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The Lounge => Gaming Talk => Topic started by: Rock Knight on November 24, 2015, 01:59:19 PM

Title: King's Quest Episode II: Revenge of the Sh*t
Post by: Rock Knight on November 24, 2015, 01:59:19 PM

(http://www.godisageek.com/wp-content/uploads/Kings-quest-chapter-two-preview-790x444.jpg)
If chapter one of the King's Quest revival was the traditional bright and happy adventure in a fairy tale land, chapter two is more like that moment in Shrek when they wake up the dragon. There is still that wonder factor from the environment, but everything is darker and there is a legitimate threat in a world that, up until now, has been fairly passive (in comparison to a massive dragon chasing you).

Episode two's story features Graham as a new king, and as things start out he isn't finding his new role particularly easy. Having to deal with all the problems of the realm and then some in the opening scene results in Graham taking a walk outside into the dark and rainy town. But things don't seem quite right, and before you know it goblins sweep around him and take him away to their underground home.

(http://www.godisageek.com/wp-content/uploads/Kings-Quest-preview.jpg)
After fumbling around in the darkness, you realise you are in a prison cell with no way to get out and very low strength. Fortunately for Graham, the goblin home has been covered in cobwebs – and not being creatures to live in squalor, the Goblins decide that Graham is the perfect candidate to clean them up thanks to his height. As you leave your cell on your quest to clean all the cobwebs, you find the other members of the town have also been imprisoned, so as king you decide it is your duty to save them – although it's not quite that simple, as they are all slowly dying.

(http://www.godisageek.com/wp-content/uploads/Kings-Quest-episode-2-preview.jpg)
Despite only getting to see the first hour or so, I can safely say that this is a much darker episode (in both tone and environmental setting). Characters can be killed off, and most likely will unless you are very good. The entirety of what I saw (apart from the intro) took place in the underground goblin caves, which is a very interesting and different environment. While there is a good chance it will open up later on in the episode, there was a lot more backtracking and returning to areas in this episode than the last. This doesn't mean that it's a disappointing environment, though: I'm sure there will be tons of great and surprising areas that are as memorable as those in the first once things start to open up, but having to constantly track back to areas you have seen tons of time isn't the best.

But the art is still stunning. I learned on my trip that all the artwork is hand drawn, as in they get the 2D shapes of textures; draw on them; scan them in, and then wrap them around the models in the world – which seems like a crazy amount of work. Everything is different underground, apart from the returning character models (some of which have seen changes themselves), and the new goblins are incredibly cute yet menacing at the same time.

(http://www.godisageek.com/wp-content/uploads/KQCH2_EU_Screens07.jpg)
Puzzles feel slightly more challenging than last time, but one of the many solutions will usually make itself clear within a decent amount of time, whether that results in the outcome you wanted or not is a different story. A new mechanic of living through multiple days means that sometimes the solution to the puzzle isn't possible until you have had a sleep, and offers up an interesting new mechanic. Most importantly, I never became frustrated with any of the puzzles, even when I was running out of ideas I would remember something I had forgotten about, sparking that aha moment.

The charm of King's Quest is still ever present despite the darker tale, and (of course) the voice acting remains on point. The characters that you loved in the first episode are now in a very different situation, which means you are much more emotionally attached to them. How the story plays out will be interesting to see, and will most likely depend on how long things remain in the relatively small starting area.

Chapter 2 is certainly bringing a lot of new ideas to King's Quest, but it keeps the charm and style of the first. The change in tone and location may be a move that some (especially the younger audience) don't like, but now there's a real sense of danger, which adds to the overall package greatly. Perhaps the most telling thing about episode two is that I refused to stop playing when the studio representative asked the first time, just so I could get an extra five minutes with it, and right now all I want to do is play more. I would happily skip all the Christmas festivities if it meant I could get the entirety of episode two right now.

(http://www.godisageek.com/wp-content/uploads/KQCH2_EU_Screens01.jpg)

Which looks even more like it could've easily been released on PS2!
Title: Re: King's Quest Episode II: Revenge of the Sh*t
Post by: GrahamRocks! on November 24, 2015, 02:57:33 PM
Hehehehe! Nice pun there!  ;D Though I would have waited until the third episode came to light, and named this post "Attack of the Something" Still, Star Wars joke! Topical.

Huh. I don't remember seeing those pictures of Graham wearing his crown in the article though (the one of him holding the rope and the one of him sitting on his throne).

He looks so glum in that last one...  :(
Title: Re: King's Quest Episode II: Revenge of the Sh*t
Post by: Jack Stryker on November 24, 2015, 11:55:34 PM
Well, he is pretty glum when KQ2 starts.  Maybe that screenshot is at the part where he starts thinking about how lonely he is and how badly he wants a Queen to come home to.
Title: Re: King's Quest Episode II: Revenge of the Sh*t
Post by: GrahamRocks! on November 25, 2015, 06:04:00 AM
Good point. And the whole Goblins deal isn't helping.

*glare* In all seriousness, RK... quit it. Nobody is going to like you if you keep acting like this *points to title of post* You're testing even my nerves.
Title: Re: King's Quest Episode II: Revenge of the Sh*t
Post by: Rock Knight on November 27, 2015, 07:47:53 AM
Quote from: GrahamRocks! on November 25, 2015, 06:04:00 AM
Good point. And the whole Goblins deal isn't helping.

*glare* In all seriousness, RK... quit it. Nobody is going to like you if you keep acting like this *points to title of post* You're testing even my nerves.

it's not my fault that the game is total and utter crap.
Title: Re: King's Quest Episode II: Revenge of the Sh*t
Post by: GrahamRocks! on November 27, 2015, 08:16:49 AM
That's just Numbers's opinion, and even he isn't constantly bringing it up. He didn't like it, he explained why, and while I don't agree with him obviously, I accept that, partially because I'm trying to better at someone else's opinions and partially because the review was actually really funny. Numbers, you got a good sense of humor! Heck, I kinda expected him to have a low opinion of it, or at least neutral.

You're just gullible. You've been like this since his review. Taking it as gospel, when it's not supposed to be. You don't like it anymore. Okay, I get f***ing get it, man. So stop saying how much it sucks, because you're becoming a broken record and nobody's listening to you or believing you anymore about it. Constant repetition of "This game is crap!" won't change anyone's mind on it. Normal people judge things for themselves usually, not let a single negative review define their love or hatred of a game. You're not nearly as excited for episode two than you were for one, I get that. But you're doing nothing good to be constantly trying to bring us down to your level and wanting us to "come to a revelation" that the new game sucks. It's not going to work, because we're not sheep or drones or whatever. We form our own opinions and thoughts on games like these.

I hate the Leisure Suit Larry games after game three. I don't consider Codename:Iceman to be that good of a game. I consider EcoQuest to be cheesy but cute. That's my opinion.

But it's not like you care. You're just going to keep doing this forever and ever. Your obsession runs as deep as an abyss in an ocean, and it kinda creeps me out. And I'm someone who has Asperger's Syndrome, and given how focused on a subject we can be, that's saying something.

I would say, "Please stop.", but I know you won't.
Title: Re: King's Quest Episode II: Revenge of the Sh*t
Post by: Rock Knight on November 27, 2015, 12:06:59 PM
The new KQ game lacks any of the borderline horror aspect which colored the Sierra classics. It lacks any f***ing heart. It's just this big kiddie-friendly wanna-be Pixar movie. The tone is all off and the humor is incredibly stupid. Say what you will of KQ7, but that game didn't feature a literal Bridge-Troll who says he keeps his horn "hidden under [his] butt". Do you think Roberta Williams on her worst day, on a day where say she toked an ounce of weed, would write something so bland and stupidly childish? This game has no f***ing soul. It's a KQ game written by hipsters for Tablets. It's Hipster Nu-KQ.

Even KQ5, arguably the silliest KQ game, didn't feature anything as horrid as a QTE "Bridge Troll dance"

I mean jesus christ. There's bad games and then there's this crap. This game, to KQ, in my opinion, is what the Star Wars prequels were to Star Wars. That's how much I hate this game. I can't understand how anyone who liked say, KQ6, would enjoy this game. It's not just a tonal departure, everything is different. Graham's character is entirely different. Daventry is entirely different. The whole backstory is entirely different. Graham is Doc Brown with bad puns. There's not a single character from fairy tales, mythology or folklore. This game is just a lame ripoff of Pixar movies in tone, The Princeless Bride in plot, with no connection to the KQ games outside of character and land names being thrown in. Slap any other label on it and it'd just be generic storybook adventure game with nowhere near the level of publicity this crap has gotten. It's a generic, high fantasy stupid children's nonsense. KQ was never high fantasy, and never generic. And that's the worst thing about this game; it's totally generic and bland. None of the original KQ games were generic, even the lesser entries.
Title: Re: King's Quest Episode II: Revenge of the Sh*t
Post by: GrahamRocks! on November 27, 2015, 01:06:11 PM
*tiredly motions with a swirling finger gesture* Yeah, yeah, yeah... Whatever you say, man.
Title: Re: King's Quest Episode II: Revenge of the Sh*t
Post by: Numbers on November 27, 2015, 01:50:43 PM
I'm gonna have to side with GrahamRocks on this one. I didn't like the game, but it's not keeping me up at night. And it's just the first episode we've seen so far. TSL's first episode was pretty underwhelming too. Who knows, maybe episode two will be a step in the right direction for me, and an even better experience for those who enjoyed the first one.
Title: Re: King's Quest Episode II: Revenge of the Sh*t
Post by: GrahamRocks! on November 27, 2015, 02:10:53 PM
When has there ever been an episodic game that had its first episode go completely smooth with no complaints from fans or critics? I can't think of any, really.

Seriously, dude, the way you're talking about the game now... it feels like you're trying to PARODY people who complain endlessly about everything and every little detail.
Title: Re: King's Quest Episode II: Revenge of the Sh*t
Post by: Numbers on November 27, 2015, 05:24:36 PM
I feel like this thread needs Baggins to come in and point out all the inconsistencies between this game and KQ1, the same way he did with KQ6 and TSL.

(http://www.sierraclassicgaming.com/wp-content/uploads/2013/06/kq1_dragon.png)

(http://i1-news.softpedia-static.com/images/news2/king-s-quest-chapter-i-a-knight-to-remember-review-pc-487992-4.jpg)

"Note the differences. The cave is gray in KQ1, whereas in KQ2015, it is a blueish color. The dragon is neon green in KQ1, whereas it is blue-green in KQ2015. The dragon in KQ1 is much smaller. It does not have an arrow in its eye in KQ1. It has bucked teeth in KQ1, whereas in KQ2015, its teeth are spinier. It does not have a horned snout in KQ1. In KQ2015, there is a bell and moss on the ground, where there were none in KQ1. There was no wheeled contraption to feed the dragon in KQ1. There are no pink stalagmites or stalactites in KQ2015. In KQ1, you defeat the dragon with your keyboard, whereas in KQ2015, you defeat it with your console controls. I have way too much time on my hands."
--Baggins
Title: Re: King's Quest Episode II: Revenge of the Sh*t
Post by: GrahamRocks! on November 27, 2015, 05:40:18 PM
Eh, the dude's banned. He's not going to be coming back anytime soon.

Anyway... back to chapter two. Am I the only one who mistook the picture of Graham confronting the Goblins as the episode two preview as looking moreso snowy than rainy art style wise? I guess I still was in the mindset of "It's clearly fall/autumn in Daventry in episode one" so I guess my mind saw the next season. Either way, it's nice and dramatic. :)
Title: Re: King's Quest Episode II: Revenge of the Sh*t
Post by: Numbers on November 27, 2015, 05:59:49 PM
No crap, he's banned. I was joking.
Title: Re: King's Quest Episode II: Revenge of the Sh*t
Post by: GrahamRocks! on November 27, 2015, 06:05:14 PM
I know.

I'm just feeling out of it today, can you tell? Stupid allergies making my head all stuffy.
Title: Re: King's Quest Episode II: Revenge of the Sh*t
Post by: Numbers on November 27, 2015, 07:09:50 PM
You have control over what you type in, allergies or not. You have plenty of time to think about what you're writing. You don't have to write stuff spur-of-the-moment if you're feeling out of it.

But back to this thread's topic. There aren't many people talking about KQ2015's second episode...which must mean that nobody cares anymore and it's doomed to fail, amirite?
Title: Re: King's Quest Episode II: Revenge of the Sh*t
Post by: GrahamRocks! on November 27, 2015, 07:14:26 PM
Ooh, I can smell the blatant sarcasm from all the way down in Texas.

I wish we had more news articles, but I'm patient enough.

No, no, you gotta be saying this constantly: "Where's chapter two?! Where's chapter two?! When's the release date?! [insert joke involving no news about chapter two that's appropriate to the picture that Sierra Games posted on their official FB page here]"

Regardless, sounds like we're heading into darker territory for this one. *Mr. Burns impression* Excellent, excellent...

Not that I disliked the lighterhearted tone of the first episode, per se, but I do expect things to get deeper and darker as time goes on, otherwise nobody will take this game seriously.
Title: Re: King's Quest Episode II: Revenge of the Sh*t
Post by: Jack Stryker on November 27, 2015, 10:40:48 PM
Found this: (translated from Italian)

https://translate.google.ca/translate?sl=auto&tl=en&js=y&prev=_t&hl=en&ie=UTF-8&u=http%3A%2F%2Fmultiplayer.it%2Farticoli%2F159531-kings-quest-chapter-2-rubble-without-a-cause-il-duro-mestiere-del-re.html&edit-text=
Title: Re: King's Quest Episode II: Revenge of the Sh*t
Post by: Rock Knight on November 28, 2015, 04:18:42 AM
Quote from: Numbers on November 27, 2015, 05:24:36 PM
I feel like this thread needs Baggins to come in and point out all the inconsistencies between this game and KQ1, the same way he did with KQ6 and TSL.

(http://www.sierraclassicgaming.com/wp-content/uploads/2013/06/kq1_dragon.png)

(http://i1-news.softpedia-static.com/images/news2/king-s-quest-chapter-i-a-knight-to-remember-review-pc-487992-4.jpg)

"Note the differences. The cave is gray in KQ1, whereas in KQ2015, it is a blueish color. The dragon is neon green in KQ1, whereas it is blue-green in KQ2015. The dragon in KQ1 is much smaller. It does not have an arrow in its eye in KQ1. It has bucked teeth in KQ1, whereas in KQ2015, its teeth are spinier. It does not have a horned snout in KQ1. In KQ2015, there is a bell and moss on the ground, where there were none in KQ1. There was no wheeled contraption to feed the dragon in KQ1. There are no pink stalagmites or stalactites in KQ2015. In KQ1, you defeat the dragon with your keyboard, whereas in KQ2015, you defeat it with your console controls. I have way too much time on my hands."
--Baggins

http://kingsquest.wikia.com/wiki/TOG_universe



Title: Re: King's Quest Episode II: Revenge of the Sh*t
Post by: Rock Knight on November 28, 2015, 04:59:20 AM
Seriously is one the worst games ever made.
Title: Re: King's Quest Episode II: Revenge of the Sh*t
Post by: GrahamRocks! on November 28, 2015, 06:30:36 AM
Still better than Codename: Iceman.
Title: Re: King's Quest Episode II: Revenge of the Sh*t
Post by: Rock Knight on November 28, 2015, 08:30:25 AM
Quote from: GrahamRocks! on November 28, 2015, 06:30:36 AM
Still better than Codename: Iceman.

Nope.
Let me ask you a serious question.
If it didn't have the King's Quest label slapped on it, and the names of beloved characters in it,
Would you be even remotely interested in it? Would the game jump out at you and totally remind you of King's Quest?
For example, Torin's Passage was basically called a KQ clone in its day. Let's say the name of the game was simply "A Knight to Remember" with no connections to KQ - Would you have even the slightest knowledge or interest or passionate devotion to it? There's nothing in it that's remotely King's Questy.
Title: Re: King's Quest Episode II: Revenge of the Sh*t
Post by: GrahamRocks! on November 28, 2015, 08:32:50 AM
*rolls eyes* Why do you care about this so much if you hate it?
Title: Re: King's Quest Episode II: Revenge of the Sh*t
Post by: Numbers on November 28, 2015, 10:43:57 AM
Quote from: Rock Knight on November 28, 2015, 04:18:42 AM
http://kingsquest.wikia.com/wiki/TOG_universe

Oh hey, speak of the devil. Now I know what I'm going to be reading today.
Title: Re: King's Quest Episode II: Revenge of the Sh*t
Post by: GrahamRocks! on November 28, 2015, 11:04:49 AM
Thanks for the article, Jack.
Title: Re: King's Quest Episode II: Revenge of the Sh*t
Post by: Bludshot on November 28, 2015, 02:09:12 PM
I love that he is using MOE goblins as an argument that the little stone ones are non canonical.
Title: Re: King's Quest Episode II: Revenge of the Sh*t
Post by: Numbers on November 28, 2015, 02:25:39 PM
Yeah, we all know how iconic MoE's bestiary is...
Title: Re: King's Quest Episode II: Revenge of the Sh*t
Post by: GrahamRocks! on November 28, 2015, 02:30:49 PM
I like the new Goblins, tbh. Heck, I actually have a theory about them.

[spoiler]They were the ones who wrecked the Merchant of Miracles's wheel! I know you technically could say that the "I swear that rock jumped straight out of the water!" and the "Ooh, I'm a rock! No I'm not! Hey, enjoy your broken wheel!" lines from him could just be him saying excuses for being a reckless driver... but the Goblins here DO disguise themselves as rocks as seen in the canyon fight and can jump pretty high.[/spoiler]

The comments about Graham in there bug me the most. Did he not remember the "Well, my father was a knight, and his father was a knight, and his father was a dentist, but his father was a knight. My family has a long history of protecting crowns." (It took me ages to get that pun) line? And just because he can't swim in chapter 1 doesn't mean he can't ever learn to swim. That's probably part of his training (provided he didn't already have the skill) as a knight. I'm also annoyed over the fact that they don't seem to get that AKTR takes place (or the bulk of the game anyway) BEFORE KQ1.

I can't take the Mom Cracker thing seriously. XD

I know that "Cracker" is an old and obvious KQ joke, but that doesn't mean that's his last name. Could be any other name that starts with "Cr-" although if that's not a running gag, then I'm going to be very disappointed.

Apparently Baggins doesn't understand that the "unpronounceable name" of Graham's homeland (which I will adamantly argue isn't Llewdor because otherwise Graham would have reacted to hearing that Amaya's from there originally) was meant to be a joke.
Title: Re: King's Quest Episode II: Revenge of the Sh*t
Post by: Numbers on November 28, 2015, 02:54:59 PM
I especially like this entry regarding the moat monsters:

"Two things this means in this new storyline there ever was only one "Moat Monster" (there are several in KQ1SCI described as 'moat monsters', that can be on screen at once), and that its not supposed to be there, and only been introduced late into Edward's reign (as one of those disasters that befell his kingdom due to the loss of the kingdom's greatest treasure, the Magic Mirror (as opposed to the three treasures). At least according to the novel series, they had been introduced by an early king of Daventry, so early on after the founding of the kingdom."

Just...where do I even start?
Title: Re: King's Quest Episode II: Revenge of the Sh*t
Post by: Rock Knight on November 28, 2015, 03:03:28 PM
In defense of the game, while I like the novels as cool supplementary material, even Roberta kinda hated them...They're not especially like "canon". She read one of the three and didn't even bother reading the rest...I mean one of the novels describes Graham as blonde!

Look, I don't take Baggins' pedantic attitude toward the game. The KQ lore was never concretely nailed down. There's some leeway. My bias against the game comes from the emphasis on Disney-esque high fantasy elements, the storybook feel, the lack of any horror elements, the puns and the characterizations. Numbers' review didn't "brainwash" me but it opened my eyes to a lot of what was wrong with the game. The KQ games had a certain feel - a certain mix of light and dark, a tongue in cheek style of humor that was very subtle, they veered between kiddie and very dark...I just felt like this game felt just, really, really out of place. The dialogue is way too modern for my tastes. I mean the phrases: "Pissed off", "Sorry not sorry", and so on, have no place in a KQ game; they don't even have any place in a Medieval based adventure game or a family friendly game - things like that took me out of the game completely. And just the liberal borrowing of The Princess Bride's plot really turned me off. The humor in the KQ games - even KQ7 - was much more subtle, tongue in cheek, cheesy. The humor in this game reminded me a lot more of Monkey Island and TellTale's over the top, really child friendly, humor...

And while there are dark moments and the second chapter seems darker....It's Disney darkness. Not Mordack's Island darkness or Land of the Dead style darkness. Not Lovecraftian horror. I don't care really for the bends and twists in the lore....It's just the KQ games as different as all were from each other, each was memorable. And the lack of fairy tales, mythology and beasts of fable really irked me - that was the heart of the entire series, even 8.
Title: Re: King's Quest Episode II: Revenge of the Sh*t
Post by: GrahamRocks! on November 28, 2015, 03:56:30 PM
I scratched my head at the Moat Monster one too. Where was it ever said in-game that it was causing trouble for the guards or whatever???

I also naturally assume that Gwen's reaction to it means the either it's dead by that time period or Graham got rid of it by then. Seeing as it's supposed to keep out intruders to the castle, they probably don't need them anymore. Why would anyone attack a kingdom that has a Magic Shield and Mirror? You'd not only be protected easily but you'd also see the enemy coming, after all.

The thing is, RK, not only do I not believe you when you say that Numbers's review didn't "brainwash" you, because you wil. Not. Let. It. Go. That you think this game sucks. But Disney can go really dark when it wants to. I never found Mordack's Island all that creepy tbh. The Land of the Dead? Oh certainly, xylophone song aside. But really KQ and QFG have ALWAYS had puns. It has a storybook feel, I like to think anyway, because of the premise: Grahampa is telling stories to his granddaughter. "Pissed off" never bugged me. "Sorry not sorry" I can understand though. But I love how you bring up "Modern language shouldn't be in a Medieval style game!" and yet look at what QFG does, which is in a similar mix of settings. The "liberal borrowing" of the Princess Bride plot? Yes. Wallace Shawn is in this game. Yes. There is the Duel of Wits that's an obvious homage. Is there, say, an equivalent to Inigo? Wesley? Buttercup? Is there a sword fight with elaborate techniques and complimenting banter? A tragic backstory involving a man with six fingers killing a father in front of his young son and scarring him for life? What about The Machine that zaps away your life year by year? No. If it were borrowing from The Princess Bride, I'd imagine that the story wouldn't involve "This is how I became a Knight of Daventry!" but "This is the story all about how I rescued my true love from a dangerous evil Prince! Oh, Gwendolyn, it was a long, hard journey involving peril at every turn, but in the end it was worth it..."
Title: Re: King's Quest Episode II: Revenge of the Sh*t
Post by: Numbers on November 28, 2015, 05:05:09 PM
Mordack's Island was painted beautifully, with nice, sinister and demonic architecture. It was just the puzzles involving the maze and it being mandatory that you get caught by that blue monster once and the whole cheese debacle that killed that section of the game for me. Looked nice, played like crap. Like a lot of current video games out there, actually. For the record, the Underworld in KQ6 was never creepy to me. Like GrahamRocks said, that xylophone sequence ruined it. I'd say the darkest game in the series was definitely MoE, for obvious reasons--decapitations, gory corpses hung on walls, a pervasive feeling that nowhere you go is safe, hostiles everywhere you look, and a truly haunting soundtrack, especially for the opening level in Daventry.

But if you're going for the darkest "canon" game in the series (given that MoE is usually regarded as a spinoff rather than a true sequel), KQ4 all the way. Even with primitive graphics, it manages to convey tension when you're swimming in the ocean, walking through the empty Tamir landscape never knowing when that Ogre might show up, conversing with civilian characters who have fallen on hard times given Tamir is a crapsack world, being forced to do the villain's bidding, evil trees that sometimes grab you immediately when you see them, a minimalist soundtrack that blares unexpectedly whenever your life is in danger, nightfall, the quagmire swamp, sneaking through the Ogre's house and later Lolotte's castle, and last but not least, the troll cave, which is kind of like the adventure equivalent of Slenderman--you're wandering through utter blackness, and once the bad guy's seen you, you're already dead, and the rest is just details.

Anyone who says Disney can't do dark material has apparently never watched the Hellfire scene from Hunchback of Notre Dame. Or the entire climax of the movie, for that matter.
Title: Re: King's Quest Episode II: Revenge of the Sh*t
Post by: Jack Stryker on November 28, 2015, 06:03:30 PM
Or the ending of Oliver and Company; in which not only does Sykes get slammed by a train, but his two Dobermans both fall onto the tracks and get electrocuted.  On screen.

Also, there are some bits of modern speak in Tangled, and yet that movie became a huge success.
Title: Re: King's Quest Episode II: Revenge of the Sh*t
Post by: Rock Knight on November 28, 2015, 06:25:18 PM
Quote from: Numbers on November 28, 2015, 05:05:09 PM
Mordack's Island was painted beautifully, with nice, sinister and demonic architecture. It was just the puzzles involving the maze and it being mandatory that you get caught by that blue monster once and the whole cheese debacle that killed that section of the game for me. Looked nice, played like crap. Like a lot of current video games out there, actually. For the record, the Underworld in KQ6 was never creepy to me. Like GrahamRocks said, that xylophone sequence ruined it. I'd say the darkest game in the series was definitely MoE, for obvious reasons--decapitations, gory corpses hung on walls, a pervasive feeling that nowhere you go is safe, hostiles everywhere you look, and a truly haunting soundtrack, especially for the opening level in Daventry.

But if you're going for the darkest "canon" game in the series (given that MoE is usually regarded as a spinoff rather than a true sequel), KQ4 all the way. Even with primitive graphics, it manages to convey tension when you're swimming in the ocean, walking through the empty Tamir landscape never knowing when that Ogre might show up, conversing with civilian characters who have fallen on hard times given Tamir is a crapsack world, being forced to do the villain's bidding, evil trees that sometimes grab you immediately when you see them, a minimalist soundtrack that blares unexpectedly whenever your life is in danger, nightfall, the quagmire swamp, sneaking through the Ogre's house and later Lolotte's castle, and last but not least, the troll cave, which is kind of like the adventure equivalent of Slenderman--you're wandering through utter blackness, and once the bad guy's seen you, you're already dead, and the rest is just details.

Anyone who says Disney can't do dark material has apparently never watched the Hellfire scene from Hunchback of Notre Dame. Or the entire climax of the movie, for that matter.

Pixar dark then, you get what I mean. The dark moment of a Nicktoon. Not Lovecraftian horror or what you've just perfectly described in KQ4. There's a certain psychological underpinning to the dark parts of the KQ games.

I mean look at this from KQ5:
(http://31.media.tumblr.com/a9a02a130e3075d83a7492807fbd4057/tumblr_mxv8t5i2mw1t62vlzo3_1280.gif)

It looks like a sick, Lovecraftian, Satanic altar to some dark God.

Cheesy puzzles aside, the music and atmosphere conveyed by the backgrounds and music in the Mordack segment of the game add an undercurrent of at least, Eldrich uneasiness, that isn't present in this game (or in KQ7 for that matter).

This game doesn't have that sort of, creepy vibe to it, that Eldrich horror vibe in any part of it.

As to GrahamRocks: You bring up QFG as an example of a Sierra series that used modern lingo in a medieval game, but I'm not comparing this game to a QFG game. I'm talking about the original KQ games, which this game is supposed to be the successor to.
Title: Re: King's Quest Episode II: Revenge of the Sh*t
Post by: GrahamRocks! on November 28, 2015, 06:46:23 PM
*silent glare*
Title: Re: King's Quest Episode II: Revenge of the Sh*t
Post by: Numbers on November 28, 2015, 06:58:36 PM
Quote from: GrahamRocks! on November 28, 2015, 06:46:23 PM
*silent glare*

Uh...good comeback?
Title: Re: King's Quest Episode II: Revenge of the Sh*t
Post by: GrahamRocks! on November 28, 2015, 07:17:40 PM
No, because the way you're describing it, it sounds like Pixar is strictly benign and kiddish. They make films for everyone. I cannot remember a single moment of "Lovecraftian horror" in KQ. I can name drop Avoozl, but that's a different series. Nothing in KQ1 or 2 frightens me, besides the "Graham Cracker" death in the EGA KQ1 (it's Graham's face that does it for me). KQ3 has Manannan breathing down your neck. KQ4 has what Numbers described, which I think he's brought up before. And so on.

Did you... not even read the article you posted originally on the first page? They're giving you what you want. They're raising the stakes, they're making things darker in tone. Graham is older, more mature. He's King and a former Knight, so he kinda has to be. I honestly didn't mind the lighthearted tone in the first episode, HOWEVER, what I expect to happen is for things to get darker as the storyline goes along. Not immensely bleak that there's no real reason to care about anything anymore kind of dark, but more like TSL kind of dark.

Yeah, I like TSL and I like this game. Both are KQ, both are completely opposite in terms of tone, and yet I like both.
Title: Re: King's Quest Episode II: Revenge of the Sh*t
Post by: Numbers on November 28, 2015, 07:37:33 PM
Quote from: GrahamRocks! on November 28, 2015, 07:17:40 PM
No, because the way you're describing it, it sounds like Pixar is strictly benign and kiddish. They make films for everyone. I cannot remember a single moment of "Lovecraftian horror" in KQ. I can name drop Avoozl, but that's a different series. Nothing in KQ1 or 2 frightens me, besides the "Graham Cracker" death in the EGA KQ1 (it's Graham's face that does it for me). KQ3 has Manannan breathing down your neck. KQ4 has what Numbers described, which I think he's brought up before. And so on.

See? Explain your stance. Don't type in crap like *silent glare* and expect that to be sufficient. This is much better.
Title: Re: King's Quest Episode II: Revenge of the Sh*t
Post by: GrahamRocks! on November 28, 2015, 07:42:55 PM
Sorry.

You never answered my question, RK.
Title: Re: King's Quest Episode II: Revenge of the Sh*t
Post by: Rock Knight on December 01, 2015, 07:48:20 PM
Quote from: GrahamRocks! on November 28, 2015, 07:42:55 PM
Sorry.

You never answered my question, RK.

What question?
Title: Re: King's Quest Episode II: Revenge of the Sh*t
Post by: GrahamRocks! on December 02, 2015, 12:20:28 AM
Quote from: GrahamRocks! on November 28, 2015, 08:32:50 AM
*rolls eyes* Why do you care about this so much if you hate it?
That.

You're doing that thing again and I no longer trust you, because I know you'll snapback on me eventually.
Title: Re: King's Quest Episode II: Revenge of the Sh*t
Post by: Rock Knight on December 02, 2015, 03:22:04 PM
Quote from: GrahamRocks! on December 02, 2015, 12:20:28 AM
Quote from: GrahamRocks! on November 28, 2015, 08:32:50 AM
*rolls eyes* Why do you care about this so much if you hate it?
That.

You're doing that thing again and I no longer trust you, because I know you'll snapback on me eventually.

Why do prequel haters care about the prequels so much? Because they were an absolute and total disappointment and a betrayal of a franchise.
Title: Re: King's Quest Episode II: Revenge of the Sh*t
Post by: Jack Stryker on December 02, 2015, 03:38:07 PM
Listen, punk.  If you don't have anything good to say about the game, then

GET THE f*** OUT OF HERE!
Title: Re: King's Quest Episode II: Revenge of the Sh*t
Post by: Rock Knight on December 02, 2015, 03:51:13 PM
Quote from: Jack Stryker on December 02, 2015, 03:38:07 PM
Listen, punk.  If you don't have anything good to say about the game, then

GET THE f*** OUT OF HERE!

It's my own thread brosef.
Title: Re: King's Quest Episode II: Revenge of the Sh*t
Post by: Numbers on December 02, 2015, 03:52:48 PM
Seriously, Rock Knight, enough. You're annoying me now.
Title: Re: King's Quest Episode II: Revenge of the Sh*t
Post by: Rock Knight on December 02, 2015, 03:54:47 PM
Quote from: Numbers on December 02, 2015, 03:52:48 PM
Seriously, Rock Knight, enough. You're annoying me now.

I answered GrahamRocks' question, which she was annoyed at me for not answering. If you don't like the thread, don't read it. Simple as that. I feel the game sucks donkeys, and that's my right. Just as it's GrahamRocks' right to think this cash grab is the best thing since sliced bread.
Title: Re: King's Quest Episode II: Revenge of the Sh*t
Post by: Numbers on December 02, 2015, 04:12:09 PM
Ah, the "if you don't like it, don't read it" logical fallacy. I don't like reading your posts, and I don't like receiving PMs from you, so it would make sense for me to block you, which I already have. I'm only reading your comments out of sheer fascination at this point. But that's not enough. You're doing genuine damage to this fandom by your petty posts, completely ignorant of how unrepentant and bratty you sound. Anyone who brings up the Star Wars prequels in defense of their viewpoint should automatically lose their argument on the spot. Furthermore, there are other people out there reading this, taking everything you say at face value, unaware of the intolerance and prejudice they're absorbing. So, as we speak, I'm reporting you to the moderators. Have fun explaining yourself, brosef.
Title: Re: King's Quest Episode II: Revenge of the Sh*t
Post by: Rock Knight on December 02, 2015, 04:26:12 PM
Quote from: Numbers on December 02, 2015, 04:12:09 PM
Ah, the "if you don't like it, don't read it" logical fallacy. I don't like reading your posts, and I don't like receiving PMs from you, so it would make sense for me to block you, which I already have. I'm only reading your comments out of sheer fascination at this point. But that's not enough. You're doing genuine damage to this fandom by your petty posts, completely ignorant of how unrepentant and bratty you sound. Anyone who brings up the Star Wars prequels in defense of their viewpoint should automatically lose their argument on the spot. Furthermore, there are other people out there reading this, taking everything you say at face value, unaware of the intolerance and prejudice they're absorbing. So, as we speak, I'm reporting you to the moderators. Have fun explaining yourself, brosef.

"unrepentant and bratty"? So, because I don't like a game, somehow that makes me bratty?
Am I now not allowed to feel this game is to KQ what the prequels were to Star Wars?
'intolerance and prejudice'? Jesus, it's just a video game. Not politics.

I mean, I know you and GrahamRocks are like boyfriend/girlfriend and you'll defend whatever she likes just because, but is this image the first thing that comes to mind when you think "King's Quest"?
(http://images.akamai.steamusercontent.com/ugc/437198984990961812/402A7FA25B11BAC2F5161EB92A7E72616BCDEB69/)
Title: Re: King's Quest Episode II: Revenge of the Sh*t
Post by: Jack Stryker on December 02, 2015, 04:31:19 PM
Dude... the story is set during a time when Graham is like fifteen, before he even became a knight!  Of course he's not going to be the same character he was, when the original games started!  It's called character development!  Freakin' DUH!
Title: Re: King's Quest Episode II: Revenge of the Sh*t
Post by: Rock Knight on December 02, 2015, 04:32:34 PM
Quote from: Jack Stryker on December 02, 2015, 04:31:19 PM
Dude... the story is set during a time when Graham is like fifteen, before he even became a knight!  Of course he's not going to be the same character he was, when the original games started!  It's called character development!  Freakin' DUH!

Do you really think that the buff, tough, stoic King Graham of Daventry started off his adventuring days squeeing like a teenage girl? Really? Go play KQ5 again, and then try to reconcile the two.
Title: Re: King's Quest Episode II: Revenge of the Sh*t
Post by: Jack Stryker on December 02, 2015, 04:36:21 PM
*slaps forehead*

That's exactly my point!  He wasn't always the buff, tough, stoic King that he was in the original games!  Which is exactly the point that the new game is trying to make!  My God, you are so ridiculous.
Title: Re: King's Quest Episode II: Revenge of the Sh*t
Post by: Rock Knight on December 02, 2015, 04:45:06 PM
Quote from: Jack Stryker on December 02, 2015, 04:36:21 PM
*slaps forehead*

That's exactly my point!  He wasn't always the buff, tough, stoic King that he was in the original games!  Which is exactly the point that the new game is trying to make!  My God, you are so ridiculous.

He seemed pretty tough and buff during KQ1. When he was only supposed to be 19.
Title: Re: King's Quest Episode II: Revenge of the Sh*t
Post by: Jack Stryker on December 02, 2015, 04:53:01 PM
Yes.  Because he was a knight then, and obviously underwent training and gradually matured since winning the competition.  Or didn't you pay any attention to the little speech he gave, after defeating Manny a second time?
Title: Re: King's Quest Episode II: Revenge of the Sh*t
Post by: wayens on December 02, 2015, 05:06:38 PM
Hi, all,

Just a reminder to keep civil as you discuss.  I see mostly healthy conversation, but punctuating with stuff like "get the f*ck out" and saying how much you don't like each other is not acceptable.

Focus on the topic, please.

Also, this thread is property of Phoenix Online, not whoever posted it. ;)  So all your bases are belong to us.  ;D
No King of the Hill mentality, alright?

Sincerely,
POS
Title: Re: King's Quest Episode II: Revenge of the Sh*t
Post by: Jack Stryker on December 02, 2015, 05:18:51 PM
Sorry.
Title: Re: King's Quest Episode II: Revenge of the Sh*t
Post by: snabbott on December 02, 2015, 06:57:03 PM
ALL YOUR THREAD ARE BELONG TO US!
Title: Re: King's Quest Episode II: Revenge of the Sh*t
Post by: GrahamRocks! on December 02, 2015, 07:09:55 PM
You know... I just spent the past hour and a half/two hours typing a rant. And now I can't say it here because it's super inflammatory. *grumbles* Well, at least I copy/pasted it into Word so I don't forget my words.

*sigh*

Well, Jack's pretty much saying what I'm thinking about Graham's characterization already. Thanks, Jack! less work for me, then!
Title: Re: King's Quest Episode II: Revenge of the Sh*t
Post by: Numbers on December 03, 2015, 01:58:30 PM
I stayed off of this forum for the rest of the day after that last post I made, and came back this morning to see the fallout of it. I was not disappointed.
Title: Re: King's Quest Episode II: Revenge of the Sh*t
Post by: GrahamRocks! on December 03, 2015, 02:18:12 PM
Would have been even bigger if I was stupid enough to incur the wrath of the mods by posting my rant.
Title: Re: King's Quest Episode II: Revenge of the Sh*t
Post by: Numbers on December 03, 2015, 02:49:24 PM
Because I've blocked Rock Knight, I'm not even reading his posts anymore, I'm just reading other people's reactions to them. It's really something to behold.
Title: Re: King's Quest Episode II: Revenge of the Sh*t
Post by: GrahamRocks! on December 03, 2015, 02:58:03 PM
*raises eyebrows* Oh wow, I didn't know blocking someone was that thorough on here. I thought it was just PMs.

Wait, so how did you respond to him last night?
Title: Re: King's Quest Episode II: Revenge of the Sh*t
Post by: Numbers on December 03, 2015, 03:45:42 PM
The forum lets you pick and choose which blocked posts you want to view. I read just enough posts to get an idea for what was going on in this thread. I haven't read any of his posts since then; I figured my imagination could fill in the blanks for me.
Title: Re: King's Quest Episode II: Revenge of the Sh*t
Post by: cwinters on December 10, 2015, 05:42:19 PM
well said and totally agree
Quote from: Rock Knight on November 27, 2015, 12:06:59 PM
The new KQ game lacks any of the borderline horror aspect which colored the Sierra classics. It lacks any f***ing heart. It's just this big kiddie-friendly wanna-be Pixar movie. The tone is all off and the humor is incredibly stupid. Say what you will of KQ7, but that game didn't feature a literal Bridge-Troll who says he keeps his horn "hidden under [his] butt". Do you think Roberta Williams on her worst day, on a day where say she toked an ounce of weed, would write something so bland and stupidly childish? This game has no f***ing soul. It's a KQ game written by hipsters for Tablets. It's Hipster Nu-KQ.

Even KQ5, arguably the silliest KQ game, didn't feature anything as horrid as a QTE "Bridge Troll dance"

I mean jesus christ. There's bad games and then there's this crap. This game, to KQ, in my opinion, is what the Star Wars prequels were to Star Wars. That's how much I hate this game. I can't understand how anyone who liked say, KQ6, would enjoy this game. It's not just a tonal departure, everything is different. Graham's character is entirely different. Daventry is entirely different. The whole backstory is entirely different. Graham is Doc Brown with bad puns. There's not a single character from fairy tales, mythology or folklore. This game is just a lame ripoff of Pixar movies in tone, The Princeless Bride in plot, with no connection to the KQ games outside of character and land names being thrown in. Slap any other label on it and it'd just be generic storybook adventure game with nowhere near the level of publicity this crap has gotten. It's a generic, high fantasy stupid children's nonsense. KQ was never high fantasy, and never generic. And that's the worst thing about this game; it's totally generic and bland. None of the original KQ games were generic, even the lesser entries.
Title: Re: King's Quest Episode II: Revenge of the Sh*t
Post by: GrahamRocks! on December 10, 2015, 06:17:16 PM
*rolls eyes*

Yeah, yeah, whatever man.

I wish I knew how to gif things, because I really want to post a certain Gwendolyn clip as my reaction.
Title: Re: King's Quest Episode II: Revenge of the Sh*t
Post by: MangoMercury on December 11, 2015, 02:59:55 PM
I really enjoyed the first chapter of the new KQ, and highly anticipate the second.
Title: Re: King's Quest Episode II: Revenge of the Sh*t
Post by: Numbers on December 11, 2015, 03:22:21 PM
The debates on this forum are as bland as the comments section of any given YouTube video. I mean, cwinters literally copies and pastes something Rock Knight earlier said, their only contribution being "yeah, it does suck!" GrahamRocks goes "whatever", not even really responding to it, and MangoMercury basically says "Well, I liked it!" Come on, people, you can debate better than that.
Title: Re: King's Quest Episode II: Revenge of the Sh*t
Post by: GrahamRocks! on December 11, 2015, 04:01:45 PM
No, I'd say that YouTube and Facebook comments are worse. There, you can slander hatred and bile on anybody's posts under the guise of anonymity and generally make everyone miserable or annoyed. Here, things are moderated and kept to a standard unless you want to be banned.

Nothing wrong with Mango saying she liked it, really. :) I doubt she meant that to look like a protest, just expressing her opinion because she hasn't been on here in awhile and the old thread is locked.

Cwinters, can you please stop parroting people and actually post something of your own words?
Title: Re: King's Quest Episode II: Revenge of the Sh*t
Post by: Jack Stryker on December 11, 2015, 10:48:58 PM
I would like to say one other thing in the game's defense.  People criticize the use of the word "pissed", but I can assure you that it isn't the first time such a word has been used in a medieval fantasy game. 

Skyrim, for example, has this guy:

http://www.uesp.net/wiki/Skyrim:Siddgeir

who will ask you to bring him a special kind of mead, and "none of that local piss."  If Skyrim can get away with that, then I fail to see why King's Quest can't.

And as I mentioned before, there are some modern speak lines in Tangled, like "Oh, mama!  I have got to get me one of these!" and "How about 2 out of 3?"  But in all the reviews I've seen, nobody has ever had a problem with that.


Title: Re: King's Quest Episode II: Revenge of the Sh*t
Post by: Rock Knight on December 12, 2015, 12:25:42 PM
Quote from: Jack Stryker on December 11, 2015, 10:48:58 PM
I would like to say one other thing in the game's defense.  People criticize the use of the word "pissed", but I can assure you that it isn't the first time such a word has been used in a medieval fantasy game. 

Skyrim, for example, has this guy:

http://www.uesp.net/wiki/Skyrim:Siddgeir

who will ask you to bring him a special kind of mead, and "none of that local piss."  If Skyrim can get away with that, then I fail to see why King's Quest can't.

And as I mentioned before, there are some modern speak lines in Tangled, like "Oh, mama!  I have got to get me one of these!" and "How about 2 out of 3?"  But in all the reviews I've seen, nobody has ever had a problem with that.

Because King's Quest is supposed to be a family-friendly adventure game. Skyrim is an RPG meant for a more mature audience. It isn't the fact that it's modern language, because every game outside of KQ8 had modern English; it's the fact that it's modern profanity. Even KQ7, which used modern English, didn't use profanity for one, or popular slang like the new KQ does (such as "Worth it", and "Sorry, not sorry.").

That's like saying, well, you know, this game over here in a totally different genre did something, so why can't this new KQ do it too?

Especially when you're dealing with a new KQ which is even more explicitly aimed at children than any of the other entries.
Title: Re: King's Quest Episode II: Revenge of the Sh*t
Post by: GrahamRocks! on December 12, 2015, 12:47:26 PM
Seriously, dude, did you not read the article you posted originally? Did you just skim and look at the pretty pictures or did you actually read it entirely?
Title: Re: King's Quest Episode II: Revenge of the Sh*t
Post by: Numbers on December 12, 2015, 01:13:04 PM
Quote from: Jack Stryker on December 11, 2015, 10:48:58 PM
I would like to say one other thing in the game's defense.  People criticize the use of the word "pissed", but I can assure you that it isn't the first time such a word has been used in a medieval fantasy game. 

Skyrim, for example, has this guy:

http://www.uesp.net/wiki/Skyrim:Siddgeir

who will ask you to bring him a special kind of mead, and "none of that local piss."  If Skyrim can get away with that, then I fail to see why King's Quest can't.

And as I mentioned before, there are some modern speak lines in Tangled, like "Oh, mama!  I have got to get me one of these!" and "How about 2 out of 3?"  But in all the reviews I've seen, nobody has ever had a problem with that.

And I stand by my statement that curses like "pissed off" and "thank god", minor though they may be, have no place in a game that's intended for little kids to play. Also, please stop trying to compare KQ to Tangled. They're nothing alike. Neither Tangled nor just about any Disney cartoon that's come out in the past 20-ish years have had out-of-place curse words.
Title: Re: King's Quest Episode II: Revenge of the Sh*t
Post by: GrahamRocks! on December 12, 2015, 01:33:49 PM
"Thank god" is kinda common vernacular, though, isn't it?

*sigh* We're going to just keep arguing about this forever, aren't we? Why can't we just wait and see and judge for ourselves things like tone and language and personality quirks when the second chapter comes out?
Title: Re: King's Quest Episode II: Revenge of the Sh*t
Post by: Numbers on December 12, 2015, 02:16:27 PM
From a technical standpoint, "thank god" is disobeying that commandment about not taking god's name in vain. It's not like many people take that seriously anymore, but I know several people who are still personally offended whenever they hear phrases like "thank god" or "god knows" or "dear god."

Quote from: GrahamRocks! on December 12, 2015, 01:33:49 PM
Why can't we just wait and see and judge for ourselves things like tone and language and personality quirks when the second chapter comes out?

Because it's fun to pre-judge works of fiction ahead of time. :suffer:
Title: Re: King's Quest Episode II: Revenge of the Sh*t
Post by: GrahamRocks! on December 12, 2015, 02:36:35 PM
Good point on both statements there.  :yes:
Title: Re: King's Quest Episode II: Revenge of the Sh*t
Post by: Jack Stryker on December 12, 2015, 06:26:08 PM
Quote from: Numbers on December 12, 2015, 01:13:04 PM
Also, please stop trying to compare KQ to Tangled. They're nothing alike.

Gee, you're right.  What was I thinking?  I mean, it's not like they're both medieval fantasy stories or anything. 

OH, WAIT!

Quote from: Numbers on December 12, 2015, 01:13:04 PM
Neither Tangled nor just about any Disney cartoon that's come out in the past 20-ish years have had out-of-place curse words.

No, but they did have modern-speak in them; which is what the KQ complaint is about, not just the curse words.
Title: Re: King's Quest Episode II: Revenge of the Sh*t
Post by: GrahamRocks! on December 12, 2015, 07:21:40 PM
Oh God, don't start fighting please... >.<
Title: Re: King's Quest Episode II: Revenge of the Sh*t
Post by: Numbers on December 12, 2015, 07:43:57 PM
If you're trying to make me look bad, you're failing miserably at it. A Disney cartoon and an episodic adventure game that both happen to take place in a medieval fantasy setting is as bad a comparison as saying that KQ is allowed to say "piss" because Skyrim, a violent M-rated game, used "piss" in a completely different context.

Quote from: Jack Stryker on December 12, 2015, 06:26:08 PM
Quote from: Numbers on December 12, 2015, 01:13:04 PM
Neither Tangled nor just about any Disney cartoon that's come out in the past 20-ish years have had out-of-place curse words.
No, but they did have modern-speak in them; which is what the KQ complaint is about, not just the curse words.

No sh*t, they had modern speak. Can you imagine the backlash that The Hunchback of Notre Dame would've gotten if the dialogue sounded like MoE's? My issue is that the modern speak is American lingo, and whatever's trending. I showed part of a YouTube walkthrough of KQ2015 to my father, and he asked me what the Merchant of Miracles was saying when he used the word "welp," having never heard of it being used in that context. Remember when whelp was an insult, and not interchangeable with "well?"
Title: Re: King's Quest Episode II: Revenge of the Sh*t
Post by: GrahamRocks! on December 12, 2015, 08:28:08 PM
Guys... Seriously... can we not please?
Title: Re: King's Quest Episode II: Revenge of the Sh*t
Post by: Jack Stryker on December 12, 2015, 09:09:30 PM
Me try to make you look bad?



But seriously though...

Oh darn, someone doesn't quite get a certain little thing that a character said in a game!  You really think that isn't a common problem with audiences of other games, movies, or TV shows?  Take Animaniacs, for example:

"Alright, give me the bird!"

"We can't.  This is a family show."

It took me years to get that joke, (which is a little dirty for a children's show, by the way, and not the first or last dirty joke they'd use either) but that didn't stop me from enjoying the show.  So why are you letting a little thing like that get to you?  You're better than that.

And having said that, I'm now going to leave this thread and keep myself out of any future flame wars.  Good day.
Title: Re: King's Quest Episode II: Revenge of the Sh*t
Post by: GrahamRocks! on December 12, 2015, 10:16:24 PM
Yeah, that'd probably be wise.

I know this forum is probably going to explode in a few days, due to everyone posting their opinions on the next chapter and all. I don't have much to say at the moment, really.

Who knows? It might be a sharp downturn into s***, it might improve on everything that the first episode didn't quite reach. We'll have to wait and see...
Title: Re: King's Quest Episode II: Revenge of the Sh*t
Post by: Numbers on December 13, 2015, 09:26:42 AM
Quote from: Jack Stryker on December 12, 2015, 09:09:30 PM
Me try to make you look bad?



...said the guy who constantly lapses into all-caps and font size increase and exclamation point overload whenever someone dares to disagree with him.
Title: Re: King's Quest Episode II: Revenge of the Sh*t
Post by: GrahamRocks! on December 13, 2015, 11:18:50 AM
*is making frantic "no" motions* Seriously, guys! Just drop it!
Title: Re: King's Quest Episode II: Revenge of the Sh*t
Post by: Rock Knight on December 15, 2015, 10:06:49 AM
TSL is the real KQ9. Not this crapfest.
Title: Re: King's Quest Episode II: Revenge of the Sh*t
Post by: GrahamRocks! on December 16, 2015, 02:34:15 PM
To be fair here, the new game isn't KQ9 anyway. Because it's episodic, there's no reason to give it a number because we're jumping between different times of Graham's life anyway, so the number would be all over the place. KQ0, KQ1.5 enc...
Title: Re: King's Quest Episode II: Revenge of the Sh*t
Post by: Numbers on December 16, 2015, 03:19:30 PM
A Knight to Remember was pretty much King's Quest 0.5, timeline-wise.