It's not a King's Quest without it.
When Graham gets that "artifact" to search the city of the Winged Ones, I'm sure there will be many opportunities to fall.
"AHHHHHHHHHHHHHHHH!!!!"
This had to be mentioned. (http://www.youtube.com/watch?v=LrJp9QK8Qq4) :P
Never liked that scream clip... always seemed much louder than the surrounding audio and makes me jump every time. :P
I'm not sure what it was about it either but I entirely agree. It just seemed so harsh in contrast with the game and just scared me half to death. XD
I felt the need to bring this up because I'm worried that "intelligent" pathfinding may get in the way here. For example, I think a prime opportunity was lost at the docks in Episode 1. Granted, it's not a drop of dizzying heights, but the sight of the new and improved 3D version of Graham belly-flopping into the ocean would have made my day.
Quote from: tessspoon on July 24, 2010, 10:32:08 PM
Never liked that scream clip... always seemed much louder than the surrounding audio and makes me jump every time. :P
I'm with you, Tess. I hate it! Even when I know it's coming, I have to brace myself. I get scared each time!
Was I the only one who was disappointed that QFG2VGA didn't have the Sierra Screamâ„¢? XD
It would've been perfect for[spoiler]Khaveen falling to his doom in the Thief endgame :P[/spoiler]