Author Topic: Feedback and thoughts on Episode 3!  (Read 41720 times)

Offline Sslaxx

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Re: Feedback and thoughts on Episode 3!
« Reply #40 on: February 20, 2011, 03:35:36 PM »
Spoiler (mouse over to reveal):

Spoiler (mouse over to reveal):
« Last Edit: February 20, 2011, 04:03:29 PM by Sslaxx »
Stuart "Sslaxx" Moore.

Offline Enchantermon

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Re: Feedback and thoughts on Episode 3!
« Reply #41 on: February 20, 2011, 07:25:07 PM »
First of all:
Spoiler (mouse over to reveal):

Anyway, I really enjoyed this episode. The crashing bug was frustrating, but putting that aside this really was the best one yet. The puzzles were very clever and most were not too obvious, and the action sequence was fun, though it had a little room for improvement (which I've already talked about here).

The art continues to be quite wonderful. Models still have a tendency to sink into each other at times, but this would have taken a long time to improve and would have probably required overhauls of the models that weren't possible. I did also notice some audio syncing issues during conversations, though that may have been my computer being slow, I don't know.

Now, as far as the plot is concerned (I'm just going to spoiler tag this whole section):
Spoiler (mouse over to reveal):
So what if I am, huh? Anyways, I work better when I'm drunk. It makes me fearless! If I see a bad guy, I'll just point my sword at him and saaaaaaaaaay, "Hey! Bad guy! You're not s'posed to be here! Go home or I'll stick you with my sword 'til you go, 'Ouch! I'm dead!' Ah-ha-ha!" Ha-ha. *hic* See? Ain't no one gonna be messin' wit' ol', Benny!

Offline KatieHal

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Re: Feedback and thoughts on Episode 3!
« Reply #42 on: February 20, 2011, 07:30:59 PM »
To some of your thoughts at the end there, Enchantermon:

Spoiler (mouse over to reveal):

Katie Hallahan
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Offline Enchantermon

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Re: Feedback and thoughts on Episode 3!
« Reply #43 on: February 20, 2011, 07:31:49 PM »
Hmm. I'll have to replay Episode 2 (or dig through the resources); I can't remember what they said. I'll definitely look them over, though.
So what if I am, huh? Anyways, I work better when I'm drunk. It makes me fearless! If I see a bad guy, I'll just point my sword at him and saaaaaaaaaay, "Hey! Bad guy! You're not s'posed to be here! Go home or I'll stick you with my sword 'til you go, 'Ouch! I'm dead!' Ah-ha-ha!" Ha-ha. *hic* See? Ain't no one gonna be messin' wit' ol', Benny!

Offline Cez

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Re: Feedback and thoughts on Episode 3!
« Reply #44 on: February 20, 2011, 07:42:36 PM »
Spoiler (mouse over to reveal):


Cesar Bittar
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cesar.bittar@postudios.com

Offline Enchantermon

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Re: Feedback and thoughts on Episode 3!
« Reply #45 on: February 20, 2011, 08:07:52 PM »
Katie, Cez, thanks for the replies. :)
Spoiler (mouse over to reveal):
Went back through the beginning of Episode 2.
Spoiler (mouse over to reveal):
Spoiler (mouse over to reveal):
Okay. That's what I was hoping. I look forward to it. :)
Spoiler (mouse over to reveal):
Mmkay. Again, looking forward to the explanations in later episodes.
Also again,
Spoiler (mouse over to reveal):
Spoiler (mouse over to reveal):
Right...
Spoiler (mouse over to reveal):
« Last Edit: February 20, 2011, 08:10:21 PM by Enchantermon »
So what if I am, huh? Anyways, I work better when I'm drunk. It makes me fearless! If I see a bad guy, I'll just point my sword at him and saaaaaaaaaay, "Hey! Bad guy! You're not s'posed to be here! Go home or I'll stick you with my sword 'til you go, 'Ouch! I'm dead!' Ah-ha-ha!" Ha-ha. *hic* See? Ain't no one gonna be messin' wit' ol', Benny!

Offline tessspoon

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Re: Feedback and thoughts on Episode 3!
« Reply #46 on: February 20, 2011, 09:44:13 PM »
I feel like my whole view of the KQ world just got turned on its head, and I'm loving it so far. I can see why some people wouldn't like where it's headed and the changes going on but for me, I love these kind of stories, having plot twists, and all the backstory that's being built to connect the games and the reasons behind the characters' actions. Maybe it helps that I've come to the series - with the exception of 7- relatively recently, I dunno.

Even if I wasn't horrible at coming up with criticism I wouldn't have much to say anyway. Loved the music, the action sequence, the puzzles, the story, everything really. Only negative I had really was the crashing but that's been covered. So, very much looking forward to the last couple episodes, and I'm very glad I decided to look into other KQ games that day back in high school. TSL's looking to be more fun and captivating than I could have imagined. Thank you! :)

Offline Arkillian

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Re: Feedback and thoughts on Episode 3!
« Reply #47 on: February 21, 2011, 12:02:25 AM »
Ah- I'm SO glad people are now discussing this! I LOVED this new plot twist. Please do it right though, Phoenix. If you do, I will worship you forvever cause this has my mind BUZZING.


Offline waltzdancing

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Re: Feedback and thoughts on Episode 3!
« Reply #48 on: February 21, 2011, 12:04:49 AM »
Oh, we aren't done messing with you all yet. The plot only thickens.

Offline TCron33

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Re: Feedback and thoughts on Episode 3!
« Reply #49 on: February 21, 2011, 10:55:22 AM »
Hello!

Just wanted to tell you all how much I have enjoyed playing TSL!  ;D  The Sierra games are my all time favorites, and you have done such a fantastic job on these episodes.  I haven't spent so much time playing a computer game since I was in high school.  I can't wait to see what comes next!

Offline writerlove

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Re: Feedback and thoughts on Episode 3!
« Reply #50 on: February 22, 2011, 07:37:36 PM »
Spoiler (mouse over to reveal):
"Love can't be banished, even from this place. ... still less can it be banished from my heart."
"ENOUGH! Burden me not with thy poetry."-KQ6

Offline night-owl

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Re: Feedback and thoughts on Episode 3!
« Reply #51 on: February 23, 2011, 02:23:34 PM »
Well..

Spoiler (mouse over to reveal):
Hold fast to dreams for if dreams die, life is a broken-winged bird that cannot fly.

Offline dark-daventry

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Re: Feedback and thoughts on Episode 3!
« Reply #52 on: February 23, 2011, 03:03:01 PM »
Oh, we aren't done messing with you all yet. The plot only thickens.

How true this statement is.  :suffer:
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Offline Sslaxx

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Re: Feedback and thoughts on Episode 3!
« Reply #53 on: February 23, 2011, 03:16:22 PM »
Oh, we aren't done messing with you all yet. The plot only thickens.

How true this statement is.  :suffer:
I'm also bemused at the "plot holes" thread. How can you have plot holes when the whole story hasn't yet been told?
Stuart "Sslaxx" Moore.

Offline Arkillian

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Re: Feedback and thoughts on Episode 3!
« Reply #54 on: February 23, 2011, 05:59:09 PM »
Oh, we aren't done messing with you all yet. The plot only thickens.

How true this statement is.  :suffer:
I'm also bemused at the "plot holes" thread. How can you have plot holes when the whole story hasn't yet been told?

This is what I said :/ It's not a hole till it's left unexplained.


Offline psullivan32

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Re: Feedback and thoughts on Episode 3!
« Reply #55 on: February 24, 2011, 01:28:46 AM »
Excellent work! Thanks for a super-enjoyable game--I'm looking forward to episode 4!

Offline Aurelind

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Re: Feedback and thoughts on Episode 3!
« Reply #56 on: February 25, 2011, 10:10:09 AM »
First off, this was an awesome episode!  ;D I just finished it last night, and it was very much worth the wait.  Great puzzles, great plot revelations, great new locations and music, all wrapped up in a package big enough to be satisfying but small enough to leave me wanting more.  The team has done some excellent work here, and has every right to be proud.

Now, as far as constructive criticism...

The frequent crashing of the game was most vexing, but I see that's already being addressed.

As much as I love the music, there are some scenes where it overpowers the dialogue to the point of making it difficult to follow without the subtitles on.  The scene where Graham
Spoiler (mouse over to reveal):
is a prime example of that.  I understand that it may be too late to go back and adjust levels for things like that, but at least it's something to look out for in future episodes.

In a similar vein, in the final cutscene, I noticed that
Spoiler (mouse over to reveal):
Either way, this is very minor, but it stuck out at me.

On the action/arcade sequence, I’m divided.  I found it extremely frustrating.  I’m terrible at these sorts of games, and would never choose to play one myself.  In order to get through this sequence, I had to fail dozens of times until I could learn the sequence of actions by rote and anticipate them... and every time I thought the arcade part was over, a fresh new twitch-torment awaited me, and then great indeed was my invective, and not fit for the ears of children.  :P  The music and visuals here were incredible, but I couldn’t enjoy them because I was white-knuckling the mouse the whole way.  Yes, the story at this point warrants tension, and this certainly helps build it, but one of the things I love about the adventure game genre is that it’s primarily a cerebral exercise, and I don’t feel like I should need catlike reflexes to solve one.  Sure, there were shocks and time-sensitive puzzles in previous KQs, but you could pop your mouse up to the interface bar to pause for an “Oh, fewmets!  :o ” break if you needed it.  I have a housebound friend who enjoys puzzle and adventure games, and I’d like to be able to share this one with her, but with her mobility issues there’s simply no way she’ll ever beat this sequence herself.  Would it be at all possible to institute some kind of “mercy mode” if the player fails a particular action say, five times in a row?  I understand why you created this sequence, and it has many good points to commend it, but it’s not what people expect in an adventure game, and it may drive the less-physically-adept among us away from a game we’d otherwise enjoy and excel at.

Again, overall this was a great episode, with just those few (mostly minor issues).  Thanks for all your work on this game.  We probably can’t say that enough.

Offline elobello

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Re: Feedback and thoughts on Episode 3!
« Reply #57 on: February 26, 2011, 05:58:44 AM »
absolutely stunning work.

loved the way the story moved forward

Loved the graphics and such

Just a touch too much cut-scene chitchat in the beginning of the episode.

You guys should be very proud of yourselves.

Offline Nilan8888

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Re: Feedback and thoughts on Episode 3!
« Reply #58 on: February 26, 2011, 09:18:23 PM »
Enchantermon, RE: Alexander & Mannanan:

Spoiler (mouse over to reveal):

Alexander ticking Mannanan off in KQIII could then easily tip the scales as his birthday approaches. He'd decide to kill him then and there, justifying it as a mercy for the boy anyway since if he were to let him live,
Spoiler (mouse over to reveal):

Offline fred

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Re: Feedback and thoughts on Episode 3!
« Reply #59 on: February 27, 2011, 11:02:09 AM »
Hi over there !
Just started playing EP3 and kids and I just wanted to say : MARVELLOUS !   :suffer:  ;D
worth the waiting !
(kids love the French guard dog)

(works very well with wine under fedora13 now)
 

anything