And KQ1VGA's graphics were Photoshopped. The remastered graphics were handpainted.
Yes, but what I've been trying to say is it looks like he handpainted over the original photoshopped graphics.
There is still a place in KQ2RTS, that uses a recolored version of Graham closeup from KQ5 with little change, except to all the handpainted material around him. He may have been handpainted over as well, but its still clearly the same Graham.
BTW, there is also a bit near the Door of Destiny (not the closeup) where the door looks exactly like it did in KQ2RTS original, without enhancement (kind of a brown door). But its certainly enhanced on the closeup (grey door).
Different cat! You can still kick that cat.
You can't kick Manannan like you could in the original though (at least in some versions of the original that I've played). You could at least interact with him in other ways, like "look cat" at least. But in the remake he's completely missing from the scene after the close up.
Hmm, btw, some people claim that spell casting was a form of copy protection in original KQ3. This isn't exactly true, as Sierra allowed the spells to be reprinted in many of the hint books (step by step). So it was in fact one of the easiest games to 'pirate'. It was cheaper to buy a copy of the hintbooks, than it was to buy the game itself.
Actually originally KQ3's form of intended "copy-protection" was the fact it was on a booter disk, that couldn't be copied by regular means at the time (and required the disk to play the game). This was the same copy protection used in earlier games KQ1 and KQ2.