Author Topic: Newcomers - Introduction Thread!  (Read 298631 times)

Offline Tage7

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Re: Newcomers - Introduction Thread!
« Reply #1560 on: May 29, 2010, 02:05:06 AM »
one of my writing projects is currently a a literary analysis of the King's Quest series, from its themes, characters and plot to its fairy tale allusions and unanswered questions. It's a way off completion but it's something I'm looking forward to sharing with the fans. It has also added a whole new perspective to playing the series.
Awesome!

Thank you for having me.
Glad to have you around. Thanks for helping. ;D

Offline TheRoyalScribe

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Re: Newcomers - Introduction Thread!
« Reply #1561 on: June 02, 2010, 11:20:14 AM »
Thanks for the welcome everyone, I intend to put the analysis up chapter by chapter, game by game. That way I'll get something out there sooner rather than later. In the meantime I look forward to supporting The Silver Lining with you all!

Offline Delling

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Re: Newcomers - Introduction Thread!
« Reply #1562 on: June 02, 2010, 08:02:14 PM »
hrmm... chapter by chapter you say... I think I smell a personal thread coming up for you as soon as you have the first chapter ready. :P
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Offline Haids1987

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Re: Newcomers - Introduction Thread!
« Reply #1563 on: June 02, 2010, 11:52:31 PM »
*Sniff*Sniff*

Delling, that's not a personal thread!  I thought I asked you to get rid of that Bubotuber Pus last week!
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Offline Delling

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Re: Newcomers - Introduction Thread!
« Reply #1564 on: June 03, 2010, 06:21:55 AM »
See... I stopped for like 5 minutes and tried not to use "smell"... then I figured, it's just an expression... maybe they'll let it go... of course, I was right in the first place! ::) (they wouldn't) XD
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Knight of the Swan for Her Imperial Highness

...resistance was obviously useless against a family that could invent italics.

"Let the locative live."

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Offline B'rrr

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Re: Newcomers - Introduction Thread!
« Reply #1565 on: June 03, 2010, 07:18:51 AM »
Only Haids is so unforgiving! The rest of us would have let it pass *nod*nod*
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Offline copycat

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Re: Newcomers - Introduction Thread!
« Reply #1566 on: June 09, 2010, 05:39:28 PM »
Welcome cupcake & Scribe!

and MoE, and I love them all.
* copycat wonders if he should alert Storm if this blatant support for MoE or if he should handle this himself and let Scribe know those statements are frowned upon by the more intelligent (aka sane) members around here.

The 'New'-button always works perfectly for me, but maybe that's just because I don't come around here that often these days.
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Offline atec123

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Re: Newcomers - Introduction Thread!
« Reply #1567 on: June 09, 2010, 06:24:02 PM »
I Love MoE too.

Actually, I prefer the term KQ-8
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Offline B'rrr

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Re: Newcomers - Introduction Thread!
« Reply #1568 on: June 10, 2010, 12:37:16 AM »
There is a reason why you can not type it together (like KQ2, KQ5 etc, etc) It is all evil.
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Offline TheRoyalScribe

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Re: Newcomers - Introduction Thread!
« Reply #1569 on: June 10, 2010, 05:48:57 AM »
I understand it is flawed, from the simple point-and-click combat to the silly grunt Connor makes when clipping something, but KQ8 was always going to be a part of the series falling under the Sierra banner and a piece of work led by Roberta herself, as were all other seven parts previously.

However widespread its faults are, I believe it still has an impressive scale of depth, story and character. To whatever degree its original nature was meddled with by executives, the change was still a brave move and at the very least it was interesting to witness how previous games may have felt in tone if their atmosphere was more realistic. I love the comedy of KQ1 through KQ7 (another personal favourite, you're all probably going to question the legitimacy of me having an opinion  ::)) but for the story that KQ8 told, the violence and darkness was very justified.

The backtracking was not unseen in previous adventures and the dismissal of the royal family, while disheartening, widened the scope of the franchise even if it did so in the last installment. King Graham was featured very little, but the opening FMV shows us how the family had finally managed to settle down despite years of strife. He is even seen discussing the successful production of crops that the Magic Mirror foretells. Finally he can oversee this without anything else overshadowing it! In KQ8 they are not abandoned characters, but rather victims who we, their own Guardian since the early 1980s, should feel motivated to save. The choice of lowly Connor also reinforces the notion of royalty not amounting to greatness, as we saw in the original game some twenty years prior, when a King sent a serving Knight out to regain the glory of his Kingdom. It's a clever angle that could have been pushed better, bringing the series full circle.

I respect everyone's opinion and yes, to many, KQ8 was an absolute farcical disappointment, and on a technical level I may have to agree. In terms of story, though, I completely understand where Roberta was headed with it.

On a separate note, why can't I actually write KQ-8? Is it because it was never actually called that or something to do with the legalities of numbering The Silver Lining?

Offline B'rrr

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Re: Newcomers - Introduction Thread!
« Reply #1570 on: June 10, 2010, 06:38:04 AM »
On a separate note, why can't I actually write KQ-8? Is it because it was never actually called that or something to do with the legalities of numbering The Silver Lining?

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Offline KatieHal

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Re: Newcomers - Introduction Thread!
« Reply #1571 on: June 10, 2010, 07:50:06 AM »
Trying this out...

KQ8

Worked for me! Although I did recently learn that it technically wasn't '8'--it was just King's Quest: Mask of Eternity. But everyone refers to it as 8.

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Offline atec123

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Re: Newcomers - Introduction Thread!
« Reply #1572 on: June 10, 2010, 08:28:53 AM »
KQ8
it used to not work.

they must have changed it.
I understand it is flawed, from the simple point-and-click combat to the silly grunt Connor makes when clipping something, but MoE was always going to be a part of the series falling under the Sierra banner and a piece of work led by Roberta herself, as were all other seven parts previously.

However widespread its faults are, I believe it still has an impressive scale of depth, story and character. To whatever degree its original nature was meddled with by executives, the change was still a brave move and at the very least it was interesting to witness how previous games may have felt in tone if their atmosphere was more realistic. I love the comedy of KQ1 through KQ7 (another personal favourite, you're all probably going to question the legitimacy of me having an opinion  ::)) but for the story that MoE told, the violence and darkness was very justified.

The backtracking was not unseen in previous adventures and the dismissal of the royal family, while disheartening, widened the scope of the franchise even if it did so in the last installment. King Graham was featured very little, but the opening FMV shows us how the family had finally managed to settle down despite years of strife. He is even seen discussing the successful production of crops that the Magic Mirror foretells. Finally he can oversee this without anything else overshadowing it! In MoE they are not abandoned characters, but rather victims who we, their own Guardian since the early 1980s, should feel motivated to save. The choice of lowly Connor also reinforces the notion of royalty not amounting to greatness, as we saw in the original game some twenty years prior, when a King sent a serving Knight out to regain the glory of his Kingdom. It's a clever angle that could have been pushed better, bringing the series full circle.

I respect everyone's opinion and yes, to many, MoE was an absolute farcical disappointment, and on a technical level I may have to agree. In terms of story, though, I completely understand where Roberta was headed with it.

On a separate note, why can't I actually write KQ-8? Is it because it was never actually called that or something to do with the legalities of numbering The Silver Lining?
I agree.

and if you look at the original story, you see the game didn't really come out as planned...
I loved KQ8 though.  The reason I wanted to make a remake is not so much that I thought it was a terrible game, it is that I wanted to see it more how roberta intended it, but with my own twist (KQ6 style graphics, with roberta's storyline.  or at least something like it)

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Offline TheRoyalScribe

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Re: Newcomers - Introduction Thread!
« Reply #1573 on: June 10, 2010, 08:53:39 AM »
A point-and-click remake of KQ8 would be very good, I'm sure. I just always refer to it as '8', although they probably didn't officially give it that title in an effort to illustrate its difference.

I suppose one thing I would like to see elaborated on is how the influence of the Mask Of Eternity had an impact on Daventry's history. Of course when the games were originally produced it hadn't been conceived, but all of a sudden in KQ8 the only reason people can go about their daily lives is because a golden relic isn't broken in pieces.

I don't know if I've been going off topic here, I just see this as getting to know me.  :D

Offline atec123

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Re: Newcomers - Introduction Thread!
« Reply #1574 on: June 10, 2010, 09:59:00 AM »
Royal Scribe...
have you seen this?
that is part of what inspired me to make the remake.

all this talk is making me want to start it up again....
........
I need time and money first......
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Offline crayauchtin

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Re: Newcomers - Introduction Thread!
« Reply #1575 on: June 11, 2010, 10:24:30 PM »
I like MoE as a game.
I even like MoE as a part of the world of Daventry.
I do not like MoE as a King's Quest -- a series needs to maintain some semblance of what it originally was, even if you're telling a dark story. MoE should have been the beginning of a spinoff series called... I don't know, "Connor's Quest" or something. "Peasant Quest" -- that wasn't taken at the time. :P We would have all accepted it and loved it as a spinoff, but the controversy really is just that it's called King's Quest.
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