Well, for me, the biggest reason is due to our fanbase. I never thought that we could make an announcement that could reach 23,000+ people in one day. They probably weren't all fans, but they were people that we connected with through our unique journey.
Activision actually working with us would be an even bigger announcement. When Vivendi chose to, these numbers tripled. That just goes to show you how much of an interest there is for our game, and how choosing to do the right thing is much more rewarding than choosing not to.