Author Topic: TSL Updates!  (Read 198933 times)

Offline Quelea

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Re: TSL Updates!
« Reply #260 on: July 20, 2016, 05:28:14 PM »
A lot of this horror fanfiction seems to draw inspiration from the cool Polybius urban legend and the short story 'Killswitch', which is the only decent 'spooky video game' story I've read (admittedly, I haven't read many.) Too bad that the concept is so thoroughly overdone now, because it could probably be interesting if approached by a decent writer.

Offline Numbers

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Re: TSL Updates!
« Reply #261 on: July 20, 2016, 06:12:15 PM »
I've heard of a decent Creepypasta that details someone playing a game they're so absorbed by that they refuse to stop playing it and eventually starve to death. It's a freaky premise and a legitimate concern because addicting habits like that actually happen in the real world. It reminds me of a news story wherein police investigated a house that the owner, an old man, hadn't left in a week, and the place was starting to stink. They found the decaying corpse of the man sitting on his toilet, one hand over his crotch, the other still clutching a pornographic magazine. It's pretty obvious what he had been doing in the last few minutes of his life.

Moderation in all things, people.
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Offline Quelea

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Re: TSL Updates!
« Reply #262 on: July 21, 2016, 08:18:38 AM »
I'm imagining a story where police find the corpse clothed only in VR and splayed across the floor in the T-pose.

Offline Numbers

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Re: TSL Updates!
« Reply #263 on: July 21, 2016, 11:43:57 AM »
Ah, the T-pose. The most horrifying position to find a body in. A position that makes one question whether the corpse in question was truly human or was, in fact, an android that reset itself upon deactivation.

Going back to the Creepypasta stories, a lot of them rely on things like loud noises and suddenly experiencing something jolting, a la jump scares. This is all well and good if you plan on making the Creepypasta a short movie or interactive game (though I'm against jump scares in general), but a word of warning: these will only ever freak out the person in the story, not the person reading it. Jump scares do not work in written form. Unless you're Jon Arbuckle.

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Offline Chrury

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Re: TSL Updates!
« Reply #264 on: July 25, 2016, 10:32:04 AM »
Hey guys,

I want to apologize about my silence. As mentioned, I had serious computer trouble. Besides that, things are still slow.
Notable updates this month:
- Rich went in and broke/fixed/replaced the path-finding part of character locomotion. This should result is fewer walking bugs and greater ease of use.
- Due to life things, we're down to one animator (not counting myself as I'm lead and do a bit of everything). This is ok for now as we've almost cleared the list of animations we can do at this point.
- To help clear things up and hopefully schedule us better; we have a new producer/project manager! I just need to make sure she's all set up with programs and she can start bossing us around a bit. I'm really hoping this will help us keep moving.

Before I go today, I'd like to request we try to keep this thread more on topic. I'm really glad to see ya'lls civil discussions here but it looks like we went...four pages or so with stuff only tangentially related to TSL and related updates. I'm not discouraging the chats but we have a whole forum for other topics and ya'll're more than welcome to make new threads as needed.

Cheers

Offline Numbers

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Re: TSL Updates!
« Reply #265 on: July 25, 2016, 02:40:47 PM »
Okay, sorry if I went on for too long talking about other stuff.
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Offline GrahamRocks!

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Re: TSL Updates!
« Reply #266 on: July 25, 2016, 03:41:43 PM »
Same here.

Offline KatieHal

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Re: TSL Updates!
« Reply #267 on: July 26, 2016, 07:07:11 AM »
A thread for talking about fanfic writings would be a great place for it, though!

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Offline Numbers

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Re: TSL Updates!
« Reply #268 on: July 30, 2016, 12:44:17 PM »
I've started a fanfiction thread in the Random Talk sub-forum, just to let you guys know.
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Offline calmlunatic

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Re: TSL Updates!
« Reply #269 on: August 02, 2016, 07:55:23 AM »
Hey guys,

I want to apologize about my silence. As mentioned, I had serious computer trouble. Besides that, things are still slow.
Notable updates this month:
- Rich went in and broke/fixed/replaced the path-finding part of character locomotion. This should result is fewer walking bugs and greater ease of use.
- Due to life things, we're down to one animator (not counting myself as I'm lead and do a bit of everything). This is ok for now as we've almost cleared the list of animations we can do at this point.
- To help clear things up and hopefully schedule us better; we have a new producer/project manager! I just need to make sure she's all set up with programs and she can start bossing us around a bit. I'm really hoping this will help us keep moving.

Before I go today, I'd like to request we try to keep this thread more on topic. I'm really glad to see ya'lls civil discussions here but it looks like we went...four pages or so with stuff only tangentially related to TSL and related updates. I'm not discouraging the chats but we have a whole forum for other topics and ya'll're more than welcome to make new threads as needed.

Cheers

Thanks for the updates! Things may be slow but I'm glad they're still moving along. I'm a big fan of the series and the TSL episodes and look forward to seeing the finished episode! Keep up the work!
Grateful about a free game currently in development & offering support to the dev team in hopes the final episode will be released. Will keep waiting for updates.

Offline SteveHNo96

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Re: TSL Updates!
« Reply #270 on: August 30, 2016, 11:14:45 PM »
I take it this means Episode 5 is still a reality?  Per the Wikipedia page,  the project was abandoned about 2 years ago and all rights were given to Activision to make KQ2015. 

Offline GrahamRocks!

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Re: TSL Updates!
« Reply #271 on: August 31, 2016, 04:17:01 AM »
Yes. And I don't think Activision cares about the game, really.

Offline snabbott

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Re: TSL Updates!
« Reply #272 on: September 01, 2016, 03:04:02 PM »
I take it this means Episode 5 is still a reality?  Per the Wikipedia page,  the project was abandoned about 2 years ago and all rights were given to Activision to make KQ2015.
Episode 5 has not been abandoned; it's just going slowly. :) Activision has had the rights to make KQ games all along. They just granted Phoenix Online Studios the right to make an unofficial game.

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Offline calmlunatic

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Re: TSL Updates!
« Reply #273 on: September 09, 2016, 02:52:00 PM »
I take it this means Episode 5 is still a reality?  Per the Wikipedia page,  the project was abandoned about 2 years ago and all rights were given to Activision to make KQ2015.
Episode 5 has not been abandoned; it's just going slowly. :) Activision has had the rights to make KQ games all along. They just granted Phoenix Online Studios the right to make an unofficial game.

I've noticed other unofficial remakes pop up online as well. Namely the one done by The Odd Gentlemen that's part of a Humble Bundle.
Grateful about a free game currently in development & offering support to the dev team in hopes the final episode will be released. Will keep waiting for updates.

Offline GrahamRocks!

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Re: TSL Updates!
« Reply #274 on: September 09, 2016, 06:22:21 PM »
But that's an official reboot...

Offline calmlunatic

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Re: TSL Updates!
« Reply #275 on: September 09, 2016, 06:58:52 PM »
But that's an official reboot...

That's one of the reasons I haven't played that version. I've been following this project for a while now and am excited to see how it's finished.
Grateful about a free game currently in development & offering support to the dev team in hopes the final episode will be released. Will keep waiting for updates.

Offline GrahamRocks!

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Re: TSL Updates!
« Reply #276 on: September 09, 2016, 07:43:44 PM »
But you brought it up, talking about unofficial remakes online and said that was one of them. It's not.

Besides, it's really good so far! Don't deprive yourself.

Offline Numbers

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Re: TSL Updates!
« Reply #277 on: September 10, 2016, 01:55:11 PM »
I don't know...some of those Metacritic ratings for Chapters 2 and 3 are pretty vicious. It seems like unless it's the PlayStation 4 or Xbox One ports, the audience rating is guaranteed to be in the red. The PlayStation 3 and Xbox 360 ports for Chapter 2 are tied with an abysmal 2.2/10 rating, and the PC port isn't much better, with a measly 4.2/10.
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Offline GrahamRocks!

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Re: TSL Updates!
« Reply #278 on: September 10, 2016, 05:08:44 PM »
Huh? I knew chapter 2 didn't get as high reviews as chapter one, but I don't remember chapter three getting any sort of negative reviews at all and from the people who played it so far, I haven't seen much in terms of hatred or dislike. Though there are some debates going on about certain characters, but that's not really a critique...

Offline Numbers

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Re: TSL Updates!
« Reply #279 on: September 10, 2016, 07:47:36 PM »
Look up the Metacritic ratings for yourself. For whatever reason, people are pissed at Chapter 3. I recall seeing a negative review for it (don't remember which port) where someone said "Chapter 1 was great, Chapter 2 was horrible, and Chapter 3 is somewhere in between."

If I had to guess...

Spoiler (mouse over to reveal):
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