There are many problems with POStudios and TSL, but they're understandable problems. No budget? To be expected from any newbie company. Experimental? Sure, some of the puzzles are a bit odd and aren't very intuitive. Amateurish storytelling? Yeah, it's got that problem too. POStudios may be many things. But one thing they're not is malicious. Nor are they greedy*.
This is a passion project through and through, and they haven't demanded a penny for it. And they've never been anything but respectful towards their fans--or at least towards the ones who deserve respect. I distinctly remember seeing an outright hostile reviewer giving TSL Episode 2 a score of 15/100, only to be humbled by Cesar in the comments, defending his game with the utmost tact.
So before you decide to badger them yet again, just know that you have no authority over them. They do not need to bow down to your every whim. This goes for Shalkar, who has done nothing but act like an immature manchild during his entire tenure on this forum, and also to ThunderChild, who had the audacity to unfavorably compare POStudios to Valve, when the only similarity between TSL Episode 5 and Half-Life 3 is how long they've been in development, and whose company policies couldn't be more night and day.
*except maybe refusing to release the soundtracks to TSL Episodes 3 and 4 even though it would be a good PR move at this point