Thanks Snabbott! Yeah, I can do some of the modeling, animation, and coding myself, but most of it comes from the Unity asset store. I did the inventory system myself with some help. I use UFPS for the shooting part and movement. Most of the 3d models and animation are made by others, although I plan to make some of my own. The Dialogue System is what I use for chatting with NPC. I have no voice acting though, but after modifying other people's code for my game I can see how The Silver Lining was made, except I don't hire people and just get assets from the asset store.