up to a Fire Breathing Dragon and splash water in its face just so you can see it run off and cry about it. Take an Arrow and shoot it in its face. Theres also a Young Graham Scene in KQ2VGA in witch i hope we get something like that in the New KQ Game.

Quick question though, why is everyone comparing the New KQ Game with KQ5 when theres no associations in Graphics with the two.
« Last Edit: December 06, 2014, 10:48:08 PM by daventry »

Offline Numbers

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Re: Positive thinking time!
« Reply #4 on: December 06, 2014, 11:37:20 PM »
They're talking about TSL's episode 5, not the original KQ5.

I'm not sure how well shooting a dragon in the face with an arrow would go over with KQ fans, let alone having Graham be the one to do it. Connor, we could understand, given that the guy's basically the Daventry equivalent of a Viking berserker, but Graham?

EDIT: I just went back and looked at some of the YouTube comments for the trailer, and it seems people are universally unimpressed with the art style. Somebody even expressed hopes that what we saw was "graphical filler" and that the game itself would look better. I also noticed complaints about how wiry Graham looks, which I somewhat agree with. I don't think it's very realistic that Graham would beef up as he got older; I think it'd make more sense if he was always that muscular. Here, he looks like a toothpick.
« Last Edit: December 06, 2014, 11:43:43 PM by Numbers »
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Offline daventry

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Re: Positive thinking time!
« Reply #5 on: December 06, 2014, 11:47:31 PM »
On Youtube they are referring the New KQ Game with KQ5

If you think Real Life and you go up to a Dragon like The Hobbit Smaug with a Bucket of Water, i would re think the idea since in the New KQ Game we see the Dragon chained up with pulleys thats a Puzzle where we may have the option to pull the Dragon away from the Mirror or Kill it. Remember, this was in KQ1 aswell where Graham threw a Dagger at the Dragon and Killed it.

I know ive seen the Movie or Game before where the entire thing was a Graphic Filler, yet the New KQ Game resembles the Classic KQ1 Game and i wouldent be surprised if the Throne Room doesent look exactly the same as to what it looked in the Previous KQ Games. All in all, i want Graham to look like how he is suppose to look.
« Last Edit: December 07, 2014, 12:00:19 AM by daventry »

Offline Numbers

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Re: Positive thinking time!
« Reply #6 on: December 07, 2014, 12:15:42 AM »
Problem being, the dragon from KQ1 is not Smaug. It's not huge and impervious to all forms of damage. In that game, you can get away with dousing it with a bucket of water, even though just killing the thing with a dagger is pretty tempting. In KQ2015 (I guess that's what we're calling it now) it looks like the dragon's undergone quite the upgrade, for better or for worse. It's a little early to tell how violent or non-violent it's going to be, though I'd imagine it would go in the same non-violent vein as TSL, given we apparently saw one of the deaths in the trailer--getting smashed against a rock wall by a boulder, resulting in a cartoonishly flat Graham, with nary a drop of blood in sight.



I still stand by my statement that the graphics could use work. This thing looks hideous.

EDIT:



Wow, Groot really let himself grow.

*chorus of boos*

You're just mad cause you didn't think of it first!
« Last Edit: December 07, 2014, 05:34:56 PM by Numbers »
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Offline Boogeyman

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Re: Positive thinking time!
« Reply #7 on: December 07, 2014, 06:58:00 PM »
Yeah, what IS that thing, Nikstlitselpmur? The dwarf?

And that one death COULD be a problem, cartoonishly flat Rosella, anyone?
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Offline Lambonius

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Re: Positive thinking time!
« Reply #8 on: December 08, 2014, 03:33:40 AM »
Nothing says adventure game like lever-pulling!  *sarcasm*

Offline daventry

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Re: Positive thinking time!
« Reply #9 on: December 08, 2014, 04:21:58 AM »
I dont remember a Tree Creature thing in KQ1 or any of the KQ Games, maybe its the Bridge Troll.

Offline stika

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Re: Positive thinking time!
« Reply #10 on: December 08, 2014, 06:09:54 AM »
It could be a new creature. I don't expect them to restrict themselves only to creatures and items from the first game.

Offline Numbers

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Re: Positive thinking time!
« Reply #11 on: December 08, 2014, 07:59:46 AM »
Nothing says adventure game like lever-pulling!  *sarcasm*

Connor (heaving an ice lever into its mechanism): Ah, the lever fits here! I hope 'twil not break...(lever shatters immediately)

I love how this thread started out as "Positive thinking time" and quickly degenerated into negativity once again. Not that I would know anything about that.
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Offline stika

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Re: Positive thinking time!
« Reply #12 on: December 08, 2014, 08:15:33 AM »

I love how this thread started out as "Positive thinking time" and quickly degenerated into negativity once again. Not that I would know anything about that.

'Tis the way of the internet. Personally I thought the trailer looked good and I'm excited to play it. :)

Offline GrahamRocks!

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Re: Positive thinking time!
« Reply #13 on: December 08, 2014, 08:37:19 AM »
*sigh* Yeah...

:(

Dammit... 

Offline JDHJANUS

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Re: Positive thinking time!
« Reply #14 on: December 08, 2014, 01:42:51 PM »
I'm not going to lie! I'm really excited about it! I love the graphical direction they've taken with the game, and I think it looks really amazing. I know a lot of people aren't fans of the trailer, but then again, it's still several months before the game is released, so we could see some major changes. And yes, while there is definitely a lot of the original King's Quest I shown, I'm pretty sure we're going to see Graham at many different ages. And although there is some question as to how muscular Graham was in the original King's Quest I, in the grand scheme of things, I don't think it really matters. I actually like the the  look overall and was very impressed by what I saw in the trailer!

I don't agree with the general consensus on the Sierra Gamers group on Facebook that the game is going to be a puzzle/platformer/action-style game. It still very much gave off a very traditional adventure style of game from what I saw. But I'm still looking forward to seeing  more as the game moves closer to release.

Hope that more positive talks continue about this game, and the revival of Sierra as a whole! :)

Talk to you later!

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Offline Lambonius

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Re: Positive thinking time!
« Reply #15 on: December 08, 2014, 02:13:55 PM »
I will say this: the graphical direction is by far the best thing about the trailer.  The game LOOKS lovely, and seems to capture the right kind of light-hearted fairy-tale feel.

Offline stika

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Re: Positive thinking time!
« Reply #16 on: December 08, 2014, 02:40:16 PM »
I will say this: the graphical direction is by far the best thing about the trailer.  The game LOOKS lovely, and seems to capture the right kind of light-hearted fairy-tale feel.

I love the art style too. Personally I really like seeing Graham so thin, it reminds me of his original look in King's Quest I :P

Offline Lambonius

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Re: Positive thinking time!
« Reply #17 on: December 08, 2014, 03:09:40 PM »

I love the art style too. Personally I really like seeing Graham so thin, it reminds me of his original look in King's Quest I :P

I couldn't help but think of this:

Offline GrahamRocks!

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Re: Positive thinking time!
« Reply #18 on: December 08, 2014, 03:47:35 PM »
I don't really mind his skinnyness either. After all, he IS rather young and it probably took him years to gain the muscles he has in KQ5. I doubt he was always built like a linebacker, you know.

Besides... skinny means more flexibility and better running speed, which in a fight, Graham relies more on cunning and speed moreso than muscle.

Offline Numbers

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Re: Positive thinking time!
« Reply #19 on: December 08, 2014, 04:14:43 PM »
I don't agree with the general consensus on the Sierra Gamers group on Facebook that the game is going to be a puzzle/platformer/action-style game. It still very much gave off a very traditional adventure style of game from what I saw. But I'm still looking forward to seeing  more as the game moves closer to release.

Um, jumping across rocks, avoiding hopping fish in a river, laying flat on a block of wood going under an arch, and drawing a bead on a dragon with an arrow. None of those look anything like a traditional adventure game. It's one thing if all of these are non-interactive cutscenes made to look as cool as possible, ala Space Quest Incinerations, but I have a dreading feeling that all of them are QTEs relying on people having good reflexes. Because that's worked so well in the past.

Honestly, I think KQ7 and MoE look better than this game right now. That's what an abomination it is in my eyes. And after seeing that horrible trailer, it's safe for me to say that I will never, ever consider it canon.

Besides... skinny means more flexibility and better running speed, which in a fight, Graham relies more on cunning and speed moreso than muscle.

Graham didn't exactly have a lot of fight scenes in the series. And by that, I mean he had exactly one with Mordack and it was a magical battle that didn't rely on physical attributes.
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