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Should I send this letter to LucasArts?

Started by Bad Asp, October 19, 2010, 03:35:05 PM

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Blackthorne

Quote from: Bad Asp on October 20, 2010, 05:28:16 AM

I will do anything to get that game... anything.


I'm pretty sure the fantasy of what the game is in your head differs vastly from what was actually produced.   Nothing will match the pure, vibrating orgasm of life that is the game in your head.  My suggestion to you is to get your children's book published, and save the money for something more lucrative.  Like therapy.


Bt
"You've got to keep one eye looking over your shoulder
you know it's going to get harder and harder as you
get older - but in the end you'll pack up, fly down south, hide your head in the sand.  Just another sad old man, all alone and dying of cancer." - Dogs, Pink Floyd.

Bad Asp

Quote from: Blackthorne on October 20, 2010, 11:38:03 AM
I'm pretty sure the fantasy of what the game is in your head differs vastly from what was actually produced.   Nothing will match the pure, vibrating orgasm of life that is the game in your head.  My suggestion to you is to get your children's book published, and save the money for something more lucrative.  Like therapy.


Bt


Repeat... must not get discouraged...

snabbott

Quote from: atec123 on October 20, 2010, 06:25:55 AM
Quote from: Bad Asp on October 20, 2010, 05:28:16 AM
I'm pretty sure that's what I plan on doing.  I know I posted this somewhere else, but I illustrated a children's alphabet book I worked on with my sister, and I hope I can get that book published.  I could use the money from the book to try to work out a deal with LucasArts to maybe purchase the programming code off of them and possibly get it off their hands.

I will do anything to get that game... anything.

Join telltale.
No, take over Telltale. :P Also, don't spend your money before you have it!
Quote from: Lambonius on October 20, 2010, 09:23:34 AM
Would you...get down on your hands and knees in public and bark like a dog?
What would you do for a Klondike bar? ;D

Steve Abbott | Beta Tester | The Silver Lining

Blackthorne

Quote from: Bad Asp on October 20, 2010, 12:51:09 PM
Quote from: Blackthorne on October 20, 2010, 11:38:03 AM
I'm pretty sure the fantasy of what the game is in your head differs vastly from what was actually produced.   Nothing will match the pure, vibrating orgasm of life that is the game in your head.  My suggestion to you is to get your children's book published, and save the money for something more lucrative.  Like therapy.


Bt


Repeat... must not get discouraged...

Do you have a problem with reality?  I mean, seriously.  Focus your energy on something useful and positive - if you really have a problem with Sam and Max by Tell Tale, you need to tell them - not LucasArts. 

I mean, otherwise, you might as well be telling all of us that you've been conversing with a donkey name Johann who lives in your refrigerator, and that he has told you that drinking Pure Vegetable Oil will allow you to walk on water.  Because that makes as much sense as your letter.

Must not get discouraged.... from what?  Believing a lie?  The cake is a lie, sir!

Bt
"You've got to keep one eye looking over your shoulder
you know it's going to get harder and harder as you
get older - but in the end you'll pack up, fly down south, hide your head in the sand.  Just another sad old man, all alone and dying of cancer." - Dogs, Pink Floyd.

KatieHal

Let's be a little more constructive and a little less aggressive with the advice, guys.

Katie Hallahan
~Designer, PR Director~

"Change is the constant, the signal for rebirth, the egg of the phoenix." Christina Baldwin

I have a blog!

Blackthorne

Quote from: KatieHal on October 20, 2010, 02:30:31 PM
Let's be a little more constructive and a little less aggressive with the advice, guys.

You know, I'm trying.  But I'm not going to sit here and lick the wounds of someone who's clearly acting crazy.  Much well thought and well put advice has been given, and yet the trend of blustering on with original intent is still there.

I'm usually very encouraging to people, especially when it comes to supporting their aspirations regarding games.  I've received many a letter, asking me how to "get involved in game making" and "how to keep going when you hit the wall" and I feel I've been very encouraging to a lot of people.

But I won't tolerate and coddle crazy - the people in this thread who encourage this guy are almost as crazy as he is.  I'm sick of people being too tolerant of "crazy" in the name of being "nice" or "politically correct."  I'm not saying go out and hack and slash people's dreams, but there comes a time when one has to be firm with advice and perhaps a bit harsh in order to properly focus someone else's energy.

Bad Asp is pursuing a personally created pipe-dream, and aiming his efforts at the wrong Target.  It'd be like me writing Konami and telling them to make a better King's Quest 5.


Bt
"You've got to keep one eye looking over your shoulder
you know it's going to get harder and harder as you
get older - but in the end you'll pack up, fly down south, hide your head in the sand.  Just another sad old man, all alone and dying of cancer." - Dogs, Pink Floyd.

KatieHal

There are differences between coddling, supporting someone while advising them to be realistic, and being outright rude. I'd put "do you have a problem with reality?" in the latter category. A number of people have been able to make the point that Bad Asp would be better off focusing on TellTale rather than LucasArts and that his letter may not get the results he wants without being rude about it.

Katie Hallahan
~Designer, PR Director~

"Change is the constant, the signal for rebirth, the egg of the phoenix." Christina Baldwin

I have a blog!

Blackthorne

#27
Quote from: KatieHal on October 20, 2010, 02:39:38 PM
A number of people have been able to make the point that Bad Asp would be better off focusing on TellTale rather than LucasArts and that his letter may not get the results he wants without being rude about it.

And, initially, I was one of them.  I told him to write Steve Purcell and/or Tell-Tale, as they are the intellectual property holders, not LucasArts.  LucasArts would merely send him an advertisement for "The Force Unleashed II" and leave it at that.


Bt
"You've got to keep one eye looking over your shoulder
you know it's going to get harder and harder as you
get older - but in the end you'll pack up, fly down south, hide your head in the sand.  Just another sad old man, all alone and dying of cancer." - Dogs, Pink Floyd.

atec123

I must agree with blackthorne here.

My advise: Do whatever the hell you want.  You have been warned, but go ahead and try to prove it wrong if you want.

Good luck.
Official maintainer of TSL in linux via Wine. TSL AppDB page
Maintainer of TSL in OSX via Wine
TSL IRC Chatroom Maintainer
We are the Defenders of Jazz Ballet
People say, when they see us:
Hey, folks! It's the Saviours of Jazz Ballet
Fearless heroes of kick and spin

MusicallyInspired

Why in the big blue world did you create a thread asking people what you should be doing if you've already made up your mind not to get "discouraged" by anyone who disagreed with you?

Bad Asp

I just felt like it.  Doesn't hurt to be at least honest.

That, and LucasArts has a new president now.  Maybe I could get a response that's different from one a previous president would give.

KatieHal

I think the greater point is that LucasArts is the wrong place to direct a letter like this--the people who could actually affect a change in Sam & Max are the people at TellTale Games.

Katie Hallahan
~Designer, PR Director~

"Change is the constant, the signal for rebirth, the egg of the phoenix." Christina Baldwin

I have a blog!

atec123

Quote from: Bad Asp on October 20, 2010, 04:26:31 PM
I just felt like it.  Doesn't hurt to be at least honest.

That, and LucasArts has a new president now.  Maybe I could get a response that's different from one a previous president would give.
MI is right.  It's no longer in the hands of telltale, as has been said.

If you are doing something pointless, at least do it right. :P

But seriously... don't post about it anymore.  do it if you think it might work.  there is some good advise in this thread.  learn to take criticism properly and use it to help yourself.

This won't work, and I don't think this is the right way to go about it personally, but I wish you luck anyway.

Even if it doesn't work, trying it will still make you feel better about yourself.
Official maintainer of TSL in linux via Wine. TSL AppDB page
Maintainer of TSL in OSX via Wine
TSL IRC Chatroom Maintainer
We are the Defenders of Jazz Ballet
People say, when they see us:
Hey, folks! It's the Saviours of Jazz Ballet
Fearless heroes of kick and spin

MusicallyInspired

#33
You don't seem to be getting it. Let me say it again as simply as I can:

You're too late. 8 years ago maybe this would have meant something, but today it's like asking NBC to start a fourth season of Star Trek with all the original characters because they should never have canceled it. Apart from the fact that NBC doesn't own the Star Trek license anymore (and hasn't for decades), all the original actors, writers, producers, etc are unavailable because they are either dead, too old, or retired and moved on. Plus, there were a perfectly good set of Star Trek movies made that are just as good if not better than a 4th season of TOS would have been.

That's the best way I can put it. Your request is not only silly, it's impossible. This is fact. Not fiction and not opinion. Discouragement or otherwise is not going to change that fact.

Also, just to point out, I actually prefer the new voice actors to the old ones in every way. I now abdicate myself from this thread forever.

Bad Asp

If I see no evidence to back up any claim that Freelance Police is coming back, no matter how hard I search, then I do not throw out the possibility that Freelance Police might come back eventually.

Remember, persistence brought back Silver Lining.  It might bring back Freelance Police.  Even if just one person alone is responsible for bringing that game back.

I'm going to think of a good letter to write to Mr. Dan Connors at Telltale.  Hope he'll read it!

atec123

Quote from: Bad Asp on October 20, 2010, 07:27:55 PM
If I see no evidence to back up any claim that Freelance Police is coming back, no matter how hard I search, then I do not throw out the possibility that Freelance Police might come back eventually.

Remember, persistence brought back Silver Lining.  It might bring back Freelance Police.  Even if just one person alone is responsible for bringing that game back.

I'm going to think of a good letter to write to Mr. Dan Connors at Telltale.  Hope he'll read it!
Persistence brought TSL back twice.

I wasn't around the first time, but the second time around, it was brought back by a small team consisting of me, waltz, and oberonqa. (I think that was it)  We got a bunch of people to support it (obviously everyone here) and kept being persistent with it.  it worked.  In this case though, you are basically trying to get them to make a new game based on your dream/vision of the game, with no one else supporting you.

Maybe the best option would be to make it yourself.
Official maintainer of TSL in linux via Wine. TSL AppDB page
Maintainer of TSL in OSX via Wine
TSL IRC Chatroom Maintainer
We are the Defenders of Jazz Ballet
People say, when they see us:
Hey, folks! It's the Saviours of Jazz Ballet
Fearless heroes of kick and spin

Fierce Deity

Quote from: atec123 on October 20, 2010, 07:35:50 PM
Maybe the best option would be to make it yourself.

While I tried hard to not get involved with this discussion, I was thinking this the entire time I've been keeping up with it. The Silver Lining had it's obstacles, but it succeeded because it had a full-forced entourage of developers willing to commit to their vision. If Telltale declines your suggestion, then you are left to your own devices. It would then be time to form your own group of developers that share your dream and vision. If you want something done right, do it yourself.  ;)

Clearly, everything that needed to be said about LucasArts and Freelance Police has been said, so I won't go into those topics. I do however think that sending e-mails to developers can bring solace to the minds of the concerned and worried. Whether or not the developers will listen is a different matter entirely. I haven't had much luck communicating with developers myself. I tend to get the typical, "So-and-so does not comment on rumor and speculation. For further assistance, please access our F.A.Q."

Bad Asp, if you don't want to get discouraged, I implore you to follow your original agenda. But for the sake of reality, please prepare yourself for rejection, because it will occur more likely than not. You seem determined and clearly, our warnings won't impede your focus, so do as you will. It may seem wrong to advise you to follow this "pipe-dream", but it may be the only way to learn from the experience. You won't know a stove is hot, unless you get burned. Please, take what I say with a grain of salt and a shot of tequila (unless you are underage, then a cup of lemonade will do just fine).
Freudian Slip - "When you say one thing, but mean your mother."

Bad Asp

Oh, believe me, I plan on following my original agenda.

But I don't know if I want to do this alone... does anyone here on this forum share my vision, my desire, my want for this game?  There has to be someone, whether he/she worked on Silver Lining or not, who wants what I want.

If such a person exists, I ask this person... would you like to join me and support my cause?  Don't be afraid to speak up!

wilco64256

Sadly I've never played any of the Sam & Max games, just haven't ever gotten around to it.  Once I get Kirby's Epic Yarn and New Vegas out of the way I may take a shot at some Sam & Max and see what they're like.  I've always wanted to.
Weldon Hathaway

kindofdoon

Yeah, same. I have a friend who swears by them, but I've never played anything beyond a demo for a PC episode whose title escapes me.

Daniel Dichter, Production/PR
daniel.dichter@postudios.com