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Keeps turning twirling in circles

Started by TrueCrusader, July 30, 2006, 08:55:41 PM

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TrueCrusader

One bug I found is that, if you click walk to early in the intro Graham will be stuck in a spinning loop, It looks like he gets stuck to tehguards or something.

ozoneliar

After pressing the feet icon a couple of feet away from my charachter, he keeps twirling in circles and moving nowhere!

Yonkey

You've found the spinning bug! XD

This problem existed with the VU demo as well, and we were trying to solve it for almost a year. :P

I applied the bug fix to Adventure Graham (the one wearing the traditional red & blue), but Birthday Graham might not have the same fix.  Hmmm...
"A wish changes nothing. A decision changes everything."

sairaj55

i have this same problem right at the start of the game when graham is standing outside the door with the guards on either side. As soon as i click the feet somewheere he just starts spinning. Very frustrating.

Deloria

Actually, that's also a tribute to the old spinning eggs LN made. :P
 
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Précieuse and salonnière! :D
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Yonkey

Ok, by the sounds of it, the bug only appears with Birthday Graham (the first one that appears in-game).  Has anyone experienced this bug with Adventure Graham yet?

Quote from: Deloria on July 31, 2006, 09:10:39 AM
Actually, that's also a tribute to the old spinning eggs LN made. :P
LMAO! XD
"A wish changes nothing. A decision changes everything."

Isabel

Quote from: ozoneliar on July 30, 2006, 10:00:53 PM
After pressing the feet icon a couple of feet away from my charachter, he keeps twirling in circles and moving nowhere!

¡Hola!

Yo tenía el mismo problema que tú y lo acabo de resolver cambiando la pantalla a 32 bits y haciendo coincidir la resolución que yo tengo en mi PC con la de la demo. ;)

Haz ésto:

- Options/Bit Deth=32
- Options/Resolution 1280x1024

See you!

^_^TRADUCTOR ESPAÃ'OL - INGLES
http://babelfish.altavista.com/

Yonkey

This issue has now been resolved and will be patched in TSL Public RC1 Patch v.1.0, which will be released tomorrow. :)
"A wish changes nothing. A decision changes everything."

Yonkey

#8
While I thought this bug was resolved by adding an Eye node to Graham's model, it turns out it's still there. :P

Note to self & Programming Dept:
I've experienced it a few times in the Main Hall, but something to note is once I had it during the Graham cloth changing sequence (meaning he was able to teleport out of it automatically).  Upon opening the console log, there were plenty of Walk Trigger errors, meaning somehow the walkgraph for that scene got deleted in memory, resulting in Graham not knowing where to walk.

I was able to spin him to the door XD, and once the Main Hall set loaded (MainHall set loading code was missing from Patch 1.0.1 and earlier), the spinning bug vanished and Graham walked as normal.  So, it clearly has to do with the scene walk graph somehow disappearing from memory. 8)
"A wish changes nothing. A decision changes everything."

Storm

#9
System: GenuineIntel ~3‏Ghz
Demo and patch version: RC1 Patch v.2.0
Operating system: Windows XP Home Edition
RAM: 1GB
Video Card Manufacturer: ATI
Video Card Model: GIGABYTE RADEON X700 (256MB)

Chapter: 1
Isle: Isle of the Crown
Cursor used: Hand/walk

Result: Visual mistake/malfunction


I know the 'spinning Graham' issue was supposed to be resolved on the first patch, but this looks like a whole new version of it :-\
After entering Graham's room, I clicked the hand icon on the door again (to check if it really opens the wrong way) before I got Graham dressed. Graham did a couple of spins, but then the 'open door' animation kicked in, and he opened the door and exited properly. However, he seem to have developed a taste for spinning, since that moment on he kept on at it, in almost every action! he spinned before opening the door and re-entering the room, he spinned behind the curtain while getting dressed, he spinned through the main hall, he spinned when opening the main doors and stepping out... the funniest was in the garden and the main hall, when he span right into the scenery (see attached picture).
"Never argue with idiots. They'll drag you down to their level and beat you with experience."

Erik

I guess he just wants to roam free and have fun.  :)
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Storm

#11
It looked more like he wanted to wear a dress and visit Turkey ;)
"Never argue with idiots. They'll drag you down to their level and beat you with experience."

TribeHasSpoken

#12
Why do you assume this is a bug? Don't you remember when Superman [spoiler]spun like a drill into the ground to reach Lex Luthor's subterranian lair?[/spoiler]
Once the votes are read, the decision is final. The person voted out will be asked to leave the Tribal Council area immediately. I'll read the votes...


Storm

#13
No, I don't. Thanks for spoiling that for me :P
"Never argue with idiots. They'll drag you down to their level and beat you with experience."

Yonkey

*adds spoiler tags* They're not just for the Hints forum, ya know. :P

Anyway, yeah I noticed the spinning bug was still there, but it has now been fixed permanently in Patch v.3.0.  I'm also working on a hotkey that will reload any scene, just in case it crashes or something. :P

"A wish changes nothing. A decision changes everything."