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The Royal Archives => Plot => General => The Silver Age => Plot => Topic started by: liggy002 on January 29, 2008, 09:56:18 PM

Title: The Underworld
Post by: liggy002 on January 29, 2008, 09:56:18 PM
Will the royal family be visiting the underworld in TSL?
Title: Re: The Underworld
Post by: Bludshot on January 30, 2008, 10:12:41 PM
Possibly, there are two of them after all, three if you count Ooga Booga.
Title: Re: The Underworld
Post by: Boogeyman on January 31, 2008, 01:03:38 AM
I don't consider the Dimension of Death to be canon, as it is part of MoE.

I would LOVE to see the Isle of the Dead again, assuming there's a good reason to go there. After all... Death waits for no man!

As for my home of Ooga Booga, I don't really consider that an underworld. After all, the area of Vulcanix where the trolls live is BELOW Ooga Booga!
Title: Re: The Underworld
Post by: Bludshot on February 03, 2008, 09:29:04 AM
If I remember correctly the Realm of the Dead was exclusive to those who died in the land of the Green Isles.  So it's possible that the Dimension of Death is the equivalent for Daventry. 

Anyways, I would love to see the Realm of the Dead again, making Death cry was probably the coolest puzzle in KQVI.  However, I don't see how the writers could justify going there again, considering how difficult it is to leave.
Title: Re: The Underworld
Post by: Storm on February 03, 2008, 02:51:50 PM
Quote from: Bludshot on February 03, 2008, 09:29:04 AM
If I remember correctly the Realm of the Dead was exclusive to those who died in the land of the Green Isles.  So it's possible that the Dimension of Death is the equivalent for Daventry. 

I wonder who exactly decided that :S
When you talk to Death in KQ6, he mentions some dead 'celebrities' (Cleopatra, Juliet or Helen of Troy IIRC) passing his way. They didn't die on The Green Isles, which goes to show KQ6's Realm of the Dead is supposed to be where everybody goes, not just Green Islanders.
If you insist on canonizing MOE, I'd take the Dimension of Death as what it is - a dimension inhabited by undead and ruled by that Azreal character, much like Ooga Booga in KQ7 is a land inhabited by the walking, talking dead, but not THE place when all souls end up after death. I'd hate to think of the DoD as the place all Daventrians end up in *shudders* :o
Title: Re: The Underworld
Post by: Bludshot on February 04, 2008, 11:34:50 AM
Hmm...good point, I remember Roberta Williams discussing the difference, I'll try to find it again.  Perhaps the DoD includes the Realm of the Dead?  After all in MOE we only explored the Compound of Death not the entire dimension.  I only try to connect the two because we know that Connor is in TSL, therefore MOE is canon for the game.
Title: Re: The Underworld
Post by: Storm on February 04, 2008, 01:59:52 PM
From the KQ Omnipedia (http://kingsquest.wikia.com/wiki/Dimension_of_Death):
"Roberta's point of view was that the "Dimension of Death" was not the under world(KQ6). It was a unique and different place."
--Mark Seibert, Mask of Eternity's Producer.

(I must add that I don't take as gospel anything else the Omnipedia has to say about these places - it's too full of tedious nitpicking, assumptions, and stating opinions as facts to my liking.)

As I see it, you can take MOE as canon without having to connect them. The games creators certainly didn't make any effort to connect them, I don't see why us fans should :-\
Title: Re: The Underworld
Post by: awesomeasapossum on February 04, 2008, 02:51:21 PM
Quote from: liggy002 on January 29, 2008, 09:56:18 PM
Will the royal family be visiting the underworld in TSL?

*don't tell Yonkey!*  ;-D :thumbsup:
[spoiler]
:suffer:
Title: Re: The Underworld
Post by: Bludshot on February 04, 2008, 10:34:05 PM
Quote from: awesomeasapossum on February 04, 2008, 02:51:21 PM
Quote from: liggy002 on January 29, 2008, 09:56:18 PM
Will the royal family be visiting the underworld in TSL?

*don't tell Yonkey!*  ;-D :thumbsup:
[spoiler]
:suffer:

[spoiler]Well I hope it's for a good reason.
Title: Re: The Underworld
Post by: PirateKingChris on February 05, 2008, 01:31:41 PM
The Underworld was one of the things that made KQ6 to me, for sure, the best King's Quest game there is....That being said, I don't see how there could be another visit to it in TSL. What else can you do there? I assume there's not much more to it than you've already seen in KQ6, and what you havent is the room where all the souls just kinda float about I wager, not exactly an exciting location :P
Title: Re: The Underworld
Post by: Oldbushie on February 05, 2008, 11:53:04 PM
Best line ever: "Make. Me. Cry." :D
Title: Re: The Underworld
Post by: tessspoon on February 06, 2008, 06:12:22 AM
There's a sketch in the gallery called ferryman that reminds me of the underworld ferryman, he looks very zombiesh.
Title: Re: The Underworld
Post by: Bludshot on February 06, 2008, 10:52:39 AM
Quote from: Oldbushie on February 05, 2008, 11:53:04 PM
Best line ever: "Make. Me. Cry." :D

Alexander could've just kicked him in the shin instead of wasting a perfectly good mirror.
Title: Re: The Underworld
Post by: Boogeyman on February 07, 2008, 12:27:01 AM
That might have been the end of him. "Death waits for no man!"
Title: Re: The Underworld
Post by: Baggins on February 16, 2008, 07:03:14 PM
Quote"wonder who exactly decided that"

One of the staff of the game apparently, Mark Seibert alleged that Roberta Williams had something to do with it when I interviewed him.

Quotenot THE place when all souls end up after death. I'd hate to think of the DoD as the place all Daventrians end up in *shudders*

Um, well actually that's what's stated in the manual and the game... More on that below.

In anycase the first hints of the difference between the two come from the manuals. Underworld is said to be a "Green Isles legend" in the manual. Although yes it does seem to suck in dead from other places other than the Green Isles. Additional material can be discovered by looking at various things in the Underworld, and from certain quotes from the characters. Here is the text from the manual, from Part VII Legends and Myths of the Land of the Green Isles;

QuoteDEATH TRADITIONS

Death fascinates men the world round, and there are as many philosophies about what comes after this life as there are, it seems, lives which end. I found the Green Islanders to all share a common belief, so strongly held as to seem to defy questioning.

The family of the deceased hold funeral ceremonies a few days after death to bid the soul of their loved a safe passage to the Realm of the Dead. The deceased is buried with the things he or she will need for the journey. The realm of the Dead is a place not of this world. There Death himself rules. Some call him the Lord of Dead, others call him Samhain.

Those souls who have died at peace with their lives are allowed to enter the Underworld and are placed in the Sea of Souls. In that safe repository, they are greeted by ultimate knowledge and are prepared for the next stage.

Those souls, however who died with unresolved trauma in their human lives cannot enter the underworld but are consigned to wander endlessly on the surface of the Realm, chained there by their woes. Sometimes, their life`s problems will be resolved in the real world without them - justice meted out, or loved ones taken care of - and they are freed from their bonds and gratefully go below. More often, however, things are never resolved in the real world and the bonded souls, over time, become part of the mindless dead, roam the surface eternally, never to know peace or be allowed to move on. This belief system deeply affects the lives of the Green Islanders, and is, in my estimation, the root of their peaceful lives and their aversion for friction and infighting, greed and anxiety. Certainly as a man or woman approaches old age or infirmity, he or she strives to resolve any loose ends in their lives in preparation for the journey ahead.


Whereas the manual for MOE states that DOE is the Daventry version of the afterlife. More explanation is made in game by various characters, and inscriptions you can read in the game. Here is one of the quotes from the manual;

Quote
"The Dimension of Death is not physically connected to either Daventry or the Swamp, although there are magical portals which can be found in each for hte purposes of travel. These portals have been silent and unseen for centuries, and are but legend in Daventry. Only recently have they opened - as if in preface to the cataclysm.

The Dimension of Death is the holding place of souls awaiting judgement.

Here Lord Azriel rules with the aid of his skeletal guards"

However, it was because of the similarities between the two that I asked him if they were the same place or different, and he gave me the answer, posted above.

You can contact Mark Seibert, yourself here;

http://www.markseibert.com/

In anycase if you look at things in Samhain's throne room (the Sea of Souls behind his throne is one), it describes his underworld as being a kind of limbo that leads to the next stage of the afterlife. This also stated in the KQ6 manual passage I posted above.

It is pretty much the same description given for the Dimension of  Death in MOE.

Both undead realms described as being a kind of limbo which leads to the next stage of the Afterlife.

While not being connected to each other both serve the same function.

Btw, more can be read here;
http://kingsquest.wikia.com/wiki/Lord_Azriel

The link contains an accurate paraphrase of information from Azriel's speech, and all descriptions of his purpose made in the game itself. Although changed to a third person format. It has additional links to the "scales of justice" the scales he uses to judge souls for the next stage of the afterlife.

Actually if you haven't noticed alot of the Dimension of Death was based quite a bit on egyptian legends of the passage to the afterlife including the scales.

QuoteI must add that I don't take as gospel anything else the Omnipedia has to say about these places

Don't worry, I'm working on adding citations to info that comes directly from an official published source in the future. To seperate the official explanations from what may be speculation.
-Baggins.
Title: Re: The Underworld
Post by: Storm on February 25, 2008, 03:46:25 PM
Still, nowhere in that lengthy post of yours can I find an explicit quote, from either the manuals, the game creators or the games themselves, which proves your assumption. All you've been able to establish is that both the MOE DoD and the KQ6 Underworld are places where souls go to after they die, and that they are different, separate places (ie. not the same place).
This, of course, creates a contradiction - where do the dead go to, the DoD or The Underworld? You choose to settle this contradiction by saying Green Islanders go to the Underworld, and Daventrians go to the DoD, but that's your choice - since it's not stated explicitly anywhere, it's mere speculation on your part, and just as valid as any other explanation or interpretation anyone else could give (as long as it's plausible and based on canon).

What you're doing is presenting your own explanation as fact, and putting it in Roberta Williams' mouth, no less... not a very good approach when writing a compendium.

Quote from: Baggins on February 16, 2008, 07:03:14 PM
I'm working on adding citations to info that comes directly from an official published source in the future. To seperate the official explanations from what may be speculation.

That would be a welcomed improvement.
Title: Re: The Underworld
Post by: Baggins on February 27, 2008, 02:35:58 AM
No, as afar as I know, in my above post, all I said was that DOD is a legend known in Daventry, as stated in the game/manual of MOE. Its also shown to be located under Daventry.

Whereas, Guidebook/KQ6 states that "The Underworld" is a belief of the Green Islanders. Its also shown to be located under and island near the Green Isles.

I don't think I implied what souls went to which ones. Just where the legends originated.

Also its been confirmed individuals from nations outside of either in-game kingdom have ended up in the realms. In theory one's spirit could probably end up in either one of them. Good luck on knowing who is going to end up where, and how or why they ended up there over the other... Point of note we know that Samhain predicted that Alexander would end up in the Underworld (one must also mention the cutscene if you died in game). So yes we know some Daventry folk do end up in the Underworld even if they perhaps never knew of the place before hand (Alex would have likely known about the Underworld as he owned a copy of Derek's book, before the shipwreck, at least according to the Companion).

I also just pointed out that the descriptions for both are exactly the same in that both are just stop overs  for judgement before a spirit's final resting place is decided, but not the final afterlife, as stated in above quotes.

Please don't put words into my mouth.

Additionally I find it interesting, that it seems that Derek Karlaevaegen had not heard of the Green Isles legend, until he came to the islands. He does mention that he has heard about other philosophies as to what comes after one's life, before he journeyed to the Green Isles;

Quote"there are as many philosophies about what comes after this life as there are, it seems, lives which end."

Speaking of afterlifes, MOE speaks of yet another, the old man, who is apparently one of the last members of the ancient race living in the Underground Gnome Realm, speaks of going to "Spirit-World of Ancient Souls" upon his "death". Its fully capitalized, pronoun. But no clarification as to what he meant is given.
Title: Re: The Underworld
Post by: Storm on March 03, 2008, 12:03:13 PM
Quote from: Baggins on February 27, 2008, 02:35:58 AMNo, as afar as I know, in my above post, all I said was that DOD is a legend known in Daventry...
I don't think I implied what souls went to which ones. Just where the legends originated.
...Please don't put words into my mouth.

In your post, you quoted my saying:
Quote"wonder who exactly decided that"

Which I said in reply to Bludshot's saying:
Quote from: Bludshot on February 03, 2008, 09:29:04 AMIf I remember correctly the Realm of the Dead was exclusive to those who died in the land of the Green Isles.

Hence, I assumed your reply:
Quote from: Baggins on February 16, 2008, 07:03:14 PMOne of the staff of the game apparently, Mark Seibert alleged that Roberta Williams had something to do with it when I interviewed him.

Is saying that the KQ6 Underworld IS exclusive to The Green Isles, because one of the MOE staff, probably Roberta, said so.
I apologize if I misunderstood you in this, but perhaps you should have been clearer in quoting me.
Anyway, I'm not contesting that the Underworld is a part of KQ6 and the DoD is a part of MOE and therefore are mentioned as lore in their respective manuals.

Quote from: Baggins on February 27, 2008, 02:35:58 AM...we know that Samhain predicted that Alexander would end up in the Underworld (one must also mention the cutscene if you died in game).

I wouldn't say he predicted it in the sense that he knows there are other places to go but Alex would end up in his. In KQ6 there was no MOE and DoD yet, so there was really no "who goes where" question - KQ6 treats the Underworld as the only place to go, so both Death and Alex know they'll inevitably meet again.
Title: Re: The Underworld
Post by: Baggins on March 11, 2008, 06:57:54 PM
QuoteKQ6 treats the Underworld as the only place to go

Well, not exactly. There are hints at other "places to go". Although those hints may only exist in the KQ6 manual. I don't remember exactly if they get hinted at in the game itself.

In anycase, the manual discusses 'other places' in two seperate contexts.

1. He mentiones knowing of legends held by other lands of what lies beyond death, which "Derek" can neither prove or deny.

However he only acknowledge that what he learned during his time in Green Isles, has lead him to believe there is truth to their particular legend (or rather as he puts it, the common belief of the Green Islanders is "so strongly held as to seem to defy questioning").

2. He also states that the Green Isles version of the Underworld is a layover or gateway of sorts, that leads to other afterlifes, through the Sea of Souls.

Either allegation, brings up the possiblity and idea of there being  more than one afterlife. Albeit going about the idea in different directions.

How is this relevant exactly? At the time of KQ6 its appears safe to say their was an idea of more than one afterlife (as presented in the manual).

Perhaps at the time of KQ6 development, there was only the idea of one entrance to those afterlives (or at least as it had been alluded to in the manual, the other philosophies hadn't been confirmed).

Although on a related note, it might be interesting to point out for trivia's sake, that in the King's Quest Companion's version of KQ6  there is reference to another location assocated with afterlives, that of land of  "Hades".

The King's Quest Companion points out that its version of the story is based on early development script of KQ6 (KQ5, and 7 adaptations may have been based on predevelopment versions of those stories as well).

Its unknown if the reference to Hades made in the companion was an addition by eluki bes shehar and Peter Spear, or based on reference directly taken from the development script.

Hades is also referenced in the adaptation of KQ5 as well.
Title: Re: The Underworld
Post by: Boogeyman on March 12, 2008, 01:33:30 AM
And we got to see Hades in QFG5!
Title: Re: The Underworld
Post by: Baggins on March 16, 2008, 01:31:48 PM
Heh heh Ahh the mysteries of the Multiverse. ;-).
Title: Re: The Underworld
Post by: Storm on March 21, 2008, 05:15:05 PM
Quote from: Baggins on March 11, 2008, 06:57:54 PMIn anycase, the manual discusses 'other places' in two seperate contexts.

1. He mentiones knowing of legends held by other lands of what lies beyond death, which "Derek" can neither prove or deny.

However he only acknowledge that what he learned during his time in Green Isles, has lead him to believe there is truth to their particular legend (or rather as he puts it, the common belief of the Green Islanders is "so strongly held as to seem to defy questioning").

2. He also states that the Green Isles version of the Underworld is a layover or gateway of sorts, that leads to other afterlifes, through the Sea of Souls.

Either allegation, brings up the possiblity and idea of there being  more than one afterlife. Albeit going about the idea in different directions.

The KQ6 manual only mentions those other 'death traditions' briefly, and that reference can be interpreted in more than one way. I always took it as hinting that Derek may know of other lands having different death traditions, but the Green Islanders have the 'correct' one since it is "so strongly held as to seem to defy questioning" (this might be explained by the Green Isles' proximity to the underworld).

As for No. 2, I don't think the Sea of Souls leads to a different afterlife, but to the next stage of the same afterlife... unless you're suggesting MOE's Dimension of Death is the next stage, which would make very little sense.


On the same subject -
Have you noticed the philosophical difference between the KQ6 Underworld and the MOE DoD?
The Underworld is much like Hades in earlier Greek mythology - a place where all the dead are 'equal' - there is neither punishment for sinners nor reward for the saints. The only penalty is for those who died with unresolved issues (be they good or evil) and are bound to the surface.
In the DoD, however, souls are weighted against the feather of truth (from Egyptian mythology) to determine where they'll be spending their afterlife.
Which of these approaches fit better with the KQ universe?
Title: Re: The Underworld
Post by: Baggins on April 01, 2008, 09:11:18 PM
QuoteI always took it as hinting that Derek may know of other lands having different death traditions, but the Green Islanders have the 'correct' one

Actually Derek, clarifies about his opinion of legends surrounding the Realm of the Dead, in one of his letters in the KQC, that;

"Many attest and many have claimed to have seen in the distance, the cold black mountains which lurk above the Isle of the Dead. Legend goes that the Land of the Dead is there, and the very gates of the underworld wait below its surface. There, the Lord of the Dead awaits all. There is no way, of course, in testing the truth of the belief, none who travel to the Land of the Dead return alive, for all must be dead to enter there. Night Mare is the only transportation, and no one has ever tamed or ridden her. Few are interested, or dare. pg, 40, 41

This information obviously was written before Alexander's journey as he doesn't mention that Alexander was the only one to have made it out alive (a fact he knows later, as Alexander tells him in person just before his wedding), and probably apparently written after the Guidebook (as described in other portions of the companion). Going by the information, it would seem that Derek wasn't so sure about Green Islander's legends. He had no specific evidence if it was the truth or just myth, or if all parts of their legend was accurate.

Actually he mentions in another part about how he hears legends of places existing all over the world, and that he is convinced of their existence despite the fact he has never seen them himself.

He also states that,

"As all fantasy eventually becomes truth, some fantasies have always been true. The multiverse is full of surprises" Pg, 231

He means that even if places of legend have a tendency of being the truth, or becoming truth. Infact, he believes that a persion from our world may be able to interact with his world changing it with their dreams, making new realities and influencing their destinies. He also believes that there may be dreamers from his world that are also changing his world with their dreams.

"Here, in Daventry, we are always re-creating ourselves. The great dreamer in your world, the other world as we call it, creates tales and fables from that which is our reality, our histories. I think now that there must be a great dreamer here too; one who has dreamed the fictions of your universe and is creating new realities and histories for us. Our universes are so close together that we dream each other...I think we draw together. You now create your own visions of us, a different Daventry that we inhabit. And now we dream of you. And we change." pg 316, 317

Peter Spear, contemplates earlier in the book that Roberta Williams may be;

"...a great dreamer, one who travels between the worlds in her sleep."

Peter then states that;

"Derek thinks the wall between our worlds is so thin that we sometimes can dream each other." pg xxiii


"...I have spent some time writing you this brief description of my world, my universe, as it appears today. Soon it will be different. This is a world of wonder and magic, and we constantly invent it, much like a tale that a storyteller creates over a thousand and one nights, never knowing what tomorrow's fancies will reveal...Triumph and Tragedy, joy and fear, life and death, good and evil-all are but opposite faces on the dice of existence. One cannot exist without the other, just as perhaps we cannot exist without you-the Other World- or you without us."pg, 41


So to bring it together, essentially all legends in Daventry may have truth to them or will become truth in time. That both people from his world, and from our world may influence the destiny and creation of his world.

He also believes that the world is in some kind of state of magical flux and that kingdoms, lands, and islands can appear and go at any time.

Daventry is a place that is always reinventing itself."pg 234

"My universe is divided into many parts. How many, we may never know, for we are always reinventing ourselves, and today's count of the number of realms, and kingdoms, and deserts, and islands, and mountains to hold up the sky will be different tomorrow. It will be different again the day after tomorrow, and the day after that, and again, and again. Today's fact is tomorrow's anachronism. In a world of magic and wonders, all is possible--if not inevitable."pg. 32

He states this is very common in the area surrounding the Land of the Green Isles.

"In a world a world where we continually reinvent ourselves, the Green Isles is where re-creation is noticed most. Islands come and go; some transmogrify from wood into jungle to desert to mountain to sea. Others appear, then vanish, daily. Their numbers change like waves on the beach, building up and then retreating. Some days or months or years there are more; other times, fewer..."pg 38

From a real world standpoint, these explanations were actually designed in order to explain why there are inconsistencies between various details in the various games, and versions of the games. Even the first seven games were not always consistent with each other.

A good example for anyone keeping track in the older games is the shape of the continent of Daventry in King's Quest 3, versus information seen in King's Quest 5. That is Gwydian lands on the northern shore of Daventry in KQ3 and crosses the mountains to reach the kingdom. Graham can be seen flying over the northern mountains above Daventry in KQ5 and flying over into land of Serenia, with no ocean in between.

We see that Serenia is connected to Daventry, and is located to the north of where that shore in KQ3 is located. See the King's Questions Map, or the map in King's Quest Companion for an idea of the appearance of the later conceived map. It can be seen that continent where Daventry/Serenia are located changed shape between the development of KQ3 and KQ5 (when they decided to connect Daventry to Serenia).
QuoteI don't think the Sea of Souls leads to a different afterlife, but to the next stage of the same afterlife... unless you're suggesting MOE's Dimension of Death is the next stage, which would make very little sense.
Actually, what I meant was that underworld/seas of souls is described in a similar way that DoD is described that both act as a limbo in which souls are placed until they go onto "next stage".

In traditional mythology or Christian literature the "next stage" is often split into several locations, often some close to heaven, and others similar to hell. For example, the Elyssian Fields and Tarturus of Hades (Greeks). Another example in classic literature, was Dante's Inferno which had several stages, including nine circles of hell, the seven terraces of purgatory, and the nine spheres of heaven.

As both DoD and Underworld are both described as being gateways of sorts leading to the "next stage", neither would lead into each other. They would lead to whatever respective next stage those particular gateways lead to. Basically DoD and Underworld serve the same purpose, as some kind of gate way leading to next part of the afterlife for each individual souls.

In both, an incarnation of Death exists, for one its Samhain, in the other its Lord Azriel. In both realms, it is the purpose of said beings to judge souls, before they can pass onto their next stage

Both contain lost souls and zombies roaming their "surfaces", beings not allowed to pass on to the next stage.

For trivia's sake, Azriel, (aka Azrael, and any other alternate spellings) is the name of the "angel of death" in some traditions. It is one of many names that is used to personify Death as a "lord of death,  as seen in various cultures (think Grim Reaper, Samael, etc). Note, from a King's Quest standpoint it is not the first time that world culture, has inspired two separate characters in King's Quest mythos, take for example, Count Dracula, and his counterpart the Headless Horseman, "Vladimir Tsepish"(both characters partly inspired by the real life Vlad the Impaler). Rumplestiltkin has possibly inspired two different characters, the gnomes in KQ1 and 3, and the one in KQ5, although (KQC gives the idea that the gnomes in all three games may be the same character, or at least Graham thinks so.)

QuoteThe Underworld is much like Hades in earlier Greek mythology - a place where all the dead are 'equal' - there is neither punishment for sinners nor reward for the saints. The only penalty is for those who died with unresolved issues (be they good or evil) and are bound to the surface.
As for greek actually, while there was one Hades, there were sections for different people, based on their deeds in life. Tarturas conformed more to Judeo/Christian idea of Hell, while Elyssian Fields was more like judeo/Cristian view of heaven. That is evil went to Tarturas, while the good went to Elysian Fields. Note, its more accurate to say that Judeo-Christian descriptions of heaven and hell probably were inspired from earlier greek and egyptian myth.

There were additional locations in hades mentioned in other legends that fit into ideas of people being judged good or evil as well, such as the Garden of the Hesperides/Isle of the Blessed, where good heroes dwell.

So yes there is an idea in greek mythology that souls are judged, either good or evil, and that rewards exist for 'saints' and 'sinners' are punished.

Additionally, I should point out that there is an idea of a limbo in greek mythology as well, for souls that were stuck from moving on to their respective sections of Hades. For example souls that did not have the copper to pay of Charon or in some versions, Phlegyas may be left wandering the shores of the River Styx, or other areas before the river.

The idea that souls are judged either as good or evil is very common in greek tradition. However, the way souls are judged just differs from that of the Egyptian myths.

So essentially your interpretation of KQ6 following the "Greek afterlife" may be flawed (or rather ignores some of the more important aspects of the underworld of Greek Myth as well as specific details mentioned in KQ6 or relating literature). While I agree its definitely based on ideas from greek mythology (obviously with the reference to Charon and Styx), your idea that all souls are equal in KQ6 is a bit flawed.

In Greek Myth, at least the later accounts, not all souls were considered equal, as there were different locations for different souls, Tartarus, Elysian Fields, etc.

I'm not so sure if, KQ6 version of the Underworld made all souls as "equal", however. Even KQ6 brings up the idea of "judging souls" under the backstory for Samhain, as his purpose in the underworld. If is purpose is to judge, then obviously not all souls are treated as 'equals' as you put it.

Although yes, there is definitely information mentioned about where souls at peace vs. those with unresolved trauma go in the afterflife, brought up in the KQ6 material. So his judgement may be related to that only. However, it doesn't seem that any of the surface souls ever reach Samhain to be judged, but rather only those that reach him in the Underworld. However, judgement would still denote that souls are not treated as equals.

The Sierra, KQ6 Hint Book (by Lorelei Shannon) hints that one comes before Samhain before being judged.

It seems to separate souls into two camps, those stuck on the surface, never allowed to enter the Underworld, until something is resolved on the surface, and those that are allowed into the Underworld, to go before Samhain to be judged. The latter are judged before being sent to the Sea of Souls, and the "next stage" of their afterlife. It would seem that such judgement would have to have some kind of affect on whatever happens in their "next stage" (this would emply that each soul depending on how they are judged, will be treated differently in the next stage).

Although, hypotethetically, if he somehow made his judgement before spirits ever come before him, and his judgement was to either keeping certain souls from entering the underworld, or letting others pass, it would almost make the surface at the most hell, and at the least a kind of purgatory (until their chains are undbound). While underworld, especially beyond the sea of souls more of a heaven like reward.

Either way, judgement would still be involved, and that makes it quite a bit different than the "early greek myths", and would actually imply its more closer to later greek myths.

As to how much of KQ6 underworld is meant to be based off the Greek Hades, is debateable, I suppose. If it was intended to be the greek underworld, "Hades" then Samhain would be somewhat closer to representing the god Hades, in some respects. It would be his job to decide beyond the 'Sea of Souls' if said souls would end up in Tartarus (hell), the Elysian Fields (heaven) or Garden of the Hesperides/Blessed Isle of the Just, etc.

On the other hand, if its not meant to be directly the underworld of Hades, and only adopted a few elements of greek mythology, then whatever the outcome beyond whatever type of judgement takes place, and what goes on beyond the Sea of Souls could be very different.

If I get more time I should take more time to check to see if fhe King's Quest Companion, added to the mythology for Samhain and the Underworld as far as describing its purpose, and geography. As I recall it may have hinted that souls are judged. Although I can't remember if it was specific as to how they were judged, what they were judged on, etc.

I suppose its possible there is contradictory information between the various sources. However, it could be just more detailed versions of what merits he judges individual souls on.