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The Royal Archives => Gaming Archives => Topic started by: kindofdoon on December 12, 2010, 01:51:00 PM

Title: The Elder Scrolls V: Skyrim
Post by: kindofdoon on December 12, 2010, 01:51:00 PM
I hereby create a thread for the purpose of anticipating Bethesda's upcoming Elder Scrolls game.

To start: here is an image I assembled using 19 individual picture strips extracted from elderscrolls.com's hidden resources. The full-size image is too big for image hosting, so I file hosted it instead. I believe the image is a render of the set used to make the teaser.

http://www.mediafire.com/?4kntn6n44k2dm4p
(http://img8.mediafire.com/778a2071e58126e7911578305168810607e8c7af301352fb8a23333e010482364g.jpg)
Title: Re: The Elder Scrolls V: Skyrim
Post by: Cez on December 12, 2010, 01:54:05 PM
I'm not sure how excited I'm about this. I certainly am, but after dreading Oblivion after my 50 hour mark on it, I hope that this one gets a lot better than that. This is one game I got all achievements for!

Of course, I haven't played Fallout so maybe they already did a better job at it. 
Title: Re: The Elder Scrolls V: Skyrim
Post by: Melook on December 12, 2010, 03:14:20 PM
They have learned their lesson with the major problems that Oblivion had. They are also using an all new engine for Skyrim.

I can't wait.


@Cez

Fallout 3 was a big improvement. Much much better than oblivion.
Title: Re: The Elder Scrolls V: Skyrim
Post by: kindofdoon on December 12, 2010, 03:31:29 PM
I loved Oblivion but quickly lost interest in Fallout 3. I may attempt to play it again.
Title: Re: The Elder Scrolls V: Skyrim
Post by: Melook on December 12, 2010, 03:39:47 PM
I like oblivion. I just liked fallout 3 more.

They are using a completely new engine at least.

Check out www.elderscrolls.com
It is very interesting.
Title: Re: The Elder Scrolls V: Skyrim
Post by: drunkenmonkey on December 12, 2010, 04:09:43 PM
The Fallout games are great, although I never did compete Oblivion. I actually met some of the guys that made Oblivion at a game fair when I was at uni doing my game degree. With all the hobbyist coders out there with great portfolios its tough to impossible to even score an interview in the industry. The mention of a BSc doesn't bear as much weight as you might think. Oh well, freelance work has been good to me.
Title: Re: The Elder Scrolls V: Skyrim
Post by: dark-daventry on December 12, 2010, 07:37:50 PM
So they are using a new engine? Thank god. The old one was getting a little outdated for my tastes. I can't wait to see some actual screenshots of the game. I gotta admit, the whole reveal was a surprise, but that's not a bad thing. Unfortunately, the game wasn't in the gamestop system today. I imagine it will be added rather soon, but it wasn't there today. Maybe tomorrow?
Title: Re: The Elder Scrolls V: Skyrim
Post by: daventry on December 13, 2010, 12:24:02 AM
I Never played Fallout and i Still Love Oblivion  ;D

I tried Morrowind, it was So Boring and Lame, that i just threw the Game away, No Way am i reading a Bagillion Text without Voice Acting and the Graphics were kinda Lame aswell.  :P

Cant wait for Skyrim.  :)
Title: Re: The Elder Scrolls V: Skyrim
Post by: Fierce Deity on December 13, 2010, 05:40:54 AM
I couldn't get into Morrowind or Oblivion, but I liked Fallout 3. I think I'll just wait for Skyrim, as well.
Title: Re: The Elder Scrolls V: Skyrim
Post by: MusicallyInspired on December 13, 2010, 07:24:29 AM
I loved Oblivion. More than Morrowind. I haven't yet gotten Fallout yet either, but I hope to. I'm super psyched for Skyrim!
Title: Re: The Elder Scrolls V: Skyrim
Post by: Delling on December 13, 2010, 09:49:44 AM
I loved Morrowind. I played Oblivion but IMHO not as good. I hope they've made magic more worthwhile again (there was so much fun to be had in Morrowind with magic that could not be had in Oblivion)... also, I can't be the only one who's going: "ooooooooooooooooooo... dragons! :D" Before there was the promise of dragons, I was contemplating not even getting Elder Scrolls V because of Oblivion.

Clearly, you can buy my loyalty with dragons!  ;D
Title: Re: The Elder Scrolls V: Skyrim
Post by: dark-daventry on December 13, 2010, 11:17:17 AM
I still haven't played much of oblivion. I played part of it, but nowhere near being done. Fallout 3 on the other hand... Well, I love that game too much... I still haven't played New Vegas, but I do plan to. I can only hope that Bethesda's next Fallout game will use a new engine, perhaps the one that Skyrim is using...
Title: Re: The Elder Scrolls V: Skyrim
Post by: Lambonius on December 13, 2010, 11:40:44 AM
Quote from: Delling on December 13, 2010, 09:49:44 AM
I loved Morrowind. I played Oblivion but IMHO not as good. I hope they've made magic more worthwhile again (there was so much fun to be had in Morrowind with magic that could not be had in Oblivion)... also, I can't be the only one who's going: "ooooooooooooooooooo... dragons! :D" Before there was the promise of dragons, I was contemplating not even getting Elder Scrolls V because of Oblivion.

Clearly, you can buy my loyalty with dragons!  ;D

I found the magic system in Morrowind to be convoluted and completely unintuitive.  And that's not even mentioning how cumbersome it was to actually cast spells in combat.  Get out weapon, swing, sheathe weapon, back away, go to menu, select spell, go back to game, raise hands while continuing to back away, cast spell, rinse, repeat.  Terrible.  Just terrible.  If nothing else Oblivion deserves major props for actually making magic usable from a gameplay standpoint (though still not nearly as useful as an actual weapon.)  And this is from someone who LOVED Morrowind and played it to death.
Title: Re: The Elder Scrolls V: Skyrim
Post by: MusicallyInspired on December 13, 2010, 05:07:12 PM
I simply love the combat engine of Oblivion far more than Morrowind with it's "everything is a dice-roll" approach. Oblivion felt real. It's almost like the difference between Zelda and Secret of Mana for me.
Title: Re: The Elder Scrolls V: Skyrim
Post by: wilco64256 on December 13, 2010, 05:10:25 PM
The weirdest thing for me about Morrowind was how you could level up by just jumping all over the place if you made Acrobatics or Athletics or whatever it was one of your skills.
Title: Re: The Elder Scrolls V: Skyrim
Post by: LadyTerra on December 13, 2010, 05:30:05 PM
Jumping would be Acrobatics.  Athletics is running.  It's still that way with Oblivion, though it makes more sense than putting points in a skill if you don't ever use it.

Still, yay for Skyrim!  All we need now are games for the Black Marsh, Summerset Isle, and some of the other continents.  I am curious as to how the level editor will change.
Title: Re: The Elder Scrolls V: Skyrim
Post by: Melook on December 13, 2010, 06:05:30 PM
I could see Black Marsh being the next one. Summerset Isle, I would want them to wait until they have amazing technology, how amazing Summerset Isle sounds like, it desrves the best.


Title: Re: The Elder Scrolls V: Skyrim
Post by: Fierce Deity on December 13, 2010, 10:15:57 PM
I think it's safe to say that they will re-release Skyrim with all of the DLC and slap a Game of the Year Edition title on it. Perhaps I should wait for that.
Title: Re: The Elder Scrolls V: Skyrim
Post by: dark-daventry on December 13, 2010, 10:28:15 PM
Quote from: Fierce Deity on December 13, 2010, 10:15:57 PM
I think it's safe to say that they will re-release Skyrim with all of the DLC and slap a Game of the Year Edition title on it. Perhaps I should wait for that.

You never know... Granted, I'm always a sucker for getting things when they first come out, and then two years later realize I'm getting screwed with the GoTY editions.
Title: Re: The Elder Scrolls V: Skyrim
Post by: Melook on December 14, 2010, 05:04:42 AM
But if the game is good enough...it would be worth the extra money. Plus you don't have to wait.
Title: Re: The Elder Scrolls V: Skyrim
Post by: Fierce Deity on December 14, 2010, 05:40:40 AM
I don't mind waiting for a GotY version. It's a better investment in the long run. Besides, I have too many games to play as it stands. It'll give me time to catch up.
Title: Re: The Elder Scrolls V: Skyrim
Post by: MusicallyInspired on December 14, 2010, 08:50:20 AM
I'll wait for the GOTY edition. I still have to play Fallout 3 yet.
Title: Re: The Elder Scrolls V: Skyrim
Post by: Melook on December 15, 2010, 05:58:23 PM
If you want to help decipher the end of the trailer, use these. http://rghost.net/3615114 and http://rghost.net/3601879


This is my guess.



Dovahkiin, For the King, for the sake of Skyrim.
For the Nine, For the Wulf, for the Godless One.
As we look to the Gods, for the sole single son.
Dovahkiin, For the King, for the Dawn we'll ride. Yah!
Title: Re: The Elder Scrolls V: Skyrim
Post by: kindofdoon on December 15, 2010, 06:03:51 PM
That's interesting, but it is easy to hear things that aren't there (e.g. Benny Lava). Nonetheless, that was pretty cool.
Title: Re: The Elder Scrolls V: Skyrim
Post by: Melook on December 15, 2010, 06:28:44 PM
Yeah it is. To bad they can't comment on the lyrics.
Title: Re: The Elder Scrolls V: Skyrim
Post by: crayauchtin on December 16, 2010, 12:36:17 PM
I loved Morrowind.
I LOVED Oblivion.
I can't wait for Skyrim! It sounds like it's going to be even better!
Title: Re: The Elder Scrolls V: Skyrim
Post by: Sslaxx on January 11, 2011, 07:33:53 AM
To update: http://www.joystiq.com/2011/01/09/skyrim-details-begin-to-rain-down-from-game-informer/
Title: Re: The Elder Scrolls V: Skyrim
Post by: wilco64256 on January 11, 2011, 08:57:49 PM
I read that article today and am just looking forward to Skyrim even more now, awesome!
Title: Re: The Elder Scrolls V: Skyrim
Post by: crayauchtin on January 12, 2011, 03:53:14 PM
One of my coworker's brings in her son's Game Informer every month. SO EXCITED.
Title: Re: The Elder Scrolls V: Skyrim
Post by: Melook on January 12, 2011, 04:34:42 PM
My summary of the GI magazine

-A variation of level scaling (Only stated level scaled random quests).
-Dynamic Shadows
-Overhauled Combat-system
-Improved Faces/Improved Models Example: Faces have been dramatically overhauled. Characters now exhibit more emotion show of distinctions between different races and just plain looks better.
-Radiant AI
-Updated Engine Snow falls dynamically (not as a basic texture on the ground)
Trees and branches move independently with the wind
Water flows
-Randomly generated quests.
-Beards
-You can't run backwards as fast as you do forward.
-10 races to choose from (Holy crap thats a lot of races)
-confirmed creatures: zombies, skeletons, trolls, giants, ice wraiths, giant spiders, dragons, wolves, horses Elk, mammoth, saber-toothed cats
-presumeably open cities (as dragons can attack)
-Hud-free first-person view and improved third-person perspective
-very unique landscapes! Also unique dungeons! In other words, lots of uniqueness!
-Character creation improved, body features customizable
-2-handed weapons and duel wielding confirmed.
-Finishing moves, unique to each weapon and enemy you fight.
-Kids
-The game takes place 2 centuries after Oblivion
-Sprint is added !
- Dialog will pop up when you approach an enemy
- cooking/farming/mining/woodcutting/blacksmithing
-18 skills.
-Perk picking at every level-up
-5 Magic Schools Destruction Alteration Conjuration Restoration Illusion.
Title: Re: The Elder Scrolls V: Skyrim
Post by: LadyTerra on January 12, 2011, 10:36:52 PM
Based on those specs, I'd need to wait until I get a better computer.  Was there anything about providing a Construction Set for this game?
Title: Re: The Elder Scrolls V: Skyrim
Post by: MusicallyInspired on January 13, 2011, 08:33:25 AM
They'd be fools if they didn't make one available.
Title: Re: The Elder Scrolls V: Skyrim
Post by: Delling on January 13, 2011, 12:34:53 PM
Quote from: Melook on January 12, 2011, 04:34:42 PM
My summary of the GI magazine
-5 Magic Schools Destruction Alteration Conjuration Restoration Illusion.

bu... bu... but Mysticism! :(

Also:

Quote from: Melook on January 12, 2011, 04:34:42 PM
My summary of the GI magazine
-2-handed weapons and duel wielding confirmed.
-Finishing moves, unique to each weapon and enemy you fight.
I will believe that iff (<-not a typo) I see actual gameplay footage from Bethesda post-release or I play it myself.

Any word on Levitation? Imagine Morrowind, but replace the Cliff Racers with D R A G O N S ! ! ! (the cliff racers from h e l l !)

...wait... asking you for word is silly... I have google too. :P
Title: Re: The Elder Scrolls V: Skyrim
Post by: Melook on January 13, 2011, 04:38:24 PM
They removed mysticism because it is was useless and the spells fit better in other categories.
Title: Re: The Elder Scrolls V: Skyrim
Post by: crayauchtin on January 13, 2011, 07:46:51 PM
Anyone ever play a Mysticism focused character? Ever? EVER? Me neither. :P
Title: Re: The Elder Scrolls V: Skyrim
Post by: wilco64256 on January 13, 2011, 09:27:48 PM
Quote from: crayauchtin on January 13, 2011, 07:46:51 PM
Anyone ever play a Mysticism focused character? Ever? EVER? Me neither. :P

Ya definitely not.  Totally great that they got rid of it.
Title: Re: The Elder Scrolls V: Skyrim
Post by: Delling on January 14, 2011, 05:47:03 AM
Mysticism is a utility school, like Alteration. Now, you might play an Alteration-Illusion hybrid character (stealth-mage type character, anyone?). The true beauty of Mysticism is in Morrowind: Mark, Recall, and the Interventions. Even in Oblivion tho', Mysticism was still home to such staples as Soul Trap, Telekinesis, and Detect Life.

Quote from: crayauchtin on January 13, 2011, 07:46:51 PM
Anyone ever play a Mysticism focused character? Ever? EVER? Me neither. :P
Actually, a Mysticism character using Absorb Health for his attacks, totally viable in Morrowind. With the added bonus that when crap goes bad, you had 3 built-in escapes: Recall, Divine Intervention (totally shouldn't have been removed in Oblivion), and Almsivi Intervention. Oo, or (as I did with my Morrowind char), you could stack the effects, consider stacking Mark with an Intervention: now you can leave the dungeon, restock, etc. and come back with a quick recall. Not to mention the access to Soul Trap such a build would afford you. (Mysticism spells were often hard to cast: because no one levelled up the skill (similarly with Conjuration, though those actually had a higher difficulty).

Quote from: Melook on January 13, 2011, 04:38:24 PM
They removed mysticism because it is was useless and the spells fit better in other categories.
Calling Soul Trap useless is akin to calling oxygen useless. ::) Also, under the in-universe definitions of Mysticism, certain Mysticism effects did not fit anywhere else (the interventions, mark and recall, telekinesis (which also makes a nice argument that Levitation should have been Mysticism), and that all important soul trap you need for making precious constant effect enchantments).

They probably mixed a lot of the spell effects into Alteration (and probably put the absorbs into Restoration as IIRC they already did in Oblivion). Sadly, I wouldn't be surprised at all to find that Soul Trap has gone the way of the dodo (or more to the point, the way of the Climbing skill from Daggerfall or perhaps most accurately Levitation from Morrowind ("We can't balance that! Let's just cut it instead of being creative or coding things smarter to handle it."))
Title: Re: The Elder Scrolls V: Skyrim
Post by: Melook on January 15, 2011, 11:31:26 AM
Most of mysticism was usless, anything that was usefull with it will probably be moved under a different category.
Title: Re: The Elder Scrolls V: Skyrim
Post by: crayauchtin on January 18, 2011, 03:53:53 PM
I have never ever used Soul Trap, Delling. Not even once. I sold every soul stone I ever got -- and some of them sell for quite a lot! The only Mysticism I *ever* used was Telekinesis and that was rarely, at that.

I have created a stealth mage (I name it "Shadowed Mage" when I created a custom class for it), as you talked about. In fact, probably my favorite thing to play. :D
Title: Re: The Elder Scrolls V: Skyrim
Post by: liggy002 on January 24, 2011, 10:25:16 AM
I am a HUGE fan of the series.  This is how RPGs should be made unlike Final Fantasy XIII.  Don't get me wrong, it was a great game, but it lacked the adventure-driven charm of a huge world map.  I didn't feel that there was enough free roam exploration in that.  Oblivion, on the other hand, offered that free roam fun while at the same time maintaining the charm of traditional RPGs- though it was not turn based.

IMHO, Wild Arms 2 meets modern technology would be an ideal RPG.  They just don't make them like they used to and if nobody makes modern RPGs that are like Suikoden and Wild Arms, someone should start a company that does exactly that as opposed to the countless FPS games out there.  Not that those are bad,  but I just hate it when amazingly fun old genres die because of a population that doesn't know what good games are.
Title: Re: The Elder Scrolls V: Skyrim
Post by: Lambonius on February 12, 2011, 12:13:12 PM
Bumpity BUMP!

Some truly boner-inducing screenshots of this game are now floating around.  The capabilities of the new game engine look AMAZING.  It's looking to be one of the most ridiculously beautiful and detailed roleplaying game worlds yet.  And from what's been said about it so far, it looks like they've streamlined many of Oblivion and Fallout 3's more annoying quirks.  I can't wait for this!!!

http://pc.ign.com/articles/114/1149286p1.html


*I just hope I don't have to sacrifice too much of that amazing detail to play it on my 360.  :)
Title: Re: The Elder Scrolls V: Skyrim
Post by: Sslaxx on February 12, 2011, 12:29:44 PM
I think the chances of that thing running on my machine can be summed up in a word: nope. Looks good though, hope it sounds even better (at least, better than Oblivion).
Title: Re: The Elder Scrolls V: Skyrim
Post by: MusicallyInspired on February 12, 2011, 12:32:10 PM
It'll work decently on my new Sandy Bridge rig I'll have purchased by the time this comes out :D.
Title: Re: The Elder Scrolls V: Skyrim
Post by: kindofdoon on February 12, 2011, 12:45:17 PM
I AM SO EXCITED.
Title: Re: The Elder Scrolls V: Skyrim
Post by: Melook on February 12, 2011, 07:39:39 PM
I AM MORE EXCITED THEN DOON
Title: Re: The Elder Scrolls V: Skyrim
Post by: kindofdoon on February 12, 2011, 09:20:28 PM
MY FONT IS BIGGER. I AM MORE EXCITED.
Title: Re: The Elder Scrolls V: Skyrim
Post by: Melook on February 14, 2011, 03:00:42 PM
I AM OBVIOUSLY THE MOST EXCITED!
Title: Re: The Elder Scrolls V: Skyrim
Post by: kindofdoon on February 14, 2011, 03:57:14 PM
EXCITEMENT!
Title: Re: The Elder Scrolls V: Skyrim
Post by: Lambonius on February 14, 2011, 04:55:42 PM
Aaaaaannnnnd the thread just went gay.  lol
Title: Re: The Elder Scrolls V: Skyrim
Post by: kindofdoon on February 14, 2011, 05:24:18 PM
This is Skyrim we're talking about...
Title: Re: The Elder Scrolls V: Skyrim
Post by: Lambonius on February 14, 2011, 07:41:27 PM
Quote from: kindofdoon on February 14, 2011, 05:24:18 PM
This is Skyrim we're talking about...

Oh yeah.  I forgot about the fantasy RPG nerd boner I got when I first saw the screens.  Proceed.  lol
Title: Re: The Elder Scrolls V: Skyrim
Post by: kindofdoon on February 14, 2011, 08:27:33 PM
Another screenshot:

(http://www.skyrimworld.com/wp-content/gallery/screenshots/skyrim_first_screenshot_large.jpg) (http://www.skyrimworld.com/wp-content/gallery/screenshots/skyrim_first_screenshot_large.jpg)
Title: Re: The Elder Scrolls V: Skyrim
Post by: dark-daventry on February 14, 2011, 08:30:52 PM
I gotta say; they've REALLY made the game beautiful. The graphics in this game make me want to raid the developers office to get an early copy... But then I'd either fail, or get thrown in jail. Or both. That kind of result means I wouldn't be able to enjoy the epic awesomeness that is Elder Scrolls V: Skyrim.
Title: Re: The Elder Scrolls V: Skyrim
Post by: Lambonius on February 14, 2011, 08:31:12 PM
Nice, yeah I saw that.  I'm pretty sure all the currently released shots are on ign.com.  I could be wrong though.  :)
Title: Re: The Elder Scrolls V: Skyrim
Post by: dark-daventry on February 14, 2011, 08:34:45 PM
Quote from: Lambonius on February 14, 2011, 08:31:12 PM
Nice, yeah I saw that.  I'm pretty sure all the currently released shots are on ign.com.  I could be wrong though.  :)

They're also in Game Informer.
Title: Re: The Elder Scrolls V: Skyrim
Post by: kindofdoon on February 14, 2011, 08:36:50 PM
There's also a new fansite that seems to be pretty robust, though its forums are almost empty: http://www.skyrimworld.com/.
Title: Re: The Elder Scrolls V: Skyrim
Post by: Cez on February 14, 2011, 11:41:49 PM
LOL

Yeah, I don't know how to feel about this game. Obviously, it's right up my alley, it gets me all excited, and stuff.

But then, I HATED OBlivion after the 20th hours mark. I got 1000 points in achievement with 90 hours, but it felt so tedious at that point. I was just doing it for the sake of getting the achievements.

I didn't get Fallout for this same reason. I heard Fallout was Oblvion with guns.

Anyhow, what am I doing here? I need to work! work! (Or Adrienne will come with the whip!).
Title: Re: The Elder Scrolls V: Skyrim
Post by: Lambonius on February 15, 2011, 01:11:35 AM
Quote from: Cez on February 14, 2011, 11:41:49 PM
I didn't get Fallout for this same reason. I heard Fallout was Oblvion with guns.

Yeah, it pretty much is.

Personally, I never could get that in to Fallout 3.  Believe me I've tried several times.  I think the setting just doesn't appeal to me.  And the humor is just...odd.  I always feel like I'm out of the loop on all the jokes.  I think it probably has to do with the fact that I've never played the first two games.

Part of what I love about Oblivion is the rich and beautiful world.  Fallout looks good, but the post-apocalyptic world is REALLY bland visually, even if the graphics are better from a technical standpoint.  I just get absolutely sick of looking at it, quite frankly.

I also hate the combat in Fallout 3.  You are basically required to use the auto-targeting system, which basically means you need to repeatedly pause and unpause with every friggin' enemy you fight.  Otherwise you get hit WAY too much.  It just really sucks.  And is incredibly immersion-breaking.  In a first person game, I want to feel the combat viscerally.  Oblivion succeeded with satisfying melee combat.  Fallout fails with terribly unsatisfying weapons and stop-go shooting.  Yuck.
Title: Re: The Elder Scrolls V: Skyrim
Post by: MusicallyInspired on February 15, 2011, 08:23:59 AM
I picked up Fallout 3 recently. It does have a different gameplay mechanic than Oblivion. I keep starting to think of it as a regular FPS and I keep getting disappointed when it turns out it doesn't really work that way. The level design and pacing may resemble Oblivion, but besides the fact that it feels very different because of the locales, the gameplay mechanics just put the whole game in a new vein. It'll take some getting used to, but I'm sure I'll get the hang of it and I hope to enjoy more of the game. Although I am kinda bummed that the world map is significantly smaller than Oblivion's.
Title: Re: The Elder Scrolls V: Skyrim
Post by: Cez on February 15, 2011, 08:14:55 PM
That's one thing about these world maps.... Ok, so, Oblivion's world map was HUGE, but.. was it really different? There were a few landmarks here and there, but the map was just a repetition of itself over and over and over again.

Thinking about it, that's probably why I got tired of it so fast. The missions were always the same, the mechanics, all pretty much the same, you have a huge list of spells but you don't really feel the difference when using them, etc. In concept, it is amazing, and something I would really, really enjoy playing, but when you really get down to it, it's "a lot of just the same" and very disappointing after your first 20 hours or so. At least that was my case.

And, I guess that comes down to what personally pleases you. Mechanics in a game could be the same but it depends if you like them or not, if they'll be tedious or fun. For example, I found Assassins Creed too repetitive, but I found Prince of Persia (2008), the mechanic of finding the crystals, or coins, or whatever they were, really awesome. I also loved Batman's riddles for example (That game was just too awesome).

Also, one thing that really KILLED it for me in Oblivion was the fact that I didn't have to pay attention. Everything was put in the map for me, so I would just skip the conversations and go to where the red mark was. That certainly didn't help. When I try to remember games where I truly enjoyed a vast world, I can think of stuff like Might & Magic. However, I had to write things down in that game, figure where places where, what they looked like, etc, if I wanted to get to the heart of my sidequests. With Oblivion's point of the map, I didn't need to pay attention to anything. Open the map and it's right there, laid for you. So, that honestly also killed it for me.
Title: Re: The Elder Scrolls V: Skyrim
Post by: MusicallyInspired on February 15, 2011, 10:28:51 PM
Having to write down stuff in games nowadays would never fly. They have to put compass directions, map labels, quest logs, etc on everything or nobody would play it. Or at least, not enough people.

But a lot of what you say is exactly why fans seem to prefer Morrowind over Oblivion. Nothing is a repetition, nothing scales with your level, the dungeons don't have random enemies or items, and every single quest was planned, penned, and executed without any random generation. What I don't like about Morrowind is the dice-roll combat system (you can be firing an arrow directly at an enemy, or swing and hit an enemy but if the dice-roll doesn't lie in your favour depending on your stats, you will miss), you can't recover arrows, the fact that magic never recovers automatically, and the Cliff Racers.
Title: Re: The Elder Scrolls V: Skyrim
Post by: Lambonius on February 16, 2011, 12:01:05 AM
You forgot the atrociously bad draw distances.  ;)
Title: Re: The Elder Scrolls V: Skyrim
Post by: Cez on February 16, 2011, 01:09:06 AM
oh, man, yes, the leveling up system was another one of those things. I had to actually stop leveling up and lower the difficulty cause I was spending like 5 mins to kill any monster. Then I went online and read how broken the leveling system was, and so I stopped leveling.

Also, I reached a point in the game, about 40% in, where looting had no more meaning whatsoever, which took away one of the mechanics of what makes an rpg.

I started playing Morrowind a while back and I was enjoying it, but then I never got further than 5 hours playing it or so.

My fav RPG in recent memory was Demons' Souls. Now that was a game that I enjoyed immensely from beginning to end. One of the things I've always favored Japanese style RPG is the concept of great bosses, and Demons' Souls was very fresh because it was westernized, but keeping japanese elements in like. It was sort of a Diablo with great boss battles.
Title: Re: The Elder Scrolls V: Skyrim
Post by: Sslaxx on February 16, 2011, 01:23:52 AM
Oscuro's Oblivion Overhaul goes a long way to making up for the deficiencies of Oblivion's levelling system. If you can find it, it might be worth giving that a go.
Title: Re: The Elder Scrolls V: Skyrim
Post by: Lambonius on February 16, 2011, 05:32:07 AM
Quote from: Sslaxx on February 16, 2011, 01:23:52 AM
Oscuro's Oblivion Overhaul goes a long way to making up for the deficiencies of Oblivion's levelling system. If you can find it, it might be worth giving that a go.

So I've heard.  Alas, not gonna happen on my 360.  ;)
Title: Re: The Elder Scrolls V: Skyrim
Post by: crayauchtin on February 16, 2011, 08:18:07 AM
Looking at the screenshots all I can say is:

I want it.
NOW.

It's a shame about not being able to have it right now. :( It probably won't even run on my comp.
Title: Re: The Elder Scrolls V: Skyrim
Post by: kindofdoon on February 24, 2011, 04:19:53 PM
BUMP!

http://www.youtube.com/watch?v=awLh6BO8p_k
Title: Re: The Elder Scrolls V: Skyrim
Post by: Sslaxx on February 24, 2011, 04:36:12 PM
That is such a nice version of the Morrowind theme...
Title: Re: The Elder Scrolls V: Skyrim
Post by: NW15 on February 24, 2011, 04:46:45 PM
How did I not know, they were coming out with a new game? I love this game. Sometimes I go walking around and just to look at the scenery. :)
Title: Re: The Elder Scrolls V: Skyrim
Post by: dark-daventry on February 24, 2011, 09:52:12 PM
Quote from: kindofdoon on February 24, 2011, 04:19:53 PM
BUMP!

http://www.youtube.com/watch?v=awLh6BO8p_k

I need some new pants after watching that trailer. That was, like, amazing.
Title: Re: The Elder Scrolls V: Skyrim
Post by: LadyTerra on February 25, 2011, 01:04:03 AM
Quote from: dark-daventry on February 24, 2011, 09:52:12 PM
Quote from: kindofdoon on February 24, 2011, 04:19:53 PM
BUMP!

http://www.youtube.com/watch?v=awLh6BO8p_k

I need some new pants after watching that trailer. That was, like, amazing.

Agreed.  That settles it.  I'm so getting a new computer to play this.

You know what would be cool?  A cake decorated like the Imperial City.  If I get married and gather enough money, I'd make that my wedding cake.
Title: Re: The Elder Scrolls V: Skyrim
Post by: Lambonius on February 25, 2011, 07:32:23 AM
Awesome.  I hope to god the 360 can handle it without any technical hiccups.
Title: Re: The Elder Scrolls V: Skyrim
Post by: dark-daventry on February 25, 2011, 11:33:54 AM
Quote from: Lambonius on February 25, 2011, 07:32:23 AM
Awesome.  I hope to god the 360 can handle it without any technical hiccups.

The PC is going to be the better platform. Which is most likely the system I'll be buying it for.
Title: Re: The Elder Scrolls V: Skyrim
Post by: Lambonius on February 25, 2011, 05:28:01 PM
Quote from: dark-daventry on February 25, 2011, 11:33:54 AM
Quote from: Lambonius on February 25, 2011, 07:32:23 AM
Awesome.  I hope to god the 360 can handle it without any technical hiccups.

The PC is going to be the better platform. Which is most likely the system I'll be buying it for.

Oh, I'm sure it will be.  However, I neither own, nor will own, a strong enough PC gaming rig for such a thing by this November.  So I'll have to settle down for slightly blurrier textures and maybe a reduced draw distance or two.  Hopefully the differences won't be too noticeable.
Title: Re: The Elder Scrolls V: Skyrim
Post by: kindofdoon on February 25, 2011, 07:36:23 PM
Quote from: LadyTerra on February 25, 2011, 01:04:03 AM
You know what would be cool?  A cake decorated like the Imperial City.  If I get married and gather enough money, I'd make that my wedding cake.

Amazing idea...!
Title: Re: The Elder Scrolls V: Skyrim
Post by: MusicallyInspired on February 25, 2011, 10:00:36 PM
I'm very excited for this game. The trailer made the game look gorgeous.
Title: Re: The Elder Scrolls V: Skyrim
Post by: Lambonius on February 26, 2011, 12:25:30 PM
Just found out that the trailer was recorded from the 360 version.  This makes me VERY happy.
Title: Re: The Elder Scrolls V: Skyrim
Post by: daventry on March 08, 2011, 04:19:34 AM
When i have my Character and i go to a Town where i can Buy Clothes, this is a Clothes Mod that i would want someone to Create for me. :D

(http://i.imgur.com/j3Pxf.jpg)
Title: Re: The Elder Scrolls V: Skyrim
Post by: kindofdoon on March 08, 2011, 08:26:31 AM
Wrong thread, I think.
Title: Re: The Elder Scrolls V: Skyrim
Post by: daventry on March 08, 2011, 08:28:04 AM
No its not, i was just thinking out loud so to speak, as a Joke. :p

This is the Skyrim Thread right.  :suffer:
Title: Re: The Elder Scrolls V: Skyrim
Post by: snabbott on March 08, 2011, 08:47:57 AM
Graham as a ballet dancer? :P
Title: Re: The Elder Scrolls V: Skyrim
Post by: daventry on March 08, 2011, 09:39:16 AM
Someone even thought that was some guy as a Pirate.  :P
Title: Re: The Elder Scrolls V: Skyrim
Post by: Fierce Deity on March 08, 2011, 11:54:04 AM
I do like the idea of making the main character in Skyrim serve a prophetic purpose. I was underwhelmed by the role that the character in Oblivion played. Skyrim on the other hand is raising the bar, I think.
Title: Re: The Elder Scrolls V: Skyrim
Post by: Sslaxx on March 08, 2011, 12:01:24 PM
Quote from: Fierce Deity on March 08, 2011, 11:54:04 AM
I do like the idea of making the main character in Skyrim serve a prophetic purpose. I was underwhelmed by the role that the character in Oblivion played. Skyrim on the other hand is raising the bar, I think.
Going back to the idea of Morrowind? That would be interesting, and if that is what they're doing I'd be interested to see just how they would do it.
Title: Re: The Elder Scrolls V: Skyrim
Post by: dark-daventry on April 13, 2011, 12:05:09 PM
I am reviving this thread because there is a video you must all see. Check it out here (http://www.youtube.com/watch?v=c9eGtyqz4gY). I think you'll all enjoy it.
Title: Re: The Elder Scrolls V: Skyrim
Post by: Fierce Deity on April 15, 2011, 03:39:36 AM
Quote from: dark-daventry on April 13, 2011, 12:05:09 PM
I am reviving this thread because there is a video you must all see. Check it out here (http://www.youtube.com/watch?v=c9eGtyqz4gY). I think you'll all enjoy it.

That video is full of WIN!!! Thank you for sharing this with me. I am a step closer to enlightenment.  ;D
Title: Re: The Elder Scrolls V: Skyrim
Post by: MusicallyInspired on April 15, 2011, 07:07:31 AM
I saw some gameplay footage recently and it was all third-person.....hopefully that's not the default control standard.
Title: Re: The Elder Scrolls V: Skyrim
Post by: dark-daventry on April 15, 2011, 08:51:33 AM
Quote from: MusicallyInspired on April 15, 2011, 07:07:31 AM
I saw some gameplay footage recently and it was all third-person.....hopefully that's not the default control standard.

I saw some first person gameplay, so it's definitely not.

Quote from: Fierce Deity on April 15, 2011, 03:39:36 AM
Quote from: dark-daventry on April 13, 2011, 12:05:09 PM
I am reviving this thread because there is a video you must all see. Check it out here (http://www.youtube.com/watch?v=c9eGtyqz4gY). I think you'll all enjoy it.

That video is full of WIN!!! Thank you for sharing this with me. I am a step closer to enlightenment.  ;D

You are very welcome.
Title: Re: The Elder Scrolls V: Skyrim
Post by: Lambonius on April 15, 2011, 09:01:41 AM
Quote from: MusicallyInspired on April 15, 2011, 07:07:31 AM
I saw some gameplay footage recently and it was all third-person.....hopefully that's not the default control standard.

Nah, it'll be first person default, most likely.  There's been plenty of first person footage anyway.  It WOULD be nice to finally have proper third person control/movement in an Elder Scrolls game though.  Hasn't been done properly yet, but the video we've seen so far from Skyrim does look promising.  I'd love to be able to switch back and forth at will and not suffer a huge drop in realism because of ridiculous looking third person animation and movements.
Title: Re: The Elder Scrolls V: Skyrim
Post by: dark-daventry on April 15, 2011, 09:11:05 AM
Quote from: Lambonius on April 15, 2011, 09:01:41 AM
Quote from: MusicallyInspired on April 15, 2011, 07:07:31 AM
I saw some gameplay footage recently and it was all third-person.....hopefully that's not the default control standard.

Nah, it'll be first person default, most likely.  There's been plenty of first person footage anyway.  It WOULD be nice to finally have proper third person control/movement in an Elder Scrolls game though.  Hasn't been done properly yet, but the video we've seen so far from Skyrim does look promising.  I'd love to be able to switch back and forth at will and not suffer a huge drop in realism because of ridiculous looking third person animation and movements.

I think the main problem from before was the Gamebryo engine. Considering Skyrim has a whole new engine built from the ground up, it may very well do third-person better. I'm hoping they can take the same engine they built for Skyrim over to Fallout 4.
Title: Re: The Elder Scrolls V: Skyrim
Post by: MusicallyInspired on April 15, 2011, 02:29:38 PM
Anything can change before a game's release. Personally, I can't live without the first-person perspective in an Elder Scrolls game. I wish Red Dead Redemption was first-person, but I can live with it. Elder Scrolls, however, MUST be first person.
Title: Re: The Elder Scrolls V: Skyrim
Post by: dark-daventry on April 15, 2011, 03:16:48 PM
Quote from: MusicallyInspired on April 15, 2011, 02:29:38 PM
Anything can change before a game's release. Personally, I can't live without the first-person perspective in an Elder Scrolls game. I wish Red Dead Redemption was first-person, but I can live with it. Elder Scrolls, however, MUST be first person.

I agree. I can't play Fallout 3 in third person; the first person perspective for both Fallout 3 and Elder Scrolls just works for me.
Title: Re: The Elder Scrolls V: Skyrim
Post by: Lambonius on April 15, 2011, 03:45:56 PM
Quote from: MusicallyInspired on April 15, 2011, 02:29:38 PM
I wish Red Dead Redemption was first-person, but I can live with it.

Hahahaha....Read Dead Redemption would be TERRIBLE in first person.  It would require completely redesigning the basic mechanics of the game.  First person horse riding, for example, would be nearly impossible to get to look right.  And don't quote me Oblivion's first person horse riding--that looked like s***, what with the comically small horse head that still took up half the view.  And that's just one of a million other things that would have to be changed.
Title: Re: The Elder Scrolls V: Skyrim
Post by: kindofdoon on April 16, 2011, 05:38:54 AM
Horse riding in Oblivion was one of the low points of the game, imo. It just totally failed to capture any sense of excitement. It's better in Assassin's Creed and Shadow of the Colossus.
Title: Re: The Elder Scrolls V: Skyrim
Post by: MusicallyInspired on April 16, 2011, 10:50:36 AM
I agree the game works best in third person, I just wish it had a first person view as well. I just like first person better. Sue me. :P

Also, I thought Oblivion's horse riding was fine, if slow.
Title: Re: The Elder Scrolls V: Skyrim
Post by: Lambonius on April 18, 2011, 08:38:06 PM
Yeah...even the shooting mechanic of RDR wouldn't work right in first person.  It's not really an "aim and shoot" type of gameplay--it's more quick reflexes/auto-aim from person to person type shooting.  A first person look or aim might have been a nice addition, but I just can't see any way they would have actually improved the gameplay.  :)

(Posted on: April 16, 2011, 12:54:14 PM)


Some new boner-inducing Skyrim screens came out today.  God, I can't wait for this game.  Oh, and they came with an interview about a few of the new game mechanics.  Check it out here: http://www.gamespot.com/pc/rpg/elderscrollsvskyrim/news.html?sid=6308882&om_act=convert&om_clk=picks&tag=picks;title;6&mode=previews

(Posted on: April 18, 2011, 10:21:59 PM)


Actually, the giantbomb.com article is the best one I've read so far.  It has the most detailed breakdown of the same demo presentation all the major gaming sites are writing about at the moment.

http://www.giantbomb.com/news/skyrim-is-looking-like-the-elder-scrolls-evolved/3048/

Of particular interest should be the section that mentions that third person view is MASSIVELY upgraded this time around, and in addition to not being utterly broken, actually looks really fluid and playable.  So much so that he speculates many console players will opt for it over the first person view.  He did confirm that first person view is still the primary view though.  So you can rest easy, MI.  ;)
Title: Re: The Elder Scrolls V: Skyrim
Post by: MusicallyInspired on April 18, 2011, 09:50:54 PM
:). Thanks for the link. Something to do for the next half hour or so before Portal 2 launches.
Title: Re: The Elder Scrolls V: Skyrim
Post by: kindofdoon on August 16, 2011, 12:27:04 AM
There are 40 new minutes of new Skyrim gameplay (http://www.youtube.com/watch?v=q31OGHGQoG4#t=5m2s) from this year's QuakeCon. It mostly goes through the same stuff as the E3 demo a few months ago, but in greater detail. Unfortunately, the audience is very rowdy and frequently buries poor Todd Howard's audio (as you might expect from a Quake crowd).