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Missing walk events

Started by Tage7, August 17, 2006, 02:54:11 PM

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Tage7

Town Square

When knocking on the doors, it seems slightly unrealistic to knock while standing across the screen.  :-X


Yonkey

I believe Sierra games did this all the time, but yes I agree it's annoying and this can be fixed easily. :)
"A wish changes nothing. A decision changes everything."

Tage7

Location:
Chapter: One
Isle: Isle of the Crown
Scene: North Hall
Cursor used (if applicable): Talk
Action performed (if applicable): Talk to guard dogs from far away

Result (pick one):
- Mistake [text, visual or audio error]

You can talk to either of the first two guard dogs from far away (meaning, without walking up to them first).

oberonqa

Any update on this issue?  It's been stagnating and I don't want to move it to the Resolved / Non-Issues subforum if it hasn't been resolved.
 
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