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The new King's Quest: Canon or no?

Started by Rock Knight, November 21, 2014, 03:51:50 PM

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GrahamRocks!

Actually there is ONE somewhat negative review for it out there. In German.

But still, you're pretty much saying what I'm thinking and want to say. I can't though, because I don't want to be hounded by naysayers by saying they're all wearing rose tinted glasses. Again.

Numbers hates 7 with a fiery passion, and I doubt he considers it canon. MoE I am not sure. Me, I love 7, which I've already defended why once already and don't feel like doing so twice.

I wouldn't be surprised if there continuity snarls. It IS a story being embellished by a grandfather to his granddaughter, after all.

Numbers

Yeah, I don't consider 7 to be canon by any means. If it's not Rosella's insulting portrayal, it's Edgar's backstory being retconned. I don't consider MoE to be canon either, though I enjoy it for how offbeat it is--and though it changed a lot, it didn't mess with any of the previous main characters outside of giving Graham a British accent in his one very quick scene.

TOG's King's Quest is going to be different from Sierra's. The AGDInteractive games were similar to Sierra's, though they had more complicated storylines. TSL is different from Sierra, thanks to an even more involved plot. The King's Quest Companion is different from the actual games. The EU novelizations were different. All of these are different from each other, and no two are the same. TOG's take on KQ is not the same as the original series was. That's all there is to it. Stop arguing with me. Stop pulling in outside sources as if they have some kind of credibility. Just accept the fact that I have a different opinion from you and move on.
I have no mouth, and I must scream.

GrahamRocks!


stika

Personally I do think the new King's Quest looks really good. I'm sure it will bother some purists though, but that's to be expected. Those sort of changes will always alienate some people

GrahamRocks!

That's a good point there, Numbers. That's why Baggins bugs me so much, even  though I've never formally even met the guy on here, because he nitpicks every detail in TSL so much that it's ridiculous. Story and writing flubs I get, details like the Pun Garden's wall bricks being a different color I don't.

Though he has made me think up a theory about Derek...

Numbers

Don't follow through with it. No good will come from any idea inspired by Baggins.
I have no mouth, and I must scream.

GrahamRocks!

Well, to be fair, I didn't even know who Derek even was until I read TFW. So therefore, before reading Baggins's complaint about it, I was none the wiser.

My theory is, and you're all free to correct me as I have not recapped myself on TFW in a long time, is that the Derek from TSL and the Derek that wrote the Guidebook to the Land of the Green Isles are not the same person, but they are related possibly father and son or grandfather and grandson, with the younger Derek being named after the older. It would explain why TSL's Derek is not as chummy with the Royal Family as he's supposed to be, at least. And something else too, but I can't remember what it was from last night.

Numbers

Both Dereks are the same person. Derek not being "chummy" with the royal family is something that happens only in TSL's timeline. Of course, the "canon" Derek is never seen in person in any of the games, so much of his characterization is glossed over in favor of his accomplishments.
I have no mouth, and I must scream.

GrahamRocks!

A couple of the articles, can't remember which, have mentioned that the way Graham can tell the story to Gwen whether to be brave, wise or humble. What I find interesting is those are all traits that Graham has been established to have... but which do we emphasize on here?

*sniff, sniff* :D I smell possibly multiple playthroughs for me~!

Rock Knight

Quote from: GrahamRocks! on March 25, 2015, 08:25:33 PM
A couple of the articles, can't remember which, have mentioned that the way Graham can tell the story to Gwen whether to be brave, wise or humble. What I find interesting is those are all traits that Graham has been established to have... but which do we emphasize on here?

*sniff, sniff* :D I smell possibly multiple playthroughs for me~!

One of the previews have said the developers have done it just with the idea of multiple branching paths and numerous endings (ala KQ6) in mind--each little decision could steer the game's plot a totally different way.