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The Royal Archives => Gaming Archives => Topic started by: Kimmie on June 28, 2010, 03:58:53 AM

Title: Oh help..MoE related
Post by: Kimmie on June 28, 2010, 03:58:53 AM
Trying to run MoE...I've switched to Windows 95 compatability mode but keep getting this APPCRASH error when I try to run the game.

Any idea how to solve it?

Problem signature:
  Problem Event Name:   APPCRASH
  Application Name:   Mask.exe
  Application Version:   0.0.0.10
  Application Timestamp:   365316e5
  Fault Module Name:   Mask.exe
  Fault Module Version:   0.0.0.10
  Fault Module Timestamp:   365316e5
  Exception Code:   c0000005
  Exception Offset:   00081d7f
  OS Version:   6.0.6002.2.2.0.768.3
  Locale ID:   2057
  Additional Information 1:   fd00
  Additional Information 2:   ea6f5fe8924aaa756324d57f87834160
  Additional Information 3:   fd00
  Additional Information 4:   ea6f5fe8924aaa756324d57f87834160
Title: Re: Oh help..MoE related
Post by: B'rrr on June 28, 2010, 06:03:24 AM
You could try installing Virtual PC and then installing win98 on it, that should work. I haven't tried it myself though.
Title: Re: Oh help..MoE related
Post by: crayauchtin on June 28, 2010, 06:48:41 AM
Is no one going to ask WHY you're trying to run MoE? :P
Title: Re: Oh help..MoE related
Post by: B'rrr on June 28, 2010, 08:56:43 AM
I did so in another thread! or at least telling her she is silly to do so.
Title: Re: Oh help..MoE related
Post by: Tolin on June 28, 2010, 01:12:13 PM
C'mon, guys...  MoE wasn't THAT bad.  It wasn't traditional KQ, definitely, but once you get used to the slightly awkward control scheme it's a fairly solid game.

That said, I -still- mock Connor every time I go back to try and play the game.

'tis beyond my reach.
Title: Re: Oh help..MoE related
Post by: crayauchtin on June 28, 2010, 01:27:28 PM
No, it's a good game (as long as you ignore some of the graphics... like, the graphics for fire? There is NO excuse for that!) it's just not a good King's Quest.

And Connor annoys me. Greatly.
Title: Re: Oh help..MoE related
Post by: waltzdancing on June 28, 2010, 01:34:13 PM
I have fun with Connor. Those goofy quotes, and how Connor reacts really makes me laugh. For a game that was made inn 1998, the graphics are excusable because nobody really knew what to do, it was brand new. He can be viewed as a guinea pig.
Title: Re: Oh help..MoE related
Post by: I_am_so_nifty on June 28, 2010, 07:26:26 PM
Quote from: waltzdancing on June 28, 2010, 01:34:13 PM
I have fun with Connor. Those goofy quotes, and how Connor reacts really makes me laugh. For a game that was made inn 1998, the graphics are excusable because nobody really knew what to do, it was brand new. He can be viewed as a guinea pig.

XD I'm now imagining Connor as a literal guinea pig going around in armor fighting monsters...
Title: Re: Oh help..MoE related
Post by: Mysteria on June 28, 2010, 08:02:57 PM
I'm playing it again now, Im in the Dimension of Death. It runs in XP.
Title: Re: Oh help..MoE related
Post by: Haids1987 on June 28, 2010, 11:01:54 PM
I never played MoE.  I'm more and more convinced this was a good decision the more I read...
Title: Re: Oh help..MoE related
Post by: Tage7 on June 28, 2010, 11:16:41 PM
Quote from: Haids1987 on June 28, 2010, 11:01:54 PM
I never played MoE.  I'm more and more convinced this was a good decision the more I read...
It was a fun Adventure game. People just don't like it because it didn't fit well (at all) in the King's Quest world. My sisters and I had lots of fun playing it actually. :suffer:
Title: Re: Oh help..MoE related
Post by: crayauchtin on June 28, 2010, 11:23:41 PM
Tage, you're dismissed. :P

It was not an adventure game, that was the problem with it. It was an action game.
Title: Re: Oh help..MoE related
Post by: Kimmie on June 29, 2010, 01:48:32 AM
It was very very different to all of the others in the series...but I loved that it was different, it was the first game I'd played like that (with all the fighting and monsters yet still trying to solve puzzles) and I guess it's why I liked WoW so much.
Plus his voice made me burst into giggles...and there were some good easter eggs that were quite adult-humour related if you knew what to do :P  :suffer:

"What's this? A Celestial Gloooooobe?"

and I'm gonna agree with Tage...I ENJOYED MoE, so sue meh :P (please note, I also enjoyed the other games just as much...even though kq 3 annoyed me with that darn Mananan! >:()
Title: Re: Oh help..MoE related
Post by: Tage7 on June 29, 2010, 04:04:26 AM
Quote from: crayauchtin on June 28, 2010, 11:23:41 PM
Tage, you're dismissed. :P

It was not an adventure game, that was the problem with it. It was an action game.
Blah. To be fair, it was an Action Adventure game. Neither of us win. And you can't dismiss me. Muahahahaha!
Title: Re: Oh help..MoE related
Post by: B'rrr on June 29, 2010, 04:35:17 AM
Yarr, we had this talk before.

MoE ain't a bad game perhaps, just shouldn't be called Kings Quest!  ;)
Title: Re: Oh help..MoE related
Post by: Rosella on June 29, 2010, 07:39:59 AM
Honestly, I played a bit of it and was pleasantly surprised. It definitely is a true action-adventure. It's a pretty glitchy game and the graphics are kind of upsetting, but I didn't mind it. The only thing that I was really disturbed by was the fact that you could behead the chickens and watch them run around. It was really gruesome and somewhat terrifying.
Title: Re: Oh help..MoE related
Post by: snabbott on June 29, 2010, 07:44:06 AM
Quote from: Kimmie on June 28, 2010, 03:58:53 AM
Trying to run MoE...I've switched to Windows 95 compatability mode but keep getting this APPCRASH error when I try to run the game.

Any idea how to solve it?
I know I was able to run it on WinXP, but it's been a while. I haven't tried on Vista or Win7.

And I didn't mind the "action" part, but that was probably only because I was running it in "god" mode. :P
Title: Re: Oh help..MoE related
Post by: I_am_so_nifty on June 29, 2010, 08:26:19 AM
MoE was a good game, with plenty of puzzles, but it was just too different from the other King's Quest. I mean, my family and I had fun playing it--although, that might have been more for all of the memorable lines.

"'Tis beyond my reach!"

Ooh, and also, if you drank enough water, Connor would burp.
Title: Re: Oh help..MoE related
Post by: Kimmie on June 29, 2010, 02:49:50 PM
Quote from: Rosella on June 29, 2010, 07:39:59 AM
Honestly, I played a bit of it and was pleasantly surprised. It definitely is a true action-adventure. It's a pretty glitchy game and the graphics are kind of upsetting, but I didn't mind it. The only thing that I was really disturbed by was the fact that you could behead the chickens and watch them run around. It was really gruesome and somewhat terrifying.

OMG I know, I felt so guilty when I killed a chicken by accident! Although killing the monster who was in the outside toilet was fun to do ;)
When the zombies came out the floor for the first time I screamed and got my friend to kill them  :suffer:
Title: Re: Oh help..MoE related
Post by: Farquhar on June 29, 2010, 10:30:04 PM
Tis truly a glitchy game! I ran into a nasty bug once in which my only choice was to start over. I've since acquired a patch that supposedly fixes it, but I've yet to play it since....

Quote from: Kimmie on June 29, 2010, 02:49:50 PM
When the zombies came out the floor for the first time I screamed and got my friend to kill them  :suffer:

They were CREEPY! I still remember that breathing.... XD
Title: Re: Oh help..MoE related
Post by: rudy on June 30, 2010, 05:45:20 AM
The most common glitch when running MoE under later operating systems would be the freezing during certain cut scenes (the axe scene in Daventry, the blacksmith in Realm of the Gnome's and Barren region and so on). This can be avoided by switching to first or 3rd person and by hiding the weapon. Save often though...

I find it an enjoyable action adventure game, but yes, unfitting to the King's Quest series. Roberta also hardly had any hand in its creation.

PS: and i thoroughly enjoyed beheading the chickens  :P
Title: Re: Oh help..MoE related
Post by: B'rrr on June 30, 2010, 06:11:57 AM
For vista (and I think 7 aswell) the main problem is to get the game started, not the freezing screens ingame, they won't get that far. I think it has something to do with unautherised memory access, at least that is what the code c0000005 stands for iirc.
Title: Re: Oh help..MoE related
Post by: The Hero on June 30, 2010, 07:20:14 AM
if it come out in the 70's roberta col\uld have clamed she was stoned well making it
Title: Re: Oh help..MoE related
Post by: Kimmie on June 30, 2010, 12:20:22 PM
I may have to resign myself to not playing it on this computer...my older computer really is on its last legs. I'm trying to get rid of all the photos and transferring them onto my new comp so I can have more space. Maybe then I can run it!

Quote from: Farquhar on June 29, 2010, 10:30:04 PM

They were CREEPY! I still remember that breathing.... XD

*shudder* it was like a rasping crackling icky sound
Title: Re: Oh help..MoE related
Post by: Baggins on June 30, 2010, 04:37:53 PM
I've played the game like 3 times. It's slowly grown on me :p...

But when you read about some of the prototype stuff they had planned and how Cendent software screwed them over, it just makes the what we got all that much sadder.

There is so much it could have been if Cendent would have let them have more time developing it.

http://kingsquest.wikia.com/wiki/Mask_of_Eternity_Development

QuoteRoberta also hardly had any hand in its creation.

Actually I understand she did have her hand in making it. She was involved with all the interviews up to and after the game's release. It's just many of her big ideas ended up being cut by the time of game's release. But she still had a big part in what was released.

The whole killing enemy thing was apparently her idea, she wanted to copy Super Mario/Legend of Zelda 64 kind of action real world adventure. This according to the old issues of Interaction Magazine, and her talkspot interviews.
Title: Re: Oh help..MoE related
Post by: I_am_so_nifty on June 30, 2010, 04:42:59 PM
*sigh* Yep, MoE could have been so much cooler.
Title: Re: Oh help..MoE related
Post by: Baggins on June 30, 2010, 04:47:33 PM
That being said, Ken Williams has all but apologized/regreted the fact that he sold Sierra in the past. When he was the CEO he pretty much let his designers do whatever it took to finish the games, in the way they wanted to finish them. It was the company sell that lead to Sierra's destruction, and screwed over several franchises, including Space Quest, King's Quest, and to a degree even QFG5 (even that game doesn't have the same feel of earlier games in the series).

On a related note Roberta seemed at the time of its release to actually be pretty happy with the game, even pointing out that it outsold Grim Fandango at the time, when adventure games were doing poorly as a whole. It had overall good reviews at the time.

In a way we gamers are in a way at fault for the direction the games took, and the destruction of the adventure game market.


I wonder though might be interesting if the fan community was to take the game upgrade it into a new engine, and make a special edition so to speak. Trying to add in some of the cut ideas from the game, add the whole new zones (underwater area, and the sea side village/forest, hydra). More of the castle. Less linear world, more land around the castle (as shown in one of the design maps in the making of videos). Spruce up the graphics. Expand the plot, add more puzzles, add in more characters (leprechaun, red capped goblin, etc). Expanded swamp witch encounter, with her in disguise. Alternative ways to defeat the bosses, in less combat fashion, or new bosses that more puzzle oriented. New enemies. Maybe add in thief style features (sneak by enemies in the shadows).

Most importantly go back and change the cutscenes to have voiceovers from Josh Mandel, for King Graham, :), and add in an extended ending sequence, allowing Connor talk to Graham, and get back with his Girl. Maybe meet the townsfolk.
Title: Re: Oh help..MoE related
Post by: I_am_so_nifty on June 30, 2010, 05:17:28 PM
Perhaps that could be a project for POS... after they do a few commercial games, at least. But yeah, that's a really cool idea.
Title: Re: Oh help..MoE related
Post by: Baggins on June 30, 2010, 05:41:15 PM
Quote
OMG I know, I felt so guilty when I killed a chicken by accident! Although killing the monster who was in the outside toilet was fun to do

You actually get points and experience for killing the chickens, bats, rats, pigs, etc. If you wanted to for the full score (whatever that happened to be) you had to kill them all ;).

QuotePerhaps that could be a project for POS... after they do a few commercial games, at least. But yeah, that's a really cool idea

Well, I don't think POS wants to do action games, and they probably want to stay out of C&D territory  :suffer: in the future ;).

Probably be better if people from the fps/action game modding comunity were involved.
Title: Re: Oh help..MoE related
Post by: noonchild on July 10, 2010, 09:52:14 PM
Did anyone ever get the secret armor or the even secreter "armor" that made Conner naked save for an MoE symbol covering his area?  It was like Leisure Suit Larry all over again!
Title: Re: Oh help..MoE related
Post by: waltzdancing on July 10, 2010, 09:54:25 PM
I did once.  XD   ;]

I hit the wrong button after leaving the wizards house and saw this apple and clicked. Shock of my life, I was 14. Now it is a huge joke because that type of armor is good all the way through to the swamp.
Title: Re: Oh help..MoE related
Post by: noonchild on July 10, 2010, 09:56:04 PM
Haha, that's great!  I remember reading about the secret online, that's pretty funny you just stumbled across it.
Title: Re: Oh help..MoE related
Post by: dark-daventry on July 10, 2010, 09:57:03 PM
Well, thanks to the glory of cheating, I have seen connor's birthday armor. Quite... Interesting, I must say...
Title: Re: Oh help..MoE related
Post by: waltzdancing on July 10, 2010, 09:58:04 PM
I am so embarrassed that I still remember how to find it too.
Title: Re: Oh help..MoE related
Post by: TheReturnofDMD on July 10, 2010, 10:01:25 PM
Has anyone figured out a way to get it running under Windows Vista/7?
Title: Re: Oh help..MoE related
Post by: waltzdancing on July 10, 2010, 10:04:00 PM
That is one thing I have not figured out yet. I would love to play it on my vista but I still have an old Windows ME that barely runs it. Click to fast and the wonderful blue screen of death zaps me.

If you figure it out can you please let me know?
Title: Re: Oh help..MoE related
Post by: noonchild on July 10, 2010, 10:08:41 PM
Quote from: TheReturnofDMD on July 10, 2010, 10:01:25 PM
Has anyone figured out a way to get it running under Windows Vista/7?

Honestly I really don't.  I've scoured internet forums and read posts from way back to when vista first came out and no one else seemed to ever find any luck.  The solution seems to be to run a virtual pc or dual boot with xp, two things I wouldn't really have any idea how to do but might give a try later tonight.
Title: Re: Oh help..MoE related
Post by: dark-daventry on July 10, 2010, 10:12:08 PM
Sadly, I have no idea either. I've tried, but to no avail. I think MoE may be lost for all time now... And it's a shame, because it ain't that bad of a game in it's own right. At least we can get some great quotes from it!
Title: Re: Oh help..MoE related
Post by: waltzdancing on July 10, 2010, 10:21:32 PM
If you have an XP machine it will run on that.
Title: Re: Oh help..MoE related
Post by: wilco64256 on July 10, 2010, 10:23:46 PM
I haven't tried running it under Win7 yet, I probably will sometime next week and if I can get it going I'll let you know.
Title: Re: Oh help..MoE related
Post by: B'rrr on July 11, 2010, 02:06:07 AM
I don't think 7 would be much of a problem. Everyone seems to have issues with MoE on Vista though, only solution I read is virtual machine and install win 98 on it (like suggested earlier in this thread)
Title: Re: Oh help..MoE related
Post by: noonchild on July 11, 2010, 02:30:04 AM
From what I'm reading a virtual machine wont work as they don't support directX needed to run the game.
Title: Re: Oh help..MoE related
Post by: B'rrr on July 11, 2010, 02:40:48 AM
Don't know about that, found a thread on the  Sierra Help Forums (http://www.sierrahelp.com/forums/viewtopic.php?f=6&t=489&hilit=KQ8) where people say that virtual machine + win98 does work for them.

Didn't try it myself though.
Title: Re: Oh help..MoE related
Post by: Kimmie on July 11, 2010, 03:29:53 AM
Quote from: noonchild on July 10, 2010, 10:08:41 PM
Quote from: TheReturnofDMD on July 10, 2010, 10:01:25 PM
Has anyone figured out a way to get it running under Windows Vista/7?

Honestly I really don't.  I've scoured internet forums and read posts from way back to when vista first came out and no one else seemed to ever find any luck.  The solution seems to be to run a virtual pc or dual boot with xp, two things I wouldn't really have any idea how to do but might give a try later tonight.

Yeh I've done the same and as I'm quite...stupid when it comes to solutions that involve techy things then I don't get anywhere  :suffer:
Title: Re: Oh help..MoE related
Post by: crayauchtin on July 12, 2010, 01:09:50 PM
Quote from: waltzdancing on July 10, 2010, 10:04:00 PM
That is one thing I have not figured out yet. I would love to play it on my vista but I still have an old Windows ME that barely runs it. Click to fast and the wonderful blue screen of death zaps me.

If you figure it out can you please let me know?
You can figure out how to get Connor in his skivvies by accident but you can't accidentally get the game to run? Boo! :P
Title: Re: Oh help..MoE related
Post by: Enchantermon on July 15, 2010, 05:54:37 PM
I'm trying it in 7 now and I can't even get the installer to run. Invoking it either from the Autorun or by double-clicking the file itself gives me a UAC prompt, then it tries to run for a few seconds and then it just stops.
I would try a virtual machine, but I don't have a copy of Windows 98 around anywhere. I may try a virtual XP, though.
Title: Re: Oh help..MoE related
Post by: wilco64256 on July 15, 2010, 05:58:22 PM
I can't even find my copy of MoE now to try.  Going to buy a new one tomorrow.
Title: Re: Oh help..MoE related
Post by: Enchantermon on July 15, 2010, 07:56:52 PM
You probably already know this, but in case you don't, you can get it brand new pretty cheap on Amazon.com.

Works great on Windows XP SP2 in VMWare. The Indeo install didn't work properly but I already had a newer version of the codec installed, so it didn't matter (I think IV5 or later comes with SP2). I gave the machine 1 GB of RAM just to be safe, but it could probably run the game just fine with less.
Looks really good and plays well. The only technical issue I discovered was a crash upon selecting D3D rendering in the options menu, but it's not necessary; DirectDraw works just fine.
Title: Re: Oh help..MoE related
Post by: Kimmie on July 16, 2010, 08:20:36 AM
Quote from: Enchantermon on July 15, 2010, 07:56:52 PM
You probably already know this, but in case you don't, you can get it brand new pretty cheap on Amazon.com.

Works great on Windows XP SP2 in VMWare. The Indeo install didn't work properly but I already had a newer version of the codec installed, so it didn't matter (I think IV5 or later comes with SP2). I gave the machine 1 GB of RAM just to be safe, but it could probably run the game just fine with less.
Looks really good and plays well. The only technical issue I discovered was a crash upon selecting D3D rendering in the options menu, but it's not necessary; DirectDraw works just fine.

:O you got it to work on your computer?

Omg I need to know how to do this...in the simplest steps ever if you can dumb it down for me  :suffer:
Title: Re: Oh help..MoE related
Post by: Baggins on July 16, 2010, 08:42:16 AM
It works pretty well in Windows XP, I don't know if anyone has found a work around for Vista or Windows 7 as of yet.

To bad someone can't try to make an unofficial patch for the game.
Title: Re: Oh help..MoE related
Post by: Kimmie on July 16, 2010, 08:44:30 AM
Yeh the problem I'm having is with Vista and my old computer upstairs which is XP is almost on it last legs. Take about an hour for it to turn on!  :suffer:
Title: Re: Oh help..MoE related
Post by: B'rrr on July 16, 2010, 09:43:15 AM
Quote from: Kimmie on July 16, 2010, 08:20:36 AM
Quote from: Enchantermon on July 15, 2010, 07:56:52 PM
Works great on Windows XP SP2 in VMWare. The Indeo install didn't work properly but I already had a newer version of the codec installed, so it didn't matter (I think IV5 or later comes with SP2). I gave the machine 1 GB of RAM just to be safe, but it could probably run the game just fine with less.
Looks really good and plays well. The only technical issue I discovered was a crash upon selecting D3D rendering in the options menu, but it's not necessary; DirectDraw works just fine.

:O you got it to work on your computer?

Omg I need to know how to do this...in the simplest steps ever if you can dumb it down for me  :suffer:

He kind of did explain?

-> install VMWare
-> install XP
-> install MoE
-> play \o/
Title: Re: Oh help..MoE related
Post by: Enchantermon on July 16, 2010, 09:49:38 AM
Well, yeah...but it's a tad complicated if you don't know what you're doing, and I'm not sure how well the free version of VMWare works. I sent you a PM, Kimmie. :)