Main Menu

New guy with a review

Started by mataku, October 29, 2006, 01:21:05 AM

Previous topic - Next topic

mataku

Okay.

The good:
*Being a major KQ6 fan (and pretty lukewarm feelings about the rest of the series) I found the remastared location graphics in the game amazing.especially liked the trees moving around from the wind.
*Music is great, although didn't stand out as much as it could.
*Great voice acting, great recording quality.
*actually liked the title menu.very simple,not over-doing it.

  The bad:
*at some point the walking animation just stopped working and Graham was just floating away.
*sound bugs that you already know about.
*I know it's just a demo but the locations weren't interactive at all. Most of the time there was just a general 'this doesn't work' massage.
*the lame 'tree goes down where Graham might want to go' trick. What stops him from just going over the tree stump? xD
*walking speed. You could've made it so double clicking near an exit makes it so it automatically takes you there. Also, I know it's not the King's quest's (err...The Silver Line's...) way, but make an arrow for possible exits, perhaps? I was under the impression you can get to the side of the castle like in KQ6, only to hopelessly go to the end of the road for no reason. This brings me to the lack of freedom in the walking paths: for example i pressed 'walk' on the hut next to the boat,only to be taken back to the market area...
*what annoyed me the most was the action cursors. It took me a few tries before I could actually aim for the door under the stairs of the castle to be able to enter it, only because the cursor didn't have a noticeable hot spot.
*(this is strictly nitpicking), I couldn't believe you didn't do some sort of homage to the vase next to the right staircase. I was hoping using the 'look' icon on it will get graham to look in it, only to see the girl's cloths Alexander used in KQ6 and going all 'WTF' about it. But oh well...


also,for some reason i couldnt see the opening cutscene,the game just froze so i had to skip it when i restarted the game...

TribeHasSpoken

Thank you for your feedback.

In relation to the vase, TSL assumes that Alexander took the long path through KQ6 and therefore never wore the dress. The only hint of this in the demo is that Cassima's parents are in their room as opposed to being dead, but this point is quite clear in the final game.

As for the bugs you mentioned and your other concerns about interactivity, we'll certainly take all of those points into consideration. The issue of a "fast movement" feature has certainly been discussed and our preferred format for this is double-clicking. I believe Quest for Glory V used the same system. I believe that highlighting the cursor when it moved over interactive objects was going to be added in a future patch for the demo, but the decision has now been made to put all effort into the final game. As a consequence, there will be no future patches for the demo.
Once the votes are read, the decision is final. The person voted out will be asked to leave the Tribal Council area immediately. I'll read the votes...