That's because you haven't played MOE yet
Though maybe you should just wait for TSL to come out, they say he'll be a lot more likable there
I've played through MOE about 3 times. I consider connor Ok, I like him. He's not the best character, but he's not hte worst either. There are so many things in the game that just scream king's quest to me.
But that's the thing Connor is either a character you like, or you don't like. You hate him, that's fine. But there are people that do like him.
Who knows how he'd feel if he had the chance to actually play it. Someone can't possibly actually have a valid feeling for something unless they have actually played through something, and can make their decision from experiance.
I didn't say Connor was committing identity fraud... my point was to illustrate using someone else's money without their express permission is the same as stealing, credit card or no.
Well a credit isn't actually money. So you made a very bad comparison.
Also the question is does Connor do this on regular basis, if this was the first time he did it in his life, he would not be a kleptomaniac.
Kleptomania like any mental disorder is something that had to live with his whole life, the irrational taking anything they see and isn't nailed down. But there is no evidence he took things before the disaster to prove he has lived with kleptomania.
Its a small town people would have noticed if things were disappearing before the events... There is no jail or stocks in Connor's village so it doesn't appear that they arrested anyone for stealing anything before hand. So it doesn't look like tere is any evidence of anyone with klepotmania syndrome in the village.
So its not likely he's actually got the disorder of kleptomania.
As for him choosing to take things during a disaster.
Well you have to remember you the player are the one actually making connor take the gold, so in reality that makes you the kleptomaniac. As connor offscreen concious you could have chosen not to take the gold. Granted you'll reach a dead in later in the game, if you don't have enough gold to pay for all the things needed in the swamp, Underground Realm of the Gnomes, and Barren region.
The game is randomized so enemies don't always drop the same amount of gold, or any gold at all. So every time you play, its not like you as a player can expect to beat it with enemy loot alone. Thus why Roberta and the other designers put gold in all sorts of places, so you have enough to buy the required items.
Just because he took the gold doesn't mean he's a kleptomaniac though. Not unless he had suffered from stealing things from people's homes his entire life, and even after the events. Also the symptoms of kleptomaniacs is that they take more than just money.
Origin
Kleptomania is a strong desire to steal. Often a kleptomaniac person steals things he could have bought easily or things that are not at all expensive. The person steals just for the tension or the kick. Kleptomania can be the result of emotional shortcomings during the youth.
Symptoms
These patients have an irresistible inclination to steal. Often they throw away the stolen goods. They are mostly interested in the kick of the stealing itself. Although psychiatrists consider kleptomania as a disease, this is not a legal excuse in front of an American or British court.
Treatment
This disorder is rather easy to treat. It is important to find another occupation to replace the stealing activity. It is also very important to make the patient realize that others are harmed by the stealing activities.
Main Entry: klep·to·ma·nia
Pronunciation: "klep-t&-'mA-nE-&, -ny&
Function: noun
Etymology: New Latin
: a persistent neurotic impulse to steal especially without economic motiveSo yes you misused the term kleptomania... Your use of the term is quite incorrect...
Believe me disasters change alot of people. Its common practice for normal people who would not normally steal, to break into people's homes, especially if it appears abandoned, or the people dead, during a disaster to take food, clothing, and money, out of pure desperation.
They are called looters, does that make what they do right or wrong? Well often wrong, especially when they take things that will not actually help them survive(tvs, jewelry, computers, and other hardware).
Government will often turn a blind eye if its only looting of survival material, money, food, hygeine material and clothes.
It is considered a very different thing than the psychological klepotmania disorder. Since most of those people have never taken anything else in their lives.
Is it argued to be moral or immoral? Often its considered amoral when its only things that will help with survival. It depends on personal opinion.
That's hardly a valid comparison! When a hospital admits a patient, it's obvious that the hospital is going to have certain costs like paying the doctors, nurses and the rest of the hospital staff, buying medicines and medical equipment etc. etc. so it has a valid claim for needing that money. When Connor sets out on his quest, he has no idea he's going to need any money.
Also, the fact that someone's unconscious doesn't really give the hospital free access to their bank accounts - the bank has to bill them (or their insurance) like it does everyone else.
Actually in some places, Hospitals have the right to access a person's bank account if there is no one else to give the permission. Don't ask my the law in those locations allows it, but they do. Probably another one of those amoral civil issues...
"Yeah, but when the Royals do it it's called "taxes" "
Let's see the royal family often visit other lands other than daventry and break into private property and take things that are not theirs. That has nothing to do with taxes. You can't tax other people's nations, nor does taxes mean you walk into people's homes or their land without their permisison and just take anything that's not nailed down.
Its actually kind of funny, in King's Quest Companion, there is several paragraphs throughout the various novels where the characters think of ways to justify their stealing of people's goods, but they actually know they are ultimately stealing, LOL.
Notwithstanding all said in this thread already, I think Connor would not have been so disliked if he were not connected to the KQ series or even adventure games. Many people like him in his own right, which is why I think the TSL Connor may turn out to be pretty cool once I see and hear him in-game.
I've played the game nearly 3 times. I've actually grown to like it, occasionally discovering something I missed on previous plays. There is enough in the game that it still feels very much like a King's Quest game to me (albeit a King's Quest game with new gameplay style tacked on)... Maybe opinions vary, and that's understandable. In alot of ways it reminds me of the first King's Quest though, ability to jump, treasure hunt plot line, random enemy encounters, "arcade sequences", etc.
It also reused plenty of ideas from previous King's Quest games for good or bad, in 3-d.
More Tile Puzzles(KQ6), another realm of death ruled by another Lord of Death(KQ6), yet another volcano (KQ6, and KQ7), another icy mountain area ruled by yet another ice queen(KQ5), a another crystal dragon(KQ7), cartoon style animation(KQ7), yet another swampy area(KQ4, KQ6, KQ7), etc.