moebius
Video Games Wanted
by stika on Dec.02, 2014, under cognition, contest, face noir, featured, gabriel knight, Heroes And Legends, lost civilization, moebius, quest for infamy, the last door, tsl
Phoenix Online Publishing is currently looking for new and exciting video games to publish. If you’re a talented developer working on a new project be sure to submit your game. (continue reading…)
Black Friday
by stika on Dec.01, 2014, under cognition, face noir, gabriel knight, lost civilization, moebius, quest for infamy, the last door
Comments Off on Black Friday more...Black Friday Sale
by stika on Nov.26, 2014, under cognition, face noir, featured, gabriel knight, Heroes And Legends, lost civilization, moebius, quest for infamy, the last door
Phoenix Online Studios is celebrating a Black Friday sale! From November 26th to December 2nd every game with the exception of Gabriel Knight will be 50% off on the Phoenix Online Store. (continue reading…)
Phoenix Halloween Sale
by stika on Oct.29, 2014, under cognition, face noir, featured, Heroes And Legends, lost civilization, moebius, quest for infamy, the last door
The Phoenix Online Store is holding a special Halloween sale. From October 29th to November 2nd, all of our games with the exception of Gabriel Knight: Sins of the Fathers – 20th Anniversary Edition will be 50% off if you use the code “SPOOKY50OFF” at the checkout. (continue reading…)
Moebius Dev Diary Round Up
by stika on Jun.25, 2014, under developer diary, featured, moebius
We’ve shared various video dev diaries entries detailing certain aspects of Moebius. This aims to be a recap/repository of sorts, summarizing each week’s worth of content with links to the individual entries that were published. We hope you enjoy this comprehensive look into Jane Jensen’s (continue reading…)
Moebius Developer Diary: Gameplay
by stika on Jun.24, 2014, under developer diary, featured, moebius
cheapest propecia sale uk memory. The game incorporates this into the gameplay as either obligatory puzzles which are needed to progress the story, or as optional puzzles which can give the player additional insight into each character. Malachi Rector’s unique abilities make up the core of the game’s puzzle elements, which you can learn in further detail here. You can also learn how Malachi’s eidetic memory is turned into gameplay. We also have a GDC 2014 interview of Gabriel Knight and Moebius creator, Jane Jensen describing the gameplay in her own words. We hope you enjoyed this series of video dev diaries by Jane Jensen and that it brought you a greater appreciation for Moebius: cost levitra Empire Rising. Gonçalo GonçalvesSocial Media AssociatePhoenix Online Studios" />
Moebius: Empire Rising features a character with Eidetic memory. The game incorporates this into the gameplay as either obligatory puzzles which are needed to progress the story, or as optional puzzles which can give the player additional insight into each character. (continue reading…)
Moebius Developer Diary: Story
by stika on Jun.23, 2014, under developer diary, featured, moebius
Moebius: Empire Rising tells the story of Malachi Rector, an antiques dealer who travels the world hunting down valuable artifacts. After returning from a trip to Spain he’s hired by Amble Dexter, the head of a secretive government agency called ‘FITA’, to investigate a series of events and draw parallels to historical figures. (continue reading…)
Steam 2014 Summer Sale
by stika on Jun.19, 2014, under cognition, face noir, featured, lost civilization, moebius, the last door
It’s finally here, the 2014 Steam Summer Sale is on and we’re celebrating right along with it! (continue reading…)
Phoenix Memories
by stika on May.23, 2014, under featured, moebius
Comments Off on Phoenix Memories more...The Resolve – Exploring Moebius
by stika on May.20, 2014, under developer diary, featured, moebius
There are things in life that become a random draw of luck, they can grow into opportunities or grow into learning moments; however, very few times we find ourselves into a space of certainty and defining choices which make everything somewhat become a true test of endurance and hard work. (continue reading…)