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Demo impressions from Adventure Lantern

Started by TribeHasSpoken, August 30, 2006, 03:43:37 AM

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TribeHasSpoken

Adventure Lantern had some very nice things to say about the demo and the project in general. The article also features an interview with a staff member, but I must admit that I'm not certain exactly who it is.

http://www.adventurelantern.com/previews/SilverLining/SilverLining.htm

EDIT: I just reread the interview, and am almost certain it's Neil.
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Yonkey

Yup, it was me! XD  Although, it seems they forgot to mention my name. ::)

Oh well. :P
"A wish changes nothing. A decision changes everything."

oberonqa

#2
Things like this really go a long way towards establishing TSL in the hearts and minds of gamers throughout the world.  Over the years I've seen more and more about TSL in the media and it's all been great and this latest interview/impressions article continues that tradition.

The day TSL: Shadows is released will be a monumental day if even half the media coverage it's been getting over the years is on hand for the release. 

I've said it before and I'll probably say it many more times:  TSL is a ground-breaking game and it will continue to make history not just as a fan-based game, but as an Adventure Game in an era that is sorely lacking in these type of games.

Speaking of which, any thoughts on a release party Neil?
 
Chronicling the history of Sierra through the conversion of it's premiere magazine into an easy-to-use, searchable wiki format.

Petra Rocks

I don't want to sound negative, but I'm not sure this is really going to rock the gaming world.  You've been interviewed by some big reviewers to be sure, and by the standards of fan games this as big and important  as Godzilla. (Meant in a good way  ;D)  But lots of little games have done that.  Victoria: An Empire under the Sun got interviewed by gamespy and the like, its forum boasts twice as many posters as this one and its fans think it is a unique strategy game far better than any other. Yet I suspect I'm the only one here who has ever heard of it. Europa Universalis II is bigger than Vicky, yet again it is hardly a famous game.  I don't mean to sound discouraging or negative.  This does break ground in many ways and is a very noble goal.  But I'd be very surprised to see it put kings quest back on the best seller list.  That's just me, and I'd love to be proven wrong.  ;D

Yonkey

Quote from: oberonqa on August 30, 2006, 05:30:11 PM
Speaking of which, any thoughts on a release party Neil?
You mean in real life?  Why not? XD

Quote from: Petra Rocks on August 30, 2006, 05:53:38 PM
Victoria: An Empire under the Sun got interviewed by gamespy and the like, its forum boasts twice as many posters as this one and its fans think it is a unique strategy game far better than any other. Yet I suspect I'm the only one here who has ever heard of it. Europa Universalis II is bigger than Vicky, yet again it is hardly a famous game.
As you said, the number of people registered in a forum has no relation to how popular a game actually is worldwide. ;D

Quote from: Petra Rocks on August 30, 2006, 05:53:38 PM
I don't mean to sound discouraging or negative.  This does break ground in many ways and is a very noble goal.  But I'd be very surprised to see it put kings quest back on the best seller list.  That's just me, and I'd love to be proven wrong.  ;D
Actually, that's not one of our goals, that's Sierra's. :P  Our goal is to put TSL in the hands of everyone. XD
"A wish changes nothing. A decision changes everything."

oberonqa

Quote from: Petra Rocks on August 30, 2006, 05:53:38 PM
I don't want to sound negative, but I'm not sure this is really going to rock the gaming world.  You've been interviewed by some big reviewers to be sure, and by the standards of fan games this as big and important  as Godzilla. (Meant in a good way  ;D)  But lots of little games have done that.  Victoria: An Empire under the Sun got interviewed by gamespy and the like, its forum boasts twice as many posters as this one and its fans think it is a unique strategy game far better than any other. Yet I suspect I'm the only one here who has ever heard of it. Europa Universalis II is bigger than Vicky, yet again it is hardly a famous game.  I don't mean to sound discouraging or negative.  This does break ground in many ways and is a very noble goal.  But I'd be very surprised to see it put kings quest back on the best seller list.  That's just me, and I'd love to be proven wrong.  ;D

What you say is true... but there's no such thing as bad coverage.  Doesn't matter if the game is being covered by Gamespy or PC Gamer Magazine... it's still getting out there and getting into the minds of the public.

Now consider TSL is the first fan project of it's kind to have a C&D order retracted.  That right there is history.  No game company has ever given any individual (or group of individuals) the kind of access to an IP that POS has been given by Sierra.  I don't want to blow smoke up anyone's unmentionable places, but this sort of thing is completely unheard of in the game industry and is probably the biggest thing in the fan-game secter since Counterstrike was picked up by Valve.

Make no mistake... TSL is causing ripples in the water and it's not even completed yet.  It's a very exciting time not only for TSL and the fan-game community, but for the Adventure Gaming genre as a whole.  For the last couple of years this genre has been stagnating with few notable releases.  I'm confident TSL will have an impact on the game industry's perspective on the genre and it's marketability.

Oh and Neil, I was actually referring to an online release party... sorta like the yearly birthday event's we've done in the past.
 
Chronicling the history of Sierra through the conversion of it's premiere magazine into an easy-to-use, searchable wiki format.

Petra Rocks

#6
 Oh I don't disagree that this is huge by adventure game and fan games standards.  It is getting to the medium sized standing by normal game standards I think, though others here might be better judges of that.  Just don't expect it to outshine Halo 3.  ;) 

oberonqa

Quote from: Petra Rocks on August 30, 2006, 10:07:55 PM
Oh I don't disagree that this is huge by adventure game and fan games standards.  It is getting to the medium sized standing by normal game standards I think, though others here might be better judges of that.  Just don't expect it to outshine Halo 3.  ;) 

I don't think anyone here expects TSL to outshine Halo 3... especially since Halo 3 is in a completely different genre than TSL (which means it caters to a different demographic) and isn't even on the same platform as TSL.  However, I do expect TSL to outshine games like The Longest Journey....

Oh and sorry I edited your post - I posted my reply as an edit to your post without even realizing it (thats what I get for clicking before the page graphics completely load).  :)
 
Chronicling the history of Sierra through the conversion of it's premiere magazine into an easy-to-use, searchable wiki format.

Storm

From the article:

QuoteIt was 1984 when Roberta and Ken Williams, the creators of adventure gaming legend Sierra, released an innovative little game that was meant to showcase the graphic capabilities of the IBM PC junior. It went by the title of "King's Quest: Quest for the Crown" and it was unlike anything gamers had ever seen. It was after all a behemoth that took (almost) $1,000,000 and 18 months to produce, and this during an era of bedroom programming and average budgets of a few thousand dollars.

Since when did KQ1 cost a million dollars to make?
That guy must have gotten it confused with KQ6 ::)
"Never argue with idiots. They'll drag you down to their level and beat you with experience."

J-Rod


oberonqa

 
Chronicling the history of Sierra through the conversion of it's premiere magazine into an easy-to-use, searchable wiki format.

Akett

Quote from: TribeHasSpoken on August 30, 2006, 03:43:37 AM
Adventure Lantern had some very nice things to say about the demo and the project in general. The article also features an interview with a staff member, but I must admit that I'm not certain exactly who it is.

http://www.adventurelantern.com/previews/SilverLining/SilverLining.htm

EDIT: I just reread the interview, and am almost certain it's Neil.

Hah, picture of Kings Quest 1! (rofl ::))    And KQ VI, thats game is SO COOL! I have play it ;) Thank camp!

TribeHasSpoken

I would say the screenshots of the previous games serve two purposes. Firstly, they show the history we aspire to pay tribute to and bring to life once again. Secondly, they didn't really have a lot of TSL screenshots to choose from, but needed to keep the visual format of the interview consistent.
Once the votes are read, the decision is final. The person voted out will be asked to leave the Tribal Council area immediately. I'll read the votes...