TSL - Cease and Desist
Started by Hituro, March 03, 2011, 12:13:16 AM
QuoteI am not so fond with the storyline going where it is, but I have to remind myself that this is fan fiction and not canon. When I can do that I am more ok with what is going on. But it doesn't feel like KQ to me.
Quote from: Baggins on March 03, 2011, 09:28:18 AM...some of the models seem to be of extreme low poly count and look deformed.
Quote from: snabbott on March 03, 2011, 12:17:20 PMIn general, I didn't think the puzzles were that obtuse, though that could be because I was playing through the game as they were being implemented. I think the zodiac puzzle was the only place I got stuck, and that was because I didn't realize the symbols had elements associated with them. Once I re-read the Four Winds, it became pretty evident. I liked the fact that there were more difficult puzzles. I get the sense that people (myself included) are less patient with puzzles than they were when the original games came out. I remember being stuck for days or weeks with some of those games. A lot of times, I would be stuck on a particular puzzle, go to bed, and have the answer the next day. Then I would get stuck again.
Quote from: chucklas on March 03, 2011, 12:21:47 PMI got stumped with finding the info on the four-winds poster but that was it.
Quote from: kindofdoon on March 03, 2011, 09:38:35 AMQuote from: Baggins on March 03, 2011, 09:28:18 AM...some of the models seem to be of extreme low poly count and look deformed.Yeah, on that point, when Valanice is lying in bed, something is seriously wrong with her neck. Her figure seems to be horribly gaunt in general.
Quote from: Baggins on March 03, 2011, 01:04:14 PMI still haven't figured out if there is a way.
Quote from: Baggins on March 03, 2011, 07:51:44 PMWell I did read those books back in Episode 2, and completely forgot about them, and didn't bother to read them again in episode 3. So didn't really remember they were there, let alone that they offered clues to the spells ingredients.