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tslhce performance issue

Started by fred31, January 10, 2017, 06:33:07 AM

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fred31

Hello
What are minimum requirements to run haunted castle exp. I run it on a pentium D with 4 go ram with a gforce 6800 256 mo video memory and it crashes allbthe time and fail to load the first level except in fastest mode (with any resolution). It is really ...gloomy with these settings !
Thanks

fred31

Hi, can't find any help... have I been hibernating for too long while waiting for Ep5 and my pc is obsolete ?
Here below and extract of the crash log
I'm using nvidia whql driver 307.83 and directx 9.0c on win xp 4go ram with a big pagefile too but the game doesn't seem to see it (says 0mo in the log).
Thanks


scene fully loaded.  Loading Level IoC_Mainhall

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 57139256.
DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 57139256.
DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 57139256.
DynamicHeapAllocator allocation probe 4 failed - Could not get memory for large allocation 57139256.
DynamicHeapAllocator out of memory - Could not get memory for large allocation 57139256!
Could not allocate memory: System out of memory!
Trying to allocate: 57139256B with 16 alignment. MemoryLabel: FMODSample
Allocation happend at: Line:177 in
Memory overview

[ ALLOC_DEFAULT ] used: 225454366B | peak: 0B | reserved: 230490758B
[ ALLOC_TEMP_JOB ] used: 0B | peak: 0B | reserved: 2097152B
[ ALLOC_GFX ] used: 54326960B | peak: 0B | reserved: 57942656B
[ ALLOC_CACHEOBJECTS ] used: 434336B | peak: 0B | reserved: 10485760B
[ ALLOC_TYPETREE ] used: 2464B | peak: 0B | reserved: 4194304B
[ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B
[ ALLOC_TEMP_THREAD ] used: 243276B | peak: 0B | reserved: 2293760B
Could not allocate memory: System out of memory!
Trying to allocate: 57139256B with 16 alignment. MemoryLabel: FMODSample
Allocation happend at: Line:177 in
Memory overview

[ ALLOC_DEFAULT ] used: 225454366B | peak: 0B | reserved: 230490758B
[ ALLOC_TEMP_JOB ] used: 0B | peak: 0B | reserved: 2097152B
[ ALLOC_GFX ] used: 54326960B | peak: 0B | reserved: 57942656B
[ ALLOC_CACHEOBJECTS ] used: 434336B | peak: 0B | reserved: 10485760B
[ ALLOC_TYPETREE ] used: 2464B | peak: 0B | reserved: 4194304B
[ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B
[ ALLOC_TEMP_THREAD ] used: 243276B | peak: 0B | reserved: 2293760B


(Filename:  Line: 1045)

Crash!!!
SymInit: Symbol-SearchPath: '.;C:\Program Files\Phoenix Online Studios\The Silver Lining - Haunted Castle

snabbott

I'm glad you were able to get it working!

Steve Abbott | Beta Tester | The Silver Lining