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Would Phoenix do Quest for Glory 6?

Started by robbo007, May 31, 2011, 03:43:28 PM

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robbo007

Guess you guys are the only chance we have left. Could and would you tackle a Quest For Glory 6 project?

Cheers,
Rob

KatieHal

I won't say absolutely never, because you never know what will happen, but I will say it's highly unlikely. We aren't doing any non-commercial games after TSL is completed, and to do a QfG game we would have to get a license from Activision. And while plenty of us on the team have enjoyed the QfG games, I don't think we quite have the same collective passion for that series as we have for KQ.

I will take this time to point out that AGDI is releasing a commercial game (under the Himalaya Studios name) that's very QfG-inspired called "Mage's Initation: Reign of the Elements" in 2012 that looks quite promising--and knowing them, I have no doubts that it will be a quality game!

Katie Hallahan
~Designer, PR Director~

"Change is the constant, the signal for rebirth, the egg of the phoenix." Christina Baldwin

I have a blog!

robbo007

Thanks for the reply. Thats a real shame. :( As with Obi Won Kanobi you were our only hope...

I'm looking forward to your commercial releases in the near future. If I may comment, and you probably well know is that what helps to create a great experience is not only a good game but is the box and inside goodies. Something Sierra, Richard Garriot from Origin did very well. These days most games come only with a poor DVD jewel case and a tiny few page manual.

Cheers,
Rob

KatieHal

Indeed :) Right now we're looking more at an online-only distribution model--like Telltale Games does with their products--but we know everyone likes extras, which is why we do things like the contest prizes of mousepads, calendars, the soundtrack, etc. :) Who doesn't love a little swag?

Katie Hallahan
~Designer, PR Director~

"Change is the constant, the signal for rebirth, the egg of the phoenix." Christina Baldwin

I have a blog!

wilco64256

The QFG series also adds in another whole level of game design with the RPG elements that are in place there.  We're all pretty clear on coding the adventure game stuff, but it'd take some work to get familiar with how to do the RPG stuff properly.  We may do something like that at some point, but yeah doing a QFG game commercially may not be very possible these days.
Weldon Hathaway

Baggins

#5
I'm not even sure who owns the rights to Quest for Glory at this point. Presumably it's mainly Activision.

http://www.joystiq.com/2009/06/11/original-quest-for-glory-devs-unaware-of-any-planned-remakes/

But I'm not sure they or Vivendi before them rereleased the games in a modern collection, like was done for KQ, SQ, PQ, and Larry under vivendi. I'm not sure why. Gabriel Knight, Phantasmagoria, KQ, SQ and PQ got new rereleased or collections on GoG. The initial PQ collection was based on the vivendi KQ collection.


The Coles apparently still maintain certain rights to some of the characters but not the Quest for Glory logo, as their School for Heroes real world meta-game would suggest. Which basically partially continues were QfG 5 left off, but a different interpretation of the world, and Silmeria. Apparently in that universe the hero never became king, and he rescued both Katrina and Erana from Hades.

It's not really a game per se though more of a community service type thing, that has you go out and do things in your community to advance.

On a related note Activision doesn't have rights to Larry anymore., it's codemasters now. Nor do they hold the rights to Gold Rush! The latter went back to the owners who publish the game through their own company. They also do not have the rights to The Realm, former Sierra's QfG like MMO. There might be one or two other IPs they no longer hold, Manhunter might have gone back to the developers, they have discussed making the third game addy all these years.

Conquests is still connected to Activision currently but the Marx's offer it illegally on their website, rather than leave it abandoned. Mark Seibert has done the same thing with Pepper's Adventures in Time on his website. Even Al Lowe offers some of his old software on his site, although he admits he doesn't own thr rights to them.
Well, ya, King's Quest is on Earth. Daventry is very old city from a long time ago. It's in ruins now and people aren't quite sure exactly where it used to be. There are some archaeologists searching through the ruins, they think they know its Daventry. But its somewhere on Earth."-Roberta Williams http://kingsquest.wikia.com/wiki/File:Daventryisearth.ogg

Blackthorne

You know what?  I'd love to see a QFG 6 done by the Coles.... for, say, the xbox360.  That would be cool.


Bt
"You've got to keep one eye looking over your shoulder
you know it's going to get harder and harder as you
get older - but in the end you'll pack up, fly down south, hide your head in the sand.  Just another sad old man, all alone and dying of cancer." - Dogs, Pink Floyd.

Baggins

#7
I have a feeling a modern QFG wouldn't be much like QFG. QFG5 didn't quite feel like a QFG game and more of a standard hack and slash  action-RPG most of the adventure game aspects were stripped out, leaving most quests combat related. Almost all items were food, potions, money, weapons and armor.

I think a modern game would stray even further, probably end up being a Fable clone or the like. Probably wouldn't have an elaborate mouse driven menu system, since that wouldn't work on consoles. It would probably be dumbed down, little to no inventory puzzles (fetch quests instead), more box puzzles, maybe lock picking puzzles.
Well, ya, King's Quest is on Earth. Daventry is very old city from a long time ago. It's in ruins now and people aren't quite sure exactly where it used to be. There are some archaeologists searching through the ruins, they think they know its Daventry. But its somewhere on Earth."-Roberta Williams http://kingsquest.wikia.com/wiki/File:Daventryisearth.ogg

Blackthorne

You know, I don't think Phoenix Online is your last hope, man. 

You never know - a lot of groups like this just started out because some talented fans came together and worked hard on something.  A new group could easily come along in the future - who wants to tackle a QFG-like game.

There's always hope.  People can surprise you.


Bt
"You've got to keep one eye looking over your shoulder
you know it's going to get harder and harder as you
get older - but in the end you'll pack up, fly down south, hide your head in the sand.  Just another sad old man, all alone and dying of cancer." - Dogs, Pink Floyd.

Sslaxx

Quote from: Blackthorne on June 02, 2011, 12:20:40 PM
You know, I don't think Phoenix Online is your last hope, man. 

You never know - a lot of groups like this just started out because some talented fans came together and worked hard on something.  A new group could easily come along in the future - who wants to tackle a QFG-like game.

There's always hope.  People can surprise you.


Bt
Hmmmm, implying anything, Blackthorne?
Stuart "Sslaxx" Moore.

Baggins

IA was/is working on Quest for Villainy. Maybe it hasn't been cancelled just out on indefinite hold until their other games are completed.
Well, ya, King's Quest is on Earth. Daventry is very old city from a long time ago. It's in ruins now and people aren't quite sure exactly where it used to be. There are some archaeologists searching through the ruins, they think they know its Daventry. But its somewhere on Earth."-Roberta Williams http://kingsquest.wikia.com/wiki/File:Daventryisearth.ogg

Blackthorne

Quote from: Sslaxx on June 05, 2011, 12:47:14 PM
Quote from: Blackthorne on June 02, 2011, 12:20:40 PM
You know, I don't think Phoenix Online is your last hope, man. 

You never know - a lot of groups like this just started out because some talented fans came together and worked hard on something.  A new group could easily come along in the future - who wants to tackle a QFG-like game.

There's always hope.  People can surprise you.


Bt
Hmmmm, implying anything, Blackthorne?

Nah, I'm not implying that my group is working on anything.  Believe me, we've got our hands full with our current projects.  What I'm saying, though, is that at one time - we were just a bunch of guys who hung out on forums like this, and liked games like this, and we pooled our talents and resources and made a couple of games.  I'm saying that anyone, with perserverance and dedication, can do the same.  If you want QFG6, you might have to get up, get out there, and make it yourself....


Bt
"You've got to keep one eye looking over your shoulder
you know it's going to get harder and harder as you
get older - but in the end you'll pack up, fly down south, hide your head in the sand.  Just another sad old man, all alone and dying of cancer." - Dogs, Pink Floyd.

drunkenmonkey

Quote from: KatieHal on May 31, 2011, 08:40:43 PM
And while plenty of us on the team have enjoyed the QfG games, I don't think we quite have the same collective passion for that series as we have for KQ.
That's interesting and it begs the question: If not for King's Quest would Phoenix still exist, would it have the support of so many talented fans or would everyone have gone their separate ways by now if recreating another game.

Enchantermon

Quote from: drunkenmonkey on June 05, 2011, 08:35:12 PMIf not for King's Quest would Phoenix still exist . . .
My magic 8 ball says: outlook doubtful.
Correct me if I'm wrong, but Phoenix came together because of a desire to create King's Quest IX, no? If King's Quest didn't exist, Pheonix's reason for being would also not exist, and the members would possibly never even have met in the first place.
So what if I am, huh? Anyways, I work better when I'm drunk. It makes me fearless! If I see a bad guy, I'll just point my sword at him and saaaaaaaaaay, "Hey! Bad guy! You're not s'posed to be here! Go home or I'll stick you with my sword 'til you go, 'Ouch! I'm dead!' Ah-ha-ha!" Ha-ha. *hic* See? Ain't no one gonna be messin' wit' ol', Benny!

snabbott

Quote from: Baggins on June 05, 2011, 12:50:57 PM
IA was/is working on Quest for Villainy. Maybe it hasn't been cancelled just out on indefinite hold until their other games are completed.
They've made it pretty clear that QFI isn't happening.

Steve Abbott | Beta Tester | The Silver Lining

Blackthorne

Quote from: snabbott on June 06, 2011, 08:24:31 AM
Quote from: Baggins on June 05, 2011, 12:50:57 PM
IA was/is working on Quest for Villainy. Maybe it hasn't been cancelled just out on indefinite hold until their other games are completed.
They've made it pretty clear that QFI isn't happening.

Yeah.  I mean, in a perfect world, I'd LOVE, LOVE, LOVE to make Quest For Infamy.  The truth is we just don't have enough time, resources and people to do it.  If I had a budget, I could hire the requisite amount of artists and programmers to make it happen - and to get the game out in a timely manner, they'd have to be working full time - 40 hours a week, doing nothing but the art and scripting for the game.  We just don't have those kind of resources.  We're taxed to the max with our free time on KoS and SQ2....  we've been working on SQ2 for over 5 years now.... and it's still taking time to finish it.


Bt
"You've got to keep one eye looking over your shoulder
you know it's going to get harder and harder as you
get older - but in the end you'll pack up, fly down south, hide your head in the sand.  Just another sad old man, all alone and dying of cancer." - Dogs, Pink Floyd.

Baggins

Stick to one or two projects at a time, don't stress yourself! Who knows what you'll move onto after these two projects are finished, but whatever it is I wish you success!
Well, ya, King's Quest is on Earth. Daventry is very old city from a long time ago. It's in ruins now and people aren't quite sure exactly where it used to be. There are some archaeologists searching through the ruins, they think they know its Daventry. But its somewhere on Earth."-Roberta Williams http://kingsquest.wikia.com/wiki/File:Daventryisearth.ogg

Blackthorne

Quote from: Baggins on June 07, 2011, 06:41:45 PM
Stick to one or two projects at a time, don't stress yourself! Who knows what you'll move onto after these two projects are finished, but whatever it is I wish you success!

Yeah, we're really devoting our time to finishing Space Quest 2 and Kingdom of Sorrow.  I really think KoS is going to be a great treat for old-school adventure gamers.  We're really putting a lot of time and effort into it to ma

(Posted on: June 07, 2011, 10:23:42 PM)


Quote from: Baggins on June 07, 2011, 06:41:45 PM
Stick to one or two projects at a time, don't stress yourself! Who knows what you'll move onto after these two projects are finished, but whatever it is I wish you success!

Yeah, we're really devoting our time to finishing Space Quest 2 and Kingdom of Sorrow.  I really think KoS is going to be a great treat for old-school adventure gamers.  We're really putting a lot of time and effort into it to making it an incredible experience.


Bt
"You've got to keep one eye looking over your shoulder
you know it's going to get harder and harder as you
get older - but in the end you'll pack up, fly down south, hide your head in the sand.  Just another sad old man, all alone and dying of cancer." - Dogs, Pink Floyd.

crayauchtin

As much as I'd love to see a QfG6, that Hero's story is definitely wrapped up pretty nicely.

That said, the Coles *did* say once upon a time, and no I have no idea where I saw this at this point, that they had entertained the idea of continuing the Quest for Glory series by introducing a new Hero for the player to be -- adding race options, maybe some different classes, and exploring some of the other lands of the same world (North Fricana, Jotunheim, etc)

Honestly, I think that the time it wouldn't have gone over as well as they'd hoped -- I don't think there was the technology that is being implemented now with Dragon Age 2 that lets you import the sort of decision-oriented information (versus character information) so that you'd be able to see the results of QfG5 affect the world you were playing in. And I think after five games of building up this one character it'd be kind of a let down to start over.

That said, I'm all for any fan projects set in Gloriana.
"If your translation is correct, that was 'May a sleepy hippopotamus lie down on your house keys,' but you're not sure. Unfortunately, your fluency in griffin-speak is too low."

We're roleplaying in the King's Quest world: come join in the fun!

Cez

Like Katie said, I think Himalaya's game will be a great spiritual successor to the Quest for Glory series. And I love the idea the guys are going retro with it. Making a "new' Quest For Glory that would match the appeal of current gen games out there would be a nightmare. With games like Skyrim, Dragon Age, etc abound, it wouldn't be easy. Not that Quest for Glory is really anything like those games but to make it mass appealing, it'd probably have to have that open world feeling that costs a lot of money to make. 


Cesar Bittar
CEO
Phoenix Online
cesar.bittar@postudios.com