Author Topic: Official Sequel?  (Read 13309 times)

Offline Foamybrew

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Official Sequel?
« on: June 27, 2006, 01:26:18 AM »
Is there any chance at all that when this game is finished in full that Vivendi could actually see fit to make it an official sequel?  This would be a great addition to the King's Quest Compilation that they're releasing.

Offline Yonkey

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Re: Official Sequel?
« Reply #1 on: June 27, 2006, 07:40:10 AM »
That's a good question.  Myself, along with the team would love for that to happen! XD It was actually one of our hopes during the whole VU negotiations.  In any case, that decision lies with Vivendi and not us. 8)
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TheReturnofDMD

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Re: Official Sequel?
« Reply #2 on: July 05, 2006, 05:13:30 AM »
Well, Yonkey, in the discussions with Vivendi, what did their perspective on this seem to be? Did they seem at all interested in making an official sequel, did they see any profitability in it at all?

Offline Yonkey

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Re: Official Sequel?
« Reply #3 on: July 05, 2006, 06:01:51 AM »
Sorry, we're not permitted to reveal those kind of details about the negotiations. 

But their public actions speak for itself: they wanted us to remove "King's Quest IX" from the title, and they offered us a non-commercial license.
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Offline Shades2585

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Re: Official Sequel?
« Reply #4 on: July 05, 2006, 07:12:12 AM »
I think the possibilities are good but I doubt that ball will get rolling until after POS releases their first part and V finally releases the KQ Compilation they’ve been talking about for over a year. If the reaction is good and enough people buy the Compilation then I’m sure there will be a KQIX.
So if you want any possibility if a IX then try to get everyone you know, and many you don’t, to download TSL and but the Compilation.
I also would not be surprised if V stalls the TSL’s release until their compilation is ready to keep the hype up.
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Re: Official Sequel?
« Reply #5 on: July 05, 2006, 10:46:42 PM »
Sorry, we're not permitted to reveal those kind of details about the negotiations. 

But their public actions speak for itself: they wanted us to remove "King's Quest IX" from the title, and they offered us a non-commercial license.

Hmm. Interesting. Well, if they do want to make their own, please inform them on behalf of the fans that we do not want another MOE or LSL: MCL king's quest style!  :P

Offline Yonkey

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Re: Official Sequel?
« Reply #6 on: July 06, 2006, 05:40:51 AM »
LMAO! :suffer: We don't really have any say in their creative process, assuming they eventually make a KQIX.  But since they must know our vision and purpose for TSL by now, I'm sure they've figured that out already. :P
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Offline noaheugene20

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Re: Official Sequel?
« Reply #7 on: July 20, 2006, 12:08:28 PM »
I bet they would make the game official if we made a commotion on the web about it. Or the TSL and the KQ fans could be on there hands and knees and plead to vinvedia. :suffer:

Offline Petra Rocks

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Re: Official Sequel?
« Reply #8 on: July 20, 2006, 03:26:26 PM »
 In all honesty I would think VU's life would be easier if they made a KQX than a KQIX if they make one after this. Though not official in law, without a VU release TSL will become so in the minds of the fans despite the law and I see no reason to compete against it.  People would be forever comparing its plot to TSl's, possibly not favorably and why have that competition if the deletion of a letter in the titale will eliminate it. Of course if they make another one they would have to either take this or shut it down, it would be hard to sell a game if the competition was free.

Offline Deloria

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Re: Official Sequel?
« Reply #9 on: July 20, 2006, 04:12:06 PM »
True, and it's hardly as though they haven't skipped sequels before.
 
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Offline Valanice

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Re: Official Sequel?
« Reply #10 on: July 22, 2006, 08:40:21 PM »
Since Vivendi has taken so long to release the compilation, one has to wonder if they're not waiting to include TSL as an "extra" on the disk.  I would love to think that this would give our fabulous friends at Phoenix a chance to renegotiate their fan status.  It's really hard to believe that there isn't some evil coincidence in the fact that the release of TSL has been delayed (for copyright/legal issues) and then the release of the compilation CD has also been delayed.  Seriously, it's a compilation - how much work do they need to put into creating a CD or two???
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Offline Yonkey

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Re: Official Sequel?
« Reply #11 on: July 22, 2006, 09:13:32 PM »
The more I think about it, the more likely this is the reason why the compilations keep getting delayed. :P However, I find it a bit odd that VU would base the release date of their products (including unrelated non-KQ compilations) on our game.  As well, it's strange how in all our negotiations, they never mentioned anything about the compilations or any intentions to bundle our product with them. ::)

From a production standpoint, you're right.  There's not much extra cost in adding an extra CD or DVD to the box and bumping up the price accordingly, however the compilations lacked box art and marketing even prior to our C&D. :-\ One could say they may be planning on adding art from our game to the cover... but again, that doesn't explain why all the other compilations are delayed as well. :P

To get back on-topic, I can't really see VU developing an official sequel with our game being a direct competitor.  We're not a threat financially, but it's obvious that people will be comparing our work to theirs, so it makes the most sense for them to not make an official KQIX until after TSL has been completed.  I would actually make the most sense for them to just turn our game into the official 9th one, but like us, they're probably waiting to see how well Shadows does first. 8)
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Re: Official Sequel?
« Reply #12 on: July 22, 2006, 09:23:07 PM »
To get back on-topic, I can't really see VU developing an official sequel with our game being a direct competitor.  We're not a threat financially, but it's obvious that people will be comparing our work to theirs, so it makes the most sense for them to not make an official KQIX until after TSL has been completed.  I would actually make the most sense for them to just turn our game into the official 9th one, but like us, they're probably waiting to see how well Shadows does first. 8)

And most likely, unless they had a team that was really in touch with the soul of the King's Quest series, the comparison would be bad on their end and people would end up acceping TSL anyway. I mean, look at Leisure Suit Larry: MCL. Like MOE, it's a good game on it's own merit, but they tried to make it like Leisure Suit Larry for a new generation...But the fans of LSL didn't want that. They wanted a cap off of Larry Laffer's story. I mean, yes it sold well, but in this day and age any game that has boobs and naked women will sell well  :-\

Offline Petra Rocks

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Re: Official Sequel?
« Reply #13 on: July 22, 2006, 09:53:07 PM »
Aye, as I think I said before, I see no good reason for VU to compete with TSL for the title KQIX.  Assuming TSL is any good, and all indications are that it will be, people will be forever comparing VU's KQIX to POS's TSL, and that can only be bad for VU's KQIX.  Obviously they have the legal rights to make whatever "official" changes to the storyline they want but "official" storyline is useless, what matters is what the fans think.  If taking a number out of the title and giving the creative staff a differant starting point can get rid of that, it seems wise to me.  And of course, if they make a KQX they have to make TSL the "official"  KQIX.  Of course, I am no professional, so I could be wrong.   :)


Quote
unless they had a team that was really in touch with the soul of the King's Quest series, the comparison would be bad on their end and people would end up accepting TSL anyway

  If VU attempts to use the KQ series again I can see two basic paths.  You can either go to please the oldtime fans, or "remake" KQ into a game that will be popular now. 

 After MOE I'm not sure plan 2 is a good idea, King's Quest frankly means little or nothing to most gamers today and if you can make popular game from scratch why tie yourself down dealing with continuity from previous games most of the gaming public knows nothing about anyway?  Might as well start from square one if you have no plans to ride on the coattails of previous games by selling to fans.   

 Plan 1 depends on how many KQ fans there are.  The really hardcore ones are not enough to make a game really practical, I suspect. I've done no market research though, so it is just a hunch really.  TSL will be good market research in way, but people who download a free game may not be interested in paying $50 for one.  I assume VU has the right to shut down TSL or add it to their commercial offerings so it would not compete directly with a KQX, but it might or might not fly as a paying enterprise.

Offline Shades2585

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Re: Official Sequel?
« Reply #14 on: July 23, 2006, 07:30:12 AM »
Aye, as I think I said before, I see no good reason for VU to compete with TSL for the title KQIX.  Assuming TSL is any good, and all indications are that it will be, people will be forever comparing VU's KQIX to POS's TSL, and that can only be bad for VU's KQIX.

Any fan who finds out about TSL will recognize it as a KQ game Official or not. How good TSL is will dictate the fan’s backing. If TSL is good, as I think it will be, and if VU was to make another KQ game then it will be very hard for VU to compete against it without alienate their customers/fans. They could just ignore it and thus unofficial accept it but since they have unprecedentedly given out a fan license and now have control of the game they can make sure it stays true to the story as they see it and make sure it doesn’t conflict with any future game they may be planning.

Plan 1 depends on how many KQ fans there are.  The really hardcore ones are not enough to make a game really practical, I suspect. I've done no market research though, so it is just a hunch really.  TSL will be good market research in way, but people who download a free game may not be interested in paying $50 for one.

I agree with Petra. As to the compilation those are tough sells. Companies don’t want to spend a lot of money producing compilations because there is little return on it. Usually only those who have played one of the game would be interested in purchasing and that’s always a small fraction of the original fan base and this fan base, for the most part, is an older crowd which doesn’t have the time to play games much anymore so their meager percentage just went down A Lot. Yes we do have a lot of young support here (most of which saw their parents play or were encouraged by their parents to play.) but I doubt there would be a lot of young people whom never playing any of the games would buy it, not enough eye candy. I’m one of the rare one that bought the first KQ compilation without ever playing one of the games and then I purchased VII on discount and even then didn’t start playing it until seven (?) years later, which was a few months ago. I can get them all to work fin in DosBox so would I buy the compilation? Probably not. On that point how many non fans would buy a game that doesn’t work in XP? Not many. Which mean the VU has to spend money to reengineer not one but eight games to work in XP for a fan base that’s very minute and little chance of new fans purchasing it. With this in mind there is a big chance of losing money rather the making money.

Since Vivendi has taken so long to release the compilation, one has to wonder if they're not waiting to include TSL as an "extra" on the disk.
   
I serious doubt that VU would include TSL in a compilation. The cost of creating a manual, burning a disk (or two), creating and printing a label(s) as well would cost way too much money for little if any return. That would also mean taking it completely away from POS and they still have 2/3 of the game to complete and that’s going to take a few years.

However, as mention in another presently ongoing thread, MOE was intended as a passing of the torch to the next central figure in the game. If VU were to spend money then they should just put it toward a new game in the KQ world with the same feel and see what new fan base they can create.
   
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Offline Yonkey

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Re: Official Sequel?
« Reply #15 on: July 23, 2006, 12:46:49 PM »
they have unprecedentedly given out a fan license
Actually, they have given fan games permission before, but I believe they were given them after their games were already released, rather than prior.  Because they've given us one while the game is still being developed, it impacts us quite a bit more than the others.

I serious doubt that VU would include TSL in a compilation. The cost of creating a manual, burning a disk (or two), creating and printing a label(s) as well would cost way too much money for little if any return.
Based on the lack of marketing materials, I would guess they would just include our game as an extra burned CD/DVD, and not even bother with expensive labelling.  If they increased the cost of the KQ compilations by a dollar or two, that would easily cover these additional costs.

That would also mean taking it completely away from POS and they still have 2/3 of the game to complete and that’s going to take a few years.
Yeah, that's the main reason why I don't think they'll include our game, but considering they now own part of Shadows, I can't rule that game being snuck into the box. :P  While it may not be ethical for them to make money off a game intended to be non-commercial, at this point in time, it is still a possiblity (unfortunately).

But to tell you the truth, I wouldn't mind that much if they were included with the KQ Compilations.  It would give dial-up users another means of playing our game, and we're still going to have the free downloadable version as well.  Besides, it would be an honour to even be considered with the official games in the series, even though legally we're not. XD

If VU were to spend money then they should just put it toward a new game in the KQ world with the same feel and see what new fan base they can create.
I agree completely.  Given today's market, technology, trends and so forth, it would make most sense for them to make an entirely new KQ game, than label it as a sequel.  Obviously, our reasons for creating TSL are because the last sequel just didn't cut it. :P But, if VU is intending on creating an official KQ game at some point, their best financial bet would be to start fresh and sever any ties to KQ other than the title and maybe a couple characters.  Note, that I'm not suggesting a MoE 2, lol.  I think both Vivendi and KQ fans alike know that would be a complete waste of time and money.  8)
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Offline Deloria

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Re: Official Sequel?
« Reply #16 on: July 23, 2006, 06:08:33 PM »
Quote
Yeah, that's the main reason why I don't think they'll include our game, but considering they now own part of Shadows
But the part they own, is just the demo. :P And I'll assume that's about 25 screens and definitely not more. :P
 
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Offline Rosella

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Re: Official Sequel?
« Reply #17 on: July 23, 2006, 06:18:57 PM »
IIRC, they sent everything that they had done in the game. So wouldn't that be a lot more?
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Offline Shades2585

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Re: Official Sequel?
« Reply #18 on: July 23, 2006, 06:32:57 PM »
Actually, they have given fan games permission before, but I believe they were given them after their games were already released, rather than prior.  Because they've given us one while the game is still being developed, it impacts us quite a bit more than the others.
That’s cool didn’t know that but the fact that they did give you one before the game was finished is still amazing.

Based on the lack of marketing materials, I would guess they would just include our game as an extra burned CD/DVD, and not even bother with expensive labelling.  If they increased the cost of the KQ compilations by a dollar or two, that would easily cover these additional costs.
Bean counters don’t look at it that way. It’s still an expense and if it won’t grow the fan base they can’t justify the cost. Maybe if it were on a DVD but few games are on DVD and I’m not sure how many of our fans have one. Besides if they put out the first third of the game then that would mean that they would eventually have to sell they whole game when it comes out and I’m not sure how buyers, not knowing the KQIX/TSL history would like having only part of a game.

No label? I’ve never purchased a game that didn’t have a label.

…considering they now own part of Shadows…
Only Shadows? I’m confused. I thought they had all of TSL what about the other two chapters?

But to tell you the truth, I wouldn't mind that much if they were included with the KQ Compilations.  It would give dial-up users another means of playing our game, and we're still going to have the free downloadable version as well.  Besides, it would be an honour to even be considered with the official games in the series, even though legally we're not. XD
Yes I’m sure the dial up users would surely love it and I agree that it would be an honor if they did, not to mention that would make you officially KQIX again ;D
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Offline Rosella

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Re: Official Sequel?
« Reply #19 on: July 23, 2006, 06:35:47 PM »
…considering they now own part of Shadows…
Only Shadows? I’m confused. I thought they had all of TSL what about the other two chapters?

I don't think there's really much finished/programmed work on the other two chapters, since they're focusing on Shadows, atm.

I could be wrong though. XD
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