How linear will the game will be?

Gray Matter-style
1 (33.3%)
Gabriel Knight-style
2 (66.7%)

Total Members Voted: 3

Author Topic: Linearity of the game?  (Read 2201 times)

Offline greenisles

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Linearity of the game?
« on: March 10, 2012, 08:11:55 AM »
I was wondering if you could shed more light on how linear the game will be?
« Last Edit: May 08, 2012, 11:05:25 PM by greenisles »

Offline KatieHal

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Re: Linearity of the game?
« Reply #1 on: March 10, 2012, 02:12:12 PM »
More Gabriel Knight style--there will be branches that are contained within each episode, and tasks that you can complete in almost any order. Some things are needed to do others, of course, but we wanted to make it possible for people to have unique experiences and also be able to go back and see what else they would see or learn if they made a few different choices.

The overall story/path of the game is linear, however. Choices are contained within their episodes, and while there are different endings, it is in more of the GK-style (there were technically different endings, but they pretty much relied on what you did in that final section of the game).

I do hope someday we have the capability of carrying over choices like Mass Effect does, though!

Katie Hallahan
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