TSL - Cease and Desist
Started by sahara, July 18, 2010, 08:31:15 PM
Quote from: wilco64256 on July 21, 2010, 09:02:04 PMIn the forest you have to talk to the elf you catch to get the shoes from him.
Quote from: Baggins on July 21, 2010, 08:22:23 PMIf you have the disk version of KQ5 there was also a rather useless extra walk icon. It was cut from the cd-rom version.
Quote from: wilco64256 on July 21, 2010, 09:02:04 PMTo get the silver coin you must talk to the man trying to fix the wagon on the outskirts of town, then leave the screen and return.I think (I could be wrong on this one) you have to talk to Prince Herbert while he's sitting on the log in order to complete the whole saving the tree quest.
Quote from: Enchantermon on July 21, 2010, 09:31:56 PMHmm. That is pretty useless...I wonder why they would do that, if that is what it was.
Quote from: shadyparadox on July 21, 2010, 08:47:02 PMNot only is it possible to beat the game without ever using the talk icon, but I can't even think of a single example of it providing a marginally useful hint.
QuoteI'm also not fine with making someone a companion that is in nearly every screen and does absolutely NOTHING. And I'm CERTAINLY not fine with a big ol' red "x" coming up on the screen! It's not just that he's useless, it's that he's *important* and useless!
Quote from: Jafar on July 21, 2010, 10:09:37 PMI figured it was just that since KQ5 was their first game to use the SCI1 engine, they got a little experimental.
Quote from: crayauchtin on July 22, 2010, 10:11:28 AMNot at all! It's my third least favorite in the series (first being MoE, second being KQ2
Quote from: tessspoon on July 22, 2010, 10:18:29 AMQuote from: crayauchtin on July 22, 2010, 10:11:28 AMNot at all! It's my third least favorite in the series (first being MoE, second being KQ2 At first read that as "my third favorite in the series (first being MoE, second being KQ2" - needless to say was a bit confused.