New TSL Screenshots!
Started by Yonkey, February 27, 2010, 08:59:56 PM
Quote from: Yonkey on February 27, 2010, 08:59:56 PMTo Our Fans:In 2005, Phoenix Online Studios received a Cease & Desist letter from Vivendi Universal, the owners of the King's Quest IP, in regards to our work on The Silver Lining. We complied with the request, and over the months that followed, we were able to work out a non-commercial fan license with Vivendi that allowed us to continue our work on the game.We have spent a lot of time recently reworking the material of The Silver Lining into episodic releases, with the first out of a planned five episodes completed, and submitted for review, and had hoped we would be able to bring our game to you, the fans, in the Spring of 2010.Recently, however, ownership of the Sierra IP changed hands and became the property of Activision. After talks and negotiations in the last few months between ourselves and Activision, they have reached the decision that they are not interested in granting a non-commercial license to The Silver Lining, and have asked that we cease production and take down all related materials on our website.As before, we must and will comply with this decision, as much as we may wish we could do otherwise.We cannot say enough how much we appreciate the support we have had over these years from our fans. Without you, we would never have gotten this far. There would be no game to develop, and no one to develop it for. You have been amazing and steadfast, and we will always remember that and appreciate it more than we can say.Sadly, after eight years of dedicated work and even more dedicated fans, The Silver Lining project is closing down.What the future holds for us, as individuals or a team, we cannot say. We have an amazing development team, however, filled with talented and hard-working individuals, and we hope the teamwork and rapport we've developed won't go to waste. We hope that when we do know what the future holds for us, our fans will be there to enjoy what we can give them still.Again, thank you all so much for everything. This has been a long and crazy road, full of more twists than we could've anticipated, but more triumphs and wonderful memories than we could've ever hoped for. And for that, to all of you and to everyone on our team, we will always be grateful.Thank You,The Silver Lining Development Team UPDATE:Here are a few related links of interest:Save TSL Petition - Petition link: hereSave TSL Facebook GroupSave TSL MySpace PageForm Letter for Contacting Gaming WebsitesForm Letter for Contacting ActivisionList of websites discussing C&DTSL Demographics SurveyInterviews:ShDon InterviewMediaWhoreNetwork Interview - Part One and TwoIncGamers InterviewJoystiq Preview
QuoteSo there HAS been communication with Activision? With who? And what form was the C&D in? A letter? An email? Who exactly was it from?
Quote from: Erpy on April 17, 2010, 05:37:09 AMQuoteSo there HAS been communication with Activision? With who? And what form was the C&D in? A letter? An email? Who exactly was it from?Of course there's been communication. The team themselves said that Activision wasn't aware of their existence until they contacted them and asked to review the finished content. The game didn't make it through the legal deparment and they were the ones who sent a C&D-letter. (most likely an email, though it could have been an actual letter)That said, I don't think the team is going to give out the contact info of those they spoke to for the fans to vent to. The results would be messy.
QuoteDear EFF:I am a member of the forums for the fan game The Silver Lining. In case the name is unfamiliar to you, it is the unofficial fan-made sequel to the King's Quest series originally published by Sierra in the 80s and 90s. Phoenix Online Studios was creating this game in an attempt to breathe new life into a series that had a lackluster eighth installment back in 1998, and they had no intentions of selling the game or making any sort of profit from it. After Vivendi issued a C&D against the development team in 2005, the team was able to secure a fan license after negotiating with the company. However, the IP for the old Sierra titles has since passed to Activision when it was purchased by Vivendi, and the game has been shut down by a new C&D from Activision. Not only has the game been shut down, but any and all material related to it on the main TSL website (http://www.tsl-game.com ) Understandably, both the creative team and those of us who are fans of the game are devastated.Our community has not given up on TSL, however. As you may have heard through the online community, we have been conducting a petition drive, as well as letter writing and calling campaigns to try and reach some sort of compromise with Activision. So far, there has been no response from them, though some individuals within the company are well-aware of our efforts and may be trying to spread the word internally.I am writing you this evening to ask you for any advice or assistance you can give to our community. This has been a huge blow to us all, and any attempts to reach out to the creative team and the fans would be greatly appreciated, even if no assistance can be given. This is a game that many people were waiting for, one that would spark a renewed interest in this old series. We understand Activision's wish to maintain control of its IP rights, but feel that shutting down a fan project that would have taken no money from the company is an unwise decision.If you do wish to get in touch with our community, this thread will give you a place to talk to us fans and obtain any feedback you might require: http://www.postudios.com/blog/forum/index.php?topic=8394.0 If you need to speak with the creative team directly, your best contact would be the Web Director, who can get you in touch with the team. His e-mail address is email@example.com.I apologize if this is a duplicate request, but I had not heard of anyone contacting you about this matter. I want to make sure all possible options are utilized in saving this game. As I said before, any assistance you can give on this matter is appreciated.Thank you for your time.
Quote from: Angelic_Sabyne on April 18, 2010, 12:48:29 AM(I figure Yonkey's the best one to reach the creative team through.)
Quote from: Yonkey on April 18, 2010, 05:52:36 AMQuote from: Angelic_Sabyne on April 18, 2010, 12:48:29 AM(I figure Yonkey's the best one to reach the creative team through.)Definitely. Like I said, I'll be sure to notify you of any new developments.
Quote from: Erpy on April 17, 2010, 05:37:09 AMI don't think the team is going to give out the contact info of those they spoke to for the fans to vent to. The results would be messy.
Quote from: RollingStone on April 19, 2010, 12:34:51 PMBy the way, I'm probably the only one here who doesn't know this, but what does "EFF" stand for?