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Remake of a remake?

Started by Tinu, January 02, 2011, 08:28:49 AM

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Sslaxx

Quote from: KatieHal on January 18, 2011, 08:58:09 AM
I think he suspects IA's hater there is the same guy.
Perhaps, but one of IA's people does strongly imply it is at least someone connected to MMG...
Stuart "Sslaxx" Moore.

atec123

Quote from: Sslaxx on January 18, 2011, 09:28:08 AM
Quote from: KatieHal on January 18, 2011, 08:58:09 AM
I think he suspects IA's hater there is the same guy.
Perhaps, but one of IA's people does strongly imply it is at least someone connected to MMG...
ahh.  I am pretty sure that is not the case.  he likes IA and AGDI IIRC.  He had something against 3d games and so he was just trolling here.
Official maintainer of TSL in linux via Wine. TSL AppDB page
Maintainer of TSL in OSX via Wine
TSL IRC Chatroom Maintainer
We are the Defenders of Jazz Ballet
People say, when they see us:
Hey, folks! It's the Saviours of Jazz Ballet
Fearless heroes of kick and spin

StormSpirit86

I really don't care that much if the KQIXVGA guy does stuff for the KQ4 Remake by MMG. If he is good in what he does and works for something that is good then I don't see the problem.

The best thing would be Nightfable joining MMG to work on the remake, her stuff is awesome and the game could be finished quicker. Wow, then we would have the whole KQ series in VGA and P&C...
Do you like retro games? If you do check my YouTube channel, you might like it! :)

http://www.youtube.com/user/StormSpirit86

dark-daventry

I just want to see a remake of KQ4. I Don't care who makes it. I just want a high quality remake of KQ4. nothing more, nothing less.
Founder of the (new) Left Handed Alliance Of Left Handed People (LHALHP)

Gay and proud of it!

Avid Adventure Game fan

Lambonius

Quote from: atec123 on January 18, 2011, 03:56:34 PM
Quote from: Sslaxx on January 18, 2011, 09:28:08 AM
Quote from: KatieHal on January 18, 2011, 08:58:09 AM
I think he suspects IA's hater there is the same guy.
Perhaps, but one of IA's people does strongly imply it is at least someone connected to MMG...
ahh.  I am pretty sure that is not the case.  he likes IA and AGDI IIRC.  He had something against 3d games and so he was just trolling here.

I'm pretty sure it wasn't just the fact that it was in 3D...

Arkillian

I personally don't have anything against 3D. I think Roberta Williams was onto something when she made Mask of Eternity. King's Quest works great in a 3D environment. Unfortunately, it was a FPS, and not a quest game in the end, so it attracted a different audience. I think TSL is the direction KQ8 should have been, but that's the nostalgic me that says that. Perhaps the market really only wanted FPS back then :( What ever the case, a story can be told in many ways. It's just immature to think that Kings Quest MUST be a platform game just because the first 7 were. They didn't have 3D engines back then.



kindofdoon

Quote from: Arkillian on January 19, 2011, 02:55:40 PM
Unfortunately, [Mask of Eternity] was a FPS...

FPS stands for first-person shooter, which Mask was not.

Quote from: Arkillian on January 19, 2011, 02:55:40 PM
It's just immature to think that Kings Quest MUST be a platform game just because the first 7 were.

KQ is not a platforming series.

Daniel Dichter, Production/PR
daniel.dichter@postudios.com

Arkillian

Quote from: kindofdoon on January 19, 2011, 03:19:13 PM
Quote from: Arkillian on January 19, 2011, 02:55:40 PM
Unfortunately, [Mask of Eternity] was a FPS...

FPS stands for first-person shooter, which Mask was not.

Quote from: Arkillian on January 19, 2011, 02:55:40 PM
It's just immature to think that Kings Quest MUST be a platform game just because the first 7 were.

KQ is not a platforming series.

*Inserts the correct version of what everyone knows I'm trying to convey into my points*



Delling

Quote from: kindofdoon on January 19, 2011, 03:19:13 PM
Quote from: Arkillian on January 19, 2011, 02:55:40 PM
Unfortunately, [Mask of Eternity] was a FPS...

FPS stands for first-person shooter, which Mask was not.
FPS can also mean "first-person sworder" which it would be hard to argue Mask was not. :P
Noli me tangere! Nescio ubi fuisti!
Don't touch me! I don't know where you've been!

Marquess of Pembroke
Duke of Saxony in Her Majesty's Court
Knight of the Swan for Her Imperial Highness

...resistance was obviously useless against a family that could invent italics.

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duke

Quote from: Delling on January 20, 2011, 04:42:16 AM

FPS can also mean "first-person sworder" which it would be hard to argue Mask was not. :P

Except for the "first-person" part. . . ;)

Arkillian

Third person shooter then. I'm not a programmer so my syntax isn't perfect. I don't know what the dynamic name for a platform game is though. I'd like to think that people understood what I meant despite this. King's quest 1-7 had sprites moving about in 4 or 8 directions on a platform of tilted sorts.

My main point is that the graphic don't matter. What matters is the plot and how they pull it off. The retro gamer in me actually REALLY  likes how there are imperfections in the characters in TSL. I like how dynamic the lighting is, and how expressive the characters are. That to me is important. I play ascii games still that have more entertainment value than alot of games out there still. IF being 3D is putting people off, then they're just looking for reasons to hate on someone's hard work.



Delling

Quote from: duke on January 20, 2011, 04:54:46 AM
Quote from: Delling on January 20, 2011, 04:42:16 AM

FPS can also mean "first-person sworder" which it would be hard to argue Mask was not. :P

Except for the "first-person" part. . . ;)
meh, I must be misremembering: I thought it had a first-person mode *shrugs*
Noli me tangere! Nescio ubi fuisti!
Don't touch me! I don't know where you've been!

Marquess of Pembroke
Duke of Saxony in Her Majesty's Court
Knight of the Swan for Her Imperial Highness

...resistance was obviously useless against a family that could invent italics.

"Let the locative live."

http://my.ddo.com/referral/Delling87

Enchantermon

Quote from: Arkillian on January 20, 2011, 05:19:53 AM
Third person shooter then. I'm not a programmer so my syntax isn't perfect. I don't know what the dynamic name for a platform game is though.
I understood you.
KQVIII was an action-adventure game, or if you want to be more specific, a third-person shooter. All of the other KQ games were adventure games.
Platformers, for the record, are games like the original Super Mario Bros. games (though they don't necessarily have to be side-scrollers either).
So what if I am, huh? Anyways, I work better when I'm drunk. It makes me fearless! If I see a bad guy, I'll just point my sword at him and saaaaaaaaaay, "Hey! Bad guy! You're not s'posed to be here! Go home or I'll stick you with my sword 'til you go, 'Ouch! I'm dead!' Ah-ha-ha!" Ha-ha. *hic* See? Ain't no one gonna be messin' wit' ol', Benny!

atec123

Quote from: Delling on January 20, 2011, 06:20:23 AM
Quote from: duke on January 20, 2011, 04:54:46 AM
Quote from: Delling on January 20, 2011, 04:42:16 AM

FPS can also mean "first-person sworder" which it would be hard to argue Mask was not. :P

Except for the "first-person" part. . . ;)
meh, I must be misremembering: I thought it had a first-person mode *shrugs*
it does, but it sucks (imo)
Official maintainer of TSL in linux via Wine. TSL AppDB page
Maintainer of TSL in OSX via Wine
TSL IRC Chatroom Maintainer
We are the Defenders of Jazz Ballet
People say, when they see us:
Hey, folks! It's the Saviours of Jazz Ballet
Fearless heroes of kick and spin

snabbott

Quote from: Delling on January 20, 2011, 04:42:16 AM
[FPS can also mean "first-person sworder" which it would be hard to argue Mask was not. :P
You mean I didn't make that term up? :P

Steve Abbott | Beta Tester | The Silver Lining

Delling

Quote from: atec123 on January 20, 2011, 07:30:29 AM
Quote from: Delling on January 20, 2011, 06:20:23 AM
Quote from: duke on January 20, 2011, 04:54:46 AM
Quote from: Delling on January 20, 2011, 04:42:16 AM

FPS can also mean "first-person sworder" which it would be hard to argue Mask was not. :P

Except for the "first-person" part. . . ;)
meh, I must be misremembering: I thought it had a first-person mode *shrugs*
it does, but it sucks (imo)

:rofl: I was actually going to put in that post something along the lines of "but I don't think anyone used it because it sucked"

Also, this means I was right in saying it would be hard to argue that it was not a first-person sworder (many first person shooters include a third person mode, and no one suggests that they are third person shooters).
Noli me tangere! Nescio ubi fuisti!
Don't touch me! I don't know where you've been!

Marquess of Pembroke
Duke of Saxony in Her Majesty's Court
Knight of the Swan for Her Imperial Highness

...resistance was obviously useless against a family that could invent italics.

"Let the locative live."

http://my.ddo.com/referral/Delling87

dark-daventry

Let's get back to the topic at hand, shall we? If you wish to discuss MoE further, you're more than welcome to create a thread to do so. But let's keep this thread on the topic of remakes, shall we?
Founder of the (new) Left Handed Alliance Of Left Handed People (LHALHP)

Gay and proud of it!

Avid Adventure Game fan

duke

Quote from: atec123 on January 20, 2011, 07:30:29 AM
Quote from: Delling on January 20, 2011, 06:20:23 AM
Quote from: duke on January 20, 2011, 04:54:46 AM
Quote from: Delling on January 20, 2011, 04:42:16 AM

FPS can also mean "first-person sworder" which it would be hard to argue Mask was not. :P

Except for the "first-person" part. . . ;)
meh, I must be misremembering: I thought it had a first-person mode *shrugs*
it does, but it sucks (imo)

Ah well I stand corrected then. I must have never even worked out how to switch to first person.

Anyway, Arkillian, I understand what you're saying and agree with you. In this sort of game it's the characters and plot which make or break it, as well as the gameplay (specifically the puzzles) . If it can have these things as well as looking good then that's even better.

Also, even though TSL is 3D, it still plays basically the same as the classic 2D point and click games. So I think anybody who claims to be put off by the fact that it's 3D (which IMO is a great way to modernise the series, and the genre in general) is really just trying to find excuses to hate.

Baggins

#58
QuoteKQVIII was an action-adventure game, or if you want to be more specific, a third-person shooter. All of the other KQ games were adventure games.
Platformers, for the record, are games like the original Super Mario Bros. games (though they don't necessarily have to be side-scrollers either).

It's  not exactly a third person shooter either. Its a bit of a point and click hack and slash, diablo-style rpg. That hack and slash button mashing occurs both in third or first person, depending on how you want to play the game. Its not something that really relies on skill, nor does it rely on aiming or reflexes (as most shooters require), just one's skill in clicking on an enemy until they die.

It also has a bit of tomb raider style action/adventure platforming in places. A bit of LOZ:OOT box puzzles, and somewhat hybrid rpg/adventure like QFG series.

Along with maintaining the single cursor + inventory from KQ7 for classic adventure game puzzles included in the game.

Still, I agree a game having 3-d elements doesn't make it "suck". There is nothing wrong with TSL's use of 3-d.
Well, ya, King's Quest is on Earth. Daventry is very old city from a long time ago. It's in ruins now and people aren't quite sure exactly where it used to be. There are some archaeologists searching through the ruins, they think they know its Daventry. But its somewhere on Earth."-Roberta Williams http://kingsquest.wikia.com/wiki/File:Daventryisearth.ogg