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Started by daventry, February 07, 2011, 01:04:20 PM

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Lambonius

Quote from: KatieHal on February 11, 2011, 07:42:24 AM
I'm pretty sure our Graham has the feather consistently on one side, though which one escapes me at the moment.

That's pretty funny about KQ5 though!

I would imagine it would be pretty easy to keep track of in a 3D game like TSL, since you're just reusing the same character model.  However, I did notice that the feather is on the opposite side in the TSL episode 3 poster of Graham on horseback than it is in TSL Daventry family closeup portraits.  ;)

dark-daventry

I want to see the scene that was cut from the game where he changes the position of the feather XD There has to be one. It couldn't possibly be an artist mistake...  ::)
Founder of the (new) Left Handed Alliance Of Left Handed People (LHALHP)

Gay and proud of it!

Avid Adventure Game fan

wilco64256

It's not actually in a fixed location, so he finds himself having to replace it fairly often (that's what the dark spots are for between scenes, him picking it back up and putting it back).  It's sort of like Eeyore's tail.
Weldon Hathaway

KatieHal

My theory is Graham has a secret stash of hundreds of Adventurer's Cap, and he just chooses whichever version will be the most dashing in his next scene. I mean, adventure. ;)

Katie Hallahan
~Designer, PR Director~

"Change is the constant, the signal for rebirth, the egg of the phoenix." Christina Baldwin

I have a blog!

dark-daventry

Quote from: KatieHal on February 11, 2011, 10:38:46 AM
My theory is Graham has a secret stash of hundreds of Adventurer's Cap, and he just chooses whichever version will be the most dashing in his next scene. I mean, adventure. ;)

That works too. And it kind of makes sense too I suppose...
Founder of the (new) Left Handed Alliance Of Left Handed People (LHALHP)

Gay and proud of it!

Avid Adventure Game fan

MusicallyInspired

Just like Inspector Gadget and Ernest P Worrel.

Cez

#26
Quote from: KatieHal on February 11, 2011, 10:38:46 AM
My theory is Graham has a secret stash of hundreds of Adventurer's Cap, and he just chooses whichever version will be the most dashing in his next scene. I mean, adventure. ;)

So that means that if I make the darn thing explode at the end, I won't be done with it? I tell you, this game will always haunt me!

MI mentioned in another thread that we are halfway there. No, no, no. Let me clarify. 60%! 60%!! We are 60%! closer to getting done with this and being able to put it behind! But now there's this cap incident. Hmmm.

:)


Cesar Bittar
CEO
Phoenix Online
cesar.bittar@postudios.com

MusicallyInspired

Well, when you work with an odd number it's not easy to think of the exact precentage....when it's late. Besides, the game isn't out yet so technically you're not FULLY there with Episode 3 yet so you COULD say that you're halfway there. ;)

chucklas

Quote from: Cez on February 11, 2011, 03:09:06 PM
Quote from: KatieHal on February 11, 2011, 10:38:46 AM
My theory is Graham has a secret stash of hundreds of Adventurer's Cap, and he just chooses whichever version will be the most dashing in his next scene. I mean, adventure. ;)

So that means that if I make the darn thing explode at the end, I won't be done with it? I tell you, this game will always haunt me!

MI mentioned in another thread that we are halfway there. No, no, no. Let me clarify. 60%! 60%!! We are 60%! closer to getting done with this and being able to put it behind! But now there's this cap incident. Hmmm.

:)

As a math person, I have to chime in.  No way is it 60% done...my guess is closer to 50%.  Episode 1 and two could easily be combined into 1 one episode and it would rival the length of the other episodes.  All comments from the team is that the episodes are longer as we continue, so that is obviously a rough estimation.  If 1 and 2 combine to be 1 episode then you have done 2 of the 4, thus 50%.  Half way there.  ;)
I didn't know how much I really enjoyed the Sierra Adventure Games until I played them all over again 15 years later.

Cez

well, thank you for crushing my dreams. Now I'll go cry in the corner

:)


Cesar Bittar
CEO
Phoenix Online
cesar.bittar@postudios.com

daventry

Please Cez, Combine Ep1 and Ep2 then we still have 4 Episodes in the end, even though Ep5 is New, it would still be Ep4 or you guys could make a Shocking Ep5 aka Ep6  :P ::) :suffer:

wilco64256

Quote from: daventry on February 21, 2011, 10:27:02 PM
Please Cez, Combine Ep1 and Ep2 then we still have 4 Episodes in the end, even though Ep5 is New, it would still be Ep4 or you guys could make a Shocking Ep5 aka Ep6  :P ::) :suffer:

Episodes 1-3 are all combined on your computer now, there'd be absolutely no reason to combine 1 and 2 at this point.
Weldon Hathaway

snabbott

Episode 5 already is the shocking Episode 6 - they mentioned this a while back. Also, when it's all done, there will hopefully be an "Episode 0," which is all of the episodes combined into one.

Steve Abbott | Beta Tester | The Silver Lining

chucklas

Quote from: Cez on February 21, 2011, 05:23:07 PM
well, thank you for crushing my dreams. Now I'll go cry in the corner

:)

anytime.  :)
I didn't know how much I really enjoyed the Sierra Adventure Games until I played them all over again 15 years later.

dark-daventry

Quote from: snabbott on February 22, 2011, 08:35:02 AM
Episode 5 already is the shocking Episode 6 - they mentioned this a while back. Also, when it's all done, there will hopefully be an "Episode 0," which is all of the episodes combined into one.

Ah, episode 6. How I miss thee. Now we have a measly five episodes. Don't worry though; you're getting the same amount of information, if not more, with the new episode 5. And by episode 0, I believe you're referring to the directors cut.
Founder of the (new) Left Handed Alliance Of Left Handed People (LHALHP)

Gay and proud of it!

Avid Adventure Game fan

daventry


dark-daventry

Quote from: daventry on February 22, 2011, 10:50:51 AM
Directors Cut  :o

Yeah. It's been mentioned in interviews. We don't know if we're actually going to do it at this point, but it's a possibility.
Founder of the (new) Left Handed Alliance Of Left Handed People (LHALHP)

Gay and proud of it!

Avid Adventure Game fan

chucklas

Quote from: dark-daventry on February 22, 2011, 12:25:57 PM
Quote from: daventry on February 22, 2011, 10:50:51 AM
Directors Cut  :o

Yeah. It's been mentioned in interviews. We don't know if we're actually going to do it at this point, but it's a possibility.

This really needs to happen.  In another thread back during episode 1 it was mentioned that it would allow for all islands to be open to travel from the beginning and some of tyhe items/puzzles would get moved around a bit.  I think this would be great for the game.  It would add a layer of difficulty and it would remove the restrictions placed by the episodic format (which should have been a dead giveaway activision was working with telltale).

I didn't know how much I really enjoyed the Sierra Adventure Games until I played them all over again 15 years later.

atec123

Quote from: chucklas on February 24, 2011, 06:17:28 AM
Quote from: dark-daventry on February 22, 2011, 12:25:57 PM
Quote from: daventry on February 22, 2011, 10:50:51 AM
Directors Cut  :o

Yeah. It's been mentioned in interviews. We don't know if we're actually going to do it at this point, but it's a possibility.

This really needs to happen.  In another thread back during episode 1 it was mentioned that it would allow for all islands to be open to travel from the beginning and some of tyhe items/puzzles would get moved around a bit.  I think this would be great for the game.  It would add a layer of difficulty and it would remove the restrictions placed by the episodic format (which should have been a dead giveaway activision was working with telltale).


I agree.  I would enjoy it so much more like that.  I am really not a fan of the episodic format to be honest.
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snabbott

Yes, I am referring to the Director's Cut. It's referred to as Episode 0 in the code (though it's not currently playable as such, even in the full development build).  It would require a substantial amount of reworking of the logic, since the story still needs to follow some sort of logical progression. It would be very cool, though!

Quote from: chucklas on February 24, 2011, 06:17:28 AM
It would add a layer of difficulty and it would remove the restrictions placed by the episodic format (which should have been a dead giveaway activision was working with telltale).
Actually, I don't think the episodic format has anything to do with Telltale's upcoming KQ reboot, although I believe it was inspired by Telltale's game format.

Steve Abbott | Beta Tester | The Silver Lining