Author Topic: Windows 64-bit systems - graphics rendering note  (Read 2646 times)

Offline wayens

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Windows 64-bit systems - graphics rendering note
« on: March 09, 2016, 12:24:39 PM »
We've gotten some players having trouble running Cognition on 64-bit systems, especially with the intro of Windows 10.

One of the reasons is that 64-bit systems graphics rendering make more use of multithreading, which can confuse the engine Cognition is built on.

One way to circumvent the issue is to force Cognition to only use one thread.

Make or find the Cognition shortcut on your desktop.
Right-click the shortcut and choose Properties.
In the Target box add " -force-gfx-direct " after "Cognition Episode 1.exe".  (Cognition Episode 1.exe" -force-gfx-direct)
Click Ok.

Then start the game using that shortcut.

For you nerds and geeks out there, you can read more about Unity command line arguments here: http://docs.unity3d.com/Manual/CommandLineArguments.html

Thanks to user oldbushie for providing the reference!
 

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