I joined back in 2006, and I'd been following this since before the re-formation of the team (I think), but I never thought my first post would be in response to news like this.
I grew up on King's Quest, and my first computer experience was King's Quest IV. I learned to read from the KQ4 manual, much to the chagrin of my preschool teachers. To say it influenced my life, my ideals, and my way of thinking is a gross understatement. I've waited ten years for this. I'd wait another twenty if that would actually get us TSL, but I won't lie down before something like this. We have done this before. We need to show them that we're still strong and it wasn't a fluke last time.
I've begun the process of rallying members from some non-sierra fangame-making communities I belong to to sign the petition. TSL was something of a beacon; proof that it could be done and done ambitiously. It's not just important to King's Quest fans, but to fangame-makers and indie developers everywhere. Get the word out! 100,000 signatures should be small fry if we can do that much.
(On an sad note, I recently lost all of the KQ9/TSL music I'd collected over the years in a hard drive failure. I had everything from "Arch Druid," "Alexander" and "Nightmary's Theme" up to "The Day You Were Gone." I'd slay a dragon just for even some of that back. . .)